• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:38
CET 02:38
KST 10:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion [BSL23] RO16 Group Stage List of top players active on ShieldBattery screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13580 users

StarCraft II Balance Update – December 18 - Page 9

Forum Index > SC2 General
168 CommentsPost a Reply
Prev 1 7 8 9 All
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 11 2018 03:42 GMT
#161
We need more design discussions and less balance ones, really.
Let's discuss mass adepts, mass marines, banelings, chargelots, thorVSgoliath, widow mines, mass roach ZvZ, free units.pathing skill, splash skill, split skill.... We need to address the volatility of the game, so that we can say the best player wins more times.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
January 11 2018 04:17 GMT
#162
It's been a month and blizzard still has not fixed the green unit selection box, or lack there of. Their support is abysmal.
TL+ Member
seemsgood
Profile Joined January 2016
5527 Posts
January 11 2018 21:55 GMT
#163
@bulya i highly doubt it.
On January 11 2018 03:25 MrWayne wrote:
Show nested quote +
On January 10 2018 20:16 seemsgood wrote:
Seems like protoss players are doing well with thier ground army and don't bother to calculate a clear way to transition into air fleet.I don't see their desperation when building air units like good'ol brood wars's time.I don't see it and this is a insult to terran's mech and mech players.Protoss does not scare max push ground mech in SC2.
Anyway i think cyclones are fine beside it's armor type.If blizzard remove it's armor tag i'm pretty confident that with this change alone, high cyclones count alongside with other factory units will easily reap through EVERY ground units protoss could offer and BAM! We have a retared version of warhound that doesn't ruin TvZ.I also think protoss players can easily hold off non-armor tag cyclones cheese with thier macro advantage and stargate opening follow up phoenixs anyway so nothing is broken in early game..
And one more thing is just simple change also does help bio in early game from being bullied by stalkers and the bully one would be terran .

I strongly recommend blizzard should try this change then see how it turns out.


honestly speaking, that would be a terrible change.
the Cyclone would just destroy every ground comp Protoss can make, even a pure immortal army would get destroyed.
TvT would be Cyclone vs Cyclone every game from start to end, both players would be unable to transition out of this BS because Tanks wouldn't do shit.

Yes my point is making them become OP first. Because the goal here is buff ground mech to the point it could trash every ground army of protoss when in position. If non-armor tag cyclones a move against everything without supports then we can nerf it hp about 20-30 point but keeping it from being melted by immortals is a must.
My only problem with protoss right now is thier ground army punch through terran'front line army way too fast. Tanks can't fire enough rounds to make a cost efficiency fight... Not considering protoss in sc2 can warp in chargelots in the middle of the battlefield.
RoflStomped
Profile Joined July 2017
Iceland21 Posts
January 11 2018 23:58 GMT
#164
On January 11 2018 13:17 ReachTheSky wrote:
It's been a month and blizzard still has not fixed the green unit selection box, or lack there of. Their support is abysmal.


I understand them dodging the player-base about multiplayer balance, but bug fixing should be a priority. It seems they don't really care anymore.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
January 12 2018 16:25 GMT
#165
Hopefully we'll get a Community Update today, it's been a long time since we've got one and there are still some changes most of us would like to see.
Woosixion
Profile Joined February 2012
121 Posts
January 12 2018 17:12 GMT
#166
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.
the only way out is through...
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 12 2018 17:20 GMT
#167
On January 13 2018 02:12 Woosixion wrote:
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.

We saw a lot of roaches at gsl (most of zvz and a lot o zvp). The question is linga bane hydra is just too good and no one makes roaches.
Justinian
Profile Joined August 2012
United Kingdom158 Posts
Last Edited: 2018-01-12 17:59:35
January 12 2018 17:58 GMT
#168
On January 13 2018 02:12 Woosixion wrote:
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.
Roaches used to be perfectly strong, but since then everything else has been buffed. We need far more nerfing and less buffing. When everything is OP the game gets too snowbally.
pvsnp
Profile Joined January 2017
7676 Posts
January 12 2018 19:48 GMT
#169
On January 13 2018 01:25 Tao367 wrote:
Hopefully we'll get a Community Update today, it's been a long time since we've got one and there are still some changes most of us would like to see.

Ask and ye shall receive

https://us.battle.net/forums/en/sc2/topic/20760956093
Denominator of the Universe
TL+ Member
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 10
StarCraft: Brood War
GuemChi 1829
Artosis 629
ProTech109
910 13
LuMiX 3
Britney 0
Dota 2
NeuroSwarm120
League of Legends
JimRising 524
Counter-Strike
taco 574
Super Smash Bros
hungrybox829
AZ_Axe115
Other Games
summit1g9030
tarik_tv5165
Day[9].tv587
shahzam554
PiGStarcraft266
C9.Mang0213
Maynarde141
ViBE0
Organizations
Other Games
BasetradeTV124
[ Show 10 non-featured ]
StarCraft 2
• Hupsaiya 102
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv587
Upcoming Events
The PondCast
8h 23m
KCM Race Survival
8h 23m
WardiTV Invitational
10h 23m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
14h 23m
OSC
21h 23m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 10h
OSC
1d 12h
OSC
1d 21h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.