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StarCraft running slow now

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RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 03:05 GMT
#1
I've had this pc for about 6 weeks
I remember putting it up for the first time, and it ran super smoothly on all extreme settings.
Now it would somewhat play the game somewhat laggy on all low except texture on high.

i5 2500k with radeon hd 6670

Could it be some program that i installed which messed up my hard drive?

Tried doing restore but I don't think it deleted the programs themselves.
Still laggy, also very much when watching replays at like x4 or x8 speed.
Nabutso
Profile Joined April 2011
351 Posts
May 24 2012 03:15 GMT
#2
It sounds like your heatsink may not be properly seated. Check temperatures with a stress test under prime95 Blend test and HWMonitor and post those temps here.
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 03:28 GMT
#3
[image loading]
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 03:49 GMT
#4
[image loading]
B-Wong
Profile Joined October 2010
United States240 Posts
May 24 2012 04:19 GMT
#5
Show the temperatures WHILE prime95 is running with HWmonitor.
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 13:12 GMT
#6
[image loading]
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2012-05-24 13:33:12
May 24 2012 13:31 GMT
#7
Temps are good.

Are you sure you are comparing the same game states? On low focused settings you should be able to get 300+fps early game 1v1, but later in the game you will have trouble maintaining 60.

A 4v4 that goes past early game will bring any CPU to its knees.

Did you update your graphics card drivers?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
RedSox12
Profile Joined April 2012
58 Posts
Last Edited: 2012-05-24 13:48:02
May 24 2012 13:37 GMT
#8
Hi, Yes I've updated my drivers.
The 4vs4 would also lag a lot for me.

I'm not sure if its the graphics card, as like I said, when I've installed it, the game ran absolutely perfectly on max settings, (and now even right at the very start doing max settings, it's almost impossible to see units move) without a tiny delay, yet now you can even feel it somewhat not being smooth if you know what I mean by just scrolling your screen in game, and in bigger battles, even in 1vs1, it would somewhat become choppy.

And replays also use to run perfect on ay speed, and now it's real choppy, I wonder if its the hard drive, that it got messed up somehow.



edit: also if it helps it's impossible to use xsplit on my pc when I should be able to, even when "off broadcasting" on tiny settings such as 480p(just having xsplit on) it would make my game a lot slower, if that has anything to do with gpu.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
May 24 2012 13:47 GMT
#9
Now it would somewhat play the game somewhat laggy on all low except texture on high.


Are you seeing FPS drops, if so how severe?

Seems to me likely that this is a software issue and not a hardware issue. I'd bet you've got stuff running in the background that's causing issues. Looks to me like after finishing running prime95, something was still taking up 25% CPU usage. Could have been still open threads from Prime 95, or could be something else.

Can you do a screenshot of the Processes tab of task manager while SC2 is running? (make sure you click show all processes) Also, while you've got SC2 running, open resource manager and do a screenshot.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 13:54 GMT
#10
[image loading]
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 14:00 GMT
#11
An updated image with all processes from "all users"

[image loading]
TheToast
Profile Blog Joined August 2010
United States4808 Posts
May 24 2012 14:24 GMT
#12
Well, that all looks completely normal to me. But did you check this while watching a replay or just idling on the menu screen?
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 14:27 GMT
#13
All checked while watching the replay
TheToast
Profile Blog Joined August 2010
United States4808 Posts
May 24 2012 14:42 GMT
#14
On May 24 2012 23:27 RedSox12 wrote:
All checked while watching the replay


Then I have no idea. The 12v on the motherboard is a bit low, but I doubt it could cause that significant of a performance loss. The only thing I can think to reccommend is completely remove the video driver and reinstall it, but that's just a stab in the dark.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
RedSox12
Profile Joined April 2012
58 Posts
May 24 2012 14:46 GMT
#15
All right, I will try that and report in later
[Silverflame]
Profile Joined March 2009
Germany640 Posts
May 24 2012 16:33 GMT
#16
I have had the same issue since patch 1.4.3 and I literally mean since that patch. I did not do anything with my system setups / drivers or anything else.
Have a i5 2500k with nvidia 460 gtx and never had any perfomance issues. I play on low settings so there should not be any problem.

The one thing i recognized is though that the fps drops are happening everytime a new animation or model hits the screen. So when I build my first depot it will lag, but as soon as I build the second one there is no problem anymore. When I first scout my opponents base I have like 2 seconds where my screen just freezes. There is no lag in big battles or anything just when a new unit/building/spellcaster animation hits the screen it freezes.

I did like everything possible to fix it and talked to blizzard, but for now there just seems to be no solution.
You really dont need to help or give me tips, because I did pretty much everything which could have been a solution but I guess it is a software problem with patch 1.4.3
So hopefully something happens with the next patch. As I am not the only one facing these problems.


Sorry for my bad english!^^
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
JcGuiao
Profile Joined April 2011
Canada56 Posts
May 24 2012 17:17 GMT
#17
I had the same problem with my sc2. Got a new pc and then after a new patch came out, the game would get choppy for me after the 10 min mark. When I first built it in Feb, I was getting 90-110 fps on High and then come a new patch, i could barely get 10 fps on low settings, so I think it has something to do with a new patch. To fix this problem, since its not my computer, but something Bnet installed, I installed this program called game booster. It closes unnecessary programs while running any game and my fps has been perfect in 1v1s and even in team games (except late game 4v4, it drops down to 20-30 fps). With gamebooster I get around 90-140 fps all game long. Its awesome!
jaj22
Profile Joined September 2009
United Kingdom1376 Posts
May 24 2012 21:48 GMT
#18
On May 25 2012 01:33 [Silverflame] wrote:
The one thing i recognized is though that the fps drops are happening everytime a new animation or model hits the screen. So when I build my first depot it will lag, but as soon as I build the second one there is no problem anymore. When I first scout my opponents base I have like 2 seconds where my screen just freezes. There is no lag in big battles or anything just when a new unit/building/spellcaster animation hits the screen it freezes.

That's a known problem with SC2 since the start. It doesn't pre-cache models, so the first time a model appears it has to load it from the hard disk. Usually if you've got a lot of RAM the data stays in the disk cache if you run SC2 every day, so most people don't notice it much.

It's worse if your HD is slow, your AV software sucks or the SC2 files are heavily fragmented.

Probably nothing to do with the OP's problem.

RedSox12
Profile Joined April 2012
58 Posts
May 26 2012 05:17 GMT
#19
Reinstalled the catalyst drivers.
Still the same problem, would also hardly run on medium settings, would be especially slow when screen scrolling in game with a mouse.
Can only play on all low, but my card should, like it was for the very first time, play it much better.
Sad really....
HomeWorld
Profile Joined December 2011
Romania903 Posts
May 26 2012 05:41 GMT
#20
1. Try pausing Kaspersky for 10 minutes (or even stoping it) and see if you get same behavior.
(if you are running KIS 2011 or previous I suggest upgrading it to KIS 2012 , just download it from kaspersky.com product updates, no big deal)
2. Kill/uninstall punkbuster and see if you get same behavior.

Other than those 2 programs I do not see anything strange in task manager.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2012-05-26 08:04:58
May 26 2012 08:03 GMT
#21
On May 26 2012 14:17 RedSox12 wrote:
Reinstalled the catalyst drivers.
Still the same problem, would also hardly run on medium settings, would be especially slow when screen scrolling in game with a mouse.
Can only play on all low, but my card should, like it was for the very first time, play it much better.
Sad really....


Keep in mind people, SC2 doesn't tax GPU on anything other than max settings with AA+Ambient occlusion.
SC2 runs primarily on CPU (and RAM/HDD textures) - therefore anything less than a 2500k (including most of AMDs, 2400 series are virtually identical to 2500 etc, so you can save $40 for 1fps) won't max this game on max settings. The shader setting has about 20-30fps hit per level on CPU alone, it's incredible.
Blizzard in all their wisdom decided not to multi-thread their game, and when asked all we got was 'it wasnt worth it'.

Well, that's one way to artificially increase hardware prices I guess.
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