On August 06 2015 03:34 Lothor wrote:
Do you think SC2 will get DX12 support with LotV?
Do you think SC2 will get DX12 support with LotV?
No, Blizzard are far behind many other games. Overwatch is supposed to use DirectX 11 which is not 12.
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Shield
Bulgaria4824 Posts
August 05 2015 18:41 GMT
#10361
On August 06 2015 03:34 Lothor wrote: Do you think SC2 will get DX12 support with LotV? No, Blizzard are far behind many other games. Overwatch is supposed to use DirectX 11 which is not 12. | ||
Cyro
United Kingdom20299 Posts
August 05 2015 18:44 GMT
#10362
On August 06 2015 03:34 Lothor wrote: Do you think SC2 will get DX12 support with LotV? Blizzard went from dx9 to dx11 in WoW about 5 years ago, around the time that they released sc2 brand new using dx9. They've proven unwilling to do significant engine reworks/changes for sc2 and they have some pretty major issues in the engine as well as only supporting dx9 Using the engine for LOTV gives me some hope but overall it has been a disapointment | ||
phar
United States1080 Posts
August 06 2015 01:13 GMT
#10363
On August 03 2015 12:12 Craton wrote: I highly doubt it. On August 03 2015 12:12 Kupon3ss wrote: LoL has run at 60 fps 1080p since haswell integrated so broadwell or skylake would definitely do so sc2 is a different issue altogether though On August 03 2015 13:02 Cyro wrote: sc2 on low is extremely graphically light. I remember Belial streaming sc2 on medium at like ~1080p60fps with regular haswell integrated graphics (4770k). Min FPS even then was due to CPU performance, not GPU - and broadwell/skylake should be better semi confirmed skylake info/release @ gamescom btw So looks like some benchmarks are out. Better than Haswell, worse than the Broadwell with Iris w/e the fuck it's called. So might work. We'll see, I may make a test build soon-ish. | ||
Cyro
United Kingdom20299 Posts
August 06 2015 01:37 GMT
#10364
if you're looking to max sc2 it may be a problem. Lower-med settings it should be np - i'd be more worried about the graphics drivers, since Nvidia and AMD have entire teams dedicated to fixing stupid shit that developers do to make their GPU's work better with most games and Intel seems to be way behind there | ||
Cyro
United Kingdom20299 Posts
August 06 2015 08:40 GMT
#10365
![]() Considering that Skylake will also clock better (and i'm stuck at 4.5ghz ht on, 4.6ghz ht off at the moment) i've seen enough. sc2's weird engine tends to exaggerate FPS gains (that are not really true for how much the experience is improved) so it probably lines up with the other stuff at ~+10% at same clock speed + Show Spoiler + ![]() ![]() ![]() ![]() ![]() Also, ~11.9% IPC gains for x264 over Haswell. 37.7% IPC gain over Sandy Bridge. An i5 6600k at 4.5ghz encodes faster than an fx9590 at 5ghz. 4.5ghz sounds awfully low for skylake, though. So my overall impression: Doesn't seem to be amazing, but what the **** was everyone expecting to be whining about performance or pretending that the release never even happened? I'm happier than with Haswell. | ||
DarthPunk
Australia10857 Posts
August 06 2015 09:47 GMT
#10366
Now lets say I can hope for a 15% improvement by upgrading to skylake is $860 worth the small bump in CPU performance? I don't think so. That is ESPECIALLY true for people trying to push high resolutions. Playing at 4k I am gpu bound the vast majority of the time. I think skylake would have been much better received if they had pushed some kind of progress over and above the 10% IPC gain which let's face it, Is the BARE Minimum that Intel could have achieved without this being considered an abject failure. I think a 6700K with no IGPU, 6 cores and similar IPC gains would have been a much more interesting product. | ||
mantequilla
Turkey779 Posts
August 06 2015 09:56 GMT
#10367
(iris level performance gpu + non iris cpu) VS iris cpu? | ||
Cyro
United Kingdom20299 Posts
August 06 2015 10:05 GMT
#10368
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mantequilla
Turkey779 Posts
August 06 2015 10:16 GMT
#10369
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Cyro
United Kingdom20299 Posts
August 06 2015 10:23 GMT
#10370
you're paying extra for the l4 cache so it's best to make sure it's neccesary (you want that performance) but not wasted (just gonna buy a dedicated GPU anyway) | ||
mantequilla
Turkey779 Posts
August 06 2015 10:31 GMT
#10371
A cheap i3 with an iGPU enough to run Dota or old titles at 900p would be fine until he gets older ![]() | ||
Cyro
United Kingdom20299 Posts
August 06 2015 11:43 GMT
#10372
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DarthPunk
Australia10857 Posts
August 06 2015 12:21 GMT
#10373
But that won't happen with intel releasing quad core mainstream parts with a small IPC gain every gen. Edit: This is likely a very simplistic/uneducated position admittedly. Edit 2: And I see no business reason for intel to do anything than small IPC gains every gen when AMD is frankly a joke right now. | ||
Cyro
United Kingdom20299 Posts
August 06 2015 12:59 GMT
#10374
https://en.wikipedia.org/wiki/Amdahl's_law If 10% of the code has to be ran in 1 thread (dx12 and most game code is at least around there) then 6 cores will only perform ~4x faster than 1 core, not 6x faster - and that's in a pretty friendly scenario for them. It can be a lot worse. It's very hard to make a lot of things scale from 5 cores to 6 very well - and when you do, hyperthreading gets you a lot of the results using only 4 cores with 2 threads each | ||
DarthPunk
Australia10857 Posts
August 06 2015 13:12 GMT
#10375
Gustafson's Law instead proposes that programmers tend to set the size of problems to use the available equipment to solve problems within a practical fixed time. Therefore, if faster (more parallel) equipment is available, larger problems can be solved in the same time. Hypothetically the "usable equipment" would be a mainstream consumer base with access to microprocessors with lots of cores. I understand what you are saying. but I still feel underwhelmed by the release I suppose. Maybe I will just jump to the enthusiast platform and pay the tax intel is able to charge for > four cores. | ||
Cyro
United Kingdom20299 Posts
August 06 2015 13:23 GMT
#10376
you just end up in the end, with a video encoder having: haswell quad core @4.6ghz do 100fps haswell six core @4.5ghz doing 147fps skylake quad core @4.8ghz doing 117fps sure, the 6-core is ~25-26% faster with all cores loaded. But the quad core is ~17% faster with 4 or fewer cores loaded highly and that happens much, much more often for some people. It's hard to classify one as superior but depending on the workload, either one could be a much better choice. An encoding rig has no care for singlethreaded performance while an sc2, WoW, KSP rig won't gain anything from having more than three cores. Personally i think 6700k is way too expensive, the only reason i am considering one at all is because of the upgrade problem. Going from Haswell i7 to Skylake i5 is a little questionable - but then again, going i7 because you had i7 will cost extra, and then force you to go i7 next time as well. Is it worth it? 5820k has the multithreaded meat but i5 6600k has the singlethreaded advantage (not by a particularly small amount) and the cost advantage. Different CPU's for different people | ||
DarthPunk
Australia10857 Posts
August 06 2015 13:31 GMT
#10377
I really wonder how an overclocked broadwell chip with the same TDP as Skylake would have stacked up though, usually we would be comparing Broadwell to Skylake like we did with Ivybridge> Haswell. Can't help feeling liked the gimped TDP was intentional so that Broadwell wouldn't be able to be competetive. ( I do understand that they were intended as laptop parts.) Sorry for rambling. I just find this stuff interesting. | ||
Cyro
United Kingdom20299 Posts
August 06 2015 14:02 GMT
#10378
Gustafson's Law instead proposes that programmers tend to set the size of problems to use the available equipment to solve problems within a practical fixed time. Therefore, if faster (more parallel) equipment is available, larger problems can be solved in the same time. To some extent, but it doesn't work out well in practice. Sc2 gets no benefits from a third core and it launched like three years after quad cores started to become common. You can always trust developers to lack competence and money, if nothing else. | ||
Craton
United States17250 Posts
August 06 2015 15:55 GMT
#10379
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Kupon3ss
時の回廊10066 Posts
August 06 2015 16:04 GMT
#10380
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