• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:35
CEST 23:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL20 General Discussion BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B [ASL20] Ro16 Group A
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1507 users

What is the one big change you would make to SC2?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
CMS_Flash
Profile Joined October 2013
Hong Kong47 Posts
May 14 2020 04:37 GMT
#1
What is the one big change you would make to SC2 if you have the chance to do it?

For me personally, I'd revert the economic mechanism back to HotS, i.e. 6 workers to start and uniform amount of minerals at each patch. I just feel the economic tempo of HotS and WoL was more comfortable to me.

The other option I'm thinking of is to reduce the degree of unit clunking-up, making them more spread out during them game. This would kind of make AOEs less effective and game-ending and make fights look more grand. (But the balance probably would have to be completely redone though.)
My life for Tarsonis.
phodacbiet
Profile Joined August 2010
United States1740 Posts
May 14 2020 04:44 GMT
#2
Remove smart casting. If you have spell casters of the same type all hotkeyed in one group and you cast a spell, all of those spell casters will fire. This way fights can be centered around engagements and harasses instead of one spell wins it all. We can nerf/buff the spell casters accordingly to compensate for the lack of smart casting.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-14 04:57:24
May 14 2020 04:56 GMT
#3
Remove creep and and rebalance Zerg around that. Or warpgate for Protoss.

You said big.
Denominator of the Universe
TL+ Member
spookey1
Profile Joined May 2020
4 Posts
May 14 2020 05:16 GMT
#4
Re balance the damage so (some) fights lasted about 10-15% longer

So many games decided in about 8 ingame seconds when big armies clash (less happens less often these days)
dbRic1203
Profile Joined July 2019
Germany2655 Posts
Last Edited: 2020-05-14 05:18:05
May 14 2020 05:17 GMT
#5
Add a 4th race
Maybe Hybrid or Xelnaga or from outside the corprulu sector entirely
MaxPax
rayl991
Profile Joined August 2019
Afghanistan80 Posts
May 14 2020 05:24 GMT
#6
Remove/Fix risk free harassment options like BC teleport, Nydus, Prism Warp-ins & Recall. The ability to instant move an army across the map has no place in the game.
yht9657
Profile Joined December 2016
1810 Posts
Last Edited: 2020-05-14 05:32:30
May 14 2020 05:32 GMT
#7
Usually people in this type of posts just want the game to be more like broodwar, and it seems this post is no exception.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 14 2020 05:34 GMT
#8
Remove Warp Gate, reduce Gateway cooldowns to their Warp Gate counterparts.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
May 14 2020 05:35 GMT
#9
I would balance out the supply so that late game air/caster deathballs would not be possible.

All capital ships = 8 supply
Liberator/Void Ray = 4 supply.
All casters = 4 supply.

The game is interesting as long as most units are ground units. Mass air should not be possible. No terrain= no strategy.


vyzion
Profile Joined August 2016
308 Posts
Last Edited: 2020-05-14 05:39:34
May 14 2020 05:39 GMT
#10
Increase max supply by 50-100. That sounds pretty big and would be interesting to see
Cyro
Profile Blog Joined June 2011
United Kingdom20301 Posts
May 14 2020 05:57 GMT
#11
Slow down economy so that there is a greater emphasis on strategy/tactics, especially below the top 1% level of play. It's kinda ridiculous that people just autopilot third bases in the early game because it's so strong - even if they're playing in Code S and they've never had a scout on the opponents tech or worker count.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
catplanetcatplanet
Profile Blog Joined March 2012
3830 Posts
May 14 2020 06:03 GMT
#12
Record cooler voice lines. Hydralisk in particular says some reprehensible shit, and none of the brood lord's jokes really land for me.
I think it's finally time to admit it might not be the year of Pet
oGoZenob
Profile Joined December 2011
France1503 Posts
May 14 2020 06:13 GMT
#13
remove storm from the game. And have every protoss player personally apologize to me for ever using it
I like starcraft
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
May 14 2020 06:22 GMT
#14
Make bane take 2 supply and remove reapers from the game. Also give ghost stim.
Writerhttp://i.imgur.com/9p6ufcB.jpg
dbRic1203
Profile Joined July 2019
Germany2655 Posts
May 14 2020 06:28 GMT
#15
On May 14 2020 14:57 Cyro wrote:
Slow down economy so that there is a greater emphasis on strategy/tactics, especially below the top 1% level of play. It's kinda ridiculous that people just autopilot third bases in the early game because it's so strong - even if they're playing in Code S and they've never had a scout on the opponents tech or worker count.

We allready has a shitton of Build Order Wins allready this GSL. Would become even worse I think. The reason it works years ago, was that the game wasn t as figured out as it was now and Players made more mistakes, so it was rasiert to come back
MaxPax
Atlan___
Profile Joined July 2011
Germany38 Posts
May 14 2020 06:30 GMT
#16
Remove the medivac speedboost ability and maybe even medivac heal. I really don't like how all terran matchups revolve around it.
I want to be able to play straigt up versus any race. But as long medivacs are so strong its impossible to balance terran this way, or Terran harras would be unbeatable. I also despise doomtrops, they especially made TvT worse by a lot (ofc still the best mirror by a wide margin).
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2020-05-14 06:32:26
May 14 2020 06:32 GMT
#17
Reduce the effectiveness of AOE and splash dmg, and shift+delete mules
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
FataLe
Profile Joined November 2010
New Zealand4505 Posts
Last Edited: 2020-05-14 06:38:48
May 14 2020 06:38 GMT
#18
Lower damage and or buff health to allow fights to last longer and allow more micro/comeback potential. Sc2 is far too unforgiving at times. Should also be more entertaining to watch a longer fight too.
hi. big fan.
Haukinger
Profile Joined June 2012
Germany131 Posts
May 14 2020 07:07 GMT
#19
Remove fog of war.
bela.mervado
Profile Joined December 2008
Hungary395 Posts
Last Edited: 2020-05-14 07:18:16
May 14 2020 07:10 GMT
#20
some ui changes

- configurable colors for both enemy teams in 2v2 (.. and up to 4v4 maybe)
       there is only one enemy color now, there could be red+purp to differentiate the two same race opponent.
- some more hotkeys:
       - all production buildings (rax+fact+port / gw+robo+stargate / hatches)
       - all raxes/gateways,
       - all factories/robos,
       - all starports/stargates,
       - all tech buildings (evos, spires, armories, forges, flee bacons, etc)
       - all queens,
- remember location hotkeys across games for maps
- configurable building and unit prio/ordering in selections
- all upgrades / ongoing builds with one icon each on the left side,
       like the production tab icons on the observer interface, but placed vertically on the left side of the screen.
       upgrades would be easier to track, build orders would be easier to follow
       finished upgrades would stay, could be removed by clicking on icon.
       configurable to be unclickable otherwise or click to cycle through buildings providing that upgrade, hotkeyed buildings first (evos vs viper feed evos).


1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
19:00
Playoff - 4th vs 3rd
Team Bonyth vs Team Sziky
ZZZero.O77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason132
Nathanias 32
Lillekanin 5
StarCraft: Brood War
Britney 13739
ZZZero.O 77
sSak 27
NaDa 4
Dota 2
NeuroSwarm136
LuMiX1
Counter-Strike
fl0m1431
Stewie2K483
Heroes of the Storm
Liquid`Hasu531
Other Games
Grubby3899
FrodaN2398
ToD438
KnowMe175
Sick142
SortOf111
Organizations
Other Games
BasetradeTV41
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• musti20045 43
• StrangeGG 31
• RyuSc2 13
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach48
• HerbMon 18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22647
League of Legends
• Doublelift4884
Other Games
• imaqtpie1160
• Scarra864
• Shiphtur196
Upcoming Events
Afreeca Starleague
12h 25m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
13h 25m
OSC
1d 2h
Sparkling Tuna Cup
1d 12h
Afreeca Starleague
1d 12h
Light vs Speed
Larva vs Soma
PiGosaur Monday
2 days
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
5 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.