• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:26
CET 04:26
KST 12:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns5[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1090 users

What is the one big change you would make to SC2? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
May 14 2020 07:17 GMT
#21
Remove Warpgate and rebalance the gateway build timers
derkopf
Profile Joined July 2004
Germany83 Posts
May 14 2020 07:25 GMT
#22
Make the game font little bigger like .2. Remove the skins for units for laddering. Make the size of the chat symbols bigger.
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
May 14 2020 07:28 GMT
#23
Remove the macro mechanics, and give an "AFK Clan" alert to the game / UI so it would delete inactive clan tags for others to potentially use lol
AKA: TelecoM[WHITE] Protoss fighting
HerrPfotig
Profile Joined July 2012
Germany39 Posts
May 14 2020 09:55 GMT
#24
I would change that starting locations stay the same (2 geysirs) and all other expansions have just ONE high yield gas geysir.
Creager
Profile Joined February 2011
Germany1921 Posts
May 14 2020 10:05 GMT
#25
Revert to 6 worker start.
... einmal mit Profis spielen!
omop
Profile Joined April 2017
45 Posts
May 14 2020 10:07 GMT
#26
Remove rapid fire or make a in game setting for adjusting it for every ability. It is important aspect of the current game, but we have to do the editing with notepad... Also it is very hard to use with grid hotkeys.
gTank
Profile Joined January 2011
Austria2601 Posts
May 14 2020 12:04 GMT
#27
I would implement highground advantage again, like doing less damage shooting units on higher ground.
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Drfilip
Profile Joined March 2013
Sweden592 Posts
May 14 2020 12:35 GMT
#28
On May 14 2020 21:04 gTank wrote:
I would implement highground advantage again, like doing less damage shooting units on higher ground.

I did not know that SC2 ever had high ground advantage. Was the advantage the same as in BW or was it something else?
Random Platinum EU
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
May 14 2020 13:40 GMT
#29
On May 14 2020 21:35 Drfilip wrote:
Show nested quote +
On May 14 2020 21:04 gTank wrote:
I would implement highground advantage again, like doing less damage shooting units on higher ground.

I did not know that SC2 ever had high ground advantage. Was the advantage the same as in BW or was it something else?

SC2 highground advantage is that you cannot see the unit on the highground and that's it. Never had it like in BW, IMO because people don't like RNG based mechanisms(IIRC it's 40 % chance of miss if you shoot a unit on higher ground in BW)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
RealityTheGreat
Profile Joined January 2018
China564 Posts
May 14 2020 14:58 GMT
#30
No mineral reduce patch in LotV
and delete viper liberator disruptor (these unit are absolutely all or nothing design)
Betrayed, forgotten, abandoned.
heronn
Profile Joined January 2013
34 Posts
May 14 2020 15:20 GMT
#31
Remove macro mechanics
Nerf WarpGates
Remove +speed on creep
Change Queens
Add some BW units eg Scourges
seopthi
Profile Blog Joined December 2014
393 Posts
Last Edited: 2020-05-14 15:23:35
May 14 2020 15:23 GMT
#32
I) I'd like to see slowing down economy growth and make maxing out harder. It is ridiculous when in a few minutes Zerg can just have 200/200 -- not in terms of balance, but in terms of watching and playing. Part of fun of BW is that there is a long mid-game and different army compositions. Only rarely we get a game like that in SC2, e.g. Dark vs Taeja this season.

It is just too quick and easy to get into the late game, which makes the games look all alike. I liked how maxing out in BW was bit of an achievement.

___

II) I'd remove bunch of units, e.g. Swarm Hosts, Thors, and Adepts. I still think Adept was a mistake - the degree in which it is good is overlapping with other Gateway units and anything special to it sucks. When they were introduced it was met with a huge criticism, and I still think it was valid back then. I fear that if people defend them today, it is just giving in. It seems to me quite clear that introducing them did not improve the game.

Fewer units is ok, but if there's a good one introduced for replacement that's always gucci

___

III) Change the way walling is done. It is too easy to have a hole in a wall adding too much of volatility and randomness
MachineHeadx
Profile Joined November 2012
United Kingdom9 Posts
May 14 2020 16:10 GMT
#33
Move Warp Prism to stargate, It's an air unit. Imagine having a Medivac come out a factory.
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-05-14 17:50:17
May 14 2020 16:22 GMT
#34
Reduce every units speed mobility while increasing hit points and reduce firerate (with scaling down the hit box). Like that, SC2 could pretend have macro management unit (macro means generally " technology and construction management")

I think instant damage spell as EMP is too "all or nothing" (punishement).
ThunderJunk
Profile Joined December 2015
United States721 Posts
May 14 2020 16:45 GMT
#35
I'd bring back Scrap Station as a ladder map.
I am free because I know that I alone am morally responsible for everything I do.
NinjaNight
Profile Joined January 2018
428 Posts
May 14 2020 17:53 GMT
#36
Revert the economy changes. It was so much more fun and better in HoTS had way more fun in that game in 2015 than I've ever had in LOTV
c4rn
Profile Joined May 2020
4 Posts
Last Edited: 2020-05-14 18:00:12
May 14 2020 18:00 GMT
#37
Something big? How about making the game balanced?
purakushi
Profile Joined August 2012
United States3301 Posts
May 14 2020 18:47 GMT
#38
Increase maximum supply to 250 or perhaps 300. Unit supply inflation is real in SC2, so armies look pretty puny, especially with pathfinding tending toward a ball.
T P Z sagi
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
May 14 2020 19:06 GMT
#39
Add more hotkey niceties like Quick Cast.
Mettis
Profile Joined June 2019
84 Posts
May 14 2020 19:37 GMT
#40
Increase health across the board to make fights longer
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#63
PiGStarcraft616
SteadfastSC206
EnkiAlexander 57
davetesta51
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft616
RuFF_SC2 246
SteadfastSC 206
StarCraft: Brood War
Artosis 697
Shuttle 108
NaDa 35
Noble 35
GoRush 32
ZergMaN 26
Hm[arnc] 15
League of Legends
JimRising 946
Counter-Strike
summit1g8546
tarik_tv5763
Coldzera 908
minikerr39
Super Smash Bros
hungrybox871
Other Games
ViBE146
Organizations
Other Games
gamesdonequick38176
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 27
• Mapu1
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 31
• Azhi_Dahaki7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22469
Other Games
• Scarra2802
Upcoming Events
SOOP
34m
OSC
8h 34m
OSC
1d 10h
SOOP
3 days
The PondCast
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
DragOn vs Sziky
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Proleague 2026-01-05
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.