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PC gamer column [LR/SOG charged with rape]

Blogs > ATeddyBear
Post a Reply
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ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
Last Edited: 2008-05-01 17:25:00
May 01 2008 17:09 GMT
#1
ok I wanted to post this in the SC2 forum, but it doesn't really add anything so i'm bloggin it. So if anyone is interested here is a scan.
[image loading]

When blizzard recently invited both [press and pro StarCraft players to its shiny new Irvine, CA headquarters for the unveiling of the zerg, it amazed me how many questions and how much concern there was from the pro players about the game-speed options. Lead designer Dustin Browder said that blizzard has gotten negative feedback from the community about how gameplay footage released over the past few months, which shows the game running at normal speed, appears to be "super slow". He assured them that the game currently has both "fast" and "faster" settings, and that the dev team is considering adding a "fastest".
I don't blame blizzard is the slightest for giving Blizzard in the slightest for giving its community what it wants (it's something the company does exceptionally well), but in my opinion people who play RTS games at accelerated speeds are missing the point. I'm not saying that playing that way isn't an amazing skill, and I'm not denigrating the accomplishments of professional RTS players (those guys sure kicked the snot out of me when I tried to play against them), but are we really in such a hurry that a game has to be over within 10 minutes? When I wrote a couple months ago about how refreshing the pace of Sins of a Solar Empire is in comparison to the breakneck pace of games like StarCraft and Command & Conquer 3, I was talking about playing those games on normal speed.
At high speed, a game ceases to be a simulation of a real battlefield. Yes, we're playing in the far future with aliens and lasers and everything else, but come on. Everybody's zipping around so fast that the screen looks like and shaken-up ant farm which might make sense for zerg, but for marines to move like that in enormous suits of power armor is ridiculous, unless those resource crystals are supposed to be crystal meth. (That would explain why they're always out to score more.) What's worse, though, is that when you're playing at that rate, you can go ahead and toss strategy out the window along with the realism. Min/maxers (people who bust out Microsoft excel to figure out how to build the strongest possible force with the minimum possible time/resource investment) make the real strategic value of many RTS games debatable at normal speeds, but when sped up to two or three or four times as fast, it's not even a question. It's no longer about out-thinking your opponent and the big picture; it's about reflexes, rehearsal of a super-efficient build order, and micromanaging individual unit movement and abilities-no higher-level thinking required.
In their Q&A and feedback time with Browder, some of the pro players noted that due to the changes made between StarCraft and SC2, there were moments when, while waiting for resources to accumulate or units to build, they felt they "didn't have anything to do." Isn't that when you're supposed to think?
I got yelled at a couple of times during that trip for hosting a game and setting the speed to normal instead of fast or faster. I yelled back that if the game was supposed to be played at those speeds, they would be called normal.


some discussion on their forums http://www.pcgamer.com/forum/viewtopic.php?t=39127


*****
Professional twice over - an analyst and a therapist. The world’s first analrapist.
Bub
Profile Blog Joined June 2006
United States3518 Posts
May 01 2008 17:12 GMT
#2
chuckles

"For marines to move like that in enermous suits of power armor is ridiculous, unless those resource crystals are supposed to be crystal meth."
XK ßubonic
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
May 01 2008 17:14 GMT
#3
LR you need to email Dan Stappleton and lay the smack down.
LosingID8
Profile Blog Joined December 2006
CA10829 Posts
May 01 2008 17:15 GMT
#4
wow i cringed as i read that
ModeratorResident K-POP Elitist
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
May 01 2008 17:15 GMT
#5
Ugh. I wish I could email that guy and tell him he's a stupid newb who thinks slow. (((
Nak Allstar.
Woyn
Profile Blog Joined March 2007
United Kingdom1628 Posts
May 01 2008 17:21 GMT
#6
this guy seriously is missing the point lol
ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
May 01 2008 17:29 GMT
#7
don't let chill see this or he'll break down and cry in a corner

anyway, doesn't the media understand that some games have evolved into a competition(and in this case, a spectator sport (not just for "casual fun")) and the demand for skill, in an RTS, requires the game to be fast paced in addition to requiring fast analytical skills
Professional twice over - an analyst and a therapist. The world’s first analrapist.
maybenexttime
Profile Blog Joined November 2006
Poland5755 Posts
May 01 2008 17:30 GMT
#8
What a dumb nub, lol.
Response
Profile Blog Joined April 2004
United States1936 Posts
May 01 2008 17:31 GMT
#9
This is so painful to read...
the REAL ReSpOnSe
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
May 01 2008 17:33 GMT
#10
In their Q&A and feedback time with Browder, some of the pro players noted that due to the changes made between StarCraft and SC2, there were moments when, while waiting for resources to accumulate or units to build, they felt they "didn't have anything to do." Isn't that when you're supposed to think?


I felt like I was chewing on aluminum when I read this part.
Frits
Profile Joined March 2003
11782 Posts
Last Edited: 2008-05-01 17:33:42
May 01 2008 17:33 GMT
#11
I really hated the point he was trying to make, dear christ who the fuck wants to spend an hour every game. The reason it's fun is because it's always much less than an hour per game. If that's so short maybe he should go back to wow raiding all night.

At high speed the game ceases to be a simulation of the battlefield.


Oh man this game sucks I have to feel like I'm really a commander there on the battlefield in control otherwise it's no fun. *unsheaths plastic sword and starts whacking it around frantically while in underwear*

People who write for these magazines are usually so extremely nerdy they can't even relate to most of the audience anymore. Starcraft has never been a slow game so why change it now, he should just play another kind of rts like supreme commander.
paper
Profile Blog Joined September 2004
13196 Posts
May 01 2008 17:33 GMT
#12
loooooooooooool

some people need to sit down with SC for a couple years to see the true beauty in speed O_O
Hates Fun🤔
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
Last Edited: 2008-05-01 17:51:09
May 01 2008 17:38 GMT
#13
We played one normal-speed game - I think it was with him; I didn't yell at him though. I just sort of uh... yeah. My 12 colossi 36 zlot vs your... 12 zergling?

oh right that game I chatted with SoG. It was like that X comic where he plays that word game!

edit: for the record, he seemed like a nice guy, even if lower skill.

edit2: Yeah, in retrospect, I don't have a problem with him or other casual gamers saying 'we want to play slower speeds'; Blizzard has slow/normal/fast settings.

As long as we get our 'fastest' it'll all be ok.

edit3: I reread it and apparently he thinks I'm a progamer. Amusing.
ㅋㄲㅈㅁ
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
May 01 2008 17:40 GMT
#14
THis guy needs to realize that there are plenty of games for him to play.

Civilization, Chess, Alpha Centauri.

If you want time to think, play a turn based game
¯\_(ツ)_/¯
Jibba
Profile Blog Joined October 2007
United States22883 Posts
May 01 2008 17:41 GMT
#15
Here's the thing. The casual vs. hardcore gamer debate is always going to live on, until Molyneux does something completely unbelievable in Fable 8.

PC Gamers' core audience are casual gamers and noobs, because only those types of people would read a paper technology magazine. Even worse, each editor/reviewer has so many other responsibilities that they're essentially noobs who don't have enough time to get into a game in the first place.
ModeratorNow I'm distant, dark in this anthrobeat
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
May 01 2008 17:46 GMT
#16
Oh well, he likes a slower paced game; nothing wrong with that -_-
^-^
Showtime!
Profile Joined November 2007
Canada2938 Posts
May 01 2008 17:47 GMT
#17
I think it's time we rip this guy a new hole. Seriously we should all send complaints to their letter section and rip him to pieces, but what do you expect from a casual gamer?
Mini skirt season is right around the corner. ☻
ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
Last Edited: 2008-05-01 17:49:51
May 01 2008 17:49 GMT
#18
Ya but he's basically saying "I think theres no strategy in this game, it's just a huge clickfest. All you people that play starcraft that don't play on the normal speed, like the developers wanted you to, are playing it wrong and starcraft2 is heading in the same direction"
Professional twice over - an analyst and a therapist. The world’s first analrapist.
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
May 01 2008 17:55 GMT
#19
...
"Speed Freaks"
Funny as LR said the speed you need in SC2 is barely any.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
May 01 2008 17:57 GMT
#20
lol omg
fuck
i wanna die reading that shit
fuck
fuckfcuk
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
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