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[Q] High Templar Abilities - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 21 2009 01:56 GMT
#21
On January 21 2009 10:45 Cpt.Cocaine wrote:
Actually from what I remember reading, it can be casted on units. Whatever happens to be under it will automatically move out of the way, kinda like a castable worker drill.

Hmm, that could be pretty exploitive imo. Chain displacing, pretty much free hits on units, break any wall, create any wall, etc.
..and then I would, ya know, check em'. (Aka SpoR)
Cpt.Cocaine
Profile Joined June 2008
Canada299 Posts
January 21 2009 02:26 GMT
#22
Maybe so, but something like that would require a fair bit of micro to be effective in a large scale battle. As for early game, the energy cost and the cost of nullifiers themselves prevents that kind of abuse. I don't think it's any worse than psi storm.
brambolius
Profile Joined January 2006
Netherlands448 Posts
January 21 2009 02:45 GMT
#23
On January 21 2009 08:11 CharlieMurphy wrote:
PS- does anyone else not like the idea of robots casting and being able to produce psi spells ? I mean wtf do the high templar train for if this robot can be programmed to do stuff?

There was a guy in the arby who channeled his psi through the machine to cast spells right?

Are we supposed to believe that there is some overseer judicator guy who is controlling these robots and able to channel his psi from great distance into them?


this
Incognito
Profile Joined November 2008
United States2071 Posts
January 21 2009 02:47 GMT
#24
On January 21 2009 10:20 ArvickHero wrote:
Can ranged units inside the force field shoot at enemies outside the force field?


Really this is important. Can we place a forcefield over our own stalkers and have them shoot at stuff like zerglings that can't move under the field? Can we place a forcefield over our cannons so that they can't be reached by ling + swarm?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Kimera757
Profile Joined August 2007
Canada129 Posts
January 21 2009 03:48 GMT
#25
In July 2007, Force Field was used (in screenshots) to shut down bunkers. I'm pretty sure an englobed unit cannot fire out of the Force Field.
http://starcraft.wikia.com/wiki/StarCraft_Wiki ; a complete and referenced database on the StarCraft game series, StarCraft II, Lore, Characters and Gameplay.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
January 21 2009 04:02 GMT
#26
What happened to antigravity?
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Cpt.Cocaine
Profile Joined June 2008
Canada299 Posts
January 21 2009 04:10 GMT
#27
Phoenix has it now.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 21 2009 05:11 GMT
#28
lol why the hell does phoenix have that? That's like giving a fast expanding toss in ZvP a scout, a lord harasser, and a ground unit harasser.
..and then I would, ya know, check em'. (Aka SpoR)
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 21 2009 06:19 GMT
#29
On January 21 2009 12:48 Kimera757 wrote:
In July 2007, Force Field was used (in screenshots) to shut down bunkers. I'm pretty sure an englobed unit cannot fire out of the Force Field.


I really really doubt that. I was thinking that Force Field was actually a rather recent spell (2008 at the earliest) and so I did a little searching through the pictures at IGN. Turns out, the earliest picture of Force Field I could find was June 2008 -_-

I think you are talking about the Mothership's old ability Time bomb
Writerptrk
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 21 2009 06:36 GMT
#30
iirc time bomb is back in the latest build, but its a bit different.
..and then I would, ya know, check em'. (Aka SpoR)
Kimera757
Profile Joined August 2007
Canada129 Posts
January 21 2009 12:39 GMT
#31
On January 21 2009 15:19 ArvickHero wrote:
Show nested quote +
On January 21 2009 12:48 Kimera757 wrote:
In July 2007, Force Field was used (in screenshots) to shut down bunkers. I'm pretty sure an englobed unit cannot fire out of the Force Field.


I really really doubt that. I was thinking that Force Field was actually a rather recent spell (2008 at the earliest) and so I did a little searching through the pictures at IGN. Turns out, the earliest picture of Force Field I could find was June 2008 -_-

I think you are talking about the Mothership's old ability Time bomb


I'm thinking of an old PC Gamer article.
http://starcraft.wikia.com/wiki/StarCraft_Wiki ; a complete and referenced database on the StarCraft game series, StarCraft II, Lore, Characters and Gameplay.
flabortaster
Profile Joined June 2007
Philippines99 Posts
January 21 2009 13:34 GMT
#32
Currently, the HTs other spell is called Phase Shift. It temporarily removes the target from the game. It's kinda like stasis.
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
January 21 2009 19:31 GMT
#33
On January 21 2009 08:11 CharlieMurphy wrote:
PS- does anyone else not like the idea of robots casting and being able to produce psi spells ? I mean wtf do the high templar train for if this robot can be programmed to do stuff?

There was a guy in the arby who channeled his psi through the machine to cast spells right?

Are we supposed to believe that there is some overseer judicator guy who is controlling these robots and able to channel his psi from great distance into them?


Maybe its more like technological thing rather than a magic spell, Like corsairs web thing. Think of it as them making some forced field by manipulating matter around a certain spot with its antimatter leetness machine in order to make an area impassible for a short amount of time.
This is real life, where nerds must battle!
dragonmax
Profile Blog Joined December 2008
United States131 Posts
January 21 2009 20:21 GMT
#34
antigravity looks pretty fun lift the terrans supply depots so he has no supply room lol
KwarK
Profile Blog Joined July 2006
United States42739 Posts
January 21 2009 21:14 GMT
#35
CM, that's how Protoss technology works. The psi blades are protoss psionic powers being amplified and focussed by a wrist device etc. It's a fusion of mechanical and magic.
ModeratorThe angels have the phone box
Boblion
Profile Blog Joined May 2007
France8043 Posts
January 21 2009 21:20 GMT
#36
Protoss look like lil smurfes with PEw Pew guns .
fuck all those elitists brb watching streams of elite players.
Drium
Profile Blog Joined December 2008
United States888 Posts
January 21 2009 21:28 GMT
#37
Can't wait to manner forcefield people
KwanROLLLLLLLED
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
January 21 2009 21:48 GMT
#38
On January 22 2009 06:14 Kwark wrote:
CM, that's how Protoss technology works. The psi blades are protoss psionic powers being amplified and focussed by a wrist device etc. It's a fusion of mechanical and magic.


The answer to the robotic mystery.

Well by the looks on these, Protoss seems to have the best support spell casters in game like in Brood War (or am the only one thinking of that)

I hope Terran still has enough firepower like before and Zerg is still has gazillions of units to produce.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-01-21 22:03:37
January 21 2009 22:02 GMT
#39
On January 22 2009 04:31 Kong John wrote:
Show nested quote +
On January 21 2009 08:11 CharlieMurphy wrote:
PS- does anyone else not like the idea of robots casting and being able to produce psi spells ? I mean wtf do the high templar train for if this robot can be programmed to do stuff?

There was a guy in the arby who channeled his psi through the machine to cast spells right?

Are we supposed to believe that there is some overseer judicator guy who is controlling these robots and able to channel his psi from great distance into them?


Maybe its more like technological thing rather than a magic spell, Like corsairs web thing. Think of it as them making some forced field by manipulating matter around a certain spot with its antimatter leetness machine in order to make an area impassible for a short amount of time.


On January 22 2009 06:14 Kwark wrote:
CM, that's how Protoss technology works. The psi blades are protoss psionic powers being amplified and focussed by a wrist device etc. It's a fusion of mechanical and magic.


you guys both missed the point.

Corsair is just like arby, there is a guy inside channeling the energy. with the other robots, obs, probe, reaver, shuttle, interceptor, scarab - none of these have psi power and there are no protoss controlling them. Dragoon is half robot, still no psi power anyways.

The nullifier is a small robot like the probe so no way a protoss could fit inside (unless it was dead protoss brain alone or a judicator was RCing it from far somehow, both of these sound really dumb imo). Robots don't have psi power so why does the nulli get it all the sudden?
..and then I would, ya know, check em'. (Aka SpoR)
Cpt.Cocaine
Profile Joined June 2008
Canada299 Posts
January 21 2009 22:19 GMT
#40
On January 21 2009 14:11 CharlieMurphy wrote:
lol why the hell does phoenix have that? That's like giving a fast expanding toss in ZvP a scout, a lord harasser, and a ground unit harasser.


They no longer attack ground though, so it's like a corsair with the added ability to attack ground units one at a time, with added usefulness as a support unit for ground armies.
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