In-Game Standard Hero Builds Project - Page 43
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cecek
Czech Republic18921 Posts
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BoZiffer
United States1841 Posts
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Torte de Lini
Germany38463 Posts
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Torte de Lini
Germany38463 Posts
On January 24 2014 00:53 synapse wrote: I just wanna say for brood, your item choice is almost entirely dependent on the enemy team composition. possibilities include necrobook rush, yasha/basher, old orchid rush, etc. If you were to choose a cookie-cutter build, I think orchid/bkb is still probably pretty good. I actually think quelling blade is really good to start off with since 1) you can cut down the trees on the jungle side to see any roam/gank incoming and 2) it's very possible to get stuck in trees accidentally at the edge of your web while your web is on cooldown. Vlads is definitely bad (it always has been) since brood isn't a teamfighter so you're wasting the aura. Vlads removed Added Basher, Yasha, Necrobook to Situational Items On January 24 2014 01:57 synapse wrote: Tusk -- you probably want phase instead of arcanes, even if you're sidelane and don't get bottle. I think medallion is a core on him. Armlet and shadowblade situational. Removed Battle Fury Does your ult still work with Shadowblade? I'll add it to situational if so. I added Armlet to Situational I put Medallion on core and moved Drums to Situational | ||
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Torte de Lini
Germany38463 Posts
On January 24 2014 02:56 TheYango wrote: The traditional item start on Brood has been regen + branches + Soul Ring recipe, because having to tie up the courier to send Soul Ring sucks really bad for your mid hero. I personally would put Force Staff under situational. I'd almost always buy it as a support, but as a core Silencer, it's actually not that necessary. Silencer has very respectable Str growth for an Intel hero, so if you really focus on defensive fighting items like Mek+AC, the traditional need for Force Staff as a "positioning" item isn't all that necessary, especially given how long the range of all his spells is. Orchid and Refresher are also both situational pickups for that hero. Orchid is good in scrappy games where you have Mek but don't really have farm time to save for any of the bigger items, Refresher as a 6th lategame item (not because you can get a 12s Silence, but because with Refresher, you can open fights with Global and not worry about people being able to BKB/Manta it off because you can use the second ulti to re-Silence them). Fixed his skill build then to: E W E Q E R E Q Q Q R W W W I've moved to Mekansm to Core I removed Atos Force Staff, Refresher, Orchid to Situational Items Added AC to Extension Items On January 24 2014 00:56 idonthinksobro wrote: Venomancer build needs a complete overhaul skill build gale/sting/ward/ward/ward/ult ward/sting/sting/sting/ult gale/gale/gale/stat/ult reasons, you need to get your farm mostly by jungling or jungling ancients. At lvl 5 (3wards 1sting) you can already do ancients if you are not needed elsewhere you can farm a fast mek doing ancients. If the enemy team is pushing you have wards to defend it, if you want to push wards is the skill to go. It is also the skill that scales the best for venomancer. needs either forcestaff (most common) or a blink, almost nobody does shadowblade anymore but it can be done instead of force or blink. Basilius can be done but is not a must on venomancer, i would never upgrade it to aquila. Aghs is only situational if you are playing a position 4/5 venomancer it can be hard to get an aghs without buying more important stuff like mek, wards, dust, smoke, tps, upgrade the courier and buy sentrys. Necro book -> situational medaillon -> situational (almost every team should have one) Isn't this a much older build? I prefer this, but I recall this being out of the meta Changed skill build: Q W E E E R E W W W R Q Q Q Added Force Staff as Core Item Basilus to Early Game Aghs to Extension Items Necrobook and Medallion added On January 24 2014 03:16 a slow decay wrote: Your jugg guide needs drum, vlads and SnY in situational at least. I don't see jugg often in competitive matches but when I do see him he almost always builds mid-game, cheap to build items and doesn't act as a 1 carry which the Battlefury build is more suited for. You'll often see vlads/drum on him in early game as it compliments his pushing ability. Also, long time no see Torte de Lini, dunno if you remember me but I was around when you first started working on these guides ^_^ yes (: I have you in the original list of contributors :D On January 24 2014 12:21 BoZiffer wrote: Love the guides. For some reason, some of the guides don't appear in client even though I have subscribed to them. Centaur being the one that comes to mind off the top. Not sure if its just me though. Some guides are not rated high enough. Please go to Steam Community and rate them up! On January 24 2014 08:37 cecek wrote: Juggernaut is really tough. He's arguably the carry with the most versatile "build". And he doesn't even need to carry, he's a very capable mid hero. There are really so many ways to build him, I'm not sure what should be "core" on him. If I were to pick one, I would probably say phase -> drums -> aghanims, I would say that's the most consistent one, probably. I've separated the guide into sections: Core Items - Pure Carry Phase, Battlefury, Deso Core Items - Aghanim's Phase, Drums, Aghanim's Situational Items: Black King Bar, S&Y Extension Items: Butterfly, Abyssal | ||
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Torte de Lini
Germany38463 Posts
Added Necromonicon to Situational Items Added Yasha to Situational Items Added Basher to Situational Items Removed Vlad's Tusk Remove Arcane Boots from Core Items Added Phase Boots to Core Items Added Medallion of Courage to Core Items Moved Drums of Endurance to Situational Items Added Armlet to Situational Items (to be verified) Moved Heart to Extension Items Silencer New skill build: E W E Q E R E Q Q Q R W W W Moved Mekansm to Core Removed Rod of Atos Moved Force Staff to Situational Items Added Refresher to Situational Items Added Orchid of Malevonce to Situational Items Venomancer New skill build: Q W E E E R E W W W R Q Q Q Added Force Staff to Core Items Added Ring of Basilius to Early Game Moved Aghanim's to Extension Items Added Necromonicon to Situational Items Added Medallion of Courage to Situational Items Juggernaut Created two subsections: Core Items - Pure Carry, Core Items - Aghanim's Added Desolator to Pure Carry Added Drums of Endurance to Aghanim's Added Aghanim's Scepter to Aghanim's Added Sange & Yasha to Situational Items Added Abyssal Blade to Extension Items I need a new way to start crediting people, the current system doesn't work :/ | ||
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BobMcJohnson
France2916 Posts
On January 24 2014 18:01 Torte de Lini wrote: Some guides are not rated high enough. Please go to Steam Community and rate them up! As a dota newbie I use these guides all the time and the thing that always worked so far for me when I don't see the guide in the list is to set the guide language filter to english. It filters out enough guides to make these move back up in the list when they are not rated high enough. | ||
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Torte de Lini
Germany38463 Posts
On January 24 2014 18:23 BobMcJohnson wrote: As a dota newbie I use these guides all the time and the thing that always worked so far for me when I don't see the guide in the list is to set the guide language filter to english. It filters out enough guides to make these move back up in the list when they are not rated high enough. Good idea! http://steamcommunity.com/sharedfiles/filedetails/?id=128735861 Here is the Centaur Guide. As you can see, only 68 ratings. So it is quite low. I'm very happy to hear you use them all the time! | ||
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Firebolt145
Lalalaland34501 Posts
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Germany38463 Posts
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a slow decay
150 Posts
e: and 3 second disarm which is a lot of auto attacks u can get in uncontested you're wrong you really want last word level 1, its better defensively and for aggression and the only time i would skill w first if is my lane was completely empty | ||
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Germany38463 Posts
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Sven as well, but I'm not sure if Drums to Armlet is just as valid nowadays | ||
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Chaosquo
Germany154 Posts
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Torte de Lini
Germany38463 Posts
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SKC
Brazil18828 Posts
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Germany38463 Posts
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Chaosquo
Germany154 Posts
On January 27 2014 04:17 SKC wrote: I don't think anything changed with MoM Void. It remains the same risky build that relies on you getting good Chronos and/or your opponents not blowing you up. Sure, it depends on the line up, but if they have a stun light lineup, you should go for it. In my experience a well played void that just goes in without hestitation and focuses the right target is very dangerous. | ||
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cecek
Czech Republic18921 Posts
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Torte de Lini
Germany38463 Posts
Here is Sven: http://steamcommunity.com/sharedfiles/filedetails/?id=129079469 Both of them feel lackluster for core. | ||
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