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If you're going to say no to the soul hunter, give a reason other than it's name...
"Would a rose still be a rose if it went by another name? And smell just as sweet?" Or something like that.
I don't like Guardian, what do they do? Guard something? Do devourers eat something? Mutalisks mutilate?
Tone down the retarded. Soul Hunter is a fine name.
I do however... do NOT like the levelup (or whatever) system they have, too much feel of heros. Interesting idea, as it will add a protoss-only gameplay POV, as you'd want to protect your veteran Soul Hunters... Maybe it'll work out, maybe that feel will make something of the protoss. I do however, don't like it's look too much. Not protoss like at all really. It has to be: A) Manlier B) Sexier C) Without a surfboard, you can make it move fast without any reason why (DTs) D) Overelaborate, as every other Protoss unit is. I guess this means manly too... E) If the laser will look unstable, make it be unstable. Explosive. Or else make it a straight line. I'd leave this one up to debate, but I saw how this topic went downhill.
Yuck. XP
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United States12235 Posts
Mutalisks are called such because they mutate, not mutilate.
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i wish they'd make the fucking sc2 site FF friendly =/ anyway, yeah it pretty much opitimizes exactly what i didn't want to see in the game. they don't feel appropriate to the protoss race WHATSOEVER! i hate to bandwagon, but to be perfectly honest, i hated them from the very start too. they made me go "wtf" when i first saw them and not in a good way. unoriginal, check. inappropriate, check. lasers, check. gtfo.
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Germany / USA16648 Posts
i swear the next person whining about lasers is a dead man
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Perhaps the graphic for it is continuous but the damage isnt? like it keeps attacking, but only certain ammount of damage is dealt over so many seconds. That gotta make things simpler. Yellow/Blue laser for toss. Red for Terran plz. Laser by player's color is a bit dumb since itd make like purple laser, yellow, orange, red, and the next thing you know your screen is a rainbow.
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I only use FF, it works fine. Must be all the spyware you got while DL'ing animal porn...
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On July 01 2007 00:18 Carnac wrote: i swear the next person whining about lasers is a dead man what, are you gonna shoot me with laser beams? pew pew
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Unit is ugly, doesn't seem to fit protoss scheme, YAY MORE LAZZZEERS - "watch as I push A on this turret and it dies almost immediately!!!", and the level up aspect of some SC2 units is starting to wear thin on me.
I have a lot of faith in Blizz, but Starcraft 2 has a long way to go if other units end up being as bad as the soul hunter.
sorry carnac, I don't like so many lasers.
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Sweden33719 Posts
..and the level up aspect of some SC2 units is starting to wear thin on me.
By some you mean 1? And by 1 you mean the Soul Hunter? Not that I like the idea of my units levelling up - at all - just being nit-picky 
If it is as someone suggested, a temporary stim-like boost, it sounds cooler. So far I'm not at all in love with the unit tho.
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Guess you forgot about warp ray...
basically the same thing, they "level up" the longer they stay in contact with enemy.
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What the warp ray does is so not leveling up.
The Soul Hunters don't really level up in any sort of conventional sense either. They harvest from enemy units, and they max out after just a couple of kills. They sound very micro-intensive, as you struggle to distribute kills among them, and not let the maxed out ones hog kills.
Each of the laser units has its own unique micro demands. That's pretty cool.
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That is true. Each laser unit has its own style of micro associated. Still, it's not the same ~_~.
And I really feel this unit is a hard concept to defend.
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The surfboard. The goddamned motherfucking surfboard.
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Maybe this is a joke from Blizzard, like the Pandaren.
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On June 30 2007 22:50 EkipsTakemi wrote: If you're going to say no to the soul hunter, give a reason other than it's name...
"Would a rose still be a rose if it went by another name? And smell just as sweet?" Or something like that.
Fail.
If you're gonna quote Shakespeare, make sure you don't fuck up the quote.
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ffs arbiters are called arbiters because their recall can transport units to an arbitrary location
'Hunter' idea is good
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On July 01 2007 14:09 FrozenArbiter wrote: So far I'm not at all in love with the unit tho. Agreed, but I have a feeling I'll like it more when they release it on SC2.com. Every unit so far has made me a lot happier once they do that
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i think soul hunters belong more in the world of warhammer 40k... it just feels so out of place in the starcraft universe
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On July 01 2007 23:13 prOxi.swAMi wrote: ffs arbiters are called arbiters because their recall can transport units to an arbitrary location
Rofl no, they're arbiters because they are the Judiciary caste of the Protoss, and hence are the arbiters of Protoss decision-making.
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