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Since the first TSL4 qualifier, the finals' casting happened with a stronger color mod applied to the game the stronger color mod, to my knowledge, was originally a mod to help people with visual impairment to play the game, and was popularized by the caster orbs (someone correct me if i'm wrong)
some people without disabilities seem to like it, some to hate it
for this reason, there was some other casters (liking the mod) starting to apply the mod, but it never broke through in large tournaments
now, as previously stated, out of seemingly nowhere, the finals casts were casted with stronger color mod applied i'm unsure if it is a decision of the casters or the TL staff (could be in support of color disabled people), but i'm pretty certain there was no announcement for it, and certainly no front page poll about it
since it brought so much discussion in the qualifiers thread, with no real follow up, i thought it would be nice to decide now, what the TL users wants, or would prefer to have for the tournament before it happens
so here is a place for everyone to discuss, or simply state your opinion on the options (see below) and mods applied to the game during casts in general, and about stronger color mod in particular
i made sure to make different options for everyone's feeling, but sadly TL polls option for keeping order doesn't work (admins, we want that), so read carefully before voting
Poll: about the stronger color mod:it's a nice addition for some mirror matchups or to help newcomers understand the game, i support i (293) 44% this shit burn my eyes, i hate it (244) 37% meh, i don't see the difference, i don't really care (46) 7% i couldn't live without it, it makes so much more sense, it's a necessity (41) 6% i fail to see the use of changing the game from it's defaul state,i dislike it (36) 5% 660 total votes Your vote: about the stronger color mod: (Vote): this shit burn my eyes, i hate it (Vote): i fail to see the use of changing the game from it's defaul state,i dislike it (Vote): meh, i don't see the difference, i don't really care (Vote): it's a nice addition for some mirror matchups or to help newcomers understand the game, i support i (Vote): i couldn't live without it, it makes so much more sense, it's a necessity
additionally, i thought it would be nice to settle another, older, battle during threads: which health bar option to apply, and what should casters do?
Poll: about health bar:casters should enable status health bar at all time (305) 58% casters should enable status health bar on selection, and select relevant units, during fights (181) 34% casters should enable status health bar only during big fights (28) 5% casters should disable status health bar at all time (13) 2% 527 total votes Your vote: about health bar: (Vote): casters should enable status health bar at all time (Vote): casters should enable status health bar only during big fights (Vote): casters should enable status health bar on selection, and select relevant units, during fights (Vote): casters should disable status health bar at all time
of course, this place is also a place to discuss, so please feel free to share your knowledge and opinion, so we can all decide what's best together
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Maybe the options in the poll about the color mod should be a little more deliberate to be taken seriously?
As I've said before, I like the mod because it does what colors are supposed to do in sports. It differentiates between the players a lot better than the original colors.
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Colour mod seems unnecessary to me. If they believe the colours are to similar in some situations (i.e. both players using similar colour choices), maybe they should enforce Red and Blue colours, which provides easily good enough differentiation between the two players.
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I hate the color mod. It's so ugly.
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I personally don't like the mod at all, not even in mirror matchups, for me it's completely sufficient if you enforce complementary colours (honestly, for me it's sufficient if you don't enforce anything at all, but you might as well).
I think it makes the game look even more cartoony, most units and buildings look ridiculously overdone and I'd dislike it if you continued to use it, but I can see why some people want you to.
Your choice, TL.
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Brunei Darussalam566 Posts
IIRC, the color mod comes in two flavours: a stronger one and a more subtle one. The finals have been cast using the stronger one, which basically changes the building and unit textures as a whole. The subtle one looks sharp, imo, but the stronger one is really fugly.
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Stronger color mod is ludicrous.
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I love the stronger color mod, at least whichever version was in today's finals. I think ZvZ and PvP especially need it, but overall I think it's a lot nicer in any matchup because it makes it easier to visibly distinguish between sides in hectic battles. I don't think it's gaudy at all. I do like the more cartoony feel though so maybe that part is more up to taste.
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I like the stronger color mod more then regular tbh.
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The poll options are pretty biased :/
I actually like the Color Mod, a few units are a bit too much, but overall it helps visibility imo.
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My eyes are bleeding because of this color mod. I hope streamers stop using it.
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I really don't like the color mod. I personally don't have any difficulties distinguishing lings/zealots etc. from each other, so i find it completely useless.
I guess for some people this is a huge help though.
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The color mod should only be used in ZvZ if even then. Other matchups it's not needed at all.
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As long as the players colors are not super close then their is no need for a color mod. In other words no purple blue or yellow red.
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Ah brutal, I really liked the colour mod while watching a ZvZ yesterday. Sad to see the anti side winning handily.
Also really annoyed I can't vote as one of my jerk coworkers already voted. "You have already voted in this poll." Even worse, he voted for it's burning my eyes lol.
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I actually really like the colour mod. Makes everything clearer and looks fine. Would love to pretend to have some in depth, clever sounding opinion but really it just comes down to "I kinda like it". I wouldn't use it for playing but for watching others it's cool.
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Thank you for asking us to vote!
I do not like the mod. I love the original art... and also think that TSL is the most credible tournament in the entire scene. IMHO... you guys should not even consider using this mod. If your opinion is that the team colors should look different, then we can express that to Blizzard in other ways. Keep everything as real as possible. As raw as possible. The real tournament of realness.
Thank you once again.
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Sorry to say that I didn't watch a single game of the TSL because the stronger colour mod was just so ugly. I couldn't follow what was going on well at all and it was just a piece of shit to look at frankly. I play on lowest but I like to watch tournaments in ultra without any mods. What I saw of those games looked awful.
Especially when there was a zerg and he had made banelings it was just like massive balls of bright light a total fucking mess the only time I couldn't see what was going on.
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What a horrible thread. No poll options for "Stronger Team colors Looks wayy better!"
Presupposing that it sucks or something. SC2 is way better with the mod.
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I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself.
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With both the Stronger colors and health bars, there are the up sides and the down sides.
Note: These are vastly opinionated, but I try to be unbiased. The up side of Stronger Colors: -Things tend to look somewhat nicer around the low to medium settings **(Like with pro gamers or in Day[9] casts) -For those with visual disabilities it helps distinguish one team from the other during large engagements, while the casters are going nuts about the force fields and pretty lights exploding. -Banelings look FREAKING AMAZING. Just admit it.
The down side of Stronger Colors: -Things tend to look over bloomed and a tad horrible around High-Extreme settings **(Like in Major tournament and some pro game casts) -Its very user dependent on if they like seeing enhanced colors as opposed to the original way of the game. You can go in depth in saying that players tend to have the game look like their own, or the way things are intended to keep an even basis. Like some pros don't use max settings even if their comps can handle it. Where as others go all out and don't care. **Example is for the actual setting of the game, not with stronger colors enabled.
Personally, I don't mind which ever one. As long as the casters are entertaining, I'm fine with however they have their settings.
Now with The health bars, it as well is user dependent with ups and downs. However, I feel the major disadvantage of having health bars is "too much information". There are quite a bit of pro gamers that do not have all bars enabled, for the same reason. Personally when I play SC2, I have it all enabled. I do not feel it is giving me too much information, but gives me all the information I need without having to select units. Its helpful in fights knowing caster unit's energy and knowing how close that big-bad unit is to being dead.
For casters, It can go either way. But I generally would rather see it be based on selection and the casters select the relevant units to what they are explaining, or looking at. The issue of 'Too much information' is a very touchy subject as a seasoned player wants to know it all and see outside of what the caster is saying, to where a novice would be looking around wondering "What is he talking about? I see 100 things on the screen!"
It boils down to personal taste. So If one tournament cast uses 1 set-up, and another uses another, I think it would either fall down to what the majority of the viewership wants to see, or what the tournament wants to showcase for their streams.
I apologies for any grammar and spelling mistakes. Best not to write walls of text at 5:00 in the morning.
TL;DR: It depends on the set-up of the tournament/casters. They can either abide to the majority of viewers on what they want to see, or they can just do what they do and show it as they want. It'll make different streams unique, and show off their own characteristics.
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just a quick question: are the casters controling the camera or do they have a dedicated observer?
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On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself.
What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved.
Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
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I like stronger color mod. I want health bar only on relevant units because the oversaturation of irrelevant information is tiring, and because it worsen how bad the ball looks like, but I fear that's a lost fight...
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I really do not like the color mod. Looks too weird to me.. IDK. But I don't really watch streams/tournaments that have it on.
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On July 06 2012 19:07 EnE wrote:Show nested quote +On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
What are YOU talking about?
A normal Banleling will be depicted as such:
![[image loading]](http://i.imgur.com/gHK4X.png)
Banelings with stronger colors are depicted as such:
![[image loading]](http://t3.gstatic.com/images?q=tbn:ANd9GcQxd53RFaK-Gkq2eVl58mRxZsTrjsHNSh4WrKNeJkRT9w1xp5s8qQdEtZxCmw)
Are you seriously saying that Banelings without Stronger Colors are easier to depict than With Stronger Colors? Or are you saying that because banelings are all bright and pretty that its too distracting. If you choose the latter, you're seriously opinionated in that regard (which is okay but pretty pompous).
Which brings the points I've made about Team Colors in my previous post.
Edit: Let me clarify. Stronger color can be distracting, no argument there, but if your point is based solely on that, then it's pretty moot.
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United Arab Emirates9 Posts
as a spectator I find it disgusting. It's like I'm not even watching starcraft 2 anymore, its like some deformed game. I don't want to watch a modded game. I want to watch starcraft 2, I want players to play starcraft 2. I don't really care if it makes seeing things easier or not, it's not the same game.
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I personally don't like the color mod and don't think it's necessary most of the time (only when players pick similar colors in mirror match-ups). It makes the game look less pretty and will definitely not attract more viewers.
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The only real use for colour mod is to provide better visibility for colorblind users. It can also help everyone in certain messy situations, e.g. fungaled roaches, but it is very situational in this sense. According to Wikipedia, about 7-10% of the male population is red-green colorblind. Your call.
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There are so many butthurt people here, saying that stronger color mod is harder to differentiate, which is completely insane and untrue.
Though i prefer normal colours and forcing Players to simply pick blue and red team colours.
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On July 06 2012 19:07 EnE wrote:Show nested quote +On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
Having you, and people like you quit SC2 will make good to the community.
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I like the stronger colour mod though it does overdo some things. I think it should be used for mirror matchups only.
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I hate watching games with the stronger colour mod, except for banelings. Banelings look fantastic!
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On July 07 2012 09:17 Zenatsu wrote:Show nested quote +On July 06 2012 19:07 EnE wrote:On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me. What are YOU talking about? A normal Banleling will be depicted as such: + Show Spoiler +Banelings with stronger colors are depicted as such: + Show Spoiler +Are you seriously saying that Banelings without Stronger Colors are easier to depict than With Stronger Colors? Or are you saying that because banelings are all bright and pretty that its too distracting. If you choose the latter, you're seriously opinionated in that regard (which is okay but pretty pompous). Which brings the points I've made about Team Colors in my previous post. Edit: Let me clarify. Stronger color can be distracting, no argument there, but if your point is based solely on that, then it's pretty moot.
I'm saying that when you have 20 banelings, all with speed, you can't see anything but the bright blurry colours and the stream looks like league of legends and hardly worth watching. I play on a 720p monitor and I've never had the slightest problem in a battle like (OMG WHICH TEAM IS WHICH?!?!?! WHERE ARE THE BANELINGS I CAN'T FIND THEM?!)
Banelings don't look "amazing", they look like normal banelings but someone put lights all over them in photoshop and turned all the brightness, gamma, hue, contrast to max.
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On July 07 2012 20:27 Silencioseu wrote:Show nested quote +On July 06 2012 19:07 EnE wrote:On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me. Having you, and people like you quit SC2 will make good to the community.
You don't know me. I spend more time helping, coaching newer players than I do playing myself. You're just saying that based on the fact that I like watching sc2 instead of a fucking light filled mess and I stated my opinion.
EDIT: Oops, double post, I'm sorry
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Wow, didn't expect so many people to prefer some slight graphical difference over a very clear visibility advantage. The mod is great and I hope everyone will start using it. Blizzard should even make it an option in menu.
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On July 08 2012 05:27 speknek wrote: Wow, didn't expect so many people to prefer some slight graphical difference over a very clear visibility advantage. The mod is great and I hope everyone will start using it. Blizzard should even make it an option in menu.
What the fuck are you talking about? Is this entire forum trolling me?!??!?! How does having all the banelings randomly attacked by a weirdo with glitter all over his fingers give a very clear visibility advantage? It just destroys the atmosphere and realism and makes seeing all the units very hard.
Why am I the only person in the bloody world who never had a problem seeing the units on the screen?! If you're in favor of the mod, I strongly, strongly suggest you at least get your Eyes checked out at an Optician because there's quite a heavy chance that you need some minor vision correction.
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On July 08 2012 01:53 EnE wrote: I'm saying that when you have 20 banelings, all with speed, you can't see anything but the bright blurry colours and the stream looks like league of legends and hardly worth watching. I play on a 720p monitor and I've never had the slightest problem in a battle like (OMG WHICH TEAM IS WHICH?!?!?! WHERE ARE THE BANELINGS I CAN'T FIND THEM?!)
Banelings don't look "amazing", they look like normal banelings but someone put lights all over them in photoshop and turned all the brightness, gamma, hue, contrast to max.
In a personal game, sure, I agree that stronger colors is not for everyone. I don't like them either (but banelings still look cool).
In the long run, we both agree that stronger colors is not for a commentating, but on a personal level its up to the player (obvisouly).
I guess the only last and final point I can make, is that it is worth trying out. If the general mass rejects it, then sure, it was a bad idea, but it was tried.
If the idea works, and the general mass likes it, then it may be a good change. However both you and I do not like this change, and would rather see Starcraft be shown as vanilla as possible. Overlays are tolerable and have not been abused yet, but nothing is stopping some streams from trying.
As long as everyone can understand the advantages and disadvantages, and avoids making stupid arguments that are baseless and unproductive, can we move forward. I mean no disrespect, but you fell under that category.
All in all. I vote no, take Stronger colors out. and keep the heath bars selective. TMI is an issue.
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Ruins the aesthetics of the game. Makes everything seem less cool. I agree with EnE on this.
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On July 08 2012 05:50 EnE wrote:Show nested quote +On July 08 2012 05:27 speknek wrote: Wow, didn't expect so many people to prefer some slight graphical difference over a very clear visibility advantage. The mod is great and I hope everyone will start using it. Blizzard should even make it an option in menu. What the fuck are you talking about? Is this entire forum trolling me?!??!?! How does having all the banelings randomly attacked by a weirdo with glitter all over his fingers give a very clear visibility advantage? It just destroys the atmosphere and realism and makes seeing all the units very hard. Why am I the only person in the bloody world who never had a problem seeing the units on the screen?! If you're in favor of the mod, I strongly, strongly suggest you at least get your Eyes checked out at an Optician because there's quite a heavy chance that you need some minor vision correction. Likely it's because you have an extremely good connection and can watch matches in 720p or better all the time. For those of us who have to watch them on lower qualities, it can be quite hard to see the differences between the units in mirror matches, especially ZvZ. When you have to watch a match in 360p or worse, then the stronger color mod makes the game immensely more watchable. >.>
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casters should enable status health bar at all time
NO! In a lategame TvZ with Marines/Ling/Blind/Broodlords all you see are healthbars... I don't care about he HP Bars of every single broodling/creep tumor and ling wtt, it burns my eyes. why don't people learn from GSL, they are one of the only ones who use non-retarded observers.
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I find the stronger colours way too aggressive. I guess the comparison to audio would be easiest to explain. If you can't hear a programme, then turning up the volume makes it easier for you to hear. But for those who could already hear it fine, then it just feels like everything is screaming in their ears all the time.
That's what this mod feels to me. Visual screaming. It's not the end of the world, but I really don't like it.
Incidentally, I think it's hilarious that we've gotten to this when I so clearly remember there being an opposite mod a while back, the make-everything-black mod or whatever.
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On July 09 2012 03:21 Fanatic-Templar wrote: I find the stronger colours way too aggressive. I guess the comparison to audio would be easiest to explain. If you can't hear a programme, then turning up the volume makes it easier for you to hear. But for those who could already hear it fine, then it just feels like everything is screaming in their ears all the time.
That's what this mod feels to me. Visual screaming. It's not the end of the world, but I really don't like it.
Incidentally, I think it's hilarious that we've gotten to this when I so clearly remember there being an opposite mod a while back, the make-everything-black mod or whatever.
Thanks, you put this a lot more eloquently than I did.
I also really, really (really, really really) don't like it. Sorry if it seems I'm posting too much here but I'm absolutely terrified of this becoming the standard, it would destroy my main hobby.
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I pray this mod won't be used in the main tournament. We all know how SC2 looks, so we're all used to it. If half of people like the mod better, they still would be fine with what they're already used to (normal), but the other half that hates it gets fucked. I'm sure you can find people who would prefer a mod where everything has penises and tits and assholes, but would their opinion be a reason to use it in an official tournament? Ofc I know that the Extractor has an asshole, it was just an example.
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On July 04 2012 08:05 StarVe wrote: I personally don't like the mod at all, not even in mirror matchups, for me it's completely sufficient if you enforce complementary colours (honestly, for me it's sufficient if you don't enforce anything at all, but you might as well).
I think it makes the game look even more cartoony, most units and buildings look ridiculously overdone and I'd dislike it if you continued to use it, but I can see why some people want you to.
Your choice, TL.
as partly color-blind I can tell you that without the colormod I'd be lost in a lot of matches, it's been helping me a lot and even if the game is looking worse, beauty isn't the reason as to why Im enjoying sc2. Personally I like sc2 because of the strategies mindgames player skills etc, not the graphics.
What Im saying is that people should think of others not only themselves :> take orb for instance, he wouldnt be able to cast jack without it.
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On July 06 2012 19:07 EnE wrote:Show nested quote +On July 06 2012 17:28 canucks12 wrote: I enjoy being able to see what's going on when banelings enter a fight. Also I find that the default zealots are nearly impossible to differentiate when they are in a battle. It's a good mod, I was thinking of downloading it for myself. What are you talking about? With the mod on means you CAN'T see whats going on if banelings are involved. Actually, how banelings look with stronger team colours enabled is why I didn't watch TSL. Please stop this shit for TSL 5 because I can't bear it. If all tournaments use it, I'll actually quit sc2 since viewing will no longer be enjoyable for me.
so basically only because you dislike the colors people who are colorblind should suffer? there's a difference between the game being fugly and people not being able to see what's going on, at all.
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As Blizzard plainly expressed they won't take steps to cater to this rather large minority it's good to see organizers and caster taking constructive steps towards making this community more inclusive.
From my point of view some aspects of the mod in question simply looks neater while some are slightly inconvenient, a small sacrifice if it enables other members to follow the most crucial moments in a game.
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On July 11 2012 12:50 Blueblister wrote: As Blizzard plainly expressed they won't take steps to cater to this rather large minority it's good to see organizers and caster taking constructive steps towards making this community more inclusive.
From my point of view some aspects of the mod in question simply looks neater while some are slightly inconvenient, a small sacrifice if it enables other members to follow the most crucial moments in a game. Really? Dustin Browder was asked about the mod in an interview (by reddit I think) and he said they definitely appreciate and support it and are looking to implement something like that.
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On July 11 2012 12:50 Blueblister wrote:some aspects of the mod in question simply looks neater while some are slightly inconvenient i believe many people find the mod more than "slightly" inconvenient
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ZvZ needs something but this mod seems too intense by a little
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I'm so glad they use the stronger color mod. It's way easier to follow PvP and ZvZ battles with the mod enabled. Actually, it makes everything easier to follow. I think it looks really cool for Protoss units especially. I hope the naysayers get over it and that this becomes the new standard for all streaming.
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On July 12 2012 07:35 mDuo13 wrote: I'm so glad they use the stronger color mod. It's way easier to follow PvP and ZvZ battles with the mod enabled. Actually, it makes everything easier to follow. I think it looks really cool for Protoss units especially. I hope the naysayers get over it and that this becomes the new standard for all streaming.
It's horrible aesthetically at any point in the game. And it's horrible practically because if there's any banelings on the field, you cant see anything else that's going on becase they look so fucking ridiculous.
If you took this shit to it's logical conclusion, everything would just be random household objects with enermous balls of light on them. Where's the problem telling zerglings apart in a mirror matchup when one of them is a shoe with a green supernova in it and the other one is a small ocean filled with sinks that change color from orange to yellow constantly? Why don't we do that?
Oh, yeah, because its fucking stupid. Because it'd be bad aesthetically and bad to a point when it comes to visibility, just like the banelings are.
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On July 12 2012 07:35 mDuo13 wrote: I'm so glad they use the stronger color mod. It's way easier to follow PvP and ZvZ battles with the mod enabled. Actually, it makes everything easier to follow. I think it looks really cool for Protoss units especially. I hope the naysayers get over it and that this becomes the new standard for all streaming.
I'll never be able to "get over" it. I don't play League Of Legends. I don't play angry birds. I play starcraft 2. Part of the draw that originally made me love it is that it makes aesthetic sense.
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On July 13 2012 23:31 EnE wrote:Show nested quote +On July 12 2012 07:35 mDuo13 wrote: I'm so glad they use the stronger color mod. It's way easier to follow PvP and ZvZ battles with the mod enabled. Actually, it makes everything easier to follow. I think it looks really cool for Protoss units especially. I hope the naysayers get over it and that this becomes the new standard for all streaming. I'll never be able to "get over" it. I don't play League Of Legends. I don't play angry birds. I play starcraft 2. Part of the draw that originally made me love it is that it makes aesthetic sense.
Angry birds makes no aesthetic sense. I'm really down for a shoe with a green supernova in it versus a small ocean filled with sinks that change color from orange to yellow constantly. For now stronger colours seems more reasonable and popular. But just so you know something you dont find apealing doesnt make it horrible aesthetically.
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I like the mod i like the cartoony look it gives to the game but its not going to make or break the tournament for me
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The Stronger color mod is just plain ugly in my eyes. Lings, Banelings and even Zerg buildings looks like plastic and toy with it.
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On July 13 2012 23:37 ComaDose wrote:Show nested quote +On July 13 2012 23:31 EnE wrote:On July 12 2012 07:35 mDuo13 wrote: I'm so glad they use the stronger color mod. It's way easier to follow PvP and ZvZ battles with the mod enabled. Actually, it makes everything easier to follow. I think it looks really cool for Protoss units especially. I hope the naysayers get over it and that this becomes the new standard for all streaming. I'll never be able to "get over" it. I don't play League Of Legends. I don't play angry birds. I play starcraft 2. Part of the draw that originally made me love it is that it makes aesthetic sense. Angry birds makes no aesthetic sense. I'm really down for a shoe with a green supernova in it versus a small ocean filled with sinks that change color from orange to yellow constantly. For now stronger colours seems more reasonable and popular. But just so you know something you dont find apealing doesnt make it horrible aesthetically.
That was my point... angry birds doesn't make aesthetic sense. Sc2 without color mod does.
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I like the mod. I'm not that familiar with SC2 so I don't always know whether a color is part of the unit or if it's a reflection of the team. Having the color mod makes it wayyyy clearer for me.
It seems that although the poll has the pro-color mod winning, the anti-color mod people are much more outspoken in the thread. That's why I decided to put in my own two cents: )
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A question maybe a bit out of topic, but is it possible to watch the TSL 4 live in NYC? If so, how do I do?
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Russian Federation4295 Posts
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I really enjoy the stronger colour mod, being colour blind myself I find it extrememly useful. In a ZvZ matchup, for example, if the players units are bunched up together like with lings or roaches, I simply cannot tell who owns what units. I don't like having to stop watching the action on screen to do something like watch the supply count to see who is winning and listen to the casters to see what player is winning the engagement.
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