• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:31
CEST 13:31
KST 20:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
ASL22 General Discussion Syncronization issues and can't find games a Announcement on the JEDI Ringing BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro16 Preview: Holy Diver
Tourneys
KCM Race Survival 2026 Season 3 [ASL22] Ro16 Group D [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8692 users

Balance Mod Update Oct 23, 2018 - Page 5

Forum Index > SC2 General
88 CommentsPost a Reply
Prev 1 2 3 4 5 All
mierin
Profile Joined August 2010
United States4943 Posts
November 12 2018 19:10 GMT
#81
On November 12 2018 21:44 dummy1 wrote:
REalistically, i'd like to put goliaths and firebats instead of cyclones and hellions. It should help with everything.


Realistically, I'd like to watch brood war but for that I have SC:R
JD, Stork, Calm, Hyuk Fighting!
Loccstana
Profile Blog Joined November 2012
United States833 Posts
November 12 2018 20:28 GMT
#82
On November 13 2018 00:00 insitelol wrote:
Btw, terrans. Why does everyone think that the old version of cyclone equals its removal? It costs less, attacks on move and has a longer range. Blizzard said they want to limit terran proxy options, but current version cyclones could be easily countered even with stalkers. The old one kites any ground units (even voidrays?) to death remaining untouchable. It's a perfect early proxy siege weapon. Tell me im wrong please. Does a lab requirement matter that much?


Just look at the awful stats: 120 hp, 4 supply, armored, mediocre mobility, low damage normal attack.
Also its lock-on ability is only good against high hp, slow, short range units. How many units like this exist in SC2?
Did I mention that the ability does not scale at all with numbers

What role does this unit play in any matchup?

[url]http://i.imgur.com/lw2yN.jpg[/url]
Elentos
Profile Blog Joined February 2015
55594 Posts
November 12 2018 20:56 GMT
#83
On November 13 2018 05:28 Loccstana wrote:
Show nested quote +
On November 13 2018 00:00 insitelol wrote:
Btw, terrans. Why does everyone think that the old version of cyclone equals its removal? It costs less, attacks on move and has a longer range. Blizzard said they want to limit terran proxy options, but current version cyclones could be easily countered even with stalkers. The old one kites any ground units (even voidrays?) to death remaining untouchable. It's a perfect early proxy siege weapon. Tell me im wrong please. Does a lab requirement matter that much?


Just look at the awful stats: 120 hp, 4 supply, armored, mediocre mobility, low damage normal attack.
Also its lock-on ability is only good against high hp, slow, short range units. How many units like this exist in SC2?
Did I mention that the ability does not scale at all with numbers

What role does this unit play in any matchup?


Early game defense. Maybe an all-in or two.
Every 60 seconds in Africa, a minute passes.
SHODAN
Profile Joined November 2011
United Kingdom1162 Posts
November 12 2018 21:06 GMT
#84
On November 13 2018 05:28 Loccstana wrote:
Also its lock-on ability is only good against high hp, slow, short range units. How many units like this exist in SC2?


hm, let's see... roaches, ravagers, hydralisks (with grooved spines), queens, swarm hosts, ultralisks, vipers and corruptors.

cyclones with 7 lock-on activation outrange upgraded hydras

what about the other zerg units?

hellions are super effective against lings, locusts, brood-lings, and fare pretty well against hydras.

hellions and lock-on cyclones have perfect movement speed / kiting synergy.

the only zerg ground units that really shut-down this combo are banelings, lurkers and infestors.

sprinkle in a few widow mines to zone out the banelings. pump tanks if zerg transitions to lurkers. widow mines also help vs roaches because they are quick to build. this is basically the mech version of HotS 4M.

cyclones can run rings around swarm hosts and punish zergs with no brain who park them outside your expansions. you just run your cyclones around the other side of the map and kill a hatchery... or, simply meet the swarm hosts half-way across the map, lock-on and chase them away, something you couldn't do with slow tornado blaster cyclones.

I think the best way for zerg to play against low-economy, ultra aggressive cyclone / hellion / mine is to expand slowly, don't try to trade units (because speed-mech can now out-macro swarmy zergs), and work up to an infestor-based high tech army.

sure, lock-on doesn't scale with upgrades. you say this like it's a bad thing! it's actually a very good thing for terran. tank-based mech is useless without 2/2. spell-based mech (cyclone + widow mine) is strong right off the bat. terrans have no reason to rush vehicle weapons thanks to these units... you can get by on armor upgrades only. the resources that normally go into a 2nd armory + vehicle weapons can be spent on 3 additional factories. now we have 8 factories very early in the game, pumping speedy assassin-style units.
Athenau
Profile Joined March 2015
589 Posts
November 12 2018 21:11 GMT
#85
Yeah, I'm not sure in what world "as fast as stim bio" counts as "mediocre mobility" and 7 (lock-on)/15 (leash) range counts as "short-range".
dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2018-11-13 02:01:01
November 13 2018 01:59 GMT
#86
Guys, let bring us back goliath and firebat. This is a solver for Blizzard puzzles. I saw it in a dream last night. Goliath and firebat. Goliath gives us a splash damage; bonus against armor air units; cheaper; protecting your mech balls; build it on reactor not laboratory. Firebat is so cool +10 to swag; splash damage; armor; good for your bio. Please, Blizzard hear me dream out loud.

On November 13 2018 04:10 mierin wrote:
Show nested quote +
On November 12 2018 21:44 dummy1 wrote:
REalistically, i'd like to put goliaths and firebats instead of cyclones and hellions. It should help with everything.


Realistically, I'd like to watch brood war but for that I have SC:R

See. +oldbags like to watch this.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2018-11-13 02:02:58
November 13 2018 02:02 GMT
#87
sorry!
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
November 13 2018 10:55 GMT
#88
--- Nuked ---
Charoisaur
Profile Joined August 2014
Germany16089 Posts
Last Edited: 2018-11-13 15:31:50
November 13 2018 15:31 GMT
#89
On November 13 2018 05:56 Elentos wrote:
Show nested quote +
On November 13 2018 05:28 Loccstana wrote:
On November 13 2018 00:00 insitelol wrote:
Btw, terrans. Why does everyone think that the old version of cyclone equals its removal? It costs less, attacks on move and has a longer range. Blizzard said they want to limit terran proxy options, but current version cyclones could be easily countered even with stalkers. The old one kites any ground units (even voidrays?) to death remaining untouchable. It's a perfect early proxy siege weapon. Tell me im wrong please. Does a lab requirement matter that much?


Just look at the awful stats: 120 hp, 4 supply, armored, mediocre mobility, low damage normal attack.
Also its lock-on ability is only good against high hp, slow, short range units. How many units like this exist in SC2?
Did I mention that the ability does not scale at all with numbers

What role does this unit play in any matchup?


Early game defense. Maybe an all-in or two.

so the role that the current Cyclone plays...
Only worse.
much worse
Many of the coolest moments in sc2 happen due to worker harassment
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 1
Cure vs SHINLIVE!
herO vs Solar
Percival vs Classic
ByuN vs Rogue
IntoTheiNu 850
Rex24
CranKy Ducklings SOOP23
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko138
Rex 24
StarCraft: Brood War
Shuttle 2654
Bisu 1785
Horang2 820
Hyuk 514
Larva 453
EffOrt 238
Light 220
Soma 207
Mini 206
Zeus 183
[ Show more ]
Rush 176
Last 136
Snow 134
Pusan 120
Hm[arnc] 86
ZerO 69
Mong 62
hero 50
ToSsGirL 41
Killer 39
Sharp 28
sSak 25
NaDa 25
Aegong 22
Noble 12
Sacsri 10
sorry 9
JulyZerg 7
ajuk12(nOOB) 6
Britney 0
Dota 2
Dendi525
League of Legends
JimRising 379
Counter-Strike
olofmeister1045
byalli990
zeus59
markeloff58
Other Games
singsing1706
B2W.Neo483
shoxiejesuss427
DeMusliM233
Pyrionflax200
Sick163
Mew2King120
OGKoka 98
QueenE35
ZerO(Twitch)11
Organizations
Other Games
gamesdonequick775
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH242
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1648
• Stunt444
Upcoming Events
OSC
10h 29m
Replay Cast
12h 29m
IntoTheTV X SOOP
23h 29m
Replay Cast
1d 12h
GSL
1d 23h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
Afreeca Starleague
3 days
Shine vs Rush
[ Show More ]
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.