• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:09
CEST 01:09
KST 08:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20252Power Rank - Esports World Cup 202575RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced14BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time What tournaments are world championships? Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 I offer completely free coaching services
Tourneys
Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion Google Play ASL (Season 20) Announced BGH Auto Balance -> http://bghmmr.eu/ Dewalt's Show Matches in China
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
[G] Mineral Boosting Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 641 users

Community Update - January 22, 2018

Forum Index > SC2 General
173 CommentsPost a Reply
1 2 3 4 5 7 8 9 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-01-22 23:27:58
January 22 2018 22:49 GMT
#1
[image loading]
Source: https://us.battle.net/forums/en/sc2/topic/20760937393

Hey everyone, thanks for the discussions regarding the proposed changes. We hear your feedback and want to make the following changes for the next balance update.

As we mentioned in our last community update, the Auto Turret will be back on the Raven replacing the Repair Drone ability. However, we received feedback that Auto Turret harass was a bit difficult to interact with due to the Raven’s ability to deploy turrets and promptly leave. Thus, we have decided to lower the Auto Turret’s cast range from 3 to 1, making the Raven user commit more in order to pull off worker harassment. With this change, the effective range of the Auto Turret becomes 7 (1 Cast Range + 6 Attack Range), meaning that well-placed Queens (8 Range) and static defenses (7 Range) will be more threatening to harassing Ravens.

Next, the Disruptor’s Purification Nova ability was becoming difficult to use with its initial charge-up time before launch. We are making a change to the Purification Nova ability and it will no longer need to charge up before firing. Instead, this charge-up time will only exist if the Disruptor drops from a transport, increasing the reaction time for players fighting against Disruptor drops.

Also, we were alerted by a community post this week that High Templars are currently able to cast Feedback on Shield Batteries. In order to make the Feedback ability more consistent with other structures with energy, players will no longer be able to cast Feedback on Shield Batteries.

Lastly, there are several events and tournaments coming up so we want to try and give players as much time to practice as possible. Therefore, we will make the balance changes available for testing in the “Balance Test Mod” extension mod on January 23rd, along with the start of 2018 Season 1 Ladder. For next seasons 1v1 map pool, it will be:

- Abiogenesis LE (+ Show Spoiler +
[image loading]
)
- Backwater LE(+ Show Spoiler +
[image loading]
)
- Acid Plant LE(+ Show Spoiler +
[image loading]
)
- Eastwatch LE(+ Show Spoiler +
[image loading]
)
- Blackpink LE
- Neon Violet Square LE
- Catalyst LE

As always, please feel free to let us know what you think on the forums or any other community sites.
(Durations below are stated in faster game speed.)

Terran
Raven
- Interference Matrix duration increased from 5.7 to 7.9.
      - Affected units will now display a status bar to show the duration of the ability.
- Repair Drone ability removed.
- Auto Turret ability added.
      - Auto Turret cast range reduced from 3 to 1.
      - Hi-Sec Auto Tracking increases the range of Auto-Turrets by +1 again.
- Anti-Armor Missile
      - Anti-Armor Missile will no longer have a delay and will fly immediately towards the target.
      - Splash radius increased from 2.4 to 2.88.
      - Splash damage changed:
            - 100% damage radius increased from 0.72 to 1.2.
            - 50% damage radius increased from 1.44 to 1.8.
            - 25% damage radius increased from 2.88 to 3.
      - Energy cost reduced from 100 to 75.
      - Enhanced Munitions upgrade removed.
Ghost
- Starting energy increased from 50 to 75.
- No longer starts with the Personal Cloaking upgrade.
Ghost Academy
- Removed upgrade Moebius Reactor.
- Added Personal Cloaking upgrade
      - 150 Minerals / 150 Gas / 85.7 Research time


Protoss
Nexus + Mothership
- Mass Recall and Strategic Recall warp-in times increased from 0 seconds to 0.7 second.
Stalker
- Particle Disruptors damage reduced from 15 (21 vs armored) to 13 (18 vs armored) and period reduced from 1.54 to 1.34.
      - Protoss Ground Weapons upgrade will provide +1 base damage and +1 armored instead of +2 base damage.
Disruptor
- Purification Nova initial pause duration reduced from 1 to 0.
- When Disruptors drop from transports, if Purification Nova is not on cooldown, then there will be a 0.7 second pause before being able to use Purification Nova.
- Range indicators will be displayed for Purification Nova when the Disruptor is selected.
Shield Battery
- Now has a 'Stop' command on its command card.
Adept
- Adepts will continue with their last issued command instead of stopping after using Psionic Transfer.


Zerg
Hydralisk
- Split Muscular Augments upgrade into two separate upgrades:
      - Muscular Augments
            - Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time
      - Grooved Spines
            - Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time
Viper
- Bug fix: Parasitic Bomb initial pause duration increased from 0 to 0.7 seconds.
Facebook Twitter Reddit
hiroshOne
Profile Joined October 2015
Poland425 Posts
January 22 2018 22:58 GMT
#2
Hydra nerf will make Protoss invincible in this matchup. Pretty safe against any Zerg midgame agression. Not a good change i think.
Ultima Ratio Regum
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 22 2018 23:05 GMT
#3
That Disruptor change seems... not particularly elegant. It's not the kind of thing that a player will see and go "oh, that makes perfect sense".
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
January 22 2018 23:05 GMT
#4
RIP Abyssal Reef and maybe Protoss
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 22 2018 23:07 GMT
#5
Zerg masses one unit for 7 months: Nerf it to the ground.
Terran masses one unit for 7 years: That's okay, they're the highest skilled race.

User was temp banned for this post.
washikie
Profile Joined February 2011
United States752 Posts
January 22 2018 23:10 GMT
#6
On January 23 2018 07:49 ZigguratOfUr wrote:
Shield Battery

- Now has a 'Stop' command on its command card.



this makes a lot of sense I have a few times where I needed to target a gateway with a battery to heal it vs zerglings but expended the whole energy of the battery even though the zerglings backed off. You cant stop healing a target once you start unless there is another valid target to re target to.


I'm not sure how I feel about the adept change protoss unit control is often fairly simple so removing actions that protoss players need to control units does not seem like such a great idea, It just lowers the skill ceiling. Also now all protoss players are going to have to relearn how to control adepts with the new mechanic and untrain their brains from how it used to work.
"when life gives Hero lemons he makes carriers" -Artosis
Waxangel
Profile Blog Joined September 2002
United States33385 Posts
Last Edited: 2018-01-22 23:11:29
January 22 2018 23:11 GMT
#7
I have no opinion on the actual changes, but I do appreciate the frequent communication from Blizzard.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
washikie
Profile Joined February 2011
United States752 Posts
January 22 2018 23:12 GMT
#8
On January 23 2018 08:05 NewSunshine wrote:
That Disruptor change seems... not particularly elegant. It's not the kind of thing that a player will see and go "oh, that makes perfect sense".


its not eligant but it solves the problem, frankly im ok with fixes like this if they cant find another decent way of fixing problems, the disrupter drop was broken, but adding a delay on disruptors in armies just felt clunky and bad. this lets them work well in armies without being able to consta trade with terran bio for free while terran has no time to react. From a gameplay standpoint its the best of both worlds.
"when life gives Hero lemons he makes carriers" -Artosis
JimmyJRaynor
Profile Blog Joined April 2010
Canada16699 Posts
January 22 2018 23:12 GMT
#9
nice change to the Raven's Autoturret. Anything to weaken the # of air-to-ground attack options Terran has is a good thing.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
washikie
Profile Joined February 2011
United States752 Posts
January 22 2018 23:15 GMT
#10
On January 23 2018 08:07 Solar424 wrote:
Zerg masses one unit for 7 months: Nerf it to the ground.
Terran masses one unit for 7 years: That's okay, they're the highest skilled race.


bio has been nerfed in the past what are you talking about?

-stim nerf
-maurader attack nerf
-bunker build time nerf
-widowmine nerf

its also been indireclty nerfed repeatedly through buffs to the other races. I dont think this nerf kills hydra bane but it does make the timing that zerg can get out speed hydras more reasonable and creates more moments of vulnerability in the mid game where terran and protoss have some breathing room. its a good change.
"when life gives Hero lemons he makes carriers" -Artosis
Cricketer12
Profile Blog Joined May 2012
United States13974 Posts
January 22 2018 23:16 GMT
#11
Abyssal is gone. Whory shiiiiit
Kaina + Drones Linkcro Summon Cupsie Yummy Way
washikie
Profile Joined February 2011
United States752 Posts
January 22 2018 23:19 GMT
#12
On January 23 2018 08:16 Cricketer12 wrote:
Abyssal is gone. Whory shiiiiit


I will miss it in my opinion its the best map we have had in LOTV. still all maps need to be retired at some point or the game gets stale, we learned that from the dream pool.
"when life gives Hero lemons he makes carriers" -Artosis
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-01-23 00:03:16
January 22 2018 23:24 GMT
#13
What's with these interference matrix times?

5.7 -> 7.9 in Blizzard time is 8 -> 11 in real time, and I'm pretty sure interference matrix currently takes 6 seconds, and the plan was to increase it to 10 seconds.

Also the anti-armor missile radii are inconsistent.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
January 22 2018 23:27 GMT
#14
Sad to se Abyssal go. I guess people are sick of it now. It really is the best map we've had in LoTV
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
jpg06051992
Profile Joined July 2015
United States580 Posts
January 22 2018 23:27 GMT
#15
Pretty big Raven changes in a way that looks like it's going to just make them all around better, which is required.

I think the Hydra change is pretty severe but Protoss is suffering pretty badly in the match up at the moment, so obviously some type of nerf was on the table.

Protoss changes all seem decent except for the Purifier which should just be flat out removed from the game. The changes are super inelegant and really reflect the balance teams lack of a clue on how to make the unit good.

Here's an idea..

Put the Reaver...in the game...

Problem solved, Protoss players already have a clue on how the unit works and the unit was able to be balanced in BW relatively well, no reason it shouldn't be implemented to replace the garbage unit that is the Purifier.
"SO MANY BANELINGS!"
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 22 2018 23:35 GMT
#16
On January 23 2018 08:27 jpg06051992 wrote:
Pretty big Raven changes in a way that looks like it's going to just make them all around better, which is required.

I think the Hydra change is pretty severe but Protoss is suffering pretty badly in the match up at the moment, so obviously some type of nerf was on the table.

Protoss changes all seem decent except for the Purifier which should just be flat out removed from the game. The changes are super inelegant and really reflect the balance teams lack of a clue on how to make the unit good.

Here's an idea..

Put the Reaver...in the game...

Problem solved, Protoss players already have a clue on how the unit works and the unit was able to be balanced in BW relatively well, no reason it shouldn't be implemented to replace the garbage unit that is the Purifier.


Reavers with non-retarded scarab AI sounds pretty broken.
Waxangel
Profile Blog Joined September 2002
United States33385 Posts
January 22 2018 23:37 GMT
#17
Don't forget that BW reavers were given a hard delay after dropping from shuttles specifically because reaver drops were too strong
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
ejozl
Profile Joined October 2010
Denmark3379 Posts
January 22 2018 23:45 GMT
#18
On January 23 2018 08:05 NewSunshine wrote:
That Disruptor change seems... not particularly elegant. It's not the kind of thing that a player will see and go "oh, that makes perfect sense".

Ghosts with 75 energy is not very elegant either
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
MiCroLiFe
Profile Joined March 2012
Norway264 Posts
January 23 2018 00:14 GMT
#19
1 cast range? lol thats useless.
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2018-01-23 00:26:20
January 23 2018 00:23 GMT
#20
Even with the buffs, I just don't see the Raven making a comeback tbh. 100/200 and techlab time on the starport is just too much of an investment for the utility it provides. The starport is basically the Terran robo–always overtaxed, and the opportunity cost of using it for a Raven just isn't worth it.

Even in TvT, the mass Cyclone meta means a Raven disables one Cyclone before getting shot down by the rest. The Raven needs buffs, yes, but the real issue is with the starport moreso than the Raven itself.
Denominator of the Universe
TL+ Member
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
18:00
RO8 Round Robin Group - Day 3
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
ZZZero.O200
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 113
StarCraft: Brood War
ZZZero.O 200
Aegong 108
Zeus 67
HiyA 40
JulyZerg 17
NaDa 14
MaD[AoV]13
910 9
Dota 2
syndereN713
monkeys_forever689
LuMiX1
League of Legends
Grubby4575
JimRising 410
febbydoto3
Counter-Strike
fl0m2745
flusha396
Super Smash Bros
hungrybox1142
Mew2King284
Heroes of the Storm
Khaldor250
Other Games
tarik_tv18220
gofns9657
FrodaN2332
shahzam371
Organizations
Other Games
gamesdonequick2101
BasetradeTV23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 54
• musti20045 50
• HeavenSC 32
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 26
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22500
League of Legends
• Doublelift5389
Other Games
• imaqtpie1189
Upcoming Events
FEL
9h 51m
BSL20 Non-Korean Champi…
14h 51m
BSL20 Non-Korean Champi…
18h 51m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
Online Event
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
BSL Team Wars
CSLPRO Last Chance 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.