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Great Article when will we get blessed with an article about Life vs Elfi during TSL4 for that was the greatest thing to grace the sc2 scene in 2012
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On April 27 2019 08:14 LaughNgamez wrote: Blizzards response was comical, changing swarmhosts but not giving zerg a better answer to turtle mech.
I will forever not understand why Innovation did not mech vs Life in Blizzcon 2015 where it was still incredibly broken. He did play mech in one game. In the other games he couldn't transition to mech because Life did too much damage in the early game and in the last game Inno had a brainfart.
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Oh wow that SK vs. Reality was even more beautiful than I remembered.
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Watching some of these games, I'm glad I skipped HOTS altogether
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On April 26 2019 04:45 Wombat_NI wrote: I think Terrans who insist on forms of 'mech' being viable at any cost should be forced to watch this whole VoD in its entirety every time they express such an opinion.
I am personally loving some of the dynamic mech styles we're seeing these days, absolutely love what we're seeing in that domain, don't get me wrong I'm no mech hater. I can only get so hard.
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On April 27 2019 04:06 Nakajin wrote:Show nested quote +On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list goes on. Not to mention I think the majority of korean pros really underperformed due to lost motivation
2015 was the best year imo for many reasons, but the mech shitshow at the end was pretty bad
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On April 28 2019 00:20 Fango wrote:Show nested quote +On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on
You missed the worst one: Tankivacs...possibly the worst idea they ever came up with.
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Northern Ireland23030 Posts
On April 27 2019 22:10 royalroadweed wrote:Show nested quote +On April 26 2019 04:45 Wombat_NI wrote: I think Terrans who insist on forms of 'mech' being viable at any cost should be forced to watch this whole VoD in its entirety every time they express such an opinion.
I am personally loving some of the dynamic mech styles we're seeing these days, absolutely love what we're seeing in that domain, don't get me wrong I'm no mech hater. I can only get so hard. Haha wasn’t quite my intention but I’ll take it
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Not watched the games yet, but just wanted to say how much I enjoyed the writing in this article Great work, thank you!
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Canada8979 Posts
On April 28 2019 01:55 FrostedMiniWheats wrote:Show nested quote +On April 28 2019 00:20 Fango wrote:On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on You missed the worst one: Tankivacs...possibly the worst idea they ever came up with.
Tankivac were amazing, you could load up all your army, scan the other terran main, see five turrets and 1 siege tank and just boost in anyway. I had so many bullshit winsl in tvt back then, well when I wasn't proxy reaper, wich happen like 4 out of 5 times.
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Northern Ireland23030 Posts
On April 28 2019 05:36 Nakajin wrote:Show nested quote +On April 28 2019 01:55 FrostedMiniWheats wrote:On April 28 2019 00:20 Fango wrote:On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on You missed the worst one: Tankivacs...possibly the worst idea they ever came up with. Tankivac were amazing, you could load up all your army, scan the other terran main, see five turrets and 1 siege tank and just boost in anyway. I had so many bullshit winsl in tvt back then, well when I wasn't proxy reaper, wich happen like 4 out of 5 times. *Shudders*
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On April 28 2019 05:36 Nakajin wrote:Show nested quote +On April 28 2019 01:55 FrostedMiniWheats wrote:On April 28 2019 00:20 Fango wrote:On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on You missed the worst one: Tankivacs...possibly the worst idea they ever came up with. Tankivac were amazing, you could load up all your army, scan the other terran main, see five turrets and 1 siege tank and just boost in anyway. I had so many bullshit winsl in tvt back then, well when I wasn't proxy reaper, wich happen like 4 out of 5 times. You still do the same thing with tankivacs removed from the game. And without tankivacs it's much harder for your opponent to get in position to defend his production from your YOLO doom drop. Sure your tanks don't come in sieged, but that's hardly an issue.
Well, that's what you would do if everyone going 2 raven into reactored vikings every game wasn't a thing.
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On April 27 2019 21:32 rotta wrote:Oh wow that SK vs. Reality was even more beautiful than I remembered. Chinese fans call him Reality the Great.And turtle mech is called urbanization.
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On April 28 2019 01:55 FrostedMiniWheats wrote:Show nested quote +On April 28 2019 00:20 Fango wrote:On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on You missed the worst one: Tankivacs...possibly the worst idea they ever came up with.
Tankivacs must have been an idea when they said "How can we convince people to buy LOTV, what looks cool?".
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On April 28 2019 01:55 FrostedMiniWheats wrote:Show nested quote +On April 28 2019 00:20 Fango wrote:On April 27 2019 04:06 Nakajin wrote:On April 27 2019 03:55 Ben... wrote:On April 27 2019 00:53 Elentos wrote:On April 27 2019 00:49 Charoisaur wrote: Blink Sentry PvZ micro wars. I doubt Zerg players would consider this a good side. Or a micro war. All the meaningful micro was on the Protoss side. I personally got pretty tired of watching it too since the only real deviation from +2 blink stalkers was all-ins and Zergs often looked really helpless even against just lots of stalkers. I was watching 2014 GSL a month or two back while I worked out, and literally every PvZ was either +2 blink, blink/sentry, or a combination of the two into dying to swarmhosts like 20 minutes after the blink all-in failed. Passive play just meant zerg got their swarmhosts even faster so every game was inevitably an all-in of some kind. The blink all-in stuff was interesting for about 2 games until I realized that nearly every game was going to be that. And lets not even get into the PvZs on Habitation Station. Oof. It was so bad that I had to quit watching that year's GSL and skip ahead to 2016. Wasn't 2016 kind of shit too? What with all the proxy reaper, roach-ravagers and pylon rush? 2015-16 were the dark age of SC for me personnally. 2016 was the worst. Reapers were OP, adepts were OP, ultras were almost unkillable by marines, pylon cannons were added, dasan station was a legitimate map, liberator AA was ridiculous at a point as well. The list gkes on You missed the worst one: Tankivacs...possibly the worst idea they ever came up with.
Ahhh yes the first reason I began autoquitting against every Terran.
And considering the Balance teams general reaction to the meta is "Fuck Protoss" it never stopped. Only now I have to autoquit against Zerg too. And most Protoss now that I think about it.
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2016 was a mess but I enjoyed it a lot. The actual game was pretty fun to play too even with all the random stupid things we had in the game.
2015 I'm sure wasn't that bad but the memories of it leave quite a bitter taste in my mouth. I actually didn't find the mech games that boring, I just disliked it because it was broken and zerg felt really helpless. Meanwhile ZvP was so much worse post-SH patch. I'm probably one of the few that actually enjoyed SH games, but definitely once they nerfed SH, it became the dullest matchup ever.
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I literally quit SC2 for a long time after the SH patch because Z (at least at my top Gold level) just no longer had a good answer to a Terran or Protoss that sat on 3-4 bases and massed up a stupid cost efficient army, and seeing people like Life and, in this instance, Curious, consistently not only lose but look plain helpless to the exact same strategies was so incredibly demoralizing. It was so awful that not even the release of LOTV could bring me back until mid last year.
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