[GSL] 2012 Season 1 Code A Ro32 D1 - Page 30
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Sated
England4983 Posts
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Teoita
Italy12246 Posts
Templar took 2 snipes to kill before the patch; Templar now take 2 snipes to kill because of the 25+25 damage that snipe now deals -> The patch doesn't affect templar vs ghost. Yep im studying math proofs right now ![]() | ||
dani`
Netherlands2402 Posts
On February 21 2012 19:11 Killcani wrote: Seeds army control is the worst i've seen Then you haven't seen much. | ||
ROFLOLLER
Poland65 Posts
No, it doesnt. Its 25 +25 to psionic, before the patch it was 50. | ||
zhurai
United States5660 Posts
On February 21 2012 19:11 Horseballs wrote: It may have lost him the battle, but from my perspective the game was lost as soon as protoss had 3 bases and templar colossus up. that sounds like ZvP was a few months ago... | ||
Mobius_1
United Kingdom2763 Posts
On February 21 2012 19:10 Mobius_1 wrote: 15:00 Seed's 3rd, however, is well defended with Cannons and HTs and an emergency warp-in as Boxer attempts a counterattack The two facing off across Seed's 3rd Claoked Ghosts take out all but 2 Storms and they engage! Seed's reinforcements overwhelm Boxer's stranded forces, lift off and go home Seed has Colossus out and pushes towards Boxer's 3rd again Boxer's Ghosts take out most of the HTs and Seed backs off 20:00 Seed taking a 4th base Boxer and Seed engage but despite his best efforts Boxer cannot overcome Seed's bigger army and AOE damage and GG's! Seed 1-0 BoxeR! | ||
Lovedoll
Japan540 Posts
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BadBinky
Finland649 Posts
On February 21 2012 19:12 Teoita wrote: Templar took 2 snipes to kill before the patch; Templar now take 2 snipes to kill because of the 25+25 damage that snipe now deals -> The patch doesn't affect templar vs ghost. Yep im studying math proofs right now ![]() So the patch IS live? =D gogo Boxer please win this for me ^^ | ||
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Inflicted
Australia18228 Posts
On February 21 2012 19:12 ROFLOLLER wrote: No, it doesnt. Its 25 +25 to psionic, before the patch it was 50. It was 45 pre-patch. | ||
klicken
Sweden206 Posts
On February 21 2012 19:10 Tarotis wrote: It even does 5 damage more than before on HT's True, but it doesn't really matter since you still need two snipes to kill a HT. | ||
dani`
Netherlands2402 Posts
On February 21 2012 19:13 BadBinky wrote: So the patch IS live? =D gogo Boxer please win this for me ^^ No it's not. | ||
Tarotis
Germany1931 Posts
On February 21 2012 19:12 zhurai wrote: that sounds like ZvP was a few months ago... Then zergs realised Hive tech is actually good ![]() | ||
pdd
Australia9933 Posts
On February 21 2012 19:12 ROFLOLLER wrote: No, it doesnt. Its 25 +25 to psionic, before the patch it was 50. It was 45 technically, but still takes 2 snipes to kill a HT. | ||
Vindicare605
United States16032 Posts
Snipes now on Templars are actually weaker than they will be after the patch which is what I thought he was referring to. | ||
Golgotha
Korea (South)8418 Posts
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zhurai
United States5660 Posts
On February 21 2012 19:12 ROFLOLLER wrote: No, it doesnt. Its 25 +25 to psionic, before the patch it was 50. no, it was 45 now it's 50 Technically it does "affect" snipes in taht it's +5 more damage, but it doesn't actually affect snipes because it still takes 2 snipes. | ||
thepuppyassassin
900 Posts
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ihasaKAROT
Netherlands4730 Posts
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Mobius_1
United Kingdom2763 Posts
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Kalza
Canada103 Posts
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