How do you feel about Soul Hunters? - Page 4
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ToT)OjKa(
Korea (South)2437 Posts
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Frits
11782 Posts
![]() Looks like a necron destroyer indeed, too bad it doesn't shoot like a destroyer but with a continuous beam. Looks much cooler in dawn of war: dark crusade when they just shoot with a cooldown on the beam. Also micro with cooldown seems more fun to me then units with continuous beam. | ||
FatRine
406 Posts
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Pretorian-[DMK]
Netherlands49 Posts
Do you remember, "protoss new weapons of war", "terran thick armor". "These are the immortals". blabla At least the probes still rock! | ||
rockstar101
United States32 Posts
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caution.slip
United States775 Posts
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BluzMan
Russian Federation4235 Posts
Say 'no' to SH. And I'm really angered by all those "extremely effective", "thick protoss shield" and stuff. We can fucking judge by ourselves, Blizz guys. | ||
rpf
United States2705 Posts
Why don't they just put a fucking Undead Shadow Priest in the game. That makes just as much sense. | ||
Funchucks
Canada2113 Posts
Terrans get the Reapers, and Protoss get the Soul Hunters. I think both will be used heavily in rush and harassment strategies. I'd guess what Zerg is getting is a cliff-leaping mutation for the zerglings (note the wings). The name is unfortunate, but I think the aesthetics are fine otherwise. Am I completely alone in thinking the lasers and other beam weapons are neat? | ||
Luhh
Sweden2974 Posts
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aseq
Netherlands3977 Posts
Soul Hunter, it even sounds too corny for war3... edit: Oh and the immortal should change names too. Twilight archon, tempest, warp ray, phase prism and phoenix are okay. Stalker is a good name, but not for that unit, it's not swift enough. | ||
Mikfly
Canada43 Posts
Thats BS. Blizzard has made Starcraft before, they made Diablo 1 and 2, three Warcrafts and even the greatest MMO to ever exist. Im sorry, but I think everyone should just let Blizzard do its thing. Yes, community input is always appreciated, but in this case, I think its not in our say. When the beta-team begins balancing units, only THEY will know how 'bad-ass' Soul Hunters are. And what are people complaining about the name? CARRIER, GAURDIAN, MARINE, MEDIC, LURKER, even bloody BATTLECRUISER is unoriginal. So what if the name is corny? Im sorry but again this is just the community getting far too picky. The Lurker lurks, the Soul Hunter hunts souls, what more do you want? There will be names that arent that creative. Geesus... | ||
grobo
Japan6199 Posts
On June 30 2007 04:18 Mikfly wrote: And what are people complaining about the name? CARRIER, GAURDIAN, MARINE, MEDIC, LURKER, even bloody BATTLECRUISER is unoriginal. So what if the name is corny? Im sorry but again this is just the community getting far too picky. The Lurker lurks, the Soul Hunter hunts souls, what more do you want? There will be names that arent that creative. Geesus... Lurker is just about the coolest unit name there is, in fact the whole unit is badass but Soul Hunter just plain sucks, sounds like a villain from the Scooby Doo show. | ||
Jumbalumba
Australia118 Posts
I am a bit dubious as to the fitting of Soul Hunters as a Protoss unit but the name is a direct consequence of what it does; it hunts for souls (from organic units) and gains power by doing so. A point for Soul Hunters is that it is fast; it can be a harass unit which the other two races had (in SC; Vultures and Mutalisks) and Protoss didn't. You can't really include Reavers because that's quite high up the tech chain, you need a shuttle for it to be mobile, and you can't really mass it. As I said the premises of hovering is a bit dubious but understandable. Zealots aren't very fast and are probably sick of getting taken out by mines or something so they come up with a hoverboard to stand on. Why not a hovering vehicle to be in? It'll cost too much resources and probably make it slow; which is one of the features of the Protoss race which they are probably desperate to change. So they stand on a hoverboard. Why not be a melee unit or shoot projectiles? As a consequence of merely standing on the hoverboard, it would be pretty unstable. Fighting melee battles on the hoverboard would be pretty stupid as one would easily fall off. Shooting projectile weapons is the same thing. The recoil could make the unit fall off. So it makes sense to use lasers which have no recoil and is not a melee weapon. | ||
Senix
Germany149 Posts
On June 30 2007 04:18 Mikfly wrote: Thats BS. Blizzard has made Starcraft before, they made Diablo 1 and 2, three Warcrafts and even the greatest MMO to ever exist. Yeah, they did but the developing team always changes. Now we have this C&C guy as the main developer. And oh look now we have a lot of C&C crap in the Starcraft universe that doesnt fit. You say that making assumptions before we even see the unit is stupid? I say its equally stupid to say that Blizzard will never make mistakes. At least we re here to tell them what we like and want we dont. That can only positive for the development of the game. | ||
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Nyovne
Netherlands19135 Posts
On June 30 2007 05:09 Senix wrote: Yeah, they did but the developing team always changes. Now we have this C&C guy as the main developer. And oh look now we have a lot of C&C crap in the Starcraft universe that doesnt fit. You say that making assumptions before we even see the unit is stupid? I say its equally stupid to say that Blizzard will never make mistakes. At least we re here to tell them what we like and want we dont. That can only positive for the development of the game. Seriously, what CnC crap, explain this properly to me and you get a cookie. | ||
Senix
Germany149 Posts
On June 30 2007 05:41 Nyovne wrote: Seriously, what CnC crap, explain this properly to me and you get a cookie. Sure here we go: 1) superunits that you can have only one of (Mothership <> Mothership, Commando) 2) corny names (Soul Hunter, Immortal, War Shrine <> Pradator Tank, Raider Buggy, Secret Shrine) 3) obivous counters (Immortals super shield vs siege tanks <> rockets vs vehicles, mgs vs infantry) 4) special resources (gold (corny) minerals <> blue tiberium) 5) pew pew lasers (Collosus, Soul Hunter <> Scrop Tanks, Tripods, Mammoths etc ...) 6) "level up" units (Soul Hunter <> veterancy levels) 7) overly complicating a units animation in order to make it look cool but it actually doesnt (Siege Tank (Siege Mode) <> buildings in general) btw I hate the Soul Hunter. Guess why ^^ | ||
Wonders
Australia753 Posts
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Plexa
Aotearoa39261 Posts
On June 30 2007 06:01 Senix wrote: i think this man gets a cookie...Sure here we go: 1) superunits that you can have only one of (Mothership <> Mothership, Commando) 2) corny names (Soul Hunter, Immortal, War Shrine <> Pradator Tank, Raider Buggy, Secret Shrine) 3) obivous counters (Immortals super shield vs siege tanks <> rockets vs vehicles, mgs vs infantry) 4) special resources (gold (corny) minerals <> blue tiberium) 5) pew pew lasers (Collosus, Soul Hunter <> Scrop Tanks, Tripods, Mammoths etc ...) 6) "level up" units (Soul Hunter <> veterancy levels) 7) overly complicating a units animation in order to make it look cool but it actually doesnt (Siege Tank (Siege Mode) <> buildings in general) btw I hate the Soul Hunter. Guess why ^^ | ||
[angst]chraej
1445 Posts
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