• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:58
CEST 01:58
KST 08:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone BW General Discussion
Tourneys
[ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group F 🌍 Weekly Foreign Showmatches
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15473 users

Announcing TLnet Map Contest 14 - Page 6

Forum Index > SC2 General
143 CommentsPost a Reply
Prev 1 4 5 6 7 8 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 29 2020 23:10 GMT
#101
On January 30 2020 06:49 atira_sc2 wrote:
Where can we apply to be a judge for the maps?


PM a contest admin: https://tl.net/mytlnet/index.php?view=new&to=Julmust.
Microglycerin
Profile Joined January 2020
7 Posts
Last Edited: 2020-02-02 16:48:37
January 30 2020 15:49 GMT
#102
I will submit one more map if i'll make it in time.


Challenge #1
Crimson Fortress

+ Show Spoiler +
130x132
[image loading]

+ Show Spoiler +
angle view
[image loading]



Edit: Map updated, new images.

ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 30 2020 18:06 GMT
#103
On January 31 2020 00:49 Microglycerin wrote:
I will submit one more map if i'll make it in time.

Crimson Fortress

+ Show Spoiler +
130x132
[image loading]

+ Show Spoiler +
[image loading]


Is this map size closer to a standard or rush category?


With this layout it's probably closer to standard. But you're using speed zones which are only allowed in the challenge category.
Legan
Profile Joined June 2017
Finland577 Posts
January 30 2020 20:34 GMT
#104
My final submissions:

Ion Fazekath - Standard
Information: + Show Spoiler +

Size: 118x136 = 16048
Main to main: 45
Ramp to ramp: 35
Natural to natural: 33
Description:
Ion Fazekath is a spaceship built into a block of ice, where most of the initial paths go through high grounds in front of natural’s ramp. Control the base with rich vespene geyser on the high ground to control the flow or use the longer path on edges to avoid those high grounds.
Features:
  • High ground base with rich vespene geyser has only 6 mineral batches.
  • Two reaper jump spots to main from third.

Pictures: https://imgur.com/a/tcWRAqG
Overview:+ Show Spoiler +
[image loading]


Polar Night Keep - Macro
Information: + Show Spoiler +

Size: 136x140 = 19040
Main to main: 43
Ramp to ramp: 36
Natural to natural: 32
Description:
This ancient keep was built to watch over the long polar night. Traditional base layout is mostly safely on top of the keep, but two bases can be found outside. The middle path has more ramps and some tighter chokes, but on the side there is straighter paths between opposing bases.
    Features:
  • Two reaper jump spots.

Pictures: https://imgur.com/a/Hcd70sS
Overview: + Show Spoiler +
[image loading]


Seaside Resort - Macro
Information: + Show Spoiler +

Size: 142x142 = 20164
Main to main: 43
Ramp to ramp: 37
Natural to natural: 31
Description:
Welcome to Seaside Resort, where there is plenty of room, bases and paths for everyone. Most bases are in traditional layout, but there are two forward bases that provide richer experience. For tropical experience take the wider low ground path with more turns and some bushes. For more straight approach open the tighter high ground path.
Features:
  • Beach theme

Pictures: https://imgur.com/a/Ag4lKsj
Overview: + Show Spoiler +
[image loading]
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
OhThatDang
Profile Joined August 2004
United States4685 Posts
January 31 2020 06:28 GMT
#105
Just wanted to ask if there was ever a challenge or standard map where the main bases start on the low ground instead? Or is that not a thing in sc2
troi oi thang map nai!!!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 31 2020 06:43 GMT
#106
On January 31 2020 15:28 OhThatDang wrote:
Just wanted to ask if there was ever a challenge or standard map where the main bases start on the low ground instead? Or is that not a thing in sc2


It hasn't been a thing in sc2 for quite a while now (essentially due to SCII's defender advantage being much weaker). There were some in the early days of SCII--the most recent map I can think of that had that is (Wiki)Sacred Path .
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2020-01-31 10:49:34
January 31 2020 06:55 GMT
#107
In Absentia - Rush (120x124)
+ Show Spoiler +
[image loading]


Second Dream - Macro (144x136)
+ Show Spoiler +
[image loading]


Monument of the Makers - Challenge (124x144)
+ Show Spoiler +
[image loading]


90% chance this is all i'm going to get done before the deadline, but maybe i'll sneak one more in last minute, who knows
vibeo gane,
Pklixian
Profile Joined October 2017
Canada81 Posts
Last Edited: 2020-01-31 20:58:32
January 31 2020 08:37 GMT
#108
Standard

+ Show Spoiler +
Risen Memory
[image loading]

Acidic Fortress
[image loading]


Macro

+ Show Spoiler +
Project Simulant
[image loading]

Bloodlands
[image loading]


Rush

+ Show Spoiler +
Forgotten Homeland
[image loading]


Challenge 1 (AZG)

+ Show Spoiler +
Urzagol
[image loading]


I wish everyone good luck!
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 31 2020 13:16 GMT
#109
On January 31 2020 15:55 -NegativeZero- wrote:
In Absentia - Rush (120x124)
+ Show Spoiler +
[image loading]


Second Dream - Macro (144x136)
+ Show Spoiler +
[image loading]


Monument of the Makers - Challenge (124x144)
+ Show Spoiler +
[image loading]


90% chance this is all i'm going to get done before the deadline, but maybe i'll sneak one more in last minute, who knows

I really like all 3 of them. The first two look like great maps for their categories, and the third one is a bit offbeat, but I think we should have more of that. If this is all you manage, you still achieved a lot of variety in your submission. Cool stuff.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Legan
Profile Joined June 2017
Finland577 Posts
January 31 2020 18:58 GMT
#110
Submission deadline timer.

If you missed the feedback stream, VOD is available in
www.youtube.com.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
SidianTheBard
Profile Joined October 2010
United States2475 Posts
February 01 2020 03:59 GMT
#111

Dunes Of Destiny
Rush

You are unable to construct buildings on the water in the middle of the map. Creep tumors can be placed though. An easy to hold Natural but after that with the map being as small as it is, you really need to go on the aggressive stance.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

______________________________

Into The Beyond
Standard

A standard, care-free, easy going map. Plenty of bases allow you to play passive or you can get a little more aggressive but open yourself up to easier harass. Take down the rocks to open up another direct attack path to help with flanks or pushes.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Blackwood Timbers
Standard

Another standard map with an easy to hold natural and a choice of thirds. Depending which third you take you can easily get a 4th or push onto the enemy. There are many cliff elevations which make the map overall very enjoyable for all races.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]
[image loading]

[image loading]


______________________________

Blood Trials
Macro

A long early game attack time thus resulting in more macro heavy openings. At that point you can expand to a choice of thirds and after that grab a defensive or aggressive fourth to put pressure or retaliate on against your opponent.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



______________________________


Embers Of War
Macro

A four player map where horizontal spawns are disabled. Expand easily yet watch your flank or you may become overrun from the enemy forces.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________


Habitation Station 2
Challenge #1

The challenge comes from all the choke points in the middle. In the original Habitation Station you could move through the choke points in the middle and secure a huge advantage by taking out or holding onto your gold base. In this version, if you move through the choke points you are sped up, move at a faster pace and therefore and better defend... or attack into the enemy bases.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

I didn't create anything new unfortunately... at this point in my sc2 life... I don't really have time anymore so instead I just edit my older non-winning maps and hope for the best! Wishing the greatest of luck to all participants and may the best mapper win!

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
KillerSmile
Profile Joined November 2018
Germany90 Posts
Last Edited: 2020-02-03 01:14:44
February 01 2020 12:35 GMT
#112
Not quite finished with the decoration on my last submission, but here is what I have so far (will update later*):

*Containment added

Standard

Last Endion 146x142
+ Show Spoiler +
[image loading]


Containment 158x136
+ Show Spoiler +
[image loading]



Macro

Bed of Chaos 132x164
+ Show Spoiler +
[image loading]



Rush

Fighters' Poison 78x78
+ Show Spoiler +
[image loading] Thanks to Pklixian this fun little map has a visual theme


Sun Temple 132x112
+ Show Spoiler +
[image loading]



Challenge

Sky Machine 152x120
+ Show Spoiler +
[image loading]
Many thanks to Marras for the deco on this one


Best of luck to all the participants!
Mapmaker, author of Mothership LE, 10000 Feet LE, Data-C, Solaris, Ley Lines, Torches and Reclamation LE
OhThatDang
Profile Joined August 2004
United States4685 Posts
February 01 2020 20:24 GMT
#113
On January 31 2020 15:43 ZigguratOfUr wrote:
Show nested quote +
On January 31 2020 15:28 OhThatDang wrote:
Just wanted to ask if there was ever a challenge or standard map where the main bases start on the low ground instead? Or is that not a thing in sc2


It hasn't been a thing in sc2 for quite a while now (essentially due to SCII's defender advantage being much weaker). There were some in the early days of SCII--the most recent map I can think of that had that is (Wiki)Sacred Path .


Got it, thanks man!
troi oi thang map nai!!!
Agaton
Profile Joined July 2019
Sweden47 Posts
February 02 2020 11:01 GMT
#114
First of all, thank you ZigguratOfUr for making a compilation of all the submitted maps!

Secondly, all my maps have received some updates.
https://tl.net/forum/starcraft-2/554492-announcing-tlnet-map-contest-14?page=5#86

Now all I have to do is wait. Good luck everyone.
Maker of maps
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2020-02-02 19:18:27
February 02 2020 13:04 GMT
#115
glhf everyone

Macro
Aqueducts
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Academy
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]



Rush
Waterfall
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Ultra Kompaktor
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Challenge #1
Earth Drinker
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Beckett Industries
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]

Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Sanglune
Profile Joined February 2016
Netherlands30 Posts
Last Edited: 2020-02-02 20:15:40
February 02 2020 16:00 GMT
#116
Update

Rush
Eleventh Dragon Frontier
+ Show Spoiler +
[image loading]


Standard
Cheruno 9 (previously Rush)
+ Show Spoiler +
[image loading]


Sanglune
+ Show Spoiler +
[image loading]


Macro
Astolfo
+ Show Spoiler +
[image loading]


S4ltminer
+ Show Spoiler +
[image loading]


Challenge
Saltminer (no changes)
+ Show Spoiler +
[image loading]


Edit: Had the old image under Sanglune. Fixed now.
Edit 2: Updated Sanglune again.
Marras
Profile Joined June 2018
Finland63 Posts
February 02 2020 16:49 GMT
#117
Updated my first post after doing some small changes to the maps:

On January 22 2020 01:17 Marras wrote:
My map submissions:


Standard

Lightshade + Show Spoiler +

136x132

[image loading]

Takeover + Show Spoiler +

132x148

[image loading]



Macro

Atlantean Rift + Show Spoiler +

154x136

[image loading]

Romanticide + Show Spoiler +

150x132

[image loading]



Rush

Iliad + Show Spoiler +

124x120

[image loading]



Challenge

Deathaura + Show Spoiler +

144x140

[image loading]



Glhf everyone!
1v1 ladder maps: Romanticide, Lightshade, Deathaura, Ever Dream, Nightshade, Disco Bloodbath & Winter's Gate
Microglycerin
Profile Joined January 2020
7 Posts
February 02 2020 16:58 GMT
#118
I had some changes to the map and now it's also clear what category it fits, so here's the update.

On January 31 2020 00:49 Microglycerin wrote:


Challenge #1
Crimson Fortress

+ Show Spoiler +
130x132
[image loading]

+ Show Spoiler +
angle view
[image loading]



Edit: Map updated, new images.



Glhf!
Insidioussc2
Profile Joined March 2015
Germany96 Posts
February 02 2020 18:34 GMT
#119
Two old submissions somewhat redesigned.

Rush:
+ Show Spoiler +
Blackburn

[image loading]


Macro:
+ Show Spoiler +
Glittering Ashes

[image loading]

Skypirinha1
Profile Joined June 2018
14 Posts
Last Edited: 2020-02-02 20:59:45
February 02 2020 20:53 GMT
#120
Ancient Cistern [Macro]
+ Show Spoiler +
[image loading]


Autumn Fields [Standard]
+ Show Spoiler +
[image loading]


Lost Spire [Standard]
+ Show Spoiler +
[image loading]


Place of Henery Quaevase [Rush]
+ Show Spoiler +
[image loading]


Shrine of Time [Challenge]
+ Show Spoiler +
[image loading]


Tropical Island [Rush]
+ Show Spoiler +
[image loading]
🚫🍷
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft271
ViBE199
SpeCial 115
JuggernautJason44
CosmosSc2 42
PattyMac 10
StarCraft: Brood War
GuemChi 3181
Artosis 600
Shuttle 60
NaDa 12
LancerX 8
Dota 2
canceldota202
Super Smash Bros
PPMD68
Other Games
summit1g9565
tarik_tv5299
shahzam352
C9.Mang0262
Organizations
Other Games
gamesdonequick898
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 99
• RyuSc2 62
• musti20045 38
• Response 6
• CranKy Ducklings SOOP4
• davetesta4
• Migwel
• sooper7s
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21715
Other Games
• imaqtpie553
Upcoming Events
OSC
2m
CranKy Ducklings5
RSL Revival
10h 2m
TriGGeR vs Cure
ByuN vs Rogue
Big Brain Bouts
16h 2m
Replay Cast
1d
RSL Revival
1d 10h
Maru vs MaxPax
BSL
1d 19h
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
3 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.