• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:14
CEST 05:14
KST 12:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 232ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft vs Retro Category on Twitch
Tourneys
IPSL Spring 2026 Top 4! CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6807 users

The Automated Ban List - Page 298

Forum Index > TL Community
Post a Reply
Prev 1 296 297 298 299 300 3172 Next
This thread is for discussing recent bans. Don't discuss other topics here.

Take it to website feedback if you disagree with a ban or want to raise an issue.

Keep it civil.

NOTE: For those of you who want to find the actual ABL thread where the bans are posted. Please look in here: https://tl.net/forum/closed-threads/
Zorkmid
Profile Joined November 2008
4410 Posts
April 04 2011 18:58 GMT
#5941
Drunkasarous was just temp banned for 2 days by Chill.

That account was created on 2011-02-16 02:35:40 and had 64 posts.

Reason:
I dont understand why people think iNcontroL is all that good. Hes an alright player, but I honestly think he doesnt contribute much on SotG. Hell, he charges 100$ an hour and cant even get a webcam (warn / ban me if you wish, but im willing to bet a lot of his money goes into his fruity little "Miss Oregon")

I am not a fan of iNcontroL, and I state it publicly (being as respectful as I can as I love TL and I dont want to be banned), but I hope NASL does well in general.

Okay... Where to start? Knowing nothing about Incontrol, you make a wild assumption that he spends all his money on his girlfriend, belittling their relationship by calling her "fruity little Miss Oregon". Okay, so that's pretty offensive and stupid, but then you decide to insult the moderators by implying that they don't know how to warn/ban users and need your approval to do it. Then you wrap this up with another "I don't want to be banned."

Honestly, if you just wrote your comment and stopped worrying about being banned, you would be fine. And here's a shocking thought: If a comment has your worried about being banned, why would you post it? You know it's a shitty comment by your own admission (twice) in the same comment. You can't write "Look, I know this is a shitty comment" and then get some magical self-admitting free pass to shit all over the page.


I know this is an obvious comment but, this is awesome.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
April 04 2011 19:11 GMT
#5942
http://www.teamliquid.net/fantasy/proleague/Team.php?team=SuperArc&r=9

You can play FPL even when perm banned apparently.
Falling
Profile Blog Joined June 2009
Canada11577 Posts
April 04 2011 19:59 GMT
#5943
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...
Moderator5000 of our finest Taliban warriors have been released! Rise up my brothers. Mashalla! al-Donald ibn-Frederick al-Masih allows it.
Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2011-04-04 20:19:32
April 04 2011 20:17 GMT
#5944
On April 05 2011 04:59 Falling wrote:
Show nested quote +
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese". Fast expanding is risky, and if scouted, lets the opponent know that you're presently vulnerable to attack. This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it. Most people associate cheese with all-in, which isn't entirely accurate, since an all-in is not necessarily cheese. In the case of a fast expand, your significant advantage is not based on attacking units, but on resources.

Yeah, economic cheese is possible, but people don't really think about cheese that way, because the common perspective of cheese is that of an early-game attack aided by surprise or unconventionality. But when you think about it, if your opponent somehow doesn't see your FE, you're in a huge economic lead.

Just something to chew on for a bit.
The room is ripe with the stench of bitches!
ModerateTemperature
Profile Joined March 2011
19 Posts
Last Edited: 2011-04-04 20:34:59
April 04 2011 20:33 GMT
#5945
On April 05 2011 05:17 Aeres wrote:
Show nested quote +
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.

I am here to say economic cheese doesn't exist and it's a stupid, stilly term.
Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2011-04-04 20:38:59
April 04 2011 20:34 GMT
#5946
What have I started...?
The room is ripe with the stench of bitches!
tofucake
Profile Blog Joined October 2009
Hyrule19228 Posts
April 04 2011 20:36 GMT
#5947
On April 05 2011 05:33 ModerateTemperature wrote:
Show nested quote +
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

Show nested quote +
This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.

I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.
Liquipediaasante sana squash banana
Puosu
Profile Blog Joined April 2007
7034 Posts
April 04 2011 20:37 GMT
#5948

Liquipedia:
Cheese most often refers to an unexpected strategy that relies on large parts on secrecy and/or psychological impact on the opponent.

...

A main characteristic of cheese is whatever the form, if scouted in time and answered correctly, it will almost surely fail and put the executed player at a severe disadvantage.

It just depends on how you define the word, I've personally always considered 14cc/14nex etc. "economical cheeses" but can definitely see why people might not like the use of the word cheese here.
ModerateTemperature
Profile Joined March 2011
19 Posts
Last Edited: 2011-04-04 20:40:44
April 04 2011 20:39 GMT
#5949
On April 05 2011 05:36 tofucake wrote:
Show nested quote +
On April 05 2011 05:33 ModerateTemperature wrote:
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.

I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.

You're confusing risk with cheese. Cheese is something that wins or significantly disables your opponent if successful. Bunker rush does that. Cannon rush does that. Proxy 2 gate does that. Double blind expo just gives you an advantage if successful. That's risk, not cheese.
ModerateTemperature
Profile Joined March 2011
19 Posts
April 04 2011 20:41 GMT
#5950
On April 05 2011 05:37 Puosu wrote:
Show nested quote +

Liquipedia:
Cheese most often refers to an unexpected strategy that relies on large parts on secrecy and/or psychological impact on the opponent.

...

A main characteristic of cheese is whatever the form, if scouted in time and answered correctly, it will almost surely fail and put the executed player at a severe disadvantage.

It just depends on how you define the word, I've personally always considered 14cc/14nex etc. "economical cheeses" but can definitely see why people might not like the use of the word cheese here.

Is not scouting cheese? Is going 2 base Colossus without scouting cheese? This is a slippery slope that is heading towards any risk suddenly becoming cheese.
Archas
Profile Blog Joined July 2010
United States6531 Posts
April 04 2011 20:42 GMT
#5951
You know what, I'm just not gonna use the word "cheese" anymore. Its definition and applications are too ambiguous and fluid for my liking.

Sorry for derailing the thread. Now can we talk about bans again?
The room is ripe with the stench of bitches!
tofucake
Profile Blog Joined October 2009
Hyrule19228 Posts
April 04 2011 20:44 GMT
#5952
On April 05 2011 05:39 ModerateTemperature wrote:
Show nested quote +
On April 05 2011 05:36 tofucake wrote:
On April 05 2011 05:33 ModerateTemperature wrote:
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.

I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.

You're confusing risk with cheese. Cheese is something that wins or significantly disables your opponent if successful. Bunker rush does that. Cannon rush does that. Proxy 2 gate does that. Double blind expo just gives you an advantage if successful. That's risk, not cheese.

No. Risk is cutting army to get more workers for a better economy. Cheese is cutting all army to double expand 4 minutes into the game to get an amazing economy. If it's scouted, you die. If it's not, you win.

Cheese.
Liquipediaasante sana squash banana
gods_basement
Profile Blog Joined August 2010
United States305 Posts
April 04 2011 20:45 GMT
#5953
On April 05 2011 05:39 ModerateTemperature wrote:
Show nested quote +
On April 05 2011 05:36 tofucake wrote:
On April 05 2011 05:33 ModerateTemperature wrote:
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.
'
I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.

You're confusing risk with cheese. Cheese is something that wins if successful. Double blind expo gives you an advantage if successful. That's risk, not cheese.


cheese is a build that depends on not being scouted. Thats the reason why its frowned upon; because it relies on luck, not skill. for example, 1gate expo pvp is a cheese build, because, while it stands to gain a huge advantage, it autoloses to a 4gate. if the toss scouts the expand, then he will respond accordingly and lose. If he doesnt, and does something silly like 3 stalker robo, then he will be miles behind, and most likely lose.
(TT~TT)
Puosu
Profile Blog Joined April 2007
7034 Posts
Last Edited: 2011-04-04 20:49:10
April 04 2011 20:48 GMT
#5954
This is the ban thread? Sickest derailment. Didn't even notice, I am terrible.

Really I doubt there'll ever be a concensus on what exactly cheese means. If you guys want to keep discussing it I suggest you move it to the SC2 general discussion thread. That thread needs more action anyways.
ModerateTemperature
Profile Joined March 2011
19 Posts
April 04 2011 20:48 GMT
#5955
On April 05 2011 05:44 tofucake wrote:
Show nested quote +
On April 05 2011 05:39 ModerateTemperature wrote:
On April 05 2011 05:36 tofucake wrote:
On April 05 2011 05:33 ModerateTemperature wrote:
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.

I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.

You're confusing risk with cheese. Cheese is something that wins or significantly disables your opponent if successful. Bunker rush does that. Cannon rush does that. Proxy 2 gate does that. Double blind expo just gives you an advantage if successful. That's risk, not cheese.

No. Risk is cutting army to get more workers for a better economy. Cheese is cutting all army to double expand 4 minutes into the game to get an amazing economy. If it's scouted, you die. If it's not, you win.

Cheese.

Please tell me what percentage of army cutting the line between risk and cheese exists at.
tofucake
Profile Blog Joined October 2009
Hyrule19228 Posts
Last Edited: 2011-04-04 20:52:09
April 04 2011 20:50 GMT
#5956
On April 05 2011 05:48 Puosu wrote:
This is the ban thread? Sickest derailment. Didn't even notice, I am terrible.

Really I doubt there'll ever be a concensus on what exactly cheese means but if you guys want to keep discussing it I suggest you move it to private means or the SC2 general discussion thread.

I motion that cheese is whatever the guy with the ban button says it is.


On April 05 2011 05:48 ModerateTemperature wrote:
Please tell me what percentage of army cutting the line between risk and cheese exists at.

Cutting say, 3 Marines early to get an early expansion is risky.

Getting a supply depot and then 2 Command Centers is cheese.
Liquipediaasante sana squash banana
ModerateTemperature
Profile Joined March 2011
19 Posts
Last Edited: 2011-04-04 20:51:55
April 04 2011 20:50 GMT
#5957
On April 05 2011 05:45 gods_basement wrote:
Show nested quote +
On April 05 2011 05:39 ModerateTemperature wrote:
On April 05 2011 05:36 tofucake wrote:
On April 05 2011 05:33 ModerateTemperature wrote:
On April 05 2011 05:17 Aeres wrote:
On April 05 2011 04:59 Falling wrote:
On April 04 2011 14:13 aidnai wrote:
, but it went too far plus there was so much total BS--people arguing if naniwa lost a game or not, newbs trying to convince everyone that CC first is 'cheese' (lol) >.<


That one totally threw me for a loop. I couldn't believe people were actually calling a fast expand (aka a completely macro oriented build) cheese. You know a word is losing its meaning when...

There actually is such a thing as "economic cheese".

No there isn't.

This is the definition of a "cheese": a risky strategy that bestows a significant, potentially game-winning advantage upon the user if executed successfully, but becomes much less effective if the opponent is made aware of it.


No it isn't.

Cheese is something that, if defended, gives the defender a significant advantage. That's not true of CC-first. What you're describing is a risk, not cheese. They are different. CC-first is risky, not cheesy.

If you want to include CC-first in cheese (playing risky to get an economic advantage), you also have to include not sacrificing an overlord, skipping your first observer, and a billion other ways people play intelligently risky to get an advantage.
'
I am here to say economic cheese doesn't exist and it's a stupid, stilly term.

Actually there is economic cheese. Blind double expand before getting an army is ecocheese.

But it doesn't happen because it's suicide.

You're confusing risk with cheese. Cheese is something that wins if successful. Double blind expo gives you an advantage if successful. That's risk, not cheese.


cheese is a build that depends on not being scouted. Thats the reason why its frowned upon; because it relies on luck, not skill. for example, 1gate expo pvp is a cheese build, because, while it stands to gain a huge advantage, it autoloses to a 4gate. if the toss scouts the expand, then he will respond accordingly and lose. If he doesnt, and does something silly like 3 stalker robo, then he will be miles behind, and most likely lose.

Cheese is anything that, if scouted and countered perfectly, will lose? That's the majority of builds.
boesthius
Profile Blog Joined February 2008
United States11637 Posts
April 04 2011 20:52 GMT
#5958
--- Nuked ---
tofucake
Profile Blog Joined October 2009
Hyrule19228 Posts
April 04 2011 20:54 GMT
#5959
Has anyone gotten banned from posting in The Automated Ban List before?
Liquipediaasante sana squash banana
Archas
Profile Blog Joined July 2010
United States6531 Posts
April 04 2011 20:55 GMT
#5960
On April 05 2011 05:54 tofucake wrote:
Has anyone gotten banned from posting in The Automated Ban List before?

A few people, yeah.
The room is ripe with the stench of bitches!
Prev 1 296 297 298 299 300 3172 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Group Stage
CranKy Ducklings SOOP166
CranKy Ducklings114
LiquipediaDiscussion
OSC
17:00
Mid Season Playoffs
Krystianer vs IbaLIVE!
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 164
StarCraft: Brood War
Rain 4011
GuemChi 3121
NaDa 62
Dewaltoss 27
Terrorterran 6
Dota 2
NeuroSwarm189
LuMiX2
League of Legends
Doublelift990
JimRising 671
Counter-Strike
summit1g9980
Coldzera 860
C9.Mang0412
taco 349
minikerr65
Super Smash Bros
hungrybox403
Other Games
ViBE210
Maynarde135
Mew2King43
Organizations
Other Games
gamesdonequick38489
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 87
• mYiSmile117
• practicex 15
• Adnapsc2 6
• LaughNgamezSOOP
• sooper7s
• Migwel
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo535
• Rush501
Upcoming Events
Replay Cast
6h 46m
CrankTV Team League
7h 46m
OSC
9h 46m
Big Brain Bouts
12h 46m
Replay Cast
20h 46m
RSL Revival
1d 5h
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1d 6h
Afreeca Starleague
1d 6h
Snow vs Jaedong
YSC vs hero
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
2 days
[ Show More ]
GSL
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
Escore Tournament S3: W2
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.