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In-Game Standard Hero Builds Project - Page 45

Forum Index > The Tavern
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-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-01-28 16:19:28
January 28 2014 16:18 GMT
#881
I'm not sure they're diverse enough to do that way because I, at least, tend to find I end up with similar lategame items. In my experience at least it tends to be the choice of first item that is the big question because it dictates how effective you're going to be in early fights.

Don't get me wrong, its an important choice. But ultimately you're still going to want BKB, Crys into Daedalus, etc. And boosting your attack speed is always going to be important for more Timelock procs.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-28 18:35:46
January 28 2014 16:23 GMT
#882
On January 29 2014 01:18 -Celestial- wrote:
I'm not sure they're diverse enough to do that way because I, at least, tend to find I end up with similar lategame items. In my experience at least it tends to be the choice of first item that is the big question because it dictates how effective you're going to be in early fights.

Don't get me wrong, its an important choice. But ultimately you're still going to want BKB, Crys into Daedalus, etc. And boosting your attack speed is always going to be important for more Timelock procs.


yes, that's what I thought, so it makes the situational items section very bulky with incredibly similar items.




Pudge
Added Blink Dagger, removed Drums of Endurance to Situational Items

Mirana
Moved Manta Style to Situational Items
Added Drums of Endurance to Situational Items

Guide still feels kind of bare.

edit: all guides reflect 6.80 title and date of update. Will look at hero that need major changes
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-29 18:16:47
January 28 2014 19:42 GMT
#883
Heroes remaining unchanged
  • Alchemist
  • Ancient Apparition

  • Anti-Mage
    Updated description regarding AOE on his ultimate

  • Axe
  • Beastmaster

  • Bloodseeker
    Updated description regarding Bloodbath change

  • Brewmaster

  • Broodmother
    Updated description regarding pathing if enemies have vision on you.

  • Centaur Warrunner
  • Death Prophet
  • Enchantress
  • Huskar
  • Invoker
  • Juggernaut
  • Legion Commander [Lane]
  • Lone Druid [Lane]
  • Lone Druid [Jungle]
  • Lycan
  • Magnus
  • Medusa

  • Morphling
    Updated description regarding Waveform's ability to now cast and attack

  • Nature's Prophet

  • Necrophos
    Updated Death Pulse can hit units in Fog of War

  • Night Stalker
  • Nyx Assassin
  • Outworld Devourer
  • Phantom Assassin
  • Riki
  • Sand King
  • Silencer
  • Skywrath Mage
  • Slardar
  • Slark [Middle]
  • Slark [Lane]
  • Sniper
  • Spirit Breaker
  • Sven
  • Timbersaw
  • Troll Warlord
  • Tusk
  • Wraith King
  • Zeus




    Heroes Changes (These changes are now applied)

    Bane
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Batrider
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Clockwerk
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

    Chen
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Crystal Maiden
    Moved Black King Bar to Situational Items
    Moved Blink Dagger to Extension Items
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

    Dark Seer
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Dazzle
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

    Disruptor
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Dragon Knight
    (to verify skill build: WEQQQRQEEERWWW) - kept the same

  • Drow Ranger
    Added Yasha to Core Items
    Updated Description for Silence

  • Earthshaker
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Earth Spirit
    Updated Skill Build: EWQEEREWWWRQQQ (maxing Geomagnetic Grip, Rolling Boulder then Boulder Smash)
    Updated Description for Boulder Smash
    Updated Description for Rolling Boulder
    Updated Description for Geomagnetic Grip
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Enigma
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Faceless Void
    Updated descriptions regarding Faceless void's ultimate
    Updated Skill build: QWEQERWEEQRQWW (thanks Sno_Man) (two for a proper escape and maxing your bash)
    Removed Armlet of Mordiggian
    Removed Assault Cuirass
    Added Mjonllir to Situational Items

    IO
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Jakiro
    (to verify Updated skill build: WQQEQEQEERRWWW) (maxing Dual-Breath first, Liquid Fire second)
    Updated Description for Ice Path
    Updated Description for Dual Breath
    Updated Description for Liquid Fire
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Keeper of the Light
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Legion Commander [Jungle]
    Updated Skill Build: WEEWEREWWQRQQQ (getting first level of Press the Attack first and then two in Moment of Courage)

  • Leshrac
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Lina
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Lion
    Added Aghanim's Scepter to Extension Items
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Meepo
    Updated Skill Build: QWRWWEWQQRQEEE (Getting United We Stand faster)

    Mirana
    Moved Desolator to Core
    Moved Manta Style to Situational Items
    Added Drums of Endurance to Situational Items

  • Ogre Magi
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Omniknight
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Pudge
    Added Blink Dagger to Situational Items
    Removed Drums of Endurance

  • Pugna
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

    Rubick
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Queen of Pain
    Removed Shiva's Guard
    Added Aghanim's Scepter to Extension Items

  • Shadow Demon
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Shadow Shaman
    Updated Skill Build: QWWEQRQEEERWWW (maxing Shackles second)
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Tidehunter
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Tinker
    Added Aghanim's Scepter to Damage-Dealer Items

  • Treant Protector
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Undying
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Warlock
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Witch Doctor
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Windranger
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Vengeful Spirit
    Added description for Desolator
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Venomancer
    Created Utility Items Tab
    Added Flying Courier to Utility Items
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items

  • Visage
    Created Utility Items Tab
    Added Observer Wards to Utility Items
    Added Sentry Wards to Utility Items
    Added Dust of Appearance to Utility Items
    Added Gem of True Sight to Utility Items
    Added Smoke of Deceit to Utility Items


New guides should be published now
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-29 13:00:08
January 28 2014 19:45 GMT
#884
edit
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
January 28 2014 20:00 GMT
#885
Phoenix items are mostly just whatever team items your team needs. Arcanes, Mek, Vlad's, Necrobook, Sheep, etc. Whatever you can afford really. Lategame Refresher is cute.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-28 20:11:21
January 28 2014 20:08 GMT
#886
Does Terrorblade need two guides (one jungling, one laning) or would putting him as only jungle be relevant?
I don't know Phoenix at all including starting/early/core, etc. nor item builds so I will have to read up on this hero a bit ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
January 28 2014 20:39 GMT
#887
I wouldn't jungle TB anymore. This version of TB doesn't have the combination of skills that made him a good jungler in past versions.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 28 2014 20:41 GMT
#888
If he's like LC and Lifestealer in terms of jungling capabilties, I'll still make a guide despite his efficiency being slightly lower. I want the guides to safeguard all possible forms of playing a hero.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 28 2014 20:44 GMT
#889
Considering his only ability that could possibly make him a not-shit jungler is his illusion maker, his jungle capability is probably on the level of say a naga or a PL. As in, DO NOT DO THIS. (PL can actually jungle fairly well but shhhhhh).

I'd have to see the numbers on his illusion ability but really, just lane him lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-01-28 20:45:42
January 28 2014 20:45 GMT
#890
No as in, this version he has no inherent regen skills like his old life drain or Zeal.

Jungle TB was a relic of him still having life drain.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
January 28 2014 20:48 GMT
#891
On January 29 2014 05:41 Torte de Lini wrote:
If he's like LC and Lifestealer in terms of jungling capabilties, I'll still make a guide despite his efficiency being slightly lower. I want the guides to safeguard all possible forms of playing a hero.

Old TB had a spell similar to Pugna's ultimate, allowing him to jungle easily. That was completely removed, so no more jungling.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 28 2014 20:49 GMT
#892
Oh God, I remember that.

Ok, then I won't do it. Strange how some still suggest him Jungling: http://www.reddit.com/r/DotA2/comments/1wda63/advanced_guide_to_terrorblade_the_soul_keeper_680/
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-01-28 20:53:38
January 28 2014 20:53 GMT
#893
He also suggests leveling Reflection last in all situations when Reflection is probably his strongest skill.

Reflection vs. Meta depends on pace of the game, but Conjure Image maxed any point other than last is extremely questionable. The skill just isn't strong until you have Meta maxed and at least 1 major item.
Moderator
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
January 28 2014 21:02 GMT
#894
On January 29 2014 01:02 -Celestial- wrote:
Fair enough. Just seemed an unusual one to leave out.


I bring it up because in general when I play Void I always seem to end up going one of three routes:
- Supercarry if I can get total freefarm and space. Midas into Battlefury into farming absolutely everything. Classic 6-slot lategame position 1.

- Early fights. Which is MoM if my team is yelling about fighting RIGHT NOW. Its probably the single item that gives you the most killing power the fastest as Void. But leaves you incredibly vulnerable. I'm not a fan but needs must sometimes.

- Somewhere in the middle. If I think its likely to go late-ish and I can get some sort of farm I tend to look for Maelstrom. This provides some early power so you can get involved if needed but also provides a little extra farming ability. And builds into Mjollnir which is a useful lategame item for Void anyway. Probably the safest route.

100% agree with this. Kind of what I was trying to say earlier, just much more well said. :D Also, I think you could remove AC from the situational items. It's not really an item you want to have as Void. You don't need the armor as an agi carry, raw hp and magic immunity is much more important for you if you need survivability. And the dps you get for the cost is really not that impressive. Mjolnir definitely is much more common and better lategame item.
super gg
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-28 21:04:36
January 28 2014 21:02 GMT
#895
Done. Removed AC for Mjonllir.

Now the dilemma of Terrorblade and Phoenix. I get Terrorblade, but I hate how his initial levels are very one or the other.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-29 13:18:50
January 29 2014 13:18 GMT
#896
New Hero Guides

Terrorblade

Position: Lane
Skill Build: Q W E Q Q R Q E E E R W W W (1. Reflection, 2. Metamorphosis, 3. Conjure Image)
Starting Items: Tango, Clarity, Shield, 3x branch
Early Game items: PMS, Boots,
Core Items: Treads, Yasha, Black King Bar
Situational Items: Quelling Blade, Manta Style, Diffusal
Extension Items: Sange & Yasha, Butterfly, Satanic, Monkey King Bar

Phoenix

Position: Middle
Skill Build: Q W W E W R W Q Q Q R E E E (1. Fire Spirits, 2. Icarus Dive 3. Sun Ray)
Starting Items: Tangos, Salve, 3 branches
Early Game items: Bottle, Boots
Core Items: Treads, Mekansm
Situational Items: Wand, Urn, Pipe, Ghost Scepter
Extension Items: Heart, Veil, Shiva's Guard, Eth. Blade




Not final, still figuring them out -

Phoenix: Not sure about Eth. Blade, but Ghost Scepter seems smart. Fire Spirits sounds the safest and best with Icarus Dive being quite useful once you hit Six for ganks. Treads for more survivability and standard core items. Looking to add more for Situational/Extension Items because I know I skipped a lot. I understand Phoenix is quite versatile, so if we have to break him up like Nature's Prophet guide, let me know how.

Terrorblade: A lot harder to figure out, I prefer reflection over Metamorphosis at the beginning. His items are the hardest part. Thanks Yango for the skill build tip.
Can we skip ult until level 9-10??

Item builds, sounds like Manta and S&Y are popular.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 29 2014 13:18 GMT
#897
Looking for feedback and to round them out properly if anyone knows better (which you very likely do).
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
idonthinksobro
Profile Joined December 2010
3138 Posts
January 29 2014 13:58 GMT
#898
On January 29 2014 06:02 cecek wrote:
Show nested quote +
On January 29 2014 01:02 -Celestial- wrote:
Fair enough. Just seemed an unusual one to leave out.


I bring it up because in general when I play Void I always seem to end up going one of three routes:
- Supercarry if I can get total freefarm and space. Midas into Battlefury into farming absolutely everything. Classic 6-slot lategame position 1.

- Early fights. Which is MoM if my team is yelling about fighting RIGHT NOW. Its probably the single item that gives you the most killing power the fastest as Void. But leaves you incredibly vulnerable. I'm not a fan but needs must sometimes.

- Somewhere in the middle. If I think its likely to go late-ish and I can get some sort of farm I tend to look for Maelstrom. This provides some early power so you can get involved if needed but also provides a little extra farming ability. And builds into Mjollnir which is a useful lategame item for Void anyway. Probably the safest route.

100% agree with this. Kind of what I was trying to say earlier, just much more well said. :D Also, I think you could remove AC from the situational items. It's not really an item you want to have as Void. You don't need the armor as an agi carry, raw hp and magic immunity is much more important for you if you need survivability. And the dps you get for the cost is really not that impressive. Mjolnir definitely is much more common and better lategame item.


If you are not the only hero with damage on your team and nobody else gets an ac you might as well get it. I don't even understand how there can be too many situational items, if a hero has 20 situational good items you should list 20.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-01-29 14:06:13
January 29 2014 14:01 GMT
#899
On January 29 2014 22:58 idonthinksobro wrote:
Show nested quote +
On January 29 2014 06:02 cecek wrote:
On January 29 2014 01:02 -Celestial- wrote:
Fair enough. Just seemed an unusual one to leave out.


I bring it up because in general when I play Void I always seem to end up going one of three routes:
- Supercarry if I can get total freefarm and space. Midas into Battlefury into farming absolutely everything. Classic 6-slot lategame position 1.

- Early fights. Which is MoM if my team is yelling about fighting RIGHT NOW. Its probably the single item that gives you the most killing power the fastest as Void. But leaves you incredibly vulnerable. I'm not a fan but needs must sometimes.

- Somewhere in the middle. If I think its likely to go late-ish and I can get some sort of farm I tend to look for Maelstrom. This provides some early power so you can get involved if needed but also provides a little extra farming ability. And builds into Mjollnir which is a useful lategame item for Void anyway. Probably the safest route.

100% agree with this. Kind of what I was trying to say earlier, just much more well said. :D Also, I think you could remove AC from the situational items. It's not really an item you want to have as Void. You don't need the armor as an agi carry, raw hp and magic immunity is much more important for you if you need survivability. And the dps you get for the cost is really not that impressive. Mjolnir definitely is much more common and better lategame item.


If you are not the only hero with damage on your team and nobody else gets an ac you might as well get it. I don't even understand how there can be too many situational items, if a hero has 20 situational good items you should list 20.


Because it becomes counter-intuitive to the point of the guides where you should orient the player towards what's most relevatn and what's not. Otherwise it can be overwhelming, especially if I have to make notes for each and every item under the situation. There are discrepancies around my MMR and lower where a general gist of needed items are acceptable under most situations.

It's a very fine-line and I'm a lot more flexible now than before (with guides like Slardar and Nature's Prophet especially). But I don't want 50 items under situational to encompass every possible scenario. After awhile, players stop trusting the guides and using their own understanding of the game to buy items not listed.

But I like to limit situational to about 3 to 5, with exceptions for a lot more technical and demanding heroes like Puck and such.

That's my feeling.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 29 2014 14:13 GMT
#900
I think you have a good outlook on the guides Torte, which is probably why most of them are so good. I use them for almost every hero and I feel that the most important part is without a doubt the core (really nice with heroes like Jugger, where you have two clear cores depending on what your aim is). When I got my core, I almost always go for the extension items.

IMO, situational items are not all that important in guides, since they are situational. If you're good enough to know when to get situational items, you're probably good enough to know which items to get. What most people who need guides are looking for, it just direction, the basics of how the hero should be played. Tons of characters can go for a shadow blade if they are getting snowbally and want to keep snowballing, doesn't mean it has to be listed in every guide.
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