• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:30
CEST 15:30
KST 22:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)69Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released Bot on ladder [ASL22] Ro4 Preview: Mirror Mirror mca64Launcher 2.0
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8383 users

Balance Patch 5.0.11 PTR Patch Notes - Page 3

Forum Index > SC2 General
594 CommentsPost a Reply
Prev 1 2 3 4 5 28 29 30 Next All
depressed1
Profile Blog Joined May 2021
53 Posts
Last Edited: 2022-12-08 12:51:38
December 08 2022 09:10 GMT
#41
Truly bad changes for terran players. Sounds like someone goes to youtube and just like that. And by wall of text you can tell that it was created somewhere in march of 2022. I mean... this is garbage.
depressed_marauder (yt: DepressingStarcraft) done and gone.
Charoisaur
Profile Joined August 2014
Germany16101 Posts
December 08 2022 09:10 GMT
#42
Well after thinking a bit, changes don't seem to bad. 13.5 range to cancel snipe seems quite large, so it won't be easy to cancel it and Broodlings got less life span, EMP change seems like a buff and a nerf at the same time since the upgrade was quite expensive.

Only thing I really dislike is the sensor tower change which seems really uncalled for and I'm not sure what's the point of the Raven changes.
This won't make them less dominant in TvT as they are cheaper now and still disable tanks for long enough to win a fight
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany16101 Posts
December 08 2022 09:13 GMT
#43
Does anyone know what the Carrier changes mean? If Interceptors got less priority will all units now auto-target Carriers? Seems like a buff vs Marines or Hydras who want to target Interceptors. and what's the third change?
Many of the coolest moments in sc2 happen due to worker harassment
angry_maia
Profile Joined August 2020
332 Posts
December 08 2022 09:19 GMT
#44
As a general note -- this patch is massive enough that I feel like predicting how balance will change is probably impossible. Given how much pvz changed from queen + voidray nerfs, I just have no idea what games will look like given these changes.
tigera6
Profile Joined March 2021
3516 Posts
December 08 2022 09:19 GMT
#45
I need people who play PTR tell me which Zerg units can get out of snipe range before saying its good or bad. I guess Ultra will make it, Hydra? Roach? Ravager? what about the Lurker burrowed and un-burrowed? Queen probably cant make it.

The main change about Raven is that the Turret will be much less impactful, you can only drop 2 instead of 4 now. It make it much less useful to mass Raven, because you can only Disable so many units before becoming sitting ducks, so the lower cost and produce time does nothing to lategame Raven build, it helps only for early game for detection and some defensive capability.
hwjdts224
Profile Joined November 2022
13 Posts
December 08 2022 09:52 GMT
#46
pre patch before maintenance mode?
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
Last Edited: 2022-12-08 10:16:49
December 08 2022 10:16 GMT
#47
On December 08 2022 17:53 hjpalpha wrote:
Show nested quote +
On December 08 2022 12:41 Waxangel wrote:
Not the first time HomeStory Cup was turned into balance-test story cup

https://tl.net/forum/starcraft-2/553021-homestory-cup-xx-preview-the-new-season


i doubt we will do that, not a fan of it at all
  • EPT Points on the line
  • killing all terran late game options basically means we could just reduce the player field by 7 players ...
  • to my knowledge currently there is no mod available for ptr + gameheart
  • it would be too small of a prep time for pros


in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard


Creep is easily the biggest reason why Zerg is so damn strong, Queens are second and hey they spread creep. Nerfing it is an across the board nerf to the race and shouldn't be discounted.

Nothing in these notes is going to affect Terran's ability to push Zerg in the midgame where they are already at their strongest in the match up, and the new Raven changes potentially can make them even stronger.

Yea, Zerg got a lot of late game buffs in the match up, but I wouldn't be convinced that it's the end of Terran as we know it just yet. After all, Maru was the only Terran that was consistently beating the top Zergs in late game anyway. Other than him, every Terran that was winning was winning primarily in the midgame.

aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
December 08 2022 10:20 GMT
#48
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

Show nested quote +
On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.
aka: KTVindicare the Geeky Bartender
Spirral
Profile Joined February 2021
88 Posts
December 08 2022 10:58 GMT
#49

Zergling

Fixed an issue where Zerglings could not receive queued Morph to Baneling commands.


Oh. My. God. For 12 years I thought it was an intended feature. Took them 12 years to fix this bug? :D
Creager
Profile Joined February 2011
Germany1962 Posts
Last Edited: 2022-12-08 11:46:40
December 08 2022 11:43 GMT
#50
On December 08 2022 19:20 Vindicare605 wrote:
Show nested quote +
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.
... einmal mit Profis spielen!
Die4Ever
Profile Joined August 2010
United States17750 Posts
December 08 2022 11:50 GMT
#51
On December 08 2022 20:43 Creager wrote:
Show nested quote +
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.

maybe observer speed buff, and raven reduced cost, are both trying to combat creep spread?
"Expert" mods4ever.com
Creager
Profile Joined February 2011
Germany1962 Posts
Last Edited: 2022-12-08 11:57:16
December 08 2022 11:56 GMT
#52
On December 08 2022 20:50 Die4Ever wrote:
Show nested quote +
On December 08 2022 20:43 Creager wrote:
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.

maybe observer speed buff, and raven reduced cost, are both trying to combat creep spread?


Why would that be needed when creep spread itself can be directly nerfed (and has been before)? Doesn't make sense.
... einmal mit Profis spielen!
Die4Ever
Profile Joined August 2010
United States17750 Posts
December 08 2022 12:02 GMT
#53
On December 08 2022 20:56 Creager wrote:
Show nested quote +
On December 08 2022 20:50 Die4Ever wrote:
On December 08 2022 20:43 Creager wrote:
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.

maybe observer speed buff, and raven reduced cost, are both trying to combat creep spread?


Why would that be needed when creep spread itself can be directly nerfed (and has been before)? Doesn't make sense.

idk but maybe they're thinking that fighting back and forth over the creep spread, adding counterplay, is more exciting than just making the creep spread out more slowly
"Expert" mods4ever.com
Creager
Profile Joined February 2011
Germany1962 Posts
December 08 2022 12:08 GMT
#54
On December 08 2022 21:02 Die4Ever wrote:
Show nested quote +
On December 08 2022 20:56 Creager wrote:
On December 08 2022 20:50 Die4Ever wrote:
On December 08 2022 20:43 Creager wrote:
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.

maybe observer speed buff, and raven reduced cost, are both trying to combat creep spread?


Why would that be needed when creep spread itself can be directly nerfed (and has been before)? Doesn't make sense.

idk but maybe they're thinking that fighting back and forth over the creep spread, adding counterplay, is more exciting than just making the creep spread out more slowly


Yeah, well I see several problems with this as this creates effects outside of ZvX matchups, it follows the 'power creep' philosophy as making stuff move faster should not really be how to tackle things unless desperately needed (like with Brood Lords, for instance, this buff makes a lot more sense) and the way I see it Protoss never really had much issue with getting their observers sniped constantly and thus indefinitely blocking the Robo production queue.
... einmal mit Profis spielen!
Die4Ever
Profile Joined August 2010
United States17750 Posts
Last Edited: 2022-12-08 12:15:18
December 08 2022 12:12 GMT
#55
On December 08 2022 21:08 Creager wrote:
Show nested quote +
On December 08 2022 21:02 Die4Ever wrote:
On December 08 2022 20:56 Creager wrote:
On December 08 2022 20:50 Die4Ever wrote:
On December 08 2022 20:43 Creager wrote:
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.

maybe observer speed buff, and raven reduced cost, are both trying to combat creep spread?


Why would that be needed when creep spread itself can be directly nerfed (and has been before)? Doesn't make sense.

idk but maybe they're thinking that fighting back and forth over the creep spread, adding counterplay, is more exciting than just making the creep spread out more slowly


Yeah, well I see several problems with this as this creates effects outside of ZvX matchups, it follows the 'power creep' philosophy as making stuff move faster should not really be how to tackle things unless desperately needed (like with Brood Lords, for instance, this buff makes a lot more sense) and the way I see it Protoss never really had much issue with getting their observers sniped constantly and thus indefinitely blocking the Robo production queue.

I agree, this patch might have too many buffs in it
"Expert" mods4ever.com
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
Last Edited: 2022-12-08 12:44:39
December 08 2022 12:35 GMT
#56
On December 08 2022 20:43 Creager wrote:
Show nested quote +
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.


The observer speed thing is a revert of a previous pointless change they made to Protoss. Artosis has a video ranting about how it was the dumbest change he's ever seen.

The larger model size is their way of attacking that same "issue" of low level Terrans not being able to kill observers by making them easier to see with the shimmer I suppose.

It's completely ridiculous and I don't know why they think it's an issue that needs addressing but the important thing is that the Observer speed "buff" in this patch is simply a revert back to what it was for years and years previously.

As for the whole "Terran is only viable in Korea" that's not the point I'm making with my rants about Zerg. Terran is doing better now in the foreign pro scene than in any previous point in SC2's history except for VERY early WoL. They're frequently competitive now but not "Best in the World" or "World Champion" competitive. That level of competitive for foreigners has been reserved for Zerg players only, and has been for years.

Whenever Zerg looks like it might start to struggle even a little bit, they IMMEDIATELY get buffed because Blizz can't allow it for Foreign pros to not have their best race be competitive with the Korean elite players. Meanwhile when Zerg is dominant, like they were for years and arguable still are, Blizzard is PAINFULLY slow in nerfing them even when the level of dominance they display like in 2019 is unlike anything the other races have ever demonstrated outside of again early WoL.

It's a consistent pattern. Blizz has been doing it for years. The question is why? But I'm convinced the answer is because of Zerg's untouchable place as the only race that has ever had success for foreigners at the top top level. Blizzard doesn't want to change that.
aka: KTVindicare the Geeky Bartender
MJG
Profile Joined May 2018
United Kingdom1451 Posts
Last Edited: 2022-12-08 12:42:44
December 08 2022 12:41 GMT
#57
On December 08 2022 18:13 Charoisaur wrote:
Does anyone know what the Carrier changes mean? If Interceptors got less priority will all units now auto-target Carriers? Seems like a buff vs Marines or Hydras who want to target Interceptors. and what's the third change?

I think this change was made to make Corruptors and Vikings easier to control against Carriers, but it's honestly just a crutch for bad players to lean on because any half-decent player already knows to target-fire against Carriers...

puking up frothing vitriolic sarcastic spittle
Poopi
Profile Blog Joined November 2010
France13022 Posts
December 08 2022 12:54 GMT
#58
On December 08 2022 21:35 Vindicare605 wrote:
Show nested quote +
On December 08 2022 20:43 Creager wrote:
On December 08 2022 19:20 Vindicare605 wrote:
On December 08 2022 18:06 tigera6 wrote:
This is what you get for Maru winning G5L, Clem winning E5L and Bunny beating Serral, now we only need to see the return of Pride and Glittering Ash, that would make me laugh so hard.

On December 08 2022 17:53 hjpalpha wrote:
in general i really dislike these changes, they look like they were written by 2 zergs and a toss and fuck over terran pretty hard

Considering the guys who are part of the committee are Zerg and Protoss, this should not be that shocking. The last patch was about taking the Skytoss - Queen Walk in PvZ, and now they are dealing with PvT and ZvT.


It's on brand for SC2 so bad. I keep trying to tell you guys.

Zerg isn't allowed to not be dominant because without them the Europeans will never win anything.


Wait what, are you trying to imply that outside of Korea Terran never really has been relevant competitively?

I can't deny that I'm still a tiny little bit butthurt about TLO's betrayal of the steel lifting family and to even do it with this lame 'creativity' excuse of his and then still not delivering results!!!!! Shame on you, Dario, you were the chosen one, supposed to bring balance to EU, not join them filthy non-Terrans!!!!

But regarding the changes, some like creep nerf and shield battery nerf look good on first glance, snipe cancel change might be good, but why increase Observer speed lol, to me seems like another variation of 'yeah let's give P a freepass to be lazy with army/unit control' to me, see HT auto attack or parking.


The observer speed thing is a revert of a previous pointless change they made to Protoss. Artosis has a video ranting about how it was the dumbest change he's ever seen.

The larger model size is their way of attacking that same "issue" of low level Terrans not being able to kill observers by making them easier to see with the shimmer I suppose.

It's completely ridiculous and I don't know why they think it's an issue that needs addressing but the important thing is that the Observer speed "buff" in this patch is simply a revert back to what it was for years and years previously.

As for the whole "Terran is only viable in Korea" that's not the point I'm making with my rants about Zerg. Terran is doing better now in the foreign pro scene than in any previous point in SC2's history except for VERY early WoL. They're frequently competitive now but not "Best in the World" or "World Champion" competitive. That level of competitive for foreigners has been reserved for Zerg players only, and has been for years.

Whenever Zerg looks like it might start to struggle even a little bit, they IMMEDIATELY get buffed because Blizz can't allow it for Foreign pros to not have their best race be competitive with the Korean elite players. Meanwhile when Zerg is dominant, like they were for years and arguable still are, Blizzard is PAINFULLY slow in nerfing them even when the level of dominance they display like in 2019 is unlike anything the other races have ever demonstrated outside of again early WoL.

It's a consistent pattern. Blizz has been doing it for years. The question is why? But I'm convinced the answer is because of Zerg's untouchable place as the only race that has ever had success for foreigners at the top top level. Blizzard doesn't want to change that.

But we have rising foreign stars that play other races, such as Clem for terran and MaxPax for protoss. MaxPax doesn't want to show himself so you can't market him, but Clem can be the poster boy!
The only thing preventing them is probably the fact that if you make terran as strong as the other two races and/or stronger, Maru will simply win everything and he is a KR player.
WriterMaru
Athenau
Profile Joined March 2015
590 Posts
December 08 2022 12:54 GMT
#59
On December 08 2022 18:10 Charoisaur wrote:
Well after thinking a bit, changes don't seem to bad. 13.5 range to cancel snipe seems quite large, so it won't be easy to cancel it and Broodlings got less life span, EMP change seems like a buff and a nerf at the same time since the upgrade was quite expensive.

Only thing I really dislike is the sensor tower change which seems really uncalled for and I'm not sure what's the point of the Raven changes.
This won't make them less dominant in TvT as they are cheaper now and still disable tanks for long enough to win a fight

13.5 range is tiny. Snipe range is 10, so if you start a snipe at max range, the target unit only has to move 3.5 units away. To put it in perspective, even a queen (on creep) can walk out of snipe range if the Zerg reacts quickly.
Argonauta
Profile Joined July 2016
Spain4967 Posts
December 08 2022 12:55 GMT
#60
huge nerf to the ghost and at the same time buffing zerg lategame? uugh I dont like it
Rogue | Maru | Scarlett | Trap
TL+ Member
Prev 1 2 3 4 5 28 29 30 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
20:00
WardiTV Mondays #107
IntoTheiNu 1494
WardiTV719
OGKoka 235
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 235
StarCraft: Brood War
Calm 8259
Bisu 4147
FanTaSy 2676
Jaedong 1528
Shuttle 1321
Horang2 822
EffOrt 673
BeSt 586
Larva 371
actioN 368
[ Show more ]
Mini 278
Stork 218
Mind 130
Zeus 99
Snow 99
910 88
Barracks 82
Sea.KH 65
Mong 48
hero 46
Sexy 40
ToSsGirL 36
Killer 29
soO 29
Yoon 28
Bale 26
Shinee 26
JYJ 23
sorry 23
Aegong 18
Free 18
Shine 18
HiyA 17
scan(afreeca) 14
zelot 12
Sacsri 11
Noble 7
Icarus 6
Dota 2
Gorgc4508
qojqva1862
Dendi1075
XaKoH 491
febbydoto23
Counter-Strike
fl0m1327
Heroes of the Storm
Lowko428
Other Games
singsing2773
olofmeister1244
hiko941
B2W.Neo649
Livibee565
crisheroes372
XBOCT249
Pyrionflax223
Hui .186
Liquid`VortiX125
QueenE37
Organizations
Dota 2
PGL Dota 2 - Main Stream27
[ Show 13 non-featured ]
StarCraft 2
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2326
• Jankos1964
Other Games
• WagamamaTV179
Upcoming Events
Monday Night Weeklies
2h 30m
Replay Cast
9h 30m
Afreeca Starleague
20h 30m
Soma vs Soulkey
INu's Battles
21h 30m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 10h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
3 days
Replay Cast
4 days
BSL: Ladder Tournament
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
Patches Events
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.