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How do you feel about Soul Hunters? - Page 5

Forum Index > SC2 General
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Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 30 2007 01:07 GMT
#81
Really bad idea imo.
Levelup is a bad idea, the lasers look like little beams of piss (green piss, mind you) and the overall silver surfer idea just blows.
Units like the Colossus or Stalker actually seem cool, fun units, mainly because of their mechanics, but the SH's just seem like a boring new addition just to get the 'let's put in some new units' thing out of the way and please the gaming mags (or whatever). They just seem redundant, unneccesary.

And of course, the redundancy thing is based purely on speculation but like I said, at least colossi and stalkers have cool features while the SH's feature is pure lameness and should be taken out, together with the unit itself.
O_o
Funchucks
Profile Joined June 2007
Canada2113 Posts
June 30 2007 02:28 GMT
#82
The name could be improved just by dropping the "Soul" so it's only "Hunter". As it stands, it is definitely out of place. Imagine if they followed that pattern with the other units:
"Flesh Reaver"
"Tempest of Carnage"
"Terror Colossus"

It's tacky. Some of the other new names are pretty weak, too. "Star Relic"? "Arbiter" never made a lot of sense, but it has a ring.

"Hunter" would make sense, too. As a sign of the Protoss's increasing desperation, they're using more non-templar, non-mech in combat. The Hunters could be actual laborer-caste hunters, who normally harvest the life energy of wild beasts to sustain their population.

I think a lot of this stuff will get fixed before release, though. Just remember the first look at Starcraft, with the "Nightmare Invaders" and the Warcraft 2 engine.
I serve my houseguests slices of butter.
Senix
Profile Joined October 2004
Germany149 Posts
June 30 2007 02:53 GMT
#83
On June 30 2007 11:28 Funchucks wrote:
The name could be improved just by dropping the "Soul" so it's only "Hunter". As it stands, it is definitely out of place. Imagine if they followed that pattern with the other units:
"Flesh Reaver"
"Tempest of Carnage"
"Terror Colossus"

It's tacky. Some of the other new names are pretty weak, too. "Star Relic"? "Arbiter" never made a lot of sense, but it has a ring.

"Hunter" would make sense, too. As a sign of the Protoss's increasing desperation, they're using more non-templar, non-mech in combat. The Hunters could be actual laborer-caste hunters, who normally harvest the life energy of wild beasts to sustain their population.

I think a lot of this stuff will get fixed before release, though. Just remember the first look at Starcraft, with the "Nightmare Invaders" and the Warcraft 2 engine.


I hope they dont fix it like they changed Black Sphinx to Destroyer (ugh) in Frozen Throne. btw I like the Hunter only idea.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 30 2007 04:09 GMT
#84
On June 30 2007 11:28 Funchucks wrote:
The name could be improved just by dropping the "Soul" so it's only "Hunter". As it stands, it is definitely out of place. Imagine if they followed that pattern with the other units:
"Flesh Reaver"
"Tempest of Carnage"
"Terror Colossus"

It's tacky. Some of the other new names are pretty weak, too. "Star Relic"? "Arbiter" never made a lot of sense, but it has a ring.

"Hunter" would make sense, too. As a sign of the Protoss's increasing desperation, they're using more non-templar, non-mech in combat. The Hunters could be actual laborer-caste hunters, who normally harvest the life energy of wild beasts to sustain their population.

I think a lot of this stuff will get fixed before release, though. Just remember the first look at Starcraft, with the "Nightmare Invaders" and the Warcraft 2 engine.

Arbiter makes a ton of sense considering they are the ships of the protoss judicators (or whatever they were called, it's been a while) - the ones in charge, which fits really well with the name arbiter.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
June 30 2007 04:12 GMT
#85
On June 30 2007 11:28 Funchucks wrote:
The name could be improved just by dropping the "Soul" so it's only "Hunter". As it stands, it is definitely out of place. Imagine if they followed that pattern with the other units:
"Flesh Reaver"
"Tempest of Carnage"
"Terror Colossus"

It's tacky. Some of the other new names are pretty weak, too. "Star Relic"? "Arbiter" never made a lot of sense, but it has a ring.

"Hunter" would make sense, too. As a sign of the Protoss's increasing desperation, they're using more non-templar, non-mech in combat. The Hunters could be actual laborer-caste hunters, who normally harvest the life energy of wild beasts to sustain their population.

I think a lot of this stuff will get fixed before release, though. Just remember the first look at Starcraft, with the "Nightmare Invaders" and the Warcraft 2 engine.


yeah, making it more inline with the toss storyline makes sense.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Funchucks
Profile Joined June 2007
Canada2113 Posts
June 30 2007 04:49 GMT
#86
On June 30 2007 13:09 FrozenArbiter wrote:
Show nested quote +
On June 30 2007 11:28 Funchucks wrote:
The name could be improved just by dropping the "Soul" so it's only "Hunter". As it stands, it is definitely out of place. Imagine if they followed that pattern with the other units:
"Flesh Reaver"
"Tempest of Carnage"
"Terror Colossus"

It's tacky. Some of the other new names are pretty weak, too. "Star Relic"? "Arbiter" never made a lot of sense, but it has a ring.

"Hunter" would make sense, too. As a sign of the Protoss's increasing desperation, they're using more non-templar, non-mech in combat. The Hunters could be actual laborer-caste hunters, who normally harvest the life energy of wild beasts to sustain their population.

I think a lot of this stuff will get fixed before release, though. Just remember the first look at Starcraft, with the "Nightmare Invaders" and the Warcraft 2 engine.

Arbiter makes a ton of sense considering they are the ships of the protoss judicators (or whatever they were called, it's been a while) - the ones in charge, which fits really well with the name arbiter.


Fair enough. I didn't think the name fit with a combat-support unit, but it makes more sense the more you think about it, especially if you assume they aren't built for combat, but for judgement. (Tassadar's punishment, after all, was stasis) Nobody stands between the accused and the arbiter's judgement, but the arbiter is supported by all of society (cloaking and recall).

I guess the Star Relic is more combat-dedicated, so a name-change is justified, but it's still a weak name. It would make a hilarious name for a Terran unit, though. "Yeah, we don't know what it is... we just kind of found it in space. But sure, we're irresponsible and powermad enough to use it."
I serve my houseguests slices of butter.
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
June 30 2007 04:53 GMT
#87
I think the names are gay and need to be re-vamped.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2007-06-30 06:35:49
June 30 2007 06:35 GMT
#88
You write so much crap that it disgusts me...
On June 30 2007 06:01 Senix wrote:
Show nested quote +
On June 30 2007 05:41 Nyovne wrote:
On June 30 2007 05:09 Senix wrote:
On June 30 2007 04:18 Mikfly wrote:
Thats BS. Blizzard has made Starcraft before, they made Diablo 1 and 2, three Warcrafts and even the greatest MMO to ever exist.


Yeah, they did but the developing team always changes. Now we have this C&C guy as the main developer. And oh look now we have a lot of C&C crap in the Starcraft universe that doesnt fit.

You say that making assumptions before we even see the unit is stupid? I say its equally stupid to say that Blizzard will never make mistakes. At least we re here to tell them what we like and want we dont. That can only positive for the development of the game.

Seriously, what CnC crap, explain this properly to me and you get a cookie.


Sure here we go:
1) superunits that you can have only one of (Mothership <> Mothership, Commando)
2) corny names (Soul Hunter, Immortal, War Shrine <> Pradator Tank, Raider Buggy, Secret Shrine)

Lol. Dude, except for maybe the Soul Hunter the names aren't any more corny or cheesy than the ones we have in the original SC. If you think about it for a second sth. like Dark Templar is at least as bad...
3) obivous counters (Immortals super shield vs siege tanks <> rockets vs vehicles, mgs vs infantry)
Firebats vs Zerglings? Archons vs Mutas?...
4) special resources (gold (corny) minerals <> blue tiberium)

As discussed it adds to the game, nothing wrong with that
5) pew pew lasers (Collosus, Soul Hunter <> Scrop Tanks, Tripods, Mammoths etc ...)
Lasers are simply one of the basic weapon concepts out there, like missiles or bullets. It is not specific to C&C at all and SC1 also has lasers btw (wraith ground attack, BC). And it's not like the energy ball (photon cannon, goon, arbiter in sc1) is really any "better".
6) "level up" units (Soul Hunter <> veterancy levels)

You don't know that, it could be a temporary buff, just like stim is temporary
7) overly complicating a units animation in order to make it look cool but it actually doesnt (Siege Tank (Siege Mode) <> buildings in general)

Now this one you totally pulled out of your ass, I'm not even gonna add anything to such a bullshit statement
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
HungerForMore
Profile Joined September 2006
Afghanistan420 Posts
June 30 2007 07:38 GMT
#89
Soul hunters suck! It's Silver Surfer shooting green rays!
Savior 4 Life
rpf
Profile Blog Joined January 2007
United States2705 Posts
June 30 2007 08:08 GMT
#90
On June 30 2007 06:01 Senix wrote:
Show nested quote +
On June 30 2007 05:41 Nyovne wrote:
On June 30 2007 05:09 Senix wrote:
On June 30 2007 04:18 Mikfly wrote:
Thats BS. Blizzard has made Starcraft before, they made Diablo 1 and 2, three Warcrafts and even the greatest MMO to ever exist.


Yeah, they did but the developing team always changes. Now we have this C&C guy as the main developer. And oh look now we have a lot of C&C crap in the Starcraft universe that doesnt fit.

You say that making assumptions before we even see the unit is stupid? I say its equally stupid to say that Blizzard will never make mistakes. At least we re here to tell them what we like and want we dont. That can only positive for the development of the game.

Seriously, what CnC crap, explain this properly to me and you get a cookie.


Sure here we go:
1) superunits that you can have only one of (Mothership <> Mothership, Commando)
2) corny names (Soul Hunter, Immortal, War Shrine <> Pradator Tank, Raider Buggy, Secret Shrine)
3) obivous counters (Immortals super shield vs siege tanks <> rockets vs vehicles, mgs vs infantry)
4) special resources (gold (corny) minerals <> blue tiberium)
5) pew pew lasers (Collosus, Soul Hunter <> Scrop Tanks, Tripods, Mammoths etc ...)
6) "level up" units (Soul Hunter <> veterancy levels)
7) overly complicating a units animation in order to make it look cool but it actually doesnt (Siege Tank (Siege Mode) <> buildings in general)

btw I hate the Soul Hunter. Guess why ^^
Well that's a bunch of bullshit.

The only thing I agree with is the veterancy level thing. This isn't Company of Heroes. This is not WC3. This is supposed to be SC2.

People can sit here and say some of the shit that will be in SC2 won't have any "C&C" in it, but it absolutely will. The lead designer is from the C&C world, yes?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
zobz
Profile Joined November 2005
Canada2175 Posts
June 30 2007 08:35 GMT
#91
i find them lame. they are the epidimy and complete cartoonized characterization of blizzard going a bit too far with their creative ideas. keep it a little bit simpler, and that quallity, of preservedness, can hold style in itself. simpler as in less over the top all the time, less flashy both graphically and creatively, giving the game slightly more intellectual appeal and slightly less pretty shiny objects for those that like them, really, no offense to whom this applies.
Of other aspects of blizzard to which this statement applies, they shouldn't let technological possibilities go to their heads.
"That's not gonna be good for business." "That's not gonna be good for anybody."
zobz
Profile Joined November 2005
Canada2175 Posts
Last Edited: 2007-06-30 08:57:36
June 30 2007 08:55 GMT
#92
As far as lasers go i do agree it's somewhat lame to include them. i mean i can deal alot more easily than with some other things that may or may not have been offered yet in sc2. but starcraft does have some style in that everything is short projectiles or instantaneous fire (ie wraiths, dragoons). somehow not having lines between your units and their units like crossing over the heads of all the units between them, makes it more like a suffisticated tactical game with skills you can appretiate watching and less like, battlechess, where you move your men into position on each other to stop playing for a second and stare while they kill each other in an awesome graphical battle.
I have nothing against newbs and don't want to discriminate, but that is what early newbs do when they have bad micro i think, they think a bit about collecting their armies so that they can throw them and watch the pretty epic battle. i feel somewhat that a game that supports this kind of videogamer/gaming a little less holds integrity.
It's like the reason some people didn't like watching the xfl more than four times or so. it just makes you feel less smart for enjoying it. how i feel anyway. maybe us with pride against unsuffistication should be more open-minded but i just find dazzling graphical shows in a strategy game at least after a certain point, are just somewhat trashy like alot of other overdone corporate marketted bullshit in other fields of entertainment.
i am done.
"That's not gonna be good for business." "That's not gonna be good for anybody."
stenole
Profile Blog Joined April 2004
Norway868 Posts
June 30 2007 09:00 GMT
#93
To me it looks like a rubber duck combined with a zealot. If they'd just change the 3D model, I might give it a chance. But the way it is now, I just hate it.
Duffybeer
Profile Blog Joined May 2007
China183 Posts
June 30 2007 09:09 GMT
#94
On June 30 2007 15:35 Carnac wrote:
You write so much crap that it disgusts me...
Show nested quote +
On June 30 2007 06:01 Senix wrote:
On June 30 2007 05:41 Nyovne wrote:
On June 30 2007 05:09 Senix wrote:
On June 30 2007 04:18 Mikfly wrote:
Thats BS. Blizzard has made Starcraft before, they made Diablo 1 and 2, three Warcrafts and even the greatest MMO to ever exist.


Yeah, they did but the developing team always changes. Now we have this C&C guy as the main developer. And oh look now we have a lot of C&C crap in the Starcraft universe that doesnt fit.

You say that making assumptions before we even see the unit is stupid? I say its equally stupid to say that Blizzard will never make mistakes. At least we re here to tell them what we like and want we dont. That can only positive for the development of the game.

Seriously, what CnC crap, explain this properly to me and you get a cookie.


Sure here we go:
1) superunits that you can have only one of (Mothership <> Mothership, Commando)
2) corny names (Soul Hunter, Immortal, War Shrine <> Pradator Tank, Raider Buggy, Secret Shrine)

Lol. Dude, except for maybe the Soul Hunter the names aren't any more corny or cheesy than the ones we have in the original SC. If you think about it for a second sth. like Dark Templar is at least as bad...
Show nested quote +
3) obivous counters (Immortals super shield vs siege tanks <> rockets vs vehicles, mgs vs infantry)
Firebats vs Zerglings? Archons vs Mutas?...
Show nested quote +
4) special resources (gold (corny) minerals <> blue tiberium)

As discussed it adds to the game, nothing wrong with that
Show nested quote +
5) pew pew lasers (Collosus, Soul Hunter <> Scrop Tanks, Tripods, Mammoths etc ...)
Lasers are simply one of the basic weapon concepts out there, like missiles or bullets. It is not specific to C&C at all and SC1 also has lasers btw (wraith ground attack, BC). And it's not like the energy ball (photon cannon, goon, arbiter in sc1) is really any "better".
Show nested quote +
6) "level up" units (Soul Hunter <> veterancy levels)

You don't know that, it could be a temporary buff, just like stim is temporary
Show nested quote +
7) overly complicating a units animation in order to make it look cool but it actually doesnt (Siege Tank (Siege Mode) <> buildings in general)

Now this one you totally pulled out of your ass, I'm not even gonna add anything to such a bullshit statement

WTF? You actaully support this new thing? The whole concept of "soul" hunting is the biggest load of bullcrap I've ever heard mind you, I mean c'mon the protoss hunting souls? How deos that even fit into the storyline at all? Its too much fantasy, and I don't think the protoss can do dark magic, this is not warcraft 3 or Diablo, and we don't need to make the starcraft universe any more cheesy, dumb, and stupid. The whole name of soul hunter is gay, thats a fact, and I don't know whats wrong with you at all. Dark templar, names like that actaully are cool and make sense to the storyline but the SOUL HUNTER? HOW IS HUNTING SOULS SUPPOSED TO MAKE SENSE HERE? And about the laser thing, I'm pretty sure he is aware that lasers are not specified to CNC 3, however Starcraft is using too much lasers, and the protoss are not a race to really take advantage of laser technology and protoss using lasers make them un-protoss, which is bad. I''m pretty sure the verterency level is not. temporary since Justin browder an incompetent, ignorant, RTS designer that thinks CNC 3 should be the role model of SC2, so he is adding this thinking in his ignorant mind that people will like this. The tank deos NEED re-adjusting. Seriously stop spewing pieces of shit out of your mouth.
Fascism is bad......
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
June 30 2007 09:30 GMT
#95
As FA said, Arbiter is a name that just perfectly fits that unit. As it's so high in the tech tree, it's supposed to be commanded by some1 on "elite high 1337 rank" of the Khalai, the Protoss senate (from the Judicator caste). And arbiter = judge (referee in sports ) in terms of meaning, so it's just perfect.
Well I guess this post wasn't really about the Soul Hunter, nor SC2, but I felt I had to clear this up

To the one that quoted my earlier response, yes, you got it, I tried to imply what you wrote in a cute way.

Sidenote: My guess about all this continous laser-beaming is about to free the hands of the players from dragoon-micro alike situations, as you might have thousands of more things to focus on, so they free your hands of this, and save you worrying about "omg I could do 1000x better with this if I had 600+ APM". You will have plenty of other units to micro around, and things to handle.
Just speculation ofcourse.
Complete the cycle!
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2007-06-30 09:38:35
June 30 2007 09:37 GMT
#96
Duffybeer, let me give you a friendly piece of advice here: if you want to continue to enjoy posting on this forum you seriously need to ease up on your language (I also checked your posting history for reference).

As for the Soul Hunters I never stated that I supported it. What I mainly did in my post was debunk the other utter nonsense he was talking about.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
sushiman
Profile Joined September 2003
Sweden2691 Posts
June 30 2007 09:58 GMT
#97
On June 30 2007 18:09 Duffybeer wrote:
(...random crap...)SOUL HUNTER? HOW IS HUNTING SOULS SUPPOSED TO MAKE SENSE HERE?

It's a f*cking name! It upgrades for every unit it kills! It doesn't hunt souls per se, how hard is that to grasp!? Geez, the narrowmindness of some people...

And about the laser thing, I'm pretty sure he is aware that lasers are not specified to CNC 3, however Starcraft is using too much lasers, and the protoss are not a race to really take advantage of laser technology and protoss using lasers make them un-protoss, which is bad. I''m pretty sure the verterency level is not. temporary since Justin browder an incompetent, ignorant, RTS designer that thinks CNC 3 should be the role model of SC2, so he is adding this thinking in his ignorant mind that people will like this. The tank deos NEED re-adjusting. Seriously stop spewing pieces of shit out of your mouth.


Who are you to decide what the protoss use? Are you a one of the lead designer on Blizzard? No? Ok, stfu then. And this crap about the lead designer being previously involved in C&C, just stop mentioning it. There's more than one person involved in this project. And it's been going on since TFT, not since C&C3 was released, don't compare them.
1000 at least.
treckin
Profile Joined June 2007
United States85 Posts
June 30 2007 12:15 GMT
#98
IMHO I think people are just arbitrarily defending the Soul Hunter (no pun intended). How could you seriously defend some shit called SOUL HUNTER? How fucking gay. Someones just pissing in our ears, that will never make the final cut. I would suggest that some people just need to be argumentative. They dont like the sould hunter anymore than the rest of us, they just cant avoid an online dispute because its the only medium in which the other person wont pummel them in
If corn oil comes from corn, and vegitible oil comes from vegitibles, where does baby oil come from?
Jumbalumba
Profile Joined February 2007
Australia118 Posts
June 30 2007 13:08 GMT
#99
IMHO I think people are just arbitrarily attacking the Soul Hunter (no pun intended). How could you seriously attack some master-piece called SOUL HUNTER? How absolutely wonderful it is. Someone's just blown our minds away; that will definitely make the final cut. I would suggest that some people just need to be argumentative. They don't like the Soul Hunter more than the rest of us; they just can't avoid losing in a contest of adoring the Soul Hunter and so has to put it down because its the only medium in which the other person won't pummel them in.
Funchucks
Profile Joined June 2007
Canada2113 Posts
June 30 2007 13:14 GMT
#100
IMHO I think some people are just arbiterly defending the Star Relic.

They just can't avoid an ingame dispute because it's the only medium in which the other person can be stasis'd until their HTs show up to storm them.
I serve my houseguests slices of butter.
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