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With both the Stronger colors and health bars, there are the up sides and the down sides.
Note: These are vastly opinionated, but I try to be unbiased. The up side of Stronger Colors: -Things tend to look somewhat nicer around the low to medium settings **(Like with pro gamers or in Day[9] casts) -For those with visual disabilities it helps distinguish one team from the other during large engagements, while the casters are going nuts about the force fields and pretty lights exploding. -Banelings look FREAKING AMAZING. Just admit it.
The down side of Stronger Colors: -Things tend to look over bloomed and a tad horrible around High-Extreme settings **(Like in Major tournament and some pro game casts) -Its very user dependent on if they like seeing enhanced colors as opposed to the original way of the game. You can go in depth in saying that players tend to have the game look like their own, or the way things are intended to keep an even basis. Like some pros don't use max settings even if their comps can handle it. Where as others go all out and don't care. **Example is for the actual setting of the game, not with stronger colors enabled.
Personally, I don't mind which ever one. As long as the casters are entertaining, I'm fine with however they have their settings.
Now with The health bars, it as well is user dependent with ups and downs. However, I feel the major disadvantage of having health bars is "too much information". There are quite a bit of pro gamers that do not have all bars enabled, for the same reason. Personally when I play SC2, I have it all enabled. I do not feel it is giving me too much information, but gives me all the information I need without having to select units. Its helpful in fights knowing caster unit's energy and knowing how close that big-bad unit is to being dead.
For casters, It can go either way. But I generally would rather see it be based on selection and the casters select the relevant units to what they are explaining, or looking at. The issue of 'Too much information' is a very touchy subject as a seasoned player wants to know it all and see outside of what the caster is saying, to where a novice would be looking around wondering "What is he talking about? I see 100 things on the screen!"
It boils down to personal taste. So If one tournament cast uses 1 set-up, and another uses another, I think it would either fall down to what the majority of the viewership wants to see, or what the tournament wants to showcase for their streams.
I apologies for any grammar and spelling mistakes. Best not to write walls of text at 5:00 in the morning.
TL;DR: It depends on the set-up of the tournament/casters. They can either abide to the majority of viewers on what they want to see, or they can just do what they do and show it as they want. It'll make different streams unique, and show off their own characteristics.
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just a quick question: are the casters controling the camera or do they have a dedicated observer?
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On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself.
What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved.
Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
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I like stronger color mod. I want health bar only on relevant units because the oversaturation of irrelevant information is tiring, and because it worsen how bad the ball looks like, but I fear that's a lost fight...
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I really do not like the color mod. Looks too weird to me.. IDK. But I don't really watch streams/tournaments that have it on.
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On July 06 2012 19:07 EnE wrote:Show nested quote +On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
What are YOU talking about?
A normal Banleling will be depicted as such:
![[image loading]](http://i.imgur.com/gHK4X.png)
Banelings with stronger colors are depicted as such:
![[image loading]](http://t3.gstatic.com/images?q=tbn:ANd9GcQxd53RFaK-Gkq2eVl58mRxZsTrjsHNSh4WrKNeJkRT9w1xp5s8qQdEtZxCmw)
Are you seriously saying that Banelings without Stronger Colors are easier to depict than With Stronger Colors? Or are you saying that because banelings are all bright and pretty that its too distracting. If you choose the latter, you're seriously opinionated in that regard (which is okay but pretty pompous).
Which brings the points I've made about Team Colors in my previous post.
Edit: Let me clarify. Stronger color can be distracting, no argument there, but if your point is based solely on that, then it's pretty moot.
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United Arab Emirates9 Posts
as a spectator I find it disgusting. It's like I'm not even watching starcraft 2 anymore, its like some deformed game. I don't want to watch a modded game. I want to watch starcraft 2, I want players to play starcraft 2. I don't really care if it makes seeing things easier or not, it's not the same game.
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I personally don't like the color mod and don't think it's necessary most of the time (only when players pick similar colors in mirror match-ups). It makes the game look less pretty and will definitely not attract more viewers.
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The only real use for colour mod is to provide better visibility for colorblind users. It can also help everyone in certain messy situations, e.g. fungaled roaches, but it is very situational in this sense. According to Wikipedia, about 7-10% of the male population is red-green colorblind. Your call.
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There are so many butthurt people here, saying that stronger color mod is harder to differentiate, which is completely insane and untrue.
Though i prefer normal colours and forcing Players to simply pick blue and red team colours.
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On July 06 2012 19:07 EnE wrote:Show nested quote +On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
Having you, and people like you quit SC2 will make good to the community.
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I like the stronger colour mod though it does overdo some things. I think it should be used for mirror matchups only.
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I hate watching games with the stronger colour mod, except for banelings. Banelings look fantastic!
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On July 07 2012 09:17 Zenatsu wrote:Show nested quote +On July 06 2012 19:07 EnE wrote:On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me. What are YOU talking about? A normal Banleling will be depicted as such: + Show Spoiler +Banelings with stronger colors are depicted as such: + Show Spoiler +Are you seriously saying that Banelings without Stronger Colors are easier to depict than With Stronger Colors? Or are you saying that because banelings are all bright and pretty that its too distracting. If you choose the latter, you're seriously opinionated in that regard (which is okay but pretty pompous). Which brings the points I've made about Team Colors in my previous post. Edit: Let me clarify. Stronger color can be distracting, no argument there, but if your point is based solely on that, then it's pretty moot.
I'm saying that when you have 20 banelings, all with speed, you can't see anything but the bright blurry colours and the stream looks like league of legends and hardly worth watching. I play on a 720p monitor and I've never had the slightest problem in a battle like (OMG WHICH TEAM IS WHICH?!?!?! WHERE ARE THE BANELINGS I CAN'T FIND THEM?!)
Banelings don't look "amazing", they look like normal banelings but someone put lights all over them in photoshop and turned all the brightness, gamma, hue, contrast to max.
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On July 07 2012 20:27 Silencioseu wrote:Show nested quote +On July 06 2012 19:07 EnE wrote:On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me. Having you, and people like you quit SC2 will make good to the community.
You don't know me. I spend more time helping, coaching newer players than I do playing myself. You're just saying that based on the fact that I like watching sc2 instead of a fucking light filled mess and I stated my opinion.
EDIT: Oops, double post, I'm sorry
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Wow, didn't expect so many people to prefer some slight graphical difference over a very clear visibility advantage. The mod is great and I hope everyone will start using it. Blizzard should even make it an option in menu.
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On July 08 2012 05:27 speknek wrote: Wow, didn't expect so many people to prefer some slight graphical difference over a very clear visibility advantage. The mod is great and I hope everyone will start using it. Blizzard should even make it an option in menu.
What the fuck are you talking about? Is this entire forum trolling me?!??!?! How does having all the banelings randomly attacked by a weirdo with glitter all over his fingers give a very clear visibility advantage? It just destroys the atmosphere and realism and makes seeing all the units very hard.
Why am I the only person in the bloody world who never had a problem seeing the units on the screen?! If you're in favor of the mod, I strongly, strongly suggest you at least get your Eyes checked out at an Optician because there's quite a heavy chance that you need some minor vision correction.
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On July 08 2012 01:53 EnE wrote: I'm saying that when you have 20 banelings, all with speed, you can't see anything but the bright blurry colours and the stream looks like league of legends and hardly worth watching. I play on a 720p monitor and I've never had the slightest problem in a battle like (OMG WHICH TEAM IS WHICH?!?!?! WHERE ARE THE BANELINGS I CAN'T FIND THEM?!)
Banelings don't look "amazing", they look like normal banelings but someone put lights all over them in photoshop and turned all the brightness, gamma, hue, contrast to max.
In a personal game, sure, I agree that stronger colors is not for everyone. I don't like them either (but banelings still look cool).
In the long run, we both agree that stronger colors is not for a commentating, but on a personal level its up to the player (obvisouly).
I guess the only last and final point I can make, is that it is worth trying out. If the general mass rejects it, then sure, it was a bad idea, but it was tried.
If the idea works, and the general mass likes it, then it may be a good change. However both you and I do not like this change, and would rather see Starcraft be shown as vanilla as possible. Overlays are tolerable and have not been abused yet, but nothing is stopping some streams from trying.
As long as everyone can understand the advantages and disadvantages, and avoids making stupid arguments that are baseless and unproductive, can we move forward. I mean no disrespect, but you fell under that category.
All in all. I vote no, take Stronger colors out. and keep the heath bars selective. TMI is an issue.
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Ruins the aesthetics of the game. Makes everything seem less cool. I agree with EnE on this.
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