Community Update - July 2, 2019 - Page 4
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Couguar
Russian Federation54 Posts
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pvsnp
7676 Posts
At least until prism speed is researched, that is. | ||
vhapter
Brazil677 Posts
I'm looking forward to doing nothing but turtling into perhaps the oh-so-fast option of doing a 4-base storm drop OR zealot warp-in 10+ minutes into the game against terran. And probably just turtling into dying a brutal death in the late game against zerg. Yeah, right. I guess I'll just keep offracing instead... | ||
WenHe
34 Posts
besides, I really hope to add research in VC to reduce the warp-in time of pylon, which not near to Gateway or Nexus. | ||
Psychonian
United States2322 Posts
On July 02 2019 12:41 WenHe wrote: I don't think this is good, why the research of warp is in VB(this structure is too expensive)? maybe add an additional structure(need BY or VC?), which can reduce warp-in time. besides, I really hope to add research in VC to reduce the warp-in time of pylon, which not near to Gateway or Nexus. I really hate to do this because I can tell English is not your first language but I truly have no idea what VB, BY, or VC are and thus pretty much have no idea what your post means. | ||
Vindicare605
United States16011 Posts
On July 02 2019 12:53 Psychonian wrote: I really hate to do this because I can tell English is not your first language but I truly have no idea what VB, BY, or VC are and thus pretty much have no idea what your post means. I was able to deduce that VB is the Robotics Support Bay. Other than that I don't know either. | ||
BerserkSword
United States2123 Posts
protoss pros should boycott this game balance team is god awful. PvT - protoss players will get all-inned every game, and will probably die to them vast majority of the time. random ghost buff PvZ - going back to the good old days where zerg just steamrolls protoss all the time, except this time the carrier is a flying garbage can. lol'd hard at the carrier "buff" supposedly the balance team talked to pro gamers and significant SC2 personalities....is this what they asked for? 9 second interceptors and WoL emp radius? This game truly is Terrancraft. Terran's early, and potentially game ending aggression options on low economy just got stronger (in TvZ and TvP) very disappointing User was warned for this post. | ||
WenHe
34 Posts
On July 02 2019 12:53 Psychonian wrote: I really hate to do this because I can tell English is not your first language but I truly have no idea what VB, BY, or VC are and thus pretty much have no idea what your post means. Sorry, that is the custom in China. VB is the hot key of robot bay. VC is Twilight council. BY is Cyber core | ||
Nakajin
Canada8988 Posts
On July 02 2019 13:03 WenHe wrote: Sorry, that is the custom in China. VB is the hot key of robot bay. VC is Twilight council. BY is Cyber core Ohhhh that's actually pretty clever | ||
skdsk
138 Posts
On July 02 2019 10:29 youngjiddle wrote: a couple vipers, infestors and broodlords will still beat everything toss has. it also beats everything terrans have, i mean technically now terran can try to win the emp/fungal fight, but we will see how it goes | ||
DarkGamer
Germany310 Posts
most people tend to agree with the changes or are farsighted to see that you have to wait how it plays out. im really happy that the balance team seems to have a clear view about the state of the game. very justifed ideas are pictured. the possible disadvantages are also reasonable and comprehensible painted. | ||
fastr
France901 Posts
I also like that they didn't touch the pick up range. As much as it can seem unfair, it's currently needed in PvZ for harass because of the queen's 9 air attack range, and it's also needed to defend zergs roach and hydra timings. The other changes seems good on paper. Infested terran nerf was needed, Carrier buff was needed. This will help lategame PvZ a LOT, maybe even too much, we'll see. Recall has always been a garbage band aid spell that promoted reckless positioning from protoss players and any nerf to it is good. The only change I really don't like is the stim one. This feels like another band aid buff that won't fix the intended issues and will create more problems than it solves. This does nothing to address the strength of 1/1/1 pushes in TvP. Most of those all-ins don't use stim anyway, as terran spend their gas on tanks and banshees instead. By "Allowing Terran to more seamlessly transition from tech-based openings to a Bio-based mid-game" you actually make those all-ins more desirable to choose. If Blizzard wants the upgrade to be harder to snipe, there's an obvious fix, just buff the HP of the tech lab. Most of the tech buildings allowing upgrades in the game are in the 750-1000 HP range. Then you have the only exception being the tech lab at 400 HP. Double its health and terran will have enough time to send scvs to repair it. Oh and please keep the protoss tears flowing, especially from BerserkSword, I'm enjoying every second of it. Yeah terran players can whine a lot. But reading protoss players comments on here is like seeing a 5 year old throwing a tantrum because daddy Blizzard has confiscated their shiny new toy, absolutely hilarious. On July 02 2019 12:35 vhapter wrote: Nice. Now the only standard "harassment" option left for protoss is an oracle that will at most kill 2 drones or hopefully not blow up if you control it like a korean pro and instantly dodge widow mines. I'm looking forward to doing nothing but turtling into perhaps the oh-so-fast option of doing a 4-base storm drop OR zealot warp-in 10+ minutes into the game against terran. And probably just turtling into dying a brutal death in the late game against zerg. Yeah, right. I guess I'll just keep offracing instead... Yeah because blink stalker harass disappeared, DT harass disappeared, Phoenix harass disappeared, Archon drop disappeared, adept harass disappeared... Wait, none of it did? Wow I guess it's actually not the end of the world then! User was warned for this post. | ||
BerserkSword
United States2123 Posts
On July 02 2019 13:41 fastr wrote: Oh and please keep the protoss tears flowing, especially from BerserkSword, I'm enjoying every second of it. Yeah terran players can whine a lot. But reading protoss players comments on here is like seeing a 5 year old throwing a tantrum because daddy Blizzard has confiscated their shiny new toy, absolutely hilarious. I'm not a protoss player nice try though, troll | ||
Psychonian
United States2322 Posts
On July 02 2019 13:03 WenHe wrote: Sorry, that is the custom in China. VB is the hot key of robot bay. VC is Twilight council. BY is Cyber core Oh that actually makes a lot of sense. However I just don't think it would make sense to put a robo unit's upgrade on the Twilight, and adding research to reduce the warpin time of proxy pylons would realistically change nothing if the warp prism already has this upgrade. | ||
Vindicare605
United States16011 Posts
On July 02 2019 13:32 DarkGamer wrote: wow u really can see who is playing protoss in low leagues right now. the comments are showing some protoss-biased in here. or are they really not seeing that the changes are either black nor white? most people tend to agree with the changes or are farsighted to see that you have to wait how it plays out. im really happy that the balance team seems to have a clear view about the state of the game. very justifed ideas are pictured. the possible disadvantages are also reasonable and comprehensible painted. It's pretty normal whenever Blizzard makes balance posts though. You can see it most pronounced on the General Forums of the Starcraft official forums where trolls have hijacked the thread to talk about Cannon Rushing and Void Rays lol (although they do have a point about how useless Void Rays are.) For a lot of people that don't pay super close attention to the pro scene they see these balance suggestions through the lense of their own play only and can't see the bigger picture in why they are being proposed. A lot of pro players are guilty of this too. | ||
SHODAN
United Kingdom1060 Posts
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Psychonian
United States2322 Posts
On July 02 2019 14:30 Vindicare605 wrote: It's pretty normal whenever Blizzard makes balance posts though. You can see it most pronounced on the General Forums of the Starcraft official forums where trolls have hijacked the thread to talk about Cannon Rushing and Void Rays lol (although they do have a point about how useless Void Rays are.) For a lot of people that don't pay super close attention to the pro scene they see these balance suggestions through the lense of their own play only and can't see the bigger picture in why they are being proposed. A lot of pro players are guilty of this too. I mean, you're absolutely right that pro players are guilty of this, but to be fair to them, balance favoring their race pretty directly translates into more money for them, so they're definitely gonna be biased. | ||
WayTeh
Belarus18 Posts
New patch -> "AHAHA Jokeeeeee" (and radius still small) | ||
insitelol
845 Posts
About the wp change... Well, you are just removing the entire playstyle from the game (again it's not like a big fan of 2 base allins, but still). And that's without any signes of it being op or something. Zerg will just blindly spam drones 24/7. It will even affect archon (and other sort of) harass. Why, ffs? PvZ is already zerg favoured, what the f is this? Move it to cybernetics core at least. With an increased research time. Because a robo bay requirement is clearly an overcommitment. You won't be able to drop terran until 10 minute. What the f? | ||
FFW_Rude
France10201 Posts
Should be good for higher league though. Just hope no Sk vs Reality with carrier buffs. But what would i know i don't play anymore :p Not if you're a hotkey changer though | ||
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