• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:21
CEST 11:21
KST 18:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20256Power Rank - Esports World Cup 202576RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced21BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time Tournament Spotlight: FEL Cracow 2025 I offer completely free coaching services Power Rank - Esports World Cup 2025 What tournaments are world championships?
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 707 users

Community Update - January 22, 2018 - Page 2

Forum Index > SC2 General
173 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
Ransomstarcraft
Profile Joined September 2016
75 Posts
Last Edited: 2018-01-23 01:05:47
January 23 2018 01:03 GMT
#21
On January 23 2018 09:23 pvsnp wrote:
Even with the buffs, I just don't see the Raven making a comeback tbh. 100/200 and techlab time on the starport is just too much of an investment for the utility it provides. The starport is basically the Terran robo–always overtaxed, and the opportunity cost of using it for a Raven just isn't worth it.

Even in TvT, the mass Cyclone meta means a Raven disables one Cyclone before getting shot down by the rest. The Raven needs buffs, yes, but the real issue is with the starport moreso than the Raven itself.


I agree completely. The Tech Lab/Reactor System works well on the Barracks, ok on the factory, but terrible on the Starport. The Raven will not be worth the money, and when you figure in the opportunity cost, it just doesn't make sense.

We'll give it a shot, but even nerfing the turret range is ridiculous for a unit that is this expensive. Imagine if the Viper had its abduct or blinding cloud cast range reduced to 1.
ByuuN
Profile Joined November 2016
Poland678 Posts
January 23 2018 01:04 GMT
#22
I`m so happy for stalker nerf.
starkiller123
Profile Joined January 2016
United States4030 Posts
January 23 2018 01:44 GMT
#23
On January 23 2018 10:03 Ransomstarcraft wrote:
Show nested quote +
On January 23 2018 09:23 pvsnp wrote:
Even with the buffs, I just don't see the Raven making a comeback tbh. 100/200 and techlab time on the starport is just too much of an investment for the utility it provides. The starport is basically the Terran robo–always overtaxed, and the opportunity cost of using it for a Raven just isn't worth it.

Even in TvT, the mass Cyclone meta means a Raven disables one Cyclone before getting shot down by the rest. The Raven needs buffs, yes, but the real issue is with the starport moreso than the Raven itself.


I agree completely. The Tech Lab/Reactor System works well on the Barracks, ok on the factory, but terrible on the Starport. The Raven will not be worth the money, and when you figure in the opportunity cost, it just doesn't make sense.

We'll give it a shot, but even nerfing the turret range is ridiculous for a unit that is this expensive. Imagine if the Viper had its abduct or blinding cloud cast range reduced to 1.

i hope Ravens still aren't good, then i can still open cloak banshee every tvt
Loccstana
Profile Blog Joined November 2012
United States833 Posts
January 23 2018 02:34 GMT
#24
Cant wait for 1 cast range infested terrans or 1 cast range forcefields too! This will make the game so much more exciting!
[url]http://i.imgur.com/lw2yN.jpg[/url]
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2018-01-23 02:39:30
January 23 2018 02:39 GMT
#25
I just noticed how much easier they've made protoss since 4.0. Observer locking, HT auto attack, adepts continuting their commands after shade, stop function on batteries. Not saying these things are broken, but I don't think toss is the race that is most mechanically demanding right now
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 23 2018 02:42 GMT
#26
On January 23 2018 11:39 Fango wrote:
I just noticed how much easier they've made protoss since 4.0. Observer locking, HT auto attack, adepts continuting their commands after shade, stop function on batteries. Not saying these things are broken, but I don't think toss is the race that is most mechanically demanding right now


Stop function on shield batteries and adept commands not being cancelled is just correcting inconsistencies. The other stuff, observer, HT, disruptor ease-of-use changes do feel rather unnecessary.
batatm
Profile Joined June 2014
Israel116 Posts
January 23 2018 02:46 GMT
#27
On January 23 2018 11:34 Loccstana wrote:
Cant wait for 1 cast range infested terrans or 1 cast range forcefields too! This will make the game so much more exciting!


don't worry, it will hardly make a difference as even now infestors barely see usage... i wonder why :D
Freeborn
Profile Joined July 2010
Germany421 Posts
January 23 2018 02:48 GMT
#28
What exactly is the reason for the stalker nerf? Protoss stalkers feel like a non crappy unit for the first time?
Is the ladder being flooded by stalker allins or something?

I don't see any problems in the pro games.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 23 2018 02:51 GMT
#29
On January 23 2018 11:48 Freeborn wrote:
What exactly is the reason for the stalker nerf? Protoss stalkers feel like a non crappy unit for the first time?
Is the ladder being flooded by stalker allins or something?

I don't see any problems in the pro games.


You should watch more pro games. Stalkers are significantly too strong in PvT.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2018-01-23 02:56:00
January 23 2018 02:52 GMT
#30
On January 23 2018 11:48 Freeborn wrote:
What exactly is the reason for the stalker nerf? Protoss stalkers feel like a non crappy unit for the first time?
Is the ladder being flooded by stalker allins or something?

I don't see any problems in the pro games.

You need to watch more pro games. Classic and Stats have lost exactly one PvT series since 4.0
Denominator of the Universe
TL+ Member
Fango
Profile Joined July 2016
United Kingdom8987 Posts
January 23 2018 02:54 GMT
#31
On January 23 2018 11:42 ZigguratOfUr wrote:
Show nested quote +
On January 23 2018 11:39 Fango wrote:
I just noticed how much easier they've made protoss since 4.0. Observer locking, HT auto attack, adepts continuting their commands after shade, stop function on batteries. Not saying these things are broken, but I don't think toss is the race that is most mechanically demanding right now


Stop function on shield batteries and adept commands not being cancelled is just correcting inconsistencies. The other stuff, observer, HT, disruptor ease-of-use changes do feel rather unnecessary.


They still further reduce the mechanical demand of the already least demanding race. Not sure why that's at all necessary
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Samtastic
Profile Blog Joined August 2011
United States46 Posts
January 23 2018 02:54 GMT
#32
Auto-turrets are already frustrating to put down during fights because your own or the enemy's units block the turrets by accident. Decreasing to only 1 range will make that even more difficult. I get that they were too strong as worker harass, but this just makes an already clunky unit even more frustrating to use.
...
Antares777
Profile Joined June 2010
United States1971 Posts
January 23 2018 02:58 GMT
#33
I'm concerned about the hydra nerf, this makes PvZ seem even more scary and gives Protoss an enormous incentive to build Oracles almost every game. Everything else I feel either neutral on or agree with. Honestly I liked the Auto Turret ability and I'm glad its returning, it just needs to be redesigned a bit, and a casting range nerf may be enough.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 23 2018 02:59 GMT
#34
On January 23 2018 11:54 Fango wrote:
Show nested quote +
On January 23 2018 11:42 ZigguratOfUr wrote:
On January 23 2018 11:39 Fango wrote:
I just noticed how much easier they've made protoss since 4.0. Observer locking, HT auto attack, adepts continuting their commands after shade, stop function on batteries. Not saying these things are broken, but I don't think toss is the race that is most mechanically demanding right now


Stop function on shield batteries and adept commands not being cancelled is just correcting inconsistencies. The other stuff, observer, HT, disruptor ease-of-use changes do feel rather unnecessary.


They still further reduce the mechanical demand of the already least demanding race. Not sure why that's at all necessary


Because it's ugly design to have stuff like shield batteries draining their entire charge healing a gateway.
KaiserCommander
Profile Joined April 2010
Mexico290 Posts
January 23 2018 03:12 GMT
#35
On January 23 2018 08:35 ZigguratOfUr wrote:
Show nested quote +
On January 23 2018 08:27 jpg06051992 wrote:
Pretty big Raven changes in a way that looks like it's going to just make them all around better, which is required.

I think the Hydra change is pretty severe but Protoss is suffering pretty badly in the match up at the moment, so obviously some type of nerf was on the table.

Protoss changes all seem decent except for the Purifier which should just be flat out removed from the game. The changes are super inelegant and really reflect the balance teams lack of a clue on how to make the unit good.

Here's an idea..

Put the Reaver...in the game...

Problem solved, Protoss players already have a clue on how the unit works and the unit was able to be balanced in BW relatively well, no reason it shouldn't be implemented to replace the garbage unit that is the Purifier.


Reavers with non-retarded scarab AI sounds pretty broken.


Just give it its usual range BUT make the scarabs explode quick.
Jinro, Polt, Bomber, ForGG, MajOr, Flash, Maru. Terran Fighting...
seemsgood
Profile Joined January 2016
5527 Posts
January 23 2018 03:18 GMT
#36
Errrh...they need to watch closely into anti missle radius buff.
geokilla
Profile Joined May 2011
Canada8240 Posts
January 23 2018 03:46 GMT
#37
Looks like the tournaments are still forced to use the new map pool...
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 23 2018 03:56 GMT
#38
On January 23 2018 12:46 geokilla wrote:
Looks like the tournaments are still forced to use the new map pool...


Backtracking at this point would be absolutely insane. All the pros have been practicing customs on the new maps ever since it was announced.
EzioAs
Profile Joined September 2017
235 Posts
January 23 2018 04:37 GMT
#39
I'm hyped about the new maps but I wish Ascension to Aiur would stay and Blackpink would be removed. Don't really like that map.
花は桜木人は武士
BigRedDog
Profile Joined May 2012
461 Posts
January 23 2018 04:49 GMT
#40
Why do you want reaver in the game when you have colossus? Don't they both have the same function?
Big Red Dog!
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
FEL
09:00
Cracow 2025
Krystianer vs sOs
SKillous vs ArT
MaNa vs Elazer
Spirit vs Gerald
Clem vs TBD
uThermal vs TBD
Reynor vs TBD
Lambo vs TBD
ComeBackTV 486
RotterdaM343
IndyStarCraft 225
CranKy Ducklings82
Rex60
3DClanTV 49
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 343
Nina 230
IndyStarCraft 225
ProTech64
Rex 60
StarCraft: Brood War
Sea 4434
Hyuk 4149
firebathero 1567
Hyun 835
Larva 688
Mini 632
BeSt 157
EffOrt 124
Backho 116
Mind 102
[ Show more ]
ZerO 79
Free 61
zelot 59
Noble 39
scan(afreeca) 35
Sacsri 29
Shinee 25
soO 23
Sharp 23
Bale 22
sorry 19
NaDa 14
IntoTheRainbow 10
yabsab 9
Dota 2
XcaliburYe505
Counter-Strike
Stewie2K1147
shoxiejesuss412
Heroes of the Storm
Khaldor263
Other Games
gofns6160
Happy388
SortOf150
Beastyqt63
ZerO(Twitch)16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH335
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV393
• lizZardDota2191
Upcoming Events
BSL20 Non-Korean Champi…
4h 40m
BSL20 Non-Korean Champi…
8h 40m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
WardiTV European League
2 days
Online Event
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.