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Forum Index > SC2 General
78 CommentsPost a Reply
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Solar424
Profile Blog Joined June 2013
United States4001 Posts
April 25 2019 23:06 GMT
#21
On April 26 2019 06:13 FrostedMiniWheats wrote:
I guess I'm strange, I liked a lot of the TvZ games during this era >_>

then again, most of them involved ByuL.

That's probably because ByuL was the just about only Zerg player who stood a chance against mech in 2015, everyone else just died.
yubo56
Profile Joined May 2014
690 Posts
April 25 2019 23:07 GMT
#22
Wait, ok, there's gotta be room in this series for
(yes, soulkey vs reality).

The same style actually winning can be found at https://www.youtube.com/watch?v=SwdfrlVA1_4, or the SK-reality rematch https://www.youtube.com/watch?v=XJDw-mffaK0, which can help contextualize the game above.

Surely there's room in your sadistic hearts for such a great game? I remembered watching that game live lol
Jung Yoon Jong fighting, even after retirement! Feel better soon.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
April 26 2019 00:21 GMT
#23
HOTS nearly killed SC2.

David Kim and Dustin Browder made some serious mistakes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2019-04-26 06:21:11
April 26 2019 00:43 GMT
#24
The fact that Iron Fortress, Coda, and Cactus Valley all have similar tilesets really makes all these games nicely meld into one another.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
April 26 2019 06:02 GMT
#25
What happened to 4-player maps anyway? Are they phased out of modern competitive play?
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2019-04-26 06:21:06
April 26 2019 06:20 GMT
#26
On April 26 2019 15:02 Arceus wrote:
What happened to 4-player maps anyway? Are they phased out of modern competitive play?

12 worker start makes the random factor of scouting very hard to overcome + positional imbalance has been at last aknowledged as not fair.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Proko
Profile Joined February 2011
United States1022 Posts
April 26 2019 08:23 GMT
#27
On April 26 2019 09:21 BronzeKnee wrote:
HOTS nearly killed SC2.

David Kim and Dustin Browder made some serious mistakes.


HOTS was very difficult to watch and boring to follow. I tried a few times to get into it, and it did not work for me.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
April 26 2019 08:30 GMT
#28
On April 26 2019 17:23 Proko wrote:
Show nested quote +
On April 26 2019 09:21 BronzeKnee wrote:
HOTS nearly killed SC2.

David Kim and Dustin Browder made some serious mistakes.


HOTS was very difficult to watch and boring to follow. I tried a few times to get into it, and it did not work for me.

Wasn't hots the time Maruders raining over colossus? That was my favorite time of starcraft 2, pure bliss.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
April 26 2019 09:18 GMT
#29
FUCK YEA
get rich or die mining
TL+ Member
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
April 26 2019 09:56 GMT
#30
Loved playing mech during this era, and it was hilarious to watch. Hi Dzerzhinsky if you're still around
Former SC2 commentator. youtube.com/duckvillelol
Elentos
Profile Blog Joined February 2015
55567 Posts
Last Edited: 2019-04-26 15:15:02
April 26 2019 15:13 GMT
#31
On April 26 2019 17:30 Shuffleblade wrote:
Show nested quote +
On April 26 2019 17:23 Proko wrote:
On April 26 2019 09:21 BronzeKnee wrote:
HOTS nearly killed SC2.

David Kim and Dustin Browder made some serious mistakes.


HOTS was very difficult to watch and boring to follow. I tried a few times to get into it, and it did not work for me.

Wasn't hots the time Maruders raining over colossus? That was my favorite time of starcraft 2, pure bliss.

That was like 6-8 months of over 3 1/2 years. Many SCV pulls were had, many mech (or Protoss) vs swarm host stalemates played. And a lot of other things not everybody liked, as exciting as the death of 300 workers per game via hellbats may sound.

HotS had a lot of stuff to remember fondly and a lot of things nobody will miss.
Every 60 seconds in Africa, a minute passes.
Creager
Profile Joined February 2011
Germany1923 Posts
April 26 2019 15:25 GMT
#32
HotS hands down was the best :D
... einmal mit Profis spielen!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
April 26 2019 15:33 GMT
#33
the heart of the swarm thing that seems furthest from reality now is casually making 20 stalkers and 20 sentries to win PvZ and eventually adding storm in case it didn't work
TL+ Member
figq
Profile Blog Joined May 2010
12519 Posts
April 26 2019 15:36 GMT
#34
Oh so that's how Flash's hands got injured... by playing nearly 2 hour games.
If you stand next to my head, you can hear the ocean. - Day[9]
Charoisaur
Profile Joined August 2014
Germany16061 Posts
April 26 2019 15:49 GMT
#35
On April 27 2019 00:13 Elentos wrote:
Show nested quote +
On April 26 2019 17:30 Shuffleblade wrote:
On April 26 2019 17:23 Proko wrote:
On April 26 2019 09:21 BronzeKnee wrote:
HOTS nearly killed SC2.

David Kim and Dustin Browder made some serious mistakes.


HOTS was very difficult to watch and boring to follow. I tried a few times to get into it, and it did not work for me.

Wasn't hots the time Maruders raining over colossus? That was my favorite time of starcraft 2, pure bliss.

That was like 6-8 months of over 3 1/2 years. Many SCV pulls were had, many mech (or Protoss) vs swarm host stalemates played. And a lot of other things not everybody liked, as exciting as the death of 300 workers per game via hellbats may sound.

HotS had a lot of stuff to remember fondly and a lot of things nobody will miss.

on the other hand - TvZ parade push style with many of the greatest games of all time, Chargelot templar PvT with games like Dear vs Maru or Polt vs HerO, Blink Sentry PvZ micro wars....
HotS definitely had its good sides as well,
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55567 Posts
Last Edited: 2019-04-26 15:57:10
April 26 2019 15:53 GMT
#36
On April 27 2019 00:49 Charoisaur wrote:
Blink Sentry PvZ micro wars.

I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers.
Every 60 seconds in Africa, a minute passes.
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
April 26 2019 16:29 GMT
#37
Flash wasnt good in Sc2 no BW player was good enough in SC2
How may help u?
Elentos
Profile Blog Joined February 2015
55567 Posts
April 26 2019 16:31 GMT
#38
On April 27 2019 01:29 BonitiilloO wrote:
Flash wasnt good in Sc2 no BW player was good enough in SC2

What's good enough? Bonjwa? Innovation was a decent BW pro and is one of the greatest SC2 pros ever, is that good enough?
Every 60 seconds in Africa, a minute passes.
Xain0n
Profile Joined November 2018
Italy3963 Posts
April 26 2019 16:38 GMT
#39
On April 27 2019 01:31 Elentos wrote:
Show nested quote +
On April 27 2019 01:29 BonitiilloO wrote:
Flash wasnt good in Sc2 no BW player was good enough in SC2

What's good enough? Bonjwa? Innovation was a decent BW pro and is one of the greatest SC2 pros ever, is that good enough?


Well, I guess he wants to say that no major BW pro translated his success into Sc2, maybe Jaedong was the closest one; Rain would be a better answer but his BW successes came after his Sc2 career ended.

NesTea, Mvp, Innovation, Zest, Stats, soO, Classic weren't really that strong in Brood War; Hydra and ForGG both won one MSL in BW and were relevant enough in Sc2, but they never exactly were at the top.
Drfilip
Profile Joined March 2013
Sweden592 Posts
Last Edited: 2019-04-26 16:53:12
April 26 2019 16:50 GMT
#40
On April 27 2019 01:29 BonitiilloO wrote:
Flash wasnt good in Sc2 no BW player was good enough in SC2

Mvp, MC, JD, Soulkey, sOs, Bomber, Stats, TY, INnoVation, Classic, soO etc. are examples of BW players that aren't good enough in SC2. They never even got to the finals, let alone won, anything of importance, like Blizzcon, code S and WCS.

Edit: Oh, I am slow when I want to fact check my memory. People got there messages there before me.
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