• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:55
CEST 06:55
KST 13:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star8Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid23
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
[ASL21] Ro16 Preview Pt2: All Star ASL21 Strategy, Pimpest Plays Discussions Data needed BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2392 users

What is the one big change you would make to SC2? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
May 14 2020 07:17 GMT
#21
Remove Warpgate and rebalance the gateway build timers
derkopf
Profile Joined July 2004
Germany86 Posts
May 14 2020 07:25 GMT
#22
Make the game font little bigger like .2. Remove the skins for units for laddering. Make the size of the chat symbols bigger.
TelecoM
Profile Blog Joined January 2010
United States10705 Posts
May 14 2020 07:28 GMT
#23
Remove the macro mechanics, and give an "AFK Clan" alert to the game / UI so it would delete inactive clan tags for others to potentially use lol
AKA: TelecoM[WHITE] Protoss fighting
HerrPfotig
Profile Joined July 2012
Germany39 Posts
May 14 2020 09:55 GMT
#24
I would change that starting locations stay the same (2 geysirs) and all other expansions have just ONE high yield gas geysir.
Creager
Profile Joined February 2011
Germany1923 Posts
May 14 2020 10:05 GMT
#25
Revert to 6 worker start.
... einmal mit Profis spielen!
omop
Profile Joined April 2017
45 Posts
May 14 2020 10:07 GMT
#26
Remove rapid fire or make a in game setting for adjusting it for every ability. It is important aspect of the current game, but we have to do the editing with notepad... Also it is very hard to use with grid hotkeys.
gTank
Profile Joined January 2011
Austria2606 Posts
May 14 2020 12:04 GMT
#27
I would implement highground advantage again, like doing less damage shooting units on higher ground.
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Drfilip
Profile Joined March 2013
Sweden592 Posts
May 14 2020 12:35 GMT
#28
On May 14 2020 21:04 gTank wrote:
I would implement highground advantage again, like doing less damage shooting units on higher ground.

I did not know that SC2 ever had high ground advantage. Was the advantage the same as in BW or was it something else?
Random Platinum EU
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
May 14 2020 13:40 GMT
#29
On May 14 2020 21:35 Drfilip wrote:
Show nested quote +
On May 14 2020 21:04 gTank wrote:
I would implement highground advantage again, like doing less damage shooting units on higher ground.

I did not know that SC2 ever had high ground advantage. Was the advantage the same as in BW or was it something else?

SC2 highground advantage is that you cannot see the unit on the highground and that's it. Never had it like in BW, IMO because people don't like RNG based mechanisms(IIRC it's 40 % chance of miss if you shoot a unit on higher ground in BW)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
RealityTheGreat
Profile Joined January 2018
China564 Posts
May 14 2020 14:58 GMT
#30
No mineral reduce patch in LotV
and delete viper liberator disruptor (these unit are absolutely all or nothing design)
Betrayed, forgotten, abandoned.
heronn
Profile Joined January 2013
34 Posts
May 14 2020 15:20 GMT
#31
Remove macro mechanics
Nerf WarpGates
Remove +speed on creep
Change Queens
Add some BW units eg Scourges
seopthi
Profile Blog Joined December 2014
395 Posts
Last Edited: 2020-05-14 15:23:35
May 14 2020 15:23 GMT
#32
I) I'd like to see slowing down economy growth and make maxing out harder. It is ridiculous when in a few minutes Zerg can just have 200/200 -- not in terms of balance, but in terms of watching and playing. Part of fun of BW is that there is a long mid-game and different army compositions. Only rarely we get a game like that in SC2, e.g. Dark vs Taeja this season.

It is just too quick and easy to get into the late game, which makes the games look all alike. I liked how maxing out in BW was bit of an achievement.

___

II) I'd remove bunch of units, e.g. Swarm Hosts, Thors, and Adepts. I still think Adept was a mistake - the degree in which it is good is overlapping with other Gateway units and anything special to it sucks. When they were introduced it was met with a huge criticism, and I still think it was valid back then. I fear that if people defend them today, it is just giving in. It seems to me quite clear that introducing them did not improve the game.

Fewer units is ok, but if there's a good one introduced for replacement that's always gucci

___

III) Change the way walling is done. It is too easy to have a hole in a wall adding too much of volatility and randomness
MachineHeadx
Profile Joined November 2012
United Kingdom9 Posts
May 14 2020 16:10 GMT
#33
Move Warp Prism to stargate, It's an air unit. Imagine having a Medivac come out a factory.
Vision_
Profile Joined September 2018
875 Posts
Last Edited: 2020-05-14 17:50:17
May 14 2020 16:22 GMT
#34
Reduce every units speed mobility while increasing hit points and reduce firerate (with scaling down the hit box). Like that, SC2 could pretend have macro management unit (macro means generally " technology and construction management")

I think instant damage spell as EMP is too "all or nothing" (punishement).
ThunderJunk
Profile Joined December 2015
United States729 Posts
May 14 2020 16:45 GMT
#35
I'd bring back Scrap Station as a ladder map.
I am free because I know that I alone am morally responsible for everything I do.
NinjaNight
Profile Joined January 2018
428 Posts
May 14 2020 17:53 GMT
#36
Revert the economy changes. It was so much more fun and better in HoTS had way more fun in that game in 2015 than I've ever had in LOTV
c4rn
Profile Joined May 2020
4 Posts
Last Edited: 2020-05-14 18:00:12
May 14 2020 18:00 GMT
#37
Something big? How about making the game balanced?
purakushi
Profile Joined August 2012
United States3301 Posts
May 14 2020 18:47 GMT
#38
Increase maximum supply to 250 or perhaps 300. Unit supply inflation is real in SC2, so armies look pretty puny, especially with pathfinding tending toward a ball.
T P Z sagi
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
May 14 2020 19:06 GMT
#39
Add more hotkey niceties like Quick Cast.
Mettis
Profile Joined June 2019
84 Posts
May 14 2020 19:37 GMT
#40
Increase health across the board to make fights longer
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
Season 5 Americas Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 227
ROOTCatZ 190
Nina 123
StarCraft: Brood War
GuemChi 6721
Mind 218
JulyZerg 137
Snow 110
ggaemo 22
Bale 13
NaDa 13
Moletrap 9
Icarus 7
Dota 2
NeuroSwarm121
League of Legends
JimRising 754
Counter-Strike
m0e_tv419
Super Smash Bros
hungrybox749
Mew2King85
Other Games
summit1g9642
C9.Mang0381
Trikslyr129
Maynarde111
Livibee27
Liquid`Ken9
Organizations
Other Games
gamesdonequick860
BasetradeTV305
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH274
• Mapu5
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 25
• Diggity6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1196
• Rush1174
• Stunt411
Other Games
• Scarra1470
Upcoming Events
GSL
3h 5m
Afreeca Starleague
5h 5m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
6h 5m
RSL Revival
1d 5h
Replay Cast
1d 19h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
CranKy Ducklings
2 days
Escore
3 days
[ Show More ]
RSL Revival
3 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.