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In-Game Standard Hero Builds Project - Page 48

Forum Index > The Tavern
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2014 11:44 GMT
#941
Ok, just double-checking. I didn't think so, but I hear it suggested a lot.

I might rearrange Riki to make it more surrounded around Yasha because I liked it before, but it's a tough call. Because right now, the guide is diffusal and then a massive jump to large expensive items. I have S&Y on situational, but maybe we can flip that to an extension item choice and manta on situational, thus yasha would be core.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
February 05 2014 12:00 GMT
#942
I actually prefer Diffusal over Yasha on Riki. In my opinion, it's the perfect item for Riki, it gives him tons of agility (for backstab) and a purge to keep your target inside the smoke screen. The purge is also good to dispel dust.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2014 12:05 GMT
#943
Diffusal is already there as core, but it is more of a debate if yasha is worth fitting in and the importance of S&Y/Manta.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2014 12:52 GMT
#944
Riki

Created Upgrade to Level 2 tab
Created Utility Items tab
Added Gem to Utility Items
Moved Diffusal Blade to Upgrade to Level 2
Added Basher to Extension Items
Added Abyssal Blade to Extension Items
Changed Skill Build: W E W E W R Q W E E Q R Q Q

Lifestealer

Added Hyperstone to Core Items
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-02-09 22:17:38
February 09 2014 20:24 GMT
#945
Chaos Knight build has daedelus as an option, he already has crit there is no reason to get daedelus on ck.

MKB only if you play against heros like brewmaster or PA, it is highly situational maybe add a description to the item that you only buy it if you play against evasion that means pa/brewmaster or if someone buys a butterfly/hh. That is something that is true for a lot of carrys, there are very few heros that buy a mkb despite there is no evasion hero on the enemy team, clinkz comes to mind.

Better late game options in most cases would be hh or ac, if your team already has ac and you are about to get 6-slotted and a raper is too risky mkb is fine too.

also because he has a terrible mana pool you definatly want a magic stick or wand.

Also something you can do is build an early sange and yasha and later disassemble for manta and hh.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 09 2014 21:35 GMT
#946
I'm actually figuring out Alchemist's build:

Alchemist.

I'm unsure if I want to change it to maxing out stun over Q and if the starting items are really necessary or over-the-top. If I go Q, wouldn't I want a clarity in there.

+ Is Quelling Blade out of the ordinary?

Lastly, should Shadow Blade become core now?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-09 22:34:16
February 09 2014 22:32 GMT
#947
Chaos Knight

Removed Daedlus
Moved Monkey King Bar to Situational Items
Added Assault Cuirass to Extension Items
Moved Black King Bar to Core Items
Added Heaven's Halberd to Situational Items
Added Magic Wand to Early Game
Added descriptions for Stout Shield, Heaven's Halberd, Monkey King Bar and Assault Cuirass

Thanks for the correction <3
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
February 10 2014 00:29 GMT
#948
i have no idea about carry alch, i think playing him as carry is wasted potential. Especially rushing greevils greed seems terrible.

I think a blink dagger is better than a shadowblade because that allows you to charge it up with the enemies seeing you, they can't stop you blinking in their face and stunning them.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
February 10 2014 00:34 GMT
#949
Alchemist's stun is simply just too insanely good to delay over any of his other spells. Acid spray is also pretty damn good. I daresay that even if you're a laning carry you should go for max stun > max Acid spray > Greevil's Greed.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2014 07:09 GMT
#950
See, I don't understand why even max Greevil's Greed so late. To me, it sounds like a waste of massive gold if we max it late.
But I also see the greatness of the two other spells.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
February 10 2014 09:10 GMT
#951
my 2 cents about alch
if you max his stun and minus armor his laning presence is really good, he has a lot of firstblood potential and even if your lane goes to hell you will still have an impact on the game.
if you max greevils greed your laning presence is like anti-mages, have a bad early game and you are useless. If you have a really good team and they make sure that you get free farm maxing greevils greed seems like a good idea. But how often do you truly have free farm in a pub?
If you end up in a 2v2 lane and get denied or harassed a lot greevils greed often times doesn't pay off. Getting a quelling blade would help but it would make him even weaker at the very start.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2014 09:30 GMT
#952
On February 10 2014 18:10 idonthinksobro wrote:
my 2 cents about alch
if you max his stun and minus armor his laning presence is really good, he has a lot of firstblood potential and even if your lane goes to hell you will still have an impact on the game.
if you max greevils greed your laning presence is like anti-mages, have a bad early game and you are useless. If you have a really good team and they make sure that you get free farm maxing greevils greed seems like a good idea. But how often do you truly have free farm in a pub?
If you end up in a 2v2 lane and get denied or harassed a lot greevils greed often times doesn't pay off. Getting a quelling blade would help but it would make him even weaker at the very start.


Even with all those great skills during the laning phase, he doesn't even have the mana for it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
February 10 2014 10:24 GMT
#953
the combo is 250 mana, he has 325 at lvl 1, his ult regenerates mana. If you get a casual sage mask to turn into a medaillon later you will have more than enough mana.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 10 2014 11:16 GMT
#954
I might break up the guide into two separate ones (one for farming, one for ganking) or just create separate tabs. Depends if the skill builds should be drastically altered or not :X
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-17 15:30:12
February 17 2014 15:28 GMT
#955
Gonna fix Earth Spirit's guide when I can start saving them. It currently maxes W after E instead of maxing Q.

Earth Spirit

Also considering whether delaying Midas for Phase boots as suggested by AdmiralBulldog:



I'll switch up Alchemist because I think the guide is too dependent 50/50.


In 5 days will be the anniversary of the Steam Guides release & when I first started these guides
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-02-17 16:41:52
February 17 2014 16:20 GMT
#956
some stuff

viper treads over phase, you have 2 slows the problem is usually not catching up it is rather to survive if they fight you also your damage is primarily from your passive so attack speed helps a lot too. I think mek is core on viper but if someone else already has a mek (or parts of it,because you are usually teh fastest to get a mek if you really want it) you can get a vanguard because you want something to make you more survivable early.

huskar needs lifesteal, if you go below 50% or so in fights you turn off flaming spear to get hp back.

About prophet phase, in lower level games i don't think that phase on prophet will make much of a difference. If you fail a gank it will slow you down a lot.

/e some guides don't have a magic stick or wand. But this item is so good that there are only very few situations when you shouldn't get one, tinker can go without a wand if you don't focus on teamfighting.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-02-17 17:46:16
February 17 2014 17:45 GMT
#957
On February 18 2014 01:20 idonthinksobro wrote:
some stuff

viper treads over phase, you have 2 slows the problem is usually not catching up it is rather to survive if they fight you also your damage is primarily from your passive so attack speed helps a lot too. I think mek is core on viper but if someone else already has a mek (or parts of it,because you are usually teh fastest to get a mek if you really want it) you can get a vanguard because you want something to make you more survivable early.

huskar needs lifesteal, if you go below 50% or so in fights you turn off flaming spear to get hp back.

About prophet phase, in lower level games i don't think that phase on prophet will make much of a difference. If you fail a gank it will slow you down a lot.

/e some guides don't have a magic stick or wand. But this item is so good that there are only very few situations when you shouldn't get one, tinker can go without a wand if you don't focus on teamfighting.


I don't know about Viper with Vanguard. Treads/Phase also sounds more like preference than anything.
I like Mek on him a lot though, I was also debating adding in BKB too as situational.

Agree on Huskar needing Lifesteal.

I'll double check on wand.

https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-02-17 17:58:22
February 17 2014 17:54 GMT
#958
on datdota viper has built

9x bots
36x phase
200x treads
20x tranqs

/e i also dislike vanguard on viper, but your playstyle is focused on early 5-maning and getting 2 meks is not good.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 17 2014 18:25 GMT
#959
During which patch?

We're trying to set the standard and raise it, not necessarily follow it.
In this regard, wouldn't we want the damage and extra speed with Drums over more slightly more HP? especially if our build is midgame (right?)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-02-17 19:00:31
February 17 2014 18:56 GMT
#960
Viper as #1 hero is extremly strong around 10-20 minutes. After 30 minutes he loses to any reasonably farmed carry. The idea with Viper is to end the game before the enemy carry gets farmed. If you play him as mid or offlaner you can go more gank / support focused. I sometimes get shadowblade and gem instead of a fast agha, to deward and gank all over the map.

the stats are all time, but it shouldn't be much different for any specific patch

/e and yes bkb is definatly a situational pickup on viper.
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