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Active: 1676 users

Build Order Practice Maps

Forum Index > BW General
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1 2 3 4 Next All
LML
Profile Blog Joined March 2007
Germany1791 Posts
Last Edited: 2011-06-23 17:32:41
June 23 2011 02:38 GMT
#1
hey,
I've just created a couple of build order practice maps.
It are currently eight maps consisting of:
Alternative 1.3
New Bloody Ridge 2.1
Neo Aztec 2.1
Dante's Peak SE2.0
Empire of the Sun 2.0
Fighting Spirit 1.3
La Mancha 1.1
Neo Beltway 2.0

You can pick your starting location before the game (the force name tells you which slot has which starting position by it's o'clock position), aswell as picking your race.
In the game you start the normal way, selected race, 50minerals, just if you play with others (not tested yet) you do not play against each other (for that just play the normal maps.. get the latest versions from the KeSPA website's map section: KeSPA maplist ) but you simply practice your build order to get it right.
Simply for warm up, not wanting to work on your build order on ladder and not having friends to play with online.
Somewhere on the map (mostly close to the middle of the map) is always an invincible zergling which you can use to practice your scouting multitasking, since having one probe/scv/drone less at your minerals makes a difference afterall and you would scout in a real game.
There is a timer on top, starting at 20:00 (since counting up is not very accurate if you fix it with triggers to do so) so you can see if you improve your timing for the push out or whatever.

If you find any bugs let me know, also if you want another map added to it, I might add it.

Download the .rar file:
http://dl.dropbox.com/u/15287110/BuildOrderPracticeMaps.rar
http://ooalml.webs.com/files/BuildOrderPracticeMaps.rar

Download the .zip file (for non-windows users):
http://dl.dropbox.com/u/15287110/BuildOrderPracticeMaps.zip
LML
KMJ
Profile Joined June 2011
Korea (South)16 Posts
June 23 2011 03:10 GMT
#2
Thanks
djbhINDI
Profile Joined June 2011
United States372 Posts
June 23 2011 03:13 GMT
#3
thanks dude
You can't emphasize enough how much you need to be a paradigm shifter. - Savior
FyRe_DragOn
Profile Blog Joined November 2006
Canada2056 Posts
June 23 2011 03:17 GMT
#4
wow ty
aka DragOn[NaS]
Lumire
Profile Blog Joined July 2010
United States607 Posts
June 23 2011 04:40 GMT
#5
wow thank you so much
|| o.o
invisible.terran
Profile Blog Joined September 2010
United States280 Posts
June 23 2011 04:42 GMT
#6
Downloaded, thanks
"Until the very very top, in almost anything, all that matters is how much work you put in, the only problem is most people cant work hard even at things they do enjoy, much less things they dont have a real passion for." - Idra
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
June 23 2011 05:14 GMT
#7
OMG this is gonna save me sooo much time!
Why would I play sctoo when I can play BW?
mansa
Profile Joined May 2011
Philippines336 Posts
June 23 2011 05:33 GMT
#8
Wow thanks alot!
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
June 23 2011 05:50 GMT
#9
Thank you so much :D
Forward
LML
Profile Blog Joined March 2007
Germany1791 Posts
June 23 2011 12:43 GMT
#10
btw, if you have some1 else to play with, you can also just play the (Tr) mapversions delivered from the KeSPA website, they let each player choose their starting location, aswell
LML
Wohmfg
Profile Blog Joined January 2009
United Kingdom1292 Posts
June 23 2011 13:41 GMT
#11
Awesome! I always found it hard to practice P FE openings cause you couldn't just hammer out loads of builds on one position on the map, this will help greatly.
BW4Life!
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
Last Edited: 2011-06-23 14:01:25
June 23 2011 13:41 GMT
#12
This is really neat! Thanks!

After playing:
Why no reset map trigger? (was kinda expecting this, though I know it's probably complicated - if even possible)
The ling in the middle (at least on FS) doesn't chase my scout outside that small cross... Is that how it's supposed to work?
화이팅
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
June 23 2011 13:46 GMT
#13
Sweet, will check this out when I get back to a place with a computer that has BW on it.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
June 23 2011 13:56 GMT
#14
This is cool...thanks a lot.

I always wondered why the official training maps wouldn't let you start as a single player to test building placement and whatnot.
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
June 23 2011 14:01 GMT
#15
Much appreciated man thanks for sharing! :D
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
June 23 2011 14:11 GMT
#16
I was wondering if anyone knows if it it would be possible to put some sort of quick restart feature into a UMS map like this. When playing around with a build it would be cool to not have to flip through several screens every time you restart.
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
LML
Profile Blog Joined March 2007
Germany1791 Posts
June 23 2011 14:15 GMT
#17
I thought about it, but was too lazy.
Basicly you just would have to remove all units for a player, reset the CC/Nexus/Hatchery (before setting a switch for the race in the beginning of the game) and then reset all minerals to 1500 and gas to 5000.
I was too lazy, maybe I could add it tonight if I don't feel like work again;d
LML
iSometric
Profile Blog Joined February 2011
2221 Posts
June 23 2011 14:18 GMT
#18
Awesome work
strava.com/athletes/zhaodynasty
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
June 23 2011 14:20 GMT
#19
Nice contribution, thanks LML.
Matto
Profile Joined September 2010
Chile28 Posts
June 23 2011 15:45 GMT
#20
really thanx u are gosu
1 2 3 4 Next All
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