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Is Spawn Infested Marines Too Wierd? - Page 7

Forum Index > SC2 General
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lordmordor
Profile Joined February 2009
United States209 Posts
Last Edited: 2009-08-21 07:44:20
August 21 2009 07:41 GMT
#121
I still think its a boring ability...summoned units have to be fairly weak since your basically getting them for free, so unless you just need that tiny bit of extra-firepower its really not going to make a difference in battles, and even then you would probably get more benefit from Neural parasite or disease/plague. The only way i could see it being useful is by sneaking a burrowed infestor behind a mineral line and then pop the marines.

I wish they would bring funal scourge back...that could have been a very fun ability, especially with worker lines since they won't notice until explosion.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
August 21 2009 07:54 GMT
#122
There are a lot of situations were you would rather spawn the marines than cast the other spells. The infester isn't invulnerable so you can't just chose were to target the spells as you like.

As I see it infested terrans will be used as damage soakers when you are assaulting enemy positions since they got 5x80 hp and you can't mind control defences, and unless you can mind control a huge unit you will likely be better off spawning five of these in most other situations too.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
August 22 2009 13:23 GMT
#123
I find it weird. How is an infestor gonna evolve guns and armor? They couldn't have eaten those marines because I know that mofo came from a larva.
Sayer
Profile Joined August 2009
United States403 Posts
August 25 2009 01:34 GMT
#124
I personally dont like it either. Its lame, uncreative and like one of the poster said it, unstarcrafty. Shit reminds me too much of warcraft, its really gotta go away.
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 25 2009 01:38 GMT
#125
On August 22 2009 22:23 propj wrote:
I find it weird. How is an infestor gonna evolve guns and armor? They couldn't have eaten those marines because I know that mofo came from a larva.

They are holding guns when they get captured? Their infested marines, not hatched marines.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Archerofaiur
Profile Joined August 2008
United States4101 Posts
August 25 2009 03:44 GMT
#126
Why would the zerg transport weak infested units that die shortly after birth to another world? Doesnt that defeat the whole point of infestation in the first place?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Puremiss
Profile Joined August 2008
United States232 Posts
August 25 2009 05:45 GMT
#127
ez way of looking at it, zergs have been fighting terrans for so long, they tooks some dna, and messed it up with zerg dna or whatever and now the terran/zerg hybrids can be hatched.

Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both.

gg
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 25 2009 05:54 GMT
#128
I don't see why people keep trying to defend this ability, even if its only about the lore part. The ability just sucks and should be replaced with something far more interesting. It feels like they are only keeping this ability because of the Infestor's name, whereas Neural Parasite is good enough to warrant the name.
Writerptrk
moon`
Profile Blog Joined July 2009
United States372 Posts
August 25 2009 09:34 GMT
#129
On August 25 2009 14:45 Puremiss wrote:
ez way of looking at it, zergs have been fighting terrans for so long, they tooks some dna, and messed it up with zerg dna or whatever and now the terran/zerg hybrids can be hatched.

Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both.

gg


...what?
Empty your mind, be formless. Shapeless, like pandabearguy.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
August 25 2009 11:53 GMT
#130
On August 25 2009 14:45 Puremiss wrote:
ez way of looking at it, zergs have been fighting terrans for so long, they tooks some dna, and messed it up with zerg dna or whatever and now the terran/zerg hybrids can be hatched.

Its like if u mixed the dna of a horse and a donkey u get a mule, which has features of both.

gg



And the newly birthed mule had a gun.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
JohnBall
Profile Joined December 2008
Brazil1272 Posts
August 25 2009 12:41 GMT
#131
I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks.
This ability is weak, does not work well with the strengths of the zerg race, has a stuppid lore justification and is uninteresting. Great way to waste the supposed zerg offencive spell caster AND the infested terran unit. There should be a infested terran unit, but this one is very lackluster.
perfecting the art of five pool forever
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2009-08-25 14:11:18
August 25 2009 14:10 GMT
#132
On August 25 2009 21:41 JohnBall wrote:
I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks.
Oh damn. You caught us. Anyone who disagrees with you must be stupid. That's how it always works, right?

Although actually I don't like this ability either and I am 100% sure it will get removed or significantly reworked. When it does though it won't be for lore reasons.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Dametri
Profile Joined September 2005
United States726 Posts
Last Edited: 2009-08-25 17:22:37
August 25 2009 14:49 GMT
#133
On July 31 2009 14:58 RushWifDietCoke wrote:
Show nested quote +
On July 31 2009 12:01 milly9 wrote:
On July 31 2009 09:54 Tsagacity wrote:
[image loading]

Did anyone ever think the protoss had a mouth in that picture? For like 5 years I thought his mouth was hanging wide open and he looked like a complete retard.


I can't see it. Can you draw it in paint?


[image loading]


HAHAHAHA oh my god that's halirious if this is how you saw it for 5 years (this point of view never occured to me until pointed out). If this isn't what you were talking about it's still pretty halirious.

Oh my god.. I've been playing BW since it came out and never saw it that way but now I literally can't stop laughing
my sides hurt
this whole time I've thought the splash screen was kind of sinister and cool and now i cant help but see jar jar binks back there screaming "Itsa da queen of da blades!"
i once had sex with a dog,twice -z7-TranCe
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
August 26 2009 16:15 GMT
#134
Ultralisks popping out of eggs isnt unrealistic really. I think you'd be amazed at how much some things can stretch sometimes kekeke.
Entusman #51
Ideas
Profile Blog Joined April 2008
United States8167 Posts
August 26 2009 16:46 GMT
#135
On August 25 2009 14:54 ArvickHero wrote:
I don't see why people keep trying to defend this ability, even if its only about the lore part. The ability just sucks and should be replaced with something far more interesting. It feels like they are only keeping this ability because of the Infestor's name, whereas Neural Parasite is good enough to warrant the name.


I feel that way too.

Just change the infestor's name and give us back darkswarm or plague already
Free Palestine
Orphan
Profile Joined August 2004
Australia49 Posts
August 27 2009 06:15 GMT
#136
On August 25 2009 21:41 JohnBall wrote:
I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks.


Just when I think we've hit the bottom, someone grabs a shovel.

I neither love or hate the new ability to be honest, but what I love is people convincing themselves that some things are "logical", while at the same time refusing to believe other things, even though in the end there's alot of things in the multiplayer aspect that aren't logical at all. It's selective nit-picking, and I think it's hilarious.

I guess the main reason why I'm not bagging the ability is because I don't get that indepth into the game (or as someone once put it, to the point where something might break my suspension of disbelief). To me, it's pitting my skill against another player, not being a commander on the battlefield leading alien races into war against each other, or something.

Regardless, it's fine to hate certain skills, and I don't think every aspect of the game is going to be loved by every person that plays it, but if you're going to play the "realism" card then at least look at every other aspect of the game as well, rather than selective ones.
God
Mongery
Profile Joined May 2009
892 Posts
August 27 2009 10:01 GMT
#137
yea they are
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 27 2009 13:41 GMT
#138
On August 27 2009 01:46 Ideas wrote:
Show nested quote +
On August 25 2009 14:54 ArvickHero wrote:
I don't see why people keep trying to defend this ability, even if its only about the lore part. The ability just sucks and should be replaced with something far more interesting. It feels like they are only keeping this ability because of the Infestor's name, whereas Neural Parasite is good enough to warrant the name.


I feel that way too.

Just change the infestor's name and give us back darkswarm or plague already


I actually prefer the new darkswarm replacement. (Spore Cloud). Both the ability and the choice of unit to attach it too (Overseer). It has much deeper strategy and use tied to it.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
wswordsmen
Profile Joined October 2007
United States987 Posts
August 27 2009 16:28 GMT
#139
On August 27 2009 15:15 Orphan wrote:
Show nested quote +
On August 25 2009 21:41 JohnBall wrote:
I seem to notice a trend here: 99% of the people who are defending this ability are dumb as bricks.


Just when I think we've hit the bottom, someone grabs a shovel.

I neither love or hate the new ability to be honest, but what I love is people convincing themselves that some things are "logical", while at the same time refusing to believe other things, even though in the end there's alot of things in the multiplayer aspect that aren't logical at all. It's selective nit-picking, and I think it's hilarious.

I guess the main reason why I'm not bagging the ability is because I don't get that indepth into the game (or as someone once put it, to the point where something might break my suspension of disbelief). To me, it's pitting my skill against another player, not being a commander on the battlefield leading alien races into war against each other, or something.

Regardless, it's fine to hate certain skills, and I don't think every aspect of the game is going to be loved by every person that plays it, but if you're going to play the "realism" card then at least look at every other aspect of the game as well, rather than selective ones.

Its called suspension of disbelief and some things are so weird, that even given the massive back flips our brains naturally go through to accept aspects of the game certain, things can and do go to far and break the suspension.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
August 27 2009 19:42 GMT
#140
Just give us the old defiler with Dark Swarm and Plague back and have it able to infest a command center and I'll be happy.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
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