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Map Pool killing interest in SC2/esports - Page 13

Forum Index > SC2 General
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riesza
Profile Joined August 2010
66 Posts
January 07 2011 17:09 GMT
#241
On January 08 2011 02:05 Barett wrote:
Its easier said then done just BAM and maps are fixed.

Why not? They have DOZENS of good maps made by fans which would offer them gladly to them if they included them in the ladder/in tournaments.
And I hope, if they ever put Shakuras back into the map-pool, that they remove the backrocks. But that will never happen anyway.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 07 2011 17:19 GMT
#242
1. Shakuras was definitely removed because of the pylon block. I'm sure it will only be temporary until they fix the bug.

2. Blizzard has always had crap maps on their ladder, bit it BW or WC3. As much as we want them to adopt custom maps, their history has pointed to a strong stubbornness towards changes in their official map pools.

3. Not all of Blizzard's maps are bad. Metalopolis, Xel Naga Caverns, and Shakuras Plateau are generally accepted to be pretty decent maps, especially compared to the other maps. They are most akin to BW's large, macro-style maps, and consequently, they produce epic macro games.

4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.

5. With the coming release of chat channels, it should be MUCH easier to play on custom melee maps. I'm sure the iCCup or TL channels will be full of people asking each other for games on custom maps, which is much better than waiting 10 minutes for someone to join in the conventional custom map menu or finding friends to practice against.
ㅇㅅㅌㅅ
Playguuu
Profile Joined April 2010
United States926 Posts
January 07 2011 17:20 GMT
#243
They need to rotate a new map into the map pool every week and rotate an old map out. There's quite a few custom iccup maps that are pretty decent and a bunch of blizz maps that haven't made it into the pool.
I used to be just like you, then I took a sweetroll to the knee.
wakefield
Profile Joined June 2010
United Kingdom114 Posts
January 07 2011 17:25 GMT
#244
On January 08 2011 02:19 eviltomahawk wrote:

I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.




that map looks awesome!

the maps need to rotate more of course, maybe they are scared of imbalance? iccup and others out there know their shit and a lot of these teams have tested out everything to iron out imbalance. blizzard certainly does need to interact with the community not simply 'listening' to it because everyone is just shrouded with doubt about their effectiveness.
jroc242
Profile Joined September 2010
Canada22 Posts
January 07 2011 17:33 GMT
#245
I don't mind the current maps, besides 1 or 2 that I just veto. The problem is that for those that play a lot, it get a little repetitive. My fingers are crossed that the new patch will provide a few new maps for some better variety. I think keeping the most popular maps in the ladder and rotating the less popular in and out would be reasonable.
riesza
Profile Joined August 2010
66 Posts
January 07 2011 17:34 GMT
#246
On January 08 2011 02:19 eviltomahawk wrote:


4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.



I think that map has too many unnecessary paths but it still looks better than certain maps that are in the current map pool.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
January 07 2011 17:35 GMT
#247
Indifferent, maybe its just me having another mindset about the whole issue but seeing the same maps played much has Never been a problem for me. BUT, i feel like we need bigger maps in addition to those we have.
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
January 07 2011 17:40 GMT
#248
Crossfire isn't unreleased, you can play it in custom games, its not bad. What you guys don't realize is that in BW, the original Blizzard maps were the only things used in events for the first 2-3 years of the game. It wasn't until Korean SC got big and the tournament orgs hired their own mapmakers that custom, more balanced/good maps started coming out.

Give Blizzard time O_O!
twitter.com/xerislight -- follow me~~
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-01-07 17:48:02
January 07 2011 17:46 GMT
#249
The map pool is totally retarded and I'm still raging over no Shakuras. It was literally the best map that pretty much everyone agreed on yet they aren't making an effort to add more maps like it, nor are they fixing the damn bug and re-adding it. The war3 map pool was relatively dynamic, I expect a complete overhaul of the map pool after the ladder reset... every map besides Shakuras and XNC should probably just be removed and replaced. Maybe LT could be kept because it's a classic and all.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
radiatoren
Profile Blog Joined March 2010
Denmark1907 Posts
January 07 2011 17:56 GMT
#250
On January 08 2011 01:55 TotalBiscuit wrote:
I propose nothing but Worldship for the next 3 months in all organised tournaments and custom-games. It will surely end well!


I would like you to be on Blizzards mapmaking team. They surely need some more crunch. I only want worldship in the mappool if it comes with trees, hearts, colours and biscuid. Total mayham basically!
Repeat before me
barth
Profile Joined March 2008
Ireland1272 Posts
Last Edited: 2011-01-07 18:36:26
January 07 2011 18:34 GMT
#251
On January 08 2011 02:19 eviltomahawk wrote:
4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.

It's a Peaks of Baekdu BW remake:
http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_Baekdu

Which also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with.
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
January 07 2011 18:41 GMT
#252
The maps are repetitive and uninteresting; leading to similar games....

The new editor is so powerful, and we saw how much the development of new tournament maps lead to the growth of SC:BW. Blizz, please let user created maps be involved in the league maps!
since 98'
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
January 07 2011 18:43 GMT
#253
On January 08 2011 03:34 barth wrote:
Show nested quote +
On January 08 2011 02:19 eviltomahawk wrote:
4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.

It's a Peaks of Baekdu BW remake:
http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_Baekdu

Which also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with.


Yeah was just about to post this. I find it hilarious that the original guy was praising blizzard for making a nice map and it's really taken from the BW map makers.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
Nazarid
Profile Joined February 2010
United States445 Posts
January 07 2011 18:50 GMT
#254
would you rather have blizzard working on game balance/coding or to work on maps? IMHO ide rather they get balance issues fixed and finished before they take a look at their current maps, future maps they make should be balanced properly thought maybe they should take some of the iccup creators ideas...they at least make pretty balanced maps
Randomize the world, and Life shall be given.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
January 07 2011 18:52 GMT
#255
On January 07 2011 11:41 Cofo wrote:
Show nested quote +
On January 07 2011 11:37 lu_cid wrote:
I'm really not sure why so many people think that changing the maps will magically fix the game...


It won't make the game perfect, but seriously... It would make a pretty big difference in game quality.

Can you imagine OSL/MSL/Proleague games on this map?:

[image loading]

A slight exaggeration, no doubt, but that's prettttttty much what Steppes of War is like.


used to love bloodbath back when i played casually on the n64; not so much on the pc multiplayer somehow, short rush distances suck
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Shadrak
Profile Joined August 2010
United States490 Posts
January 07 2011 18:55 GMT
#256
I just miss Shakuras. I assume they are bringing it back after they fix the bug. That was instantly my favorite map because it actually has a reasonable rush distance.
mucker
Profile Blog Joined May 2009
United States1120 Posts
January 07 2011 18:55 GMT
#257
On January 08 2011 03:43 zerglingsfolife wrote:
Show nested quote +
On January 08 2011 03:34 barth wrote:
On January 08 2011 02:19 eviltomahawk wrote:
4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire.
http://i.imgur.com/MK4R1.jpg
Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.

It's a Peaks of Baekdu BW remake:
http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_Baekdu

Which also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with.


Yeah was just about to post this. I find it hilarious that the original guy was praising blizzard for making a nice map and it's really taken from the BW map makers.


It is a poor remake. Tanks can shoot into your natural mineral line very easily.
It's supposed to be automatic but actually you have to press this button.
Tenks
Profile Joined April 2010
United States3104 Posts
January 07 2011 19:12 GMT
#258
I think GOM needs to figure out they have to rotate the maps more and make them larger to avoid the amount of cheese. I remember back in BW I loved it when I saw cheese builds. It simply broke up the monotony of seeing 50 minute long macro matches. Now in SC2 I get excited to see long drawn out macro battles.

I think based on the popularity of the GSL in Korea that the viewers are getting bored of seeing basically the same game over and over and over.
Wat
JohnStorm
Profile Joined April 2010
Canada74 Posts
Last Edited: 2011-01-07 20:03:43
January 07 2011 19:50 GMT
#259
I think if we want to see GOM themselves do something about this we should go post it to their forums. They won't take notice nearly as much if it's posted here.


Looking at the GOMtv forums right now... you would think that the biggest gripe people have is the observer moving the camera angle during a battle. There's no mention of people wanting new maps anywhere there. Please post there!
-
Warlike Prince
Profile Blog Joined October 2010
371 Posts
January 07 2011 19:59 GMT
#260
Were comming on 1 year and almost no change in the pool. GSL needs to take the step and add custom maps, no one else has the power to affect change on a big enough scale. Except blizzard of course but thats not gunna happen, and if it did they maps would prob still be bad.

Map race imbalances are ok but no positional imbalances are not, Blizzard doesnt even seen to notice stuff in their own maps. Like no airspace behind minerals on half the map but tons of flying space on the other. Or maps where you can cannon peoples minerals or do funky wall ins, but only if you spawn in the right places.
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