If you can't do this... - Page 2
| Forum Index > SC2 General |
|
Klogon
MURICA15980 Posts
| ||
|
caution.slip
United States775 Posts
they said it themselves that they're trying to make a fast and responsive game | ||
|
Cascade
Australia5405 Posts
And believe it or not: no one in this thread has said anything about how sc2 will be. just expressed hopes. Which is what we can do in this subforum. | ||
|
dronefromhell
Canada199 Posts
| ||
|
pyrogenetix
China5098 Posts
| ||
|
minus_human
4784 Posts
On July 20 2007 21:08 Kwark wrote: I empathize with the expressed sentiments above. | ||
|
alffla
Hong Kong20321 Posts
so it will seem slower ![]() | ||
|
lololol
5198 Posts
On July 21 2007 06:21 alffla wrote: i think in 3d games the units actually have to take more time to turn and look more realistic and shit so it will seem slower ![]() I think in 3d games units can't attack more than once per 3 hours and they can't make a 360 degree turn in less than an day so they look realistic and shit so it will seem slower ![]() I can make up some retarded non-sense shit, that has nothing to do with anything, too! Seriously, stop with the crap, there are enough low post newbs posting crap, no need to have even more. | ||
|
alffla
Hong Kong20321 Posts
On July 21 2007 07:18 lololol wrote: I think in 3d games units can't attack more than once per 3 hours and they can't make a 360 degree turn in less than an day so they look realistic and shit so it will seem slower ![]() I can make up some retarded non-sense shit, that has nothing to do with anything, too! Seriously, stop with the crap, there are enough low post newbs posting crap, no need to have even more. no seriously like although i know goliaths and most of the mech units really take a bit more time to turn every other unit sorta spazzes in half a second to whatever direction u tell them to go to dunno either its just me or in 3d games units rotate more nicely and slowly and smoothly -.- | ||
|
ocoini
648 Posts
On July 21 2007 06:10 pyrogenetix wrote: i believe I don't.. sc2 feels weird and the more i learn about it the less i like it. And faith in Blizzard was lost sometime ago after wc3.. they had 3 hits, and died out, liveing on past achivements is all thats left + bloody brilliant single player. | ||
|
Slayer91
Ireland23335 Posts
All those are really good games. I think wc3 is fun too, just not as great competitively as SC:BW. | ||
|
quasi -QS-
United States109 Posts
| ||
|
Wizard
Poland5055 Posts
Sorry, had to get that out of the way. | ||
|
lololol
5198 Posts
On July 21 2007 07:42 alffla wrote: no seriously like although i know goliaths and most of the mech units really take a bit more time to turn every other unit sorta spazzes in half a second to whatever direction u tell them to go to dunno either its just me or in 3d games units rotate more nicely and slowly and smoothly -.- They can set it as whatever they wish it should be, even in wc3, which is a lot slower than bw, units turn pretty fast and even in BW ALL units have turn speed, they don't turn instantly. | ||
|
DrainX
Sweden3187 Posts
On July 21 2007 07:42 alffla wrote: no seriously like although i know goliaths and most of the mech units really take a bit more time to turn every other unit sorta spazzes in half a second to whatever direction u tell them to go to dunno either its just me or in 3d games units rotate more nicely and slowly and smoothly -.- What has that got to do with 3d? Even if it was that way in all other 3d games that doesnt mean it has to be like that in starcraft. The graphic representation of the game in no way affects the game mechanics they are on a level below the graphics. | ||
|
HypersonicEspo
United States74 Posts
| ||
|
IIICodeIIIIIII
China1101 Posts
| ||
|
IIICodeIIIIIII
China1101 Posts
bw has hard counters, but some of the hard counters can be microed against. for example, hydra vs storm. marines vs reavers. i want sc2's hard counters to be like this too. thought there will be counter units, i think the counter needs to require micro. so progamers can specialize in micro games. it'll be nice to see combos like: micro progamer vs macro progamer macro progamer vs macro progamer micro progamer vs micro progamer micro progamer vs balanced progamer in bw, everyone is pretty much in the "balanced progamer" territory. you have people like rainbow or boxer... but in the big picture, their gaming style is still too similar to normal. in addition to the normal: zvt, zvp, zvz, tvp, tvt, pvp omgz @___@ | ||
|
ToT)OjKa(
Korea (South)2437 Posts
| ||
|
ocoini
648 Posts
On July 21 2007 08:10 Slayer91 wrote: Yeah you're right ocoini. Diablo 1 wasn't a really really popular/great game, nor its expansion, nor D2+exp, nor WC2+exp, nor SC+BW, and there isn't millions of people playing WoW+EXP to date. All those are really good games. I think wc3 is fun too, just not as great competitively as SC:BW. It's all personal opinions.. most forum posts are. | ||
| ||
