
I hope it's not a joke, i wanna see Zergs!!
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Krzycho
Poland442 Posts
![]() I hope it's not a joke, i wanna see Zergs!! | ||
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bumatlarge
United States4567 Posts
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blagoonga123
United States2068 Posts
ssbb and then sc2 zerg?! best week ever. edit: lol 1000th post | ||
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Evilmonkey.
United States1628 Posts
On March 04 2008 15:58 blagoonga123 wrote: holy shit. ssbb and then sc2 zerg?! best week ever. Exactly my thoughts =D | ||
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Kage
India788 Posts
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Tritanis
Poland344 Posts
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Vin{MBL}
5185 Posts
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fight_or_flight
United States3988 Posts
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Funchucks
Canada2113 Posts
On March 05 2008 08:50 Vin{MBL} wrote: Yes they really need to show the Zerg for some screaming fans. I have a feeling the hydras are going to look AWESOME. I'm not optimistic. I think the reason they did Protoss and Terran first is that low-poly smoothshinyclean 3d models look better with vehicles, buildings, and other mechanical objects. Starcraft's low-res attempt at realism gave things a gritty, dirty look, and required you to fill in the details with your imagination. You can't really see what a hydralisk or mutalisk would really look like from the sprite art, so your brain takes the gross movements of the simple animation and fills in the details from the badass close-up promotional and cutscene art. Starcraft 2 runs at high-res, and it doesn't look like they're going out of their way to make things look gritty. Even if they did, the higher the resolution, the more jarring it is that every unit of the same type looks identical. If they try to make them look gritty and dirty, then every bit of grit and dirt will be in the same place on each unit, and your mind will reject it. | ||
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Shadowfury333
Canada314 Posts
On March 05 2008 09:14 Funchucks wrote: Starcraft 2 runs at high-res, and it doesn't look like they're going out of their way to make things look gritty. Even if they did, the higher the resolution, the more jarring it is that every unit of the same type looks identical. If they try to make them look gritty and dirty, then every bit of grit and dirt will be in the same place on each unit, and your mind will reject it. Well, they could always do the same thing to detail textures that they do to terrain textures in the editor, which is to use sets of textures having individual textures picked at random. | ||
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Funchucks
Canada2113 Posts
On March 05 2008 09:19 Shadowfury333 wrote: Show nested quote + On March 05 2008 09:14 Funchucks wrote: Starcraft 2 runs at high-res, and it doesn't look like they're going out of their way to make things look gritty. Even if they did, the higher the resolution, the more jarring it is that every unit of the same type looks identical. If they try to make them look gritty and dirty, then every bit of grit and dirt will be in the same place on each unit, and your mind will reject it. Well, they could always do the same thing to detail textures that they do to terrain textures in the editor, which is to use sets of textures having individual textures picked at random. Good point, maybe Blizzard has delayed showing the Zerg because the more advanced features of the graphics engine weren't finished. | ||
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Loverman
Romania266 Posts
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CharlieMurphy
United States22895 Posts
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Bub
United States3518 Posts
On February 20 2008 20:56 ICanFlyLow wrote: Im not that hyped because we already know in StarCraft 2 zerg is a bunch of god damn insects must.exterminate.them.all | ||
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DwmC_Foefen
Belgium2186 Posts
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Jetamania
Korea (South)78 Posts
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Krzycho
Poland442 Posts
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aaro
United States228 Posts
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Zzoram
Canada7115 Posts
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BlackStar
Netherlands3029 Posts
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