• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:29
CEST 23:29
KST 06:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview25Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates7GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
BGE Stara Zagora 2025: Info & Preview The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9297 users

StarCraft II Balance Update – December 18 - Page 9

Forum Index > SC2 General
168 CommentsPost a Reply
Prev 1 7 8 9 All
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 11 2018 03:42 GMT
#161
We need more design discussions and less balance ones, really.
Let's discuss mass adepts, mass marines, banelings, chargelots, thorVSgoliath, widow mines, mass roach ZvZ, free units.pathing skill, splash skill, split skill.... We need to address the volatility of the game, so that we can say the best player wins more times.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
January 11 2018 04:17 GMT
#162
It's been a month and blizzard still has not fixed the green unit selection box, or lack there of. Their support is abysmal.
TL+ Member
seemsgood
Profile Joined January 2016
5527 Posts
January 11 2018 21:55 GMT
#163
@bulya i highly doubt it.
On January 11 2018 03:25 MrWayne wrote:
Show nested quote +
On January 10 2018 20:16 seemsgood wrote:
Seems like protoss players are doing well with thier ground army and don't bother to calculate a clear way to transition into air fleet.I don't see their desperation when building air units like good'ol brood wars's time.I don't see it and this is a insult to terran's mech and mech players.Protoss does not scare max push ground mech in SC2.
Anyway i think cyclones are fine beside it's armor type.If blizzard remove it's armor tag i'm pretty confident that with this change alone, high cyclones count alongside with other factory units will easily reap through EVERY ground units protoss could offer and BAM! We have a retared version of warhound that doesn't ruin TvZ.I also think protoss players can easily hold off non-armor tag cyclones cheese with thier macro advantage and stargate opening follow up phoenixs anyway so nothing is broken in early game..
And one more thing is just simple change also does help bio in early game from being bullied by stalkers and the bully one would be terran .

I strongly recommend blizzard should try this change then see how it turns out.


honestly speaking, that would be a terrible change.
the Cyclone would just destroy every ground comp Protoss can make, even a pure immortal army would get destroyed.
TvT would be Cyclone vs Cyclone every game from start to end, both players would be unable to transition out of this BS because Tanks wouldn't do shit.

Yes my point is making them become OP first. Because the goal here is buff ground mech to the point it could trash every ground army of protoss when in position. If non-armor tag cyclones a move against everything without supports then we can nerf it hp about 20-30 point but keeping it from being melted by immortals is a must.
My only problem with protoss right now is thier ground army punch through terran'front line army way too fast. Tanks can't fire enough rounds to make a cost efficiency fight... Not considering protoss in sc2 can warp in chargelots in the middle of the battlefield.
RoflStomped
Profile Joined July 2017
Iceland21 Posts
January 11 2018 23:58 GMT
#164
On January 11 2018 13:17 ReachTheSky wrote:
It's been a month and blizzard still has not fixed the green unit selection box, or lack there of. Their support is abysmal.


I understand them dodging the player-base about multiplayer balance, but bug fixing should be a priority. It seems they don't really care anymore.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
January 12 2018 16:25 GMT
#165
Hopefully we'll get a Community Update today, it's been a long time since we've got one and there are still some changes most of us would like to see.
Woosixion
Profile Joined February 2012
117 Posts
January 12 2018 17:12 GMT
#166
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.
the only way out is through...
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 12 2018 17:20 GMT
#167
On January 13 2018 02:12 Woosixion wrote:
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.

We saw a lot of roaches at gsl (most of zvz and a lot o zvp). The question is linga bane hydra is just too good and no one makes roaches.
Justinian
Profile Joined August 2012
United Kingdom158 Posts
Last Edited: 2018-01-12 17:59:35
January 12 2018 17:58 GMT
#168
On January 13 2018 02:12 Woosixion wrote:
My question is: when the hell are they going to buff roaches? of all the units in starcraft that need help, its the roach. Seriously, in zvp/zvt, outside of allins, whats the purpose of making a roach other then making a ravager(which is mostly used for allins too) shouldn't roach be a part of the "core" army like hydra and banelings? They have by far the worse scaling in the game, they're easy as pie to defend even when you dont know their coming and their dps is terrible compared to the things their supposed to counter.

And when you think about it, what does the roach even beat? adepts hellions zealots and marines right? marines will outscale roaches eventually with stim and shield even without medivacs. Adepts and hellions can just choose to run around them and kill drones. Zealots will beat roaches unless the roaches are kiting. Seems unfair that a unit that has so many hard counters has nothing that it hard counters.

I love how the zvp meta exemplifies this; if you can force your opponent to make a roach warren, you're ahead because roaches are such a terrible investment. Lol.
Roaches used to be perfectly strong, but since then everything else has been buffed. We need far more nerfing and less buffing. When everything is OP the game gets too snowbally.
pvsnp
Profile Joined January 2017
7676 Posts
January 12 2018 19:48 GMT
#169
On January 13 2018 01:25 Tao367 wrote:
Hopefully we'll get a Community Update today, it's been a long time since we've got one and there are still some changes most of us would like to see.

Ask and ye shall receive

https://us.battle.net/forums/en/sc2/topic/20760956093
Denominator of the Universe
TL+ Member
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
Bracket Stage: Day 1
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
ZZZero.O315
Liquipedia
CSO Contender
17:00
#42
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ROOTCatZ 153
BRAT_OK 102
StarCraft: Brood War
Britney 18170
ZZZero.O 315
Dewaltoss 125
soO 46
Terrorterran 18
League of Legends
Grubby2865
Dendi1594
Counter-Strike
fl0m7583
rGuardiaN169
PGG 73
Super Smash Bros
C9.Mang06523
Chillindude37
Heroes of the Storm
Liquid`Hasu645
Khaldor195
Other Games
tarik_tv21228
summit1g6075
FrodaN2293
B2W.Neo745
Pyrionflax157
KnowMe52
Organizations
Dota 2
PGL Dota 2 - Secondary Stream5583
Other Games
gamesdonequick619
BasetradeTV95
StarCraft 2
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 73
• Adnapsc2 30
• musti20045 15
• tFFMrPink 5
• RyuSc2 5
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
• Azhi_Dahaki0
Dota 2
• masondota21626
• Ler130
League of Legends
• Doublelift2080
Counter-Strike
• Shiphtur259
Other Games
• imaqtpie1494
Upcoming Events
Replay Cast
2h 31m
SOOP Global
5h 31m
Creator vs Rogue
Cure vs Classic
SOOP
11h 31m
Classic vs GuMiho
Sparkling Tuna Cup
12h 31m
AllThingsProtoss
13h 31m
Fire Grow Cup
17h 31m
BSL: ProLeague
20h 31m
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
1d 2h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Invitational
2 days
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
4 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
5 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Cheesadelphia
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.