I wish they would bring funal scourge back...that could have been a very fun ability, especially with worker lines since they won't notice until explosion.
Is Spawn Infested Marines Too Wierd? - Page 7
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lordmordor
United States209 Posts
I wish they would bring funal scourge back...that could have been a very fun ability, especially with worker lines since they won't notice until explosion. | ||
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Klockan3
Sweden2866 Posts
As I see it infested terrans will be used as damage soakers when you are assaulting enemy positions since they got 5x80 hp and you can't mind control defences, and unless you can mind control a huge unit you will likely be better off spawning five of these in most other situations too. | ||
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snotboogie
Australia3550 Posts
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Sayer
United States403 Posts
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DeCoup
Australia1933 Posts
On August 22 2009 22:23 propj wrote: I find it weird. How is an infestor gonna evolve guns and armor? They couldn't have eaten those marines because I know that mofo came from a larva. They are holding guns when they get captured? Their infested marines, not hatched marines. | ||
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Archerofaiur
United States4101 Posts
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Puremiss
United States232 Posts
Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both. gg | ||
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ArvickHero
10387 Posts
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moon`
United States372 Posts
On August 25 2009 14:45 Puremiss wrote: ez way of looking at it, zergs have been fighting terrans for so long, they tooks some dna, and messed it up with zerg dna or whatever and now the terran/zerg hybrids can be hatched. Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both. gg ...what? | ||
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Archerofaiur
United States4101 Posts
On August 25 2009 14:45 Puremiss wrote: ez way of looking at it, zergs have been fighting terrans for so long, they tooks some dna, and messed it up with zerg dna or whatever and now the terran/zerg hybrids can be hatched. Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both. gg And the newly birthed mule had a gun. | ||
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JohnBall
Brazil1272 Posts
This ability is weak, does not work well with the strengths of the zerg race, has a stuppid lore justification and is uninteresting. Great way to waste the supposed zerg offencive spell caster AND the infested terran unit. There should be a infested terran unit, but this one is very lackluster. | ||
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Tsagacity
United States2124 Posts
On August 25 2009 21:41 JohnBall wrote: Oh damn. You caught us. Anyone who disagrees with you must be stupid. That's how it always works, right?I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks. Although actually I don't like this ability either and I am 100% sure it will get removed or significantly reworked. When it does though it won't be for lore reasons. | ||
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Dametri
United States726 Posts
On July 31 2009 14:58 RushWifDietCoke wrote: ![]() HAHAHAHA oh my god that's halirious if this is how you saw it for 5 years (this point of view never occured to me until pointed out). If this isn't what you were talking about it's still pretty halirious. Oh my god.. I've been playing BW since it came out and never saw it that way but now I literally can't stop laughing my sides hurt this whole time I've thought the splash screen was kind of sinister and cool and now i cant help but see jar jar binks back there screaming "Itsa da queen of da blades!" | ||
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Mobius
Canada1268 Posts
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Ideas
United States8167 Posts
On August 25 2009 14:54 ArvickHero wrote: I don't see why people keep trying to defend this ability, even if its only about the lore part. The ability just sucks and should be replaced with something far more interesting. It feels like they are only keeping this ability because of the Infestor's name, whereas Neural Parasite is good enough to warrant the name. I feel that way too. Just change the infestor's name and give us back darkswarm or plague already | ||
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Orphan
Australia49 Posts
On August 25 2009 21:41 JohnBall wrote: I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks. Just when I think we've hit the bottom, someone grabs a shovel. I neither love or hate the new ability to be honest, but what I love is people convincing themselves that some things are "logical", while at the same time refusing to believe other things, even though in the end there's alot of things in the multiplayer aspect that aren't logical at all. It's selective nit-picking, and I think it's hilarious. I guess the main reason why I'm not bagging the ability is because I don't get that indepth into the game (or as someone once put it, to the point where something might break my suspension of disbelief). To me, it's pitting my skill against another player, not being a commander on the battlefield leading alien races into war against each other, or something. Regardless, it's fine to hate certain skills, and I don't think every aspect of the game is going to be loved by every person that plays it, but if you're going to play the "realism" card then at least look at every other aspect of the game as well, rather than selective ones. | ||
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Mongery
892 Posts
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DeCoup
Australia1933 Posts
On August 27 2009 01:46 Ideas wrote: I feel that way too. Just change the infestor's name and give us back darkswarm or plague already I actually prefer the new darkswarm replacement. (Spore Cloud). Both the ability and the choice of unit to attach it too (Overseer). It has much deeper strategy and use tied to it. | ||
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wswordsmen
United States987 Posts
On August 27 2009 15:15 Orphan wrote: Just when I think we've hit the bottom, someone grabs a shovel. I neither love or hate the new ability to be honest, but what I love is people convincing themselves that some things are "logical", while at the same time refusing to believe other things, even though in the end there's alot of things in the multiplayer aspect that aren't logical at all. It's selective nit-picking, and I think it's hilarious. I guess the main reason why I'm not bagging the ability is because I don't get that indepth into the game (or as someone once put it, to the point where something might break my suspension of disbelief). To me, it's pitting my skill against another player, not being a commander on the battlefield leading alien races into war against each other, or something. Regardless, it's fine to hate certain skills, and I don't think every aspect of the game is going to be loved by every person that plays it, but if you're going to play the "realism" card then at least look at every other aspect of the game as well, rather than selective ones. Its called suspension of disbelief and some things are so weird, that even given the massive back flips our brains naturally go through to accept aspects of the game certain, things can and do go to far and break the suspension. | ||
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Xiphos
Canada7507 Posts
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and I am 100% sure it will get removed or significantly reworked. When it does though it won't be for lore reasons.![[image loading]](http://i219.photobucket.com/albums/cc1/exporter11/starcraft_broodwar.jpg)
![[image loading]](http://i25.tinypic.com/mbh193.jpg)
