• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:38
CEST 19:38
KST 02:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)75Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released 20-year-old Valorant player starting StarCraft BGH Auto Balance -> http://bghmmr.eu/ Fantasy returning? BSL Season 23
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9975 users

In-Game Standard Hero Builds Project - Page 51

Forum Index > The Tavern
Post a Reply
Prev 1 49 50 51 52 53 371 Next
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 26 2014 21:28 GMT
#1001
Its not even 0-4-4-0 anymore I don't think since spirit now does so little damage.
You might try:
w/e/w/e/e/r/e/w/w/q/q/r/q/q/stats/r

yes the 2nd point of ult is at 12 since level 2 q is better. In fact, level 3 q might be better.

Not really sure what bulba does these days tbh. The hero's just weak and ill positioned right now IMO.

Getting ult at 6 is actually fine IMO you can hit it from fog and its better than an extra level in spirit often. Getting ult at 11 actually sucks because it only slows 1 more second whereas the extra sleep on your q actually allows you to hit earth splitter.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-02-26 21:40:27
February 26 2014 21:39 GMT
#1002
Sure the damage is less now but it doesn't make a huge difference really, u can't oneshot ranged creeps anymore but other than that there is not a huge difference. It still does a lot of damage on heros for the really short cooldown and mana cost. In mid you want to push out the lane to go for runes; i don't see myself ever maxing the aura over the spirit. I rather get an early point in stomp in case i'm scared that they could dive me.

/e i think the hero is weak right now, he doesn't deserve mid farm but he is even weaker in the offlane. I don't know why anyone would draft him other than counterpicking heros that have a lot of base armor like terrorblade.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-02-26 21:42:25
February 26 2014 21:41 GMT
#1003
There's actually even less reason to max Aura so early when part of the original reason was piggy-backing off Spirit damage to be able to insta-clear ranged creeps (since prior to the Spirit damage nerf, 0/4/4/0 had enough damage for Spirit to one-shot ranged creeps). With Spirit damage reduced, Natural Order doesn't do that much until your supports get levels because you're not providing enough damage for it on your own. Essentially, having Order maxed before supports are level 7+ is kind of pointless. Being 0/2/3 at level 5 does nothing because there's not enough damage from other sources for Natural Order to be worth it.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-26 21:48:49
February 26 2014 21:47 GMT
#1004
@donthinkso: Maybe. If you are offlane I'm pretty confident that the build I posted is likely the best. It's certainly not unreasonable to say mid should spirit max first. I still think early ult is worth it, simply because the 4/4 at level 8 simply isn't that powerful anymore. Maybe the hero should be played as support again like [A] did for a while.

@yango: okay i guess you still spirit max mid. The thing is, max spirit just isn't that much damage whereas max aura is hypothetically a lot of damage if your team can provide it.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
February 26 2014 21:54 GMT
#1005
It depends on the draft and on your own development. If your team doesn't have damage yet to take advantage of Natural Order, leveling it is pointless because you don't do damage on your own.

ET is a hero that a cookie-cutter skill order makes zero sense for because quite honestly at this point how you level your 3 skills requires you to watch the development of the game. And I think for a first time player, blindly going Spirit max is better than blindly going Aura max, because in order for Aura max to outperform Spirit max at those levels, you have to have at least somewhat decent Spirit control to keep it over crucial targets when the nukes land.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-26 22:15:55
February 26 2014 22:10 GMT
#1006
Are we talking about the current mid ET guide?

Elder Titan (Middle)

Is something wrong with it? My understanding is that we max Spirit for last-hitting capabilities and small harassment and get two in Q before 6 so we can gank lanes relatively early with a decent stun (hopefully).

Item Build is set up for him to be a utility hero more or less.


For Lane, I have no idea; it's why I delayed doing it for a bit. For lane, I felt one in Q and maxing Aura over Spirit would be most suited.

By the way:

http://steamcommunity.com/sharedfiles/filedetails/?id=232338429

http://steamcommunity.com/sharedfiles/filedetails/?id=232367327

http://steamcommunity.com/sharedfiles/filedetails/?id=232415624

Any ratings you do here (thumbs up or down) helps put them in the game (:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-02-26 22:35:50
February 26 2014 22:27 GMT
#1007
The stun is really not that good. It's ussually not worth even skilling it up before Aura, much less to max it. Delaying aura to lvl 10 is pretty damn late, it may even be situational to max it first. Spirit by itself does almost no damage. The aura makes it decent.

For lanes, it's the spirit that actually lets you survive, with the speed boost from multiple heroes. The stomp is again not that important. Skipping Spirit for so long also doesn't do much.

It seems you build ET as a ganker when he really isn't that good at that. He is a teamfighter above everything else.
TheYango
Profile Joined September 2008
United States47024 Posts
February 26 2014 22:41 GMT
#1008
On February 27 2014 07:27 SKC wrote:
The stun is really not that good. It's ussually not worth even skilling it up before Aura, much less to max it. Delaying aura to lvl 10 is pretty damn late, it may even be situational to max it first. Spirit by itself does almost no damage. The aura makes it decent.

For lanes, it's the spirit that actually lets you survive, with the speed boost from multiple heroes. The stomp is again not that important. Skipping Spirit for so long also doesn't do much.

It seems you build ET as a ganker when he really isn't that good at that. He is a teamfighter above everything else.

I think you're understating the strength of Stomp a bit too much. While 0/4/4/0 became the norm, the hero was still strong when people were playing 4/4/0/0 (Natural Order became much better early due to the spirit being directly controllable). It's still one of the best anti-push skills in the game, and the draw of rank 2 Stomp is allowing you to combo ulti with it. In a competitive setting, it's often possible to rely on allies to set up Earth Splitter for you, but being able to be self-reliant for combos in a pub setting does have its uses.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-02-26 22:49:10
February 26 2014 22:44 GMT
#1009
On February 27 2014 07:41 TheYango wrote:
Show nested quote +
On February 27 2014 07:27 SKC wrote:
The stun is really not that good. It's ussually not worth even skilling it up before Aura, much less to max it. Delaying aura to lvl 10 is pretty damn late, it may even be situational to max it first. Spirit by itself does almost no damage. The aura makes it decent.

For lanes, it's the spirit that actually lets you survive, with the speed boost from multiple heroes. The stomp is again not that important. Skipping Spirit for so long also doesn't do much.

It seems you build ET as a ganker when he really isn't that good at that. He is a teamfighter above everything else.

I think you're understating the strength of Stomp a bit too much. While 0/4/4/0 became the norm, the hero was still strong when people were playing 4/4/0/0 (Natural Order became much better early due to the spirit being directly controllable). It's still one of the best anti-push skills in the game, and the draw of rank 2 Stomp is allowing you to combo ulti with it. In a competitive setting, it's often possible to rely on allies to set up Earth Splitter for you, but being able to be self-reliant for combos in a pub setting does have its uses.

I said it's ussually not worth to skill it before aura, but I can see why you would put 1-2 points in it. Maxing it that made absolutelly no sense to me. Why would you need 5 seconds to set up? Now that Spirit by itself does so little damage, I really don't see how you can hold skilling up Aura until level 10. Or even 8.

The hero changed a lot by being able to control the spirit.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-02-26 22:49:49
February 26 2014 22:49 GMT
#1010
Maxing Stomp is basically an exception for stopping early push lineups where landing a good stomp is basically a free glyph.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
February 26 2014 22:50 GMT
#1011
On February 27 2014 07:49 TheYango wrote:
Maxing Stomp is basically an exception for stopping early push lineups where landing a good stomp is basically a free glyph.

Sure, but we are talking about ET Standard guide here.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-27 13:22:25
February 27 2014 08:46 GMT
#1012
edit
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
February 27 2014 09:40 GMT
#1013
et mid isn't much different from et offlane. And he is not supposed to gank, there are very few mids that are supposed to gank and et sure isn't one of them. The stomp is just never used in the early game unless you get tower dived or they push really early.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2014-02-27 09:57:27
February 27 2014 09:56 GMT
#1014
Dunno if it's the right place to post this (maybe simple Q&A is better) but I used the shadow demon guide yesterday, and the skill build (QWE then R>W>E>Q) felt a bit weird, W in lane is kinda hard to hit because of all the creeps around, and I felt like maxing E would have been better to be able to harrass.

Was the first time I played the hero so I was probably doing something wrong though, but it definitely felt weird.
Romanes eunt domus
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
February 27 2014 09:58 GMT
#1015
That's definitely the right build. Just need to practice using your Soul Catcher properly!
Moderator
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
February 27 2014 10:01 GMT
#1016
Haha ok

Was pretty sure I was doing something wrong but it didnt hurt to check, thanks !
Romanes eunt domus
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
February 27 2014 10:09 GMT
#1017
Don't use your Disruption all willy nilly when the target is in the middle of a dozen creeps on every side. Use it when he's isolated himself somewhat, and make sure to target your Soul Catcher AoE off to the side to catch as few other units as possible.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-27 12:12:37
February 27 2014 10:48 GMT
#1018
edit
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
LonelyCat
Profile Joined April 2011
United Kingdom130 Posts
February 27 2014 11:27 GMT
#1019
More stuff on lifestealer lane guide (checked it on steam now):

Tangoes say:
"These tangoes are needed for the initial levels as your feast skill may not be sufficient to take on medium-sized camps" which seems more aimed at jungle - description of why you get tangoes is probably not needed for laning though.

Feast says:
"Your main form of survivability and jungling capability. Max this first"
Probably should say:
The first point in this is essential to help you fight or clear occasional camps in jungle when the lane isn't safe. However, the first point is stronger than the next 3 points so max it last.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-27 12:12:47
February 27 2014 11:30 GMT
#1020
Added you to contributor's list.

I will fix that now, standby

thanks (:

edit
Our Standard Guide project will be on ESGNTV.com tonight as a special mention for our 1-year anniversary and 10-million sub accomplishment.

Congratulations
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Prev 1 49 50 51 52 53 371 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 243
ProTech143
UpATreeSC 118
BRAT_OK 75
MindelVK 12
StarCraft: Brood War
Calm 3341
Bisu 2007
Soulkey 1069
EffOrt 526
Larva 380
Mini 376
ZerO 205
Dewaltoss 187
hero 93
Mind 73
[ Show more ]
Sharp 68
sorry 63
Shinee 53
Barracks 40
Sea.KH 33
Bale 27
Trap 24
Terrorterran 22
NaDa 20
ToSsGirL 19
Rock 13
scan(afreeca) 12
zelot 8
ajuk12(nOOB) 7
Dota 2
Dendi1518
XaKoH 441
420jenkins322
League of Legends
Reynor73
Counter-Strike
fl0m4223
pashabiceps801
Fnx 663
x6flipin437
edward24
Heroes of the Storm
Liquid`Hasu409
Other Games
Grubby2436
Liquid`RaSZi1591
FrodaN752
XBOCT280
Livibee187
TKL 123
C9.Mang0113
QueenE93
RotterdaM45
Mew2King36
ZerO(Twitch)18
Organizations
Other Games
WardiTV224
Dota 2
PGL Dota 2 - Main Stream24
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 64
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 41
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2921
• TFBlade758
Other Games
• Shiphtur637
• WagamamaTV632
• imaqtpie431
Upcoming Events
PiGosaur Cup
6h 22m
Patches Events
22h 22m
The PondCast
1d 16h
INu's Battles
1d 17h
Percival vs TBD
Zoun vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
Sparkling Tuna Cup
4 days
Patches Events
4 days
[ Show More ]
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.