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TY & Stats on the Future and Decline of Korean SC2 - Page 3

Forum Index > SC2 General
66 CommentsPost a Reply
Prev 1 2 3 4 Next All
Kinky
Profile Blog Joined September 2008
United States4126 Posts
August 28 2020 01:45 GMT
#41
Thanks for translating! This was a good interview. I'm glad TY and Stats think SC2 still has a long future ahead.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
Last Edited: 2020-08-28 16:33:24
August 28 2020 16:25 GMT
#42
Why do people blame the life matchfixing scandal with the fall of proleague?

Proleague fell because blizzard butchered their management of StarCraft. When they finally transitioned to BW from SC2 Blizzard had already screwed the scene too much so interest for SC2 didn't compare to BW at the top. That coupled with the rise of league in Korea, it was clear sc2 proleague was not going to last.

Not saying the match fixing helped, but it would have happened anyway.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
RealityTheGreat
Profile Joined January 2018
China564 Posts
August 28 2020 16:37 GMT
#43
The Korea scene died when the meta grew perfect, what a pity.
Betrayed, forgotten, abandoned.
Mizenhauer
Profile Blog Joined February 2015
United States1971 Posts
Last Edited: 2020-08-28 19:53:19
August 28 2020 19:50 GMT
#44
On August 29 2020 01:25 [Phantom] wrote:
Why do people blame the life matchfixing scandal with the fall of proleague?

Proleague fell because blizzard butchered their management of StarCraft. When they finally transitioned to BW from SC2 Blizzard had already screwed the scene too much so interest for SC2 didn't compare to BW at the top. That coupled with the rise of league in Korea, it was clear sc2 proleague was not going to last.

Not saying the match fixing helped, but it would have happened anyway.


Maybe because the KeSPA commissioner said it was impossible to get sponsors after the matchfixing scandal??? (and, yes proleague would have ended eventually, but it ended at that exact moment because of life/prime/bbyong)
┗|∵|┓Second Place in LB 28, Third Place in LB 29, Fifth Place in LB 30 and Destined to Be a Kong
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
August 29 2020 01:37 GMT
#45
On August 27 2020 15:45 jpg06051992 wrote:
It's always going to be niche. SC2 is chess which only the tactical and the astute appreciate, then you have things like Fortnite/PubG/whatever that appeal to the brainless masses.


My ignorant opinion is that the casual players are driving the pro scene rather than vice versa. SC2, imo, is a waaay better spectator sport than Dota 2, but people like to play Dota 2 with their friends, so that keeps their interest.
I'm not stupid, a marauder just shot my brain.
CicadaSC
Profile Joined January 2018
United States2039 Posts
Last Edited: 2020-08-29 01:58:30
August 29 2020 01:58 GMT
#46
if we want to see korean amateurs rise up we need to region lock Korea i think. similar to what we did in foreign scene.

Foreigners should not be allowed to play in GSL and ESL Circuit. Currently because of covid19 there are not many foreigners competing in GSL besides Special but in a normal season there could be 3+ on any season and i think players like Prince and any other korean semi pros would benefit from this. there is no WCS Challenger like NA/EU has for semi pros to make money so GSL is all theyve got.
Solar and many other koreans think this system is unfair since 2018. Please change.

https://twitter.com/sc2_solar/status/1073116274144595968?lang=en

Remember that we all come from a place of passion!!
AssyrianKing
Profile Blog Joined August 2011
Australia2146 Posts
August 29 2020 03:31 GMT
#47
I sort of agree with them that patching keeps the game fresh, but it feels like the latest patches feel like bandaids or something to keep people's attention off real issues that the game faces and has faced for the past 10 years
John 15:13
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
August 29 2020 04:49 GMT
#48
On August 29 2020 10:37 Jerubaal wrote:
Show nested quote +
On August 27 2020 15:45 jpg06051992 wrote:
It's always going to be niche. SC2 is chess which only the tactical and the astute appreciate, then you have things like Fortnite/PubG/whatever that appeal to the brainless masses.


My ignorant opinion is that the casual players are driving the pro scene rather than vice versa. SC2, imo, is a waaay better spectator sport than Dota 2, but people like to play Dota 2 with their friends, so that keeps their interest.


A long time ago I did a comparison of the ratios of viewers compared to playerbase in sc2, dota 2 and League. The number was way, way higher for SC2 . I don't remember the exact numbers maybe I'll look for it in the future it must be around somewhere but I remember it being like 5 times bigger for Starcraft.

But yeah, basically those games have massive viewerships because the playership is massive, but more people watched sc2 compared to the playerbase (and this was a few years ago, I think In the Hearth of the swarm era when sc2 had bigger numbers).

I think part of it was that, even though there was a lot of shit thrown to developers for certain design decisions, they made sc2 from the ground up to be a great spectator esport, and they succeded.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
JimmyJRaynor
Profile Blog Joined April 2010
Canada18017 Posts
Last Edited: 2020-08-29 05:14:25
August 29 2020 05:14 GMT
#49
On August 28 2020 01:03 deacon.frost wrote:
Show nested quote +
On August 27 2020 23:38 JimmyJRaynor wrote:
On August 27 2020 15:25 luxon wrote:
The other 50% as they address, is the high barrier to entry and the fact that 1v1 games will never be as compelling as team games. This is true in conventional sports too; compare tennis viewership to literally any team sport (basketball, football, soccer). In tennis the top 5 players live lucratively and the rest have to take part time jobs. This is hard to address; it would take a complete redesign of sc to make it an actual RTS team game, and current players probably won't like it.

I'm pretty sure Floyd Mayweather and whoever the #1 combat sports athlete is in any era makes more money than almost all best team sport players.

In the top 3 best payed athletes are 2 football players(yes, Ronaldo and Messi), #1 being Roger Federer. (so much for the Tennis)

Then it follows with Neymar(football), LeBron James(basketball), Stephen Curry(basketball), Kevin Durant(basketball),Tiger Woods(golf), Kirk Cousin(american football) and Carson Wentz(amrican football)

From the top 10 best payed athletes on the earth 8 are from team games. Source - forbes best payed athletes for 2020.

Even if you add the next 10 we're adding 5 team sport athletes.
Tyson Fury(fighting), Russel Westbrook(basketball), Lewis Hemilton(F1), Rory McIlroy(golf), Jared Goff(american football), Conor McGregor(fighting), James Harden(basketball), Giannis Antetokounmpo(basketball), Anthony Joshua(box) and Deontay Wilder (box)

Soooooo, nope? I'm sorry for butchered names and if I added wrong sport to some person.

So, from top 20 we have 8 being 1v1, with heavier focus on team games at the top.

And I briefly scanned the next 20 and unless I made an error(which is possible) there are 7 non-team athletes. 5 of them from Tennis

Link to them articlez:
https://www.forbes.com/athletes/#1e1a6e2755ae


IN 2018 Floyd Mayweather made $285 million.
https://www.forbes.com/sites/kurtbadenhausen/2018/06/13/full-list-the-worlds-highest-paid-athletes-2018/#18d2c5c77d9f

he is way past his prime.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland27477 Posts
August 29 2020 11:02 GMT
#50
On August 29 2020 13:49 [Phantom] wrote:
Show nested quote +
On August 29 2020 10:37 Jerubaal wrote:
On August 27 2020 15:45 jpg06051992 wrote:
It's always going to be niche. SC2 is chess which only the tactical and the astute appreciate, then you have things like Fortnite/PubG/whatever that appeal to the brainless masses.


My ignorant opinion is that the casual players are driving the pro scene rather than vice versa. SC2, imo, is a waaay better spectator sport than Dota 2, but people like to play Dota 2 with their friends, so that keeps their interest.


A long time ago I did a comparison of the ratios of viewers compared to playerbase in sc2, dota 2 and League. The number was way, way higher for SC2 . I don't remember the exact numbers maybe I'll look for it in the future it must be around somewhere but I remember it being like 5 times bigger for Starcraft.

But yeah, basically those games have massive viewerships because the playership is massive, but more people watched sc2 compared to the playerbase (and this was a few years ago, I think In the Hearth of the swarm era when sc2 had bigger numbers).

I think part of it was that, even though there was a lot of shit thrown to developers for certain design decisions, they made sc2 from the ground up to be a great spectator esport, and they succeded.

That would make sense to me, both me 7 year old and my girlfriend both were able to quite enjoy watching Starcraft, I was just watching GSL or something on my phone while doing something else and both times we ended up watching together (with some brief explanation). They were able to at least get a feel for what was happening, and casters tend to do a good job here too.

Despite actually playing WC3 DoTA and having an idea of the mechanics I have close to zero idea what’s going on when watching a MOBA. Lots of spells and visual cues for said spells to know. Plus it’s interactions between two whole teams of players as well.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Poaktree
Profile Joined January 2017
165 Posts
August 29 2020 12:35 GMT
#51
I also follow Overwatch and it is amazing the kind of decisions blizzard took in that game when it came to design and esports scene of it. I think it is very safe to conclude blizzard is completely incompetent when it comes to this eposrt thing.
AbouSV
Profile Joined October 2014
Germany1278 Posts
August 29 2020 12:55 GMT
#52
Very interesting content, thanks a lot!
coverpunch
Profile Joined December 2011
United States2093 Posts
August 29 2020 12:56 GMT
#53
Pro-gaming is hard because it depends so much on a fan base that understands the game enough to appreciate the talent and dedication of the players. But the gaming industry is fundamentally based on the latest and greatest, constantly churning out new games for revenue stream.

It remains a shock that Brood War developed a sustained pro-gaming scene at all and that it happened in South Korea, which involves a special confluence.

The comparison to tennis should also note the paradox of consistency in results. In the 2010s, tennis actually got a nice boost because the top 4 men have remained very consistent - Federer, Nadal, Djokovic, and Murray. Women's tennis has suffered after the Williams sisters because the top women have very inconsistent results. It gets exacerbated in infrastructure that the top men can hire support staff and get ad deals because their results are fairly predictable but the women have a tougher time because the results are inconsistent and nobody wants to be Anna Kournikova.
Boblington
Profile Joined August 2020
2 Posts
Last Edited: 2020-08-29 14:18:57
August 29 2020 14:17 GMT
#54
I think more consistent mechanics and design can help reduce the learning curve without simplifying the game. Stuff like reaper/colossus pathing, ravager/queen/archon being neither light or heavy. Abduct not working on ultras feels like SC2 is duck taped together to maintain balance. And with each duck tape applied, the game mechanics become more inconsistent.

Also long cool downs are dumb. Big maps with big cool downs is a waiting game.
Xamo
Profile Joined April 2012
Spain886 Posts
August 29 2020 14:23 GMT
#55
Great content, thank you!
My life for Aiur. You got a piece of me, baby. IIIIIIiiiiiii.
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 29 2020 16:04 GMT
#56
On August 27 2020 21:37 LTCM wrote:
I've come to accept why a region lock was needed years and years ago.

No one has ever answered me why region lock was left in place for 2019 and now 2020. And then as icing on the cake, Apollo will tell you, "we are considering the possibility of removing region lock for 2021". How is it a possibility... Should be 100% final and approved already.

Shame on blizzard and now ESL. You cannot boast everyone else by continuing to choke hold kr.


Region lock was always a crap shoot.
MoonyD
Profile Joined December 2013
Australia191 Posts
August 30 2020 07:17 GMT
#57
Watching this interview was pretty sad and disheartening. Makes you wonder what the pro-SC2 scene will be like in another 5-10 years time. By then all the current Korean pros will be a lot older and returning back from army and there may not be much new blood in terms of Korean professionals by then.
The world wants to be deceived
sertman
Profile Blog Joined February 2011
United States540 Posts
August 30 2020 07:46 GMT
#58
Thank you jinjin!

We can bemoan the lack of popularity of Starcraft without insinuating that it's just too hard for your regular plebian gamer.
October34th
Profile Joined July 2019
7 Posts
August 30 2020 08:17 GMT
#59
Whatever happens, I'll always be a fan of TY~
新潮 New Tide
Harris1st
Profile Blog Joined May 2010
Germany7440 Posts
August 31 2020 07:52 GMT
#60
On August 29 2020 10:58 CicadaSC wrote:
if we want to see korean amateurs rise up we need to region lock Korea i think. similar to what we did in foreign scene.

Foreigners should not be allowed to play in GSL and ESL Circuit. Currently because of covid19 there are not many foreigners competing in GSL besides Special but in a normal season there could be 3+ on any season and i think players like Prince and any other korean semi pros would benefit from this. there is no WCS Challenger like NA/EU has for semi pros to make money so GSL is all theyve got.
Solar and many other koreans think this system is unfair since 2018. Please change.

https://twitter.com/sc2_solar/status/1073116274144595968?lang=en



I don't think region locking Korea would change anything. Foreigners that mostly play in GSL (SpeCial, Scarlett, Astrea, Sortof, Jake, ... ) are Tier 2 foreigners. They really don't make a difference cause they are Ro24 or Ro16 fodder at best and don't even make the cut at worst.

What could make a difference would be challenger tournaments with a really flat payout curve and maybe seeds into Ro16 or even the "Code A" giving out some price moneys
Go Serral! GG EZ for Ence. Flashbang dance FTW
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