• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:41
CEST 14:41
KST 21:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Yamato Cup Series StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Remastered crash fix suggestions New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Syncronization issues and can't find games
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues The Casual Games of the Week Thread Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8553 users

Battlefield 3 - Page 454

Forum Index > General Games
Post a Reply
Prev 1 452 453 454 455 456 491 Next
CyDe
Profile Blog Joined November 2011
United States1010 Posts
Last Edited: 2012-05-11 14:25:18
May 11 2012 14:09 GMT
#9061
On May 11 2012 22:44 greggy wrote:
Show nested quote +
On May 11 2012 21:52 CyDe wrote:B) They need to fix the people melding into walls by proning. What the fuck is this shit. I am so tired of people being able to have half of themselves hidden, and THEN START CAMPING. What the hell. Also I think it fucks with the hitboxes of their visible body, since I was playing as recon not too long ago and I was repeatedly hitting this guy in the head, and not even a hitmarker was to be seen. Come on.

They're not actually hidden - the other half of the body is outside the wall/whatever. You can shoot and do full damage to that. It's actually hilarious. It happens with crouching too but there aren't very many places where you can abuse that (since brick walls are thicker than what's sticking out, I guess), most notably on davamand peak tdm in the little hut outside the encampment, next to a small hill.

Haha, yeah, I like that, but many times they are proning into solid areas where there is no "other side," and it isn't actually possible to hit them =/. That is what bothers me. And I mean clipping through the containers of Norshahr Canals is pretty frustrating.

And @Rixxe, yeah I don't understand these kind of massive really common bugs that have an incredibly large effect on gameplay making it into the game. Maybe they had faith that the community wouldn't abuse them or something? ROFL

And yeah, I wish there was inter-round chat. If you didn't like it you could just hide it, and otherwise you can maybe plan with your team, or just banter as you said. It would be nice to give/get congratulations for playing well. It gets boring in between rounds =/ *attention span*
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 11 2012 15:13 GMT
#9062
There are those things and 9002 other imminent and gamebreaking things that need fixing as well, some of which cannot really be fixed.

The chat thing very much so pisses me off to no end as well for something that's hardly even a game mechanic. It's just retarded design of a thing so simply it's pretty much impossible to fuck up. Yet they managed to screw it up so bad that even though they had to fix the chat overlay once, it's still terrible.

The entire process that goes into their QA or even the concepts of what works and what has worked in their previous games compared to now is just completely unfathomable. When you have several good concepts and mechanics that work well in your previous titles, you fucking take those with you without changing anything if nothing needs changing. Somehow they failed to do that with an enomous amount of things and they all ended up worse.

God knows, it's a new engine but that changes how effects and mechanics are coded into the game, not the parameters on which these are judged to be good and well functioning. Fk, I can get mad talking about this crap ^_^


On an unrelated note. I take it people noticed the hilarity that is their poll on battlelog?
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2012-05-11 15:39:23
May 11 2012 15:37 GMT
#9063
On May 12 2012 00:13 Divine-Sneaker wrote:
The entire process that goes into their QA or even the concepts of what works and what has worked in their previous games compared to now is just completely unfathomable. When you have several good concepts and mechanics that work well in your previous titles, you fucking take those with you without changing anything if nothing needs changing. Somehow they failed to do that with an enomous amount of things and they all ended up worse.

God knows, it's a new engine but that changes how effects and mechanics are coded into the game, not the parameters on which these are judged to be good and well functioning. Fk, I can get mad talking about this crap ^_^


Problem is, they are avoiding going only off of the existing battlefield audience from previous games for feedback on "what works and doesn't work". Since the BF series in the past is a bit more of a niche market than, say, the CoD series, I think DICE may have some trouble soliciting feedback from a niche audience, especially if they expect to pull dollars from the mainstream gaming crowd and a slice of the "Modern FPS" pie. What I'm saying is that they've done the BF series mostly the same the whole way through, but it hardly beats any records sales-wise, so they're adjusting their approach and starting from scratch. A new engine is the perfect opportunity for them to do that. Sure, a lot of the same standard BF elements are there, but don't let the 3 on the end of the name fool you; BF3 is meant to be different than previous titles. If the mainstream market wanted BF2 but with shiny new graphics, then DICE would have just migrated BF2 to a new engine. But the mainstream doesn't want that... only the existing BF fanbase wants that.

Also, bear in mind, we've got three DLCs coming this year, so plenty of windows open for changes to still come through.
"power overwhelming"... work, dammit, work!
Mr.Bimbles
Profile Blog Joined February 2012
Iceland457 Posts
May 11 2012 17:07 GMT
#9064
I actually like bf3 a lot!
"If I was your wife I would poison your coffee" "Well If I was your husband I'd drink it"
CyDe
Profile Blog Joined November 2011
United States1010 Posts
Last Edited: 2012-05-11 17:21:50
May 11 2012 17:18 GMT
#9065
On May 12 2012 02:07 Mr.Bimbles wrote:
I actually like bf3 a lot!

It's a great game, despite its MANY flaws. What rank are you? What class do you play?

On May 12 2012 00:13 Divine-Sneaker wrote:
There are those things and 9002 other imminent and gamebreaking things that need fixing as well, some of which cannot really be fixed.

The chat thing very much so pisses me off to no end as well for something that's hardly even a game mechanic. It's just retarded design of a thing so simply it's pretty much impossible to fuck up. Yet they managed to screw it up so bad that even though they had to fix the chat overlay once, it's still terrible.

The entire process that goes into their QA or even the concepts of what works and what has worked in their previous games compared to now is just completely unfathomable. When you have several good concepts and mechanics that work well in your previous titles, you fucking take those with you without changing anything if nothing needs changing. Somehow they failed to do that with an enomous amount of things and they all ended up worse.

God knows, it's a new engine but that changes how effects and mechanics are coded into the game, not the parameters on which these are judged to be good and well functioning. Fk, I can get mad talking about this crap ^_^


On an unrelated note. I take it people noticed the hilarity that is their poll on battlelog?

I'm glad, and saddened, that somebody else is as pissed at the chat system as I am. I never really played any previous games, so I can't compare through very much experience, but I've seen the other games. So much... cleaner, if you know what I mean. And yeah, it is so easy to get riled up on this bullshit.

Anyway, I have not seen the poll, what is it about?
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 11 2012 17:58 GMT
#9066
On May 12 2012 00:37 Rob28 wrote:
Show nested quote +
On May 12 2012 00:13 Divine-Sneaker wrote:
The entire process that goes into their QA or even the concepts of what works and what has worked in their previous games compared to now is just completely unfathomable. When you have several good concepts and mechanics that work well in your previous titles, you fucking take those with you without changing anything if nothing needs changing. Somehow they failed to do that with an enomous amount of things and they all ended up worse.

God knows, it's a new engine but that changes how effects and mechanics are coded into the game, not the parameters on which these are judged to be good and well functioning. Fk, I can get mad talking about this crap ^_^


Problem is, they are avoiding going only off of the existing battlefield audience from previous games for feedback on "what works and doesn't work". Since the BF series in the past is a bit more of a niche market than, say, the CoD series, I think DICE may have some trouble soliciting feedback from a niche audience, especially if they expect to pull dollars from the mainstream gaming crowd and a slice of the "Modern FPS" pie. What I'm saying is that they've done the BF series mostly the same the whole way through, but it hardly beats any records sales-wise, so they're adjusting their approach and starting from scratch. A new engine is the perfect opportunity for them to do that. Sure, a lot of the same standard BF elements are there, but don't let the 3 on the end of the name fool you; BF3 is meant to be different than previous titles. If the mainstream market wanted BF2 but with shiny new graphics, then DICE would have just migrated BF2 to a new engine. But the mainstream doesn't want that... only the existing BF fanbase wants that.

Also, bear in mind, we've got three DLCs coming this year, so plenty of windows open for changes to still come through.


It's not even that I'm talking about, because there you're completely correct. It's obviously meant to challenge the terribleness that is mainstream FPS games.

What I mean is that there were perfectly well developed mechanics for completely basic things such as grenade throwing, TV missiles, rocket launchers(in particular BF2 rockets/AT4 from bc2), vaulting vs. jumping? And many, many more glaringly obvious examples of where they did something right. Why the fuck were they not just directly transferred to the new game?

For that there's no excuse, the target audience has nothing to do with it. It's a simple matter of well designed game mechanics being scrapped in favor of insanely shit ones instead for no logical reason. Inexcusable.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
May 13 2012 18:02 GMT
#9067
Anyone else having this problem? It just started for me today. I try to enter a match, and it starts to load fine, but when it's time for me to get into the loadout screen, the "game" just turns invisible. In other words, while I'm still "in game," I will be seeing my firefox browser.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
May 13 2012 18:40 GMT
#9068
Why do 99% of recons camp a mile away from the objective on offense? It doesn't make sense...they don't even get more kills than the people who just charge in.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 14 2012 10:16 GMT
#9069


Just leaving this here for a bit.
BF3Cayin
Profile Joined May 2012
27 Posts
May 14 2012 12:58 GMT
#9070
Hey guys just released my first montage and looking to create a 2nd in the near future seeing as this was my first attempt at any kind of video editing the next one should be way better but don't expect DDR Effects in the next one – not a fan of those

Took me a few weeks to capture and edit but here it is;



Share and support if you can, Thanks!
For everything BF3 related come join us @ http://www.youtube.com/user/Cayinator
CyDe
Profile Blog Joined November 2011
United States1010 Posts
May 14 2012 13:22 GMT
#9071
On May 14 2012 21:58 BF3Cayin wrote:
Hey guys just released my first montage and looking to create a 2nd in the near future seeing as this was my first attempt at any kind of video editing the next one should be way better but don't expect DDR Effects in the next one – not a fan of those

Took me a few weeks to capture and edit but here it is;

http://www.youtube.com/watch?v=-AXu8UxslPE

Share and support if you can, Thanks!


What fucking servers are you playing on where people cluster up like that, wtf

Anyway, pretty cool montage, a lot of very good clips in there. I think at the beginning you could have improved by getting rid of the 'linger shots'-- where you continued on a clip for a few seconds even though the action was over. Kind of threw me off, made me expect more but then it never came. But still quite awesome, you really like your C4 jeeps.

That being said, it's not particularly cool to create an account on TL just to show off your montage.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
BF3Cayin
Profile Joined May 2012
27 Posts
May 14 2012 13:25 GMT
#9072
Had an account here a while ago when I used to play SC heavily but i forgot the username and my email addy got deleted when i changed server providers
For everything BF3 related come join us @ http://www.youtube.com/user/Cayinator
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 14 2012 13:44 GMT
#9073
The C4 rampage around ~11 is pretty damn funny.
BF3Cayin
Profile Joined May 2012
27 Posts
May 14 2012 13:49 GMT
#9074
XD then epic slow mo sniper shot dodge XD
For everything BF3 related come join us @ http://www.youtube.com/user/Cayinator
Rob28
Profile Joined November 2010
Canada705 Posts
May 14 2012 13:53 GMT
#9075
If y'all like montages, this one is pretty much the gold standard right now:

"power overwhelming"... work, dammit, work!
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2012-05-14 18:30:17
May 14 2012 18:19 GMT
#9076
My AS VAL review (slogan: just spray, no need to pray XD):

Holy shit guys, ive been using the AS VAL this weekend. It was the first time since the patch that i used this gun extensively and its just amazing. Borderline OP for a all kit weapon IMHO.
I first fooled around with it while i did some recoil tests in empty servers and realized that the VAL on singleshot is literally a laser.
+ Show Spoiler +
[image loading]

This is a picture of the impact area when i shot at a wall from about 80m away, i just tapped the mousebutton as fast as i could. No recoil correction or anything.
I already saw in my AN94 tests that you can exchange spread increase for more recoil by burstfiring very fast instead of just holding down the trigger it works well with guns like the AN or AK because they have such a low initial recoil. With the AS VAL its even better, since it is the only gun that has a negative first shot recoil multiplier you can reduce recoil and spread by using this firing method. IMO that just crys for abuse :D.
The problem is that the AS VAL has no burstfire mode and if you use it on singleshot you will lose a lot of RPM if your fingers arent fast enough to klick 15 times a second.
But there is a slolution: Just tap the trigger as fast as you can in fullauto mode instead of just holding it down. The accuracy wont be as good as in semiauto mode but still much better than normal fullauto and you dont loose much RPM if any.
After fooling arount with it for a while i realised that the accuracy was the best if you always burst two rounds. This is important, if a 3 round burst slips by every now and then, the accuracy will be remarkably worse because then you will start to feel some recoil and spread will start to build up. When bursting 2 rounds you will have no recoil and no significant spread increase until your magazine is empty.
In CQC i usually just hold down the trigger normaly because it doesent really matter there. But if im moving while shooting, i will always prefer to tapfire because it helps with the really bad moving accuracy the AS VAL has.
It takes a little practise to find the rythm but once you perfect this the AS VAL becomes a silenced lasercanon with almost 900RPM.
Seriously up to atleast 75m i can drop a enemy with the VAL faster and almost as efficient as with the AN94. The reason for that is that is you can do extremely fast (intant) followup bursts since the recoil decreases so fast because there is not much recoil there to begin with.
Overall i still prefer the AN94 just because the low muzzle velocity and therefore high bulletdrop of the VAL really make it a pain in the ass to hit moving targets at longrange. Also the bad moving accuracy will force you to stop before shooting too often for my taste, even when its minimized by tapfiring.
Anyway, give this gun a try if you havent already. Have fun owning noobs and feel ashamed afterwards because it is so EZ it could be cheating (people will accuse you doing that anyway).
Does Flash dream of electric Romeo?
Irratonalys
Profile Joined March 2011
Germany902 Posts
May 14 2012 19:36 GMT
#9077
Its much easier if you bind weapon fire to mousewheel up and then just scroll.
The futures uncertain , but the end is always near
altered
Profile Joined March 2008
Switzerland646 Posts
May 14 2012 21:43 GMT
#9078
On May 15 2012 04:36 Irratonalys wrote:
Its much easier if you bind weapon fire to mousewheel up and then just scroll.


I actually tried that, i also tried to bind an alternate fire key on the keyboard (LMB+F) so i could tap them alternatively to be faster. But both didnt work out because the gun would start to jam with both methods. I couldnt even shoot as fast as i can with LMB only.
Does Flash dream of electric Romeo?
BF3Cayin
Profile Joined May 2012
27 Posts
May 15 2012 00:03 GMT
#9079
Be sure to like n subscribe got a fairly epic project in the works
For everything BF3 related come join us @ http://www.youtube.com/user/Cayinator
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 15 2012 00:56 GMT
#9080
quit begging
hihihi
Prev 1 452 453 454 455 456 491 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 2
herO vs PercivalLIVE!
IntoTheiNu 1098
CranKy Ducklings SOOP56
Rex21
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 57
BRAT_OK 55
Rex 21
StarCraft: Brood War
Britney 42892
Hyuk 2756
Shuttle 1789
Soulkey 607
Mini 324
Stork 313
Rush 297
actioN 297
Soma 273
EffOrt 255
[ Show more ]
Larva 189
Leta 161
Zeus 121
Dewaltoss 96
hero 94
Pusan 85
Barracks 62
Killer 55
Sharp 48
ToSsGirL 32
Aegong 26
soO 21
yabsab 20
Sexy 16
SilentControl 14
Noble 14
scan(afreeca) 13
Terrorterran 8
JulyZerg 6
Icarus 4
Counter-Strike
edward143
Other Games
singsing1612
B2W.Neo796
hiko405
Lowko394
DeMusliM285
Pyrionflax160
QueenE1
Organizations
StarCraft: Brood War
UltimateBattle 1472
Other Games
gamesdonequick955
BasetradeTV63
StarCraft: Brood War
lovetv 12
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2924
Other Games
• WagamamaTV298
Upcoming Events
RotterdaM Event
3h 34m
Replay Cast
11h 19m
GSL
22h 19m
Replay Cast
1d 11h
GSL
1d 22h
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.