• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:54
CEST 23:54
KST 06:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes158BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon Why Storm Should NOT Be Nerfed – A Core Part of Pr
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Starcraft: Destruction expansion pack? StarCraft - Stratospace. Very rare expansion pack StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1968 users

Community Feedback - No Changes to Stalkers - Page 5

Forum Index > SC2 General
162 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2017-12-15 09:30:29
December 15 2017 09:28 GMT
#81
On December 15 2017 18:19 Noonius wrote:
here's a thought to make raven great again: maybe bring back the damn seeker missile


Yes. Terran do not have a way to punish mass clumped up air any more.

Basically as soon as Protoss get their Carrier/Tempest/HT ball Terran is dead. And it is easier than ever to get to that point since Protoss is stronger in the early and mid game now.

Even before the Raven nerf late game was Protoss favored. Now TvP is just awful to play. Neither bio nor mech works, Terran hold no midgame advantage any more and late game is even more Protoss favored.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 15 2017 09:41 GMT
#82
On December 15 2017 18:28 MockHamill wrote:
Show nested quote +
On December 15 2017 18:19 Noonius wrote:
here's a thought to make raven great again: maybe bring back the damn seeker missile


Yes. Terran do not have a way to punish mass clumped up air any more.

Basically as soon as Protoss get their Carrier/Tempest/HT ball Terran is dead. And it is easier than ever to get to that point since Protoss is stronger in the early and mid game now.

Even before the Raven nerf late game was Protoss favored. Now TvP is just awful to play. Neither bio nor mech works, Terran hold no midgame advantage any more and late game is even more Protoss favored.

Nerfing skytoss seems a lot more sensible to me than trying to bring back a cancerous mass spellcaster composition. Ravens need help but mass ravens really doesn't.

One thing that I'm surprised more people aren't talking about is the viper which is the key unit in TvZ lategame. Parasitic Bomb in particular seems too strong at 120 damage and annihilates vikings even better than pre- patch.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2017-12-15 09:51:17
December 15 2017 09:49 GMT
#83
On December 15 2017 18:41 ZigguratOfUr wrote:
Show nested quote +
On December 15 2017 18:28 MockHamill wrote:
On December 15 2017 18:19 Noonius wrote:
here's a thought to make raven great again: maybe bring back the damn seeker missile


Yes. Terran do not have a way to punish mass clumped up air any more.

Basically as soon as Protoss get their Carrier/Tempest/HT ball Terran is dead. And it is easier than ever to get to that point since Protoss is stronger in the early and mid game now.

Even before the Raven nerf late game was Protoss favored. Now TvP is just awful to play. Neither bio nor mech works, Terran hold no midgame advantage any more and late game is even more Protoss favored.

Nerfing skytoss seems a lot more sensible to me than trying to bring back a cancerous mass spellcaster composition. Ravens need help but mass ravens really doesn't.

One thing that I'm surprised more people aren't talking about is the viper which is the key unit in TvZ lategame. Parasitic Bomb in particular seems too strong at 120 damage and annihilates vikings even better than pre- patch.


Yes I agree that nerfing skytoss is the right move but Blizzard seems to have a blind spot when it comes to nerfing skytoss. Maybe because it is not as abused on pro level as much compared to normal level? But neither where mass Ravens, they were mostly a ladder problem, not a pro problem.
JackONeill
Profile Joined September 2013
861 Posts
December 15 2017 10:32 GMT
#84
On December 15 2017 13:18 Myrddraal wrote:
Show nested quote +
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
Show nested quote +
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.
ihatevideogames
Profile Joined August 2015
570 Posts
December 15 2017 11:18 GMT
#85
The Raven feels like a very, very expensive, non-cloaked Observer at the moment. Just scrap the whole thing redesign it again.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
December 15 2017 11:27 GMT
#86
On December 15 2017 19:32 JackONeill wrote:
Show nested quote +
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


Show nested quote +
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.

lol, major didn't even post a real opinion, just whining
vibeo gane,
JackONeill
Profile Joined September 2013
861 Posts
December 15 2017 12:08 GMT
#87
On December 15 2017 20:27 -NegativeZero- wrote:
Show nested quote +
On December 15 2017 19:32 JackONeill wrote:
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.

lol, major didn't even post a real opinion, just whining


"Every balance concern that i don't agree with is whining, even when it comes from a pro player that's arguably the best foreign terran atm".

Well isn't that great.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
December 15 2017 12:45 GMT
#88
Very disappointed with not changing the Stalkers. Guess will have to post more on bnet forums.
franzji
Profile Joined September 2013
United States583 Posts
Last Edited: 2017-12-15 13:25:30
December 15 2017 13:22 GMT
#89
On December 15 2017 20:27 -NegativeZero- wrote:
Show nested quote +
On December 15 2017 19:32 JackONeill wrote:
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.

lol, major didn't even post a real opinion, just whining


I really like Scarlett and major as players and people but when it comes to their balancing whining... I can't take anything scarlett says about protoss seriously. Even if top 8s at major tournements were all zerg and 1 protoss she would still whine.. Oh wait that does happen lmao. And neeb blows everyone out of the game.

Anyways, its not like people who argued to keep the stalker strong didn't disagree with terran buffs elsewhere.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
December 15 2017 13:34 GMT
#90
On December 15 2017 21:08 JackONeill wrote:
Show nested quote +
On December 15 2017 20:27 -NegativeZero- wrote:
On December 15 2017 19:32 JackONeill wrote:
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.

lol, major didn't even post a real opinion, just whining


"Every balance concern that i don't agree with is whining, even when it comes from a pro player that's arguably the best foreign terran atm".

Well isn't that great.

i do agree with him, ravens are bad right now. but there was no actual substance/suggestions/criticism in that quote other than "fuck you blizz, ravens still suck". that is the definition of whining, plain and simple.
vibeo gane,
Major
Profile Blog Joined May 2010
Mexico539 Posts
December 15 2017 13:48 GMT
#91
On December 15 2017 22:34 -NegativeZero- wrote:
Show nested quote +
On December 15 2017 21:08 JackONeill wrote:
On December 15 2017 20:27 -NegativeZero- wrote:
On December 15 2017 19:32 JackONeill wrote:
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.

lol, major didn't even post a real opinion, just whining


"Every balance concern that i don't agree with is whining, even when it comes from a pro player that's arguably the best foreign terran atm".

Well isn't that great.

i do agree with him, ravens are bad right now. but there was no actual substance/suggestions/criticism in that quote other than "fuck you blizz, ravens still suck". that is the definition of whining, plain and simple.

did u bother to even read?

Stalker is just simply put too strong, they buffed alot of protoss core unit (collosus and stalker) and kept terran army exactly the same but a nerf to ghost and mine.

they removed mothership core. and while its a big change its not that big. if you pay close attention to progames before patch vs Terran they would make mothership core if they knew A) all in was coming B) after taking a 3rd base because there was very little terran could do cause oracle opening was so strong. so in this patch for the lack of mothership core. which was already a pretty lated build unit vs Terran. they gave it a stornger stalker, a pretty good defence in the battery shield a stronger collosus. and completly imbalanced recall that needs at very least be more mana 50 mana is a joke for what it does. and a Stronger chrno boost. all this buffs for the removal of 1 unit. does it really merit it? of course not

now lets see what they changed for terran

Raven - Healing drone useless vs p, Misile useless vs P , Matrix can be good vs P but not really worth making it to disable an unit for some seconds. its expensive and delays alot of your tech atleast in old patch you could use turrets to help your push when they played robo or pdd to stop stalkers shots

Mine - Nerfed

Ghost - Nerfed. starting with cloak all it does it make some cheeses more strong that all are stopped by making a shield battery in your mineral line anyway. when you make ghost in tvp you need the energy to do the timing rush. ghost are not like templar u dont make ghost to just sit there and let em grow mana like templars. because they are not good defensive units. so making em start with less mana and adding the upgrade again its a bad change and not a very well tought one

New mech upgrades - they ok but this dosent adress any balance at all just a niche


so as you can clearly see they mostly nerf terran and buff protoss for the compesation of the removal of 1 unit. and i dont blame them i thought the removal of msc would be bigger. but if you really think about it. protoss was already making it very late because its not really needed to defend anything terran trowed at them during last patch. and same holds in this one. but instead they buffed like 5 things that are core for protoss.


if that isnt explained well enough its the best u gonna get. cause i dont devote my life to writing on forums its pretty well explained they buff alot of protoss for the removal of 1 unit that wasnt that key in the match up? not that hard to undestearnd
Progamer
Myrddraal
Profile Joined December 2010
Australia937 Posts
December 15 2017 13:51 GMT
#92
On December 15 2017 19:32 JackONeill wrote:
Show nested quote +
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


Show nested quote +
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.


Assaulted? Hahaha! Good one mate.

Major eventually gave proper opinions, his first comment was just whining. If you actually paid attention to what I was saying in my posts, you would see I don't even disagree with his opinion on the balance, but his shitty attitude. The balance team seems to be genuinely trying to work things out, and are communicating openly with us, firing back with "they're clueless, they need to quit" is not helping.

Agreed, they should be stating their opinions, but that doesn't mean that we should bow down and worship them for it, they are humans and should be able to have a reasonable discussion. Just like the balance team is made up of people, and if you present reasonable arguments instead of telling them to quit, they just may be more likely to listen.
[stranded]: http://www.indiedb.com/games/stranded
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2017-12-15 14:59:21
December 15 2017 14:01 GMT
#93
I think the problem with the Raven abilities are the following:

1. The armour-debuff does not synergize well with mech. 3 more damage from tanks is almost nothing, Thors fight against Carrier/Tempest in single target mode and 3 more damage does very little to change the outcome of the fight.

Solution: Make the target units take 20% more damage from attacks instead.

2. The healing ability heals too slowly compared to medivacs and shield batteries. It is only slightly useful after a battle, it would be better if healed faster so that it would help in the actual batttle.

Solution: Make the healing ability heal faster.

3. The lockdown ability is only useful in TvT against tanks. All other high value targets simply retreat if you try to shut down their attack.

Solution: The target unit also moves 50% slower making it easier to snipe retreating units. This would really help against Carrier/Tempest/HT which Terran curently do not have a good answer to.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2017-12-15 15:00:33
December 15 2017 14:41 GMT
#94
On December 15 2017 23:01 MockHamill wrote:
...
3. The lockdown ability is only useful in TvT against tanks. All other high value targets simply retreat if you try to shut down their attack.

Solution: The target unit also moves 50% slower making it easier to snipe retreating units.

I really don't want more slowing abilities in this game. We have more than I like right now, we don't need any other. (I would appreciate removing all of them including force field, but then the Protss buff would cause some players heart attacks)

Edit> wording
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Lexender
Profile Joined September 2013
Mexico2650 Posts
December 15 2017 15:12 GMT
#95
On December 15 2017 23:01 MockHamill wrote:
I think the problem with the Raven abilities are the following:

1. The armour-debuff does not synergize well with mech. 3 more damage from tanks is almost nothing, Thors fight against Carrier/Tempest in single target mode and 3 more damage does very little to change the outcome of the fight.

Solution: Make the target units take 20% more damage from attacks instead.

2. The healing ability heals too slowly compared to medivacs and shield batteries. It is only slightly useful after a battle, it would be better if healed faster so that it would help in the actual batttle.

Solution: Make the healing ability heal faster.

3. The lockdown ability is only useful in TvT against tanks. All other high value targets simply retreat if you try to shut down their attack.

Solution: The target unit also moves 50% slower making it easier to snipe retreating units. This would really help against Carrier/Tempest/HT which Terran curently do not have a good answer to.


It should either work like lockdown so the unit cannot move or have a much higher duration.
They can even make it cost 75 energy if necessary but make the spell worth ir.
Lokxpr
Profile Joined December 2017
24 Posts
December 15 2017 15:41 GMT
#96
On December 15 2017 18:28 MockHamill wrote:
Show nested quote +
On December 15 2017 18:19 Noonius wrote:
here's a thought to make raven great again: maybe bring back the damn seeker missile


Yes. Terran do not have a way to punish mass clumped up air any more.

Basically as soon as Protoss get their Carrier/Tempest/HT ball Terran is dead. And it is easier than ever to get to that point since Protoss is stronger in the early and mid game now.

Even before the Raven nerf late game was Protoss favored. Now TvP is just awful to play. Neither bio nor mech works, Terran hold no midgame advantage any more and late game is even more Protoss favored.

you clearly never played against BCS/Ravens, it was impossible to beat as protoss. I wonder how it is now with no PDD.
Beelzebub1
Profile Joined May 2015
1004 Posts
December 15 2017 16:02 GMT
#97
On December 15 2017 22:51 Myrddraal wrote:
Show nested quote +
On December 15 2017 19:32 JackONeill wrote:
On December 15 2017 13:18 Myrddraal wrote:
On December 15 2017 10:49 Major wrote:
On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman. No disrespect Major, you're a better player then I could ever hope to become but let's face it, your comment is dumb and aggressive, this balance team is leagues better then David Kim, regardless if you are unhappy about the current position that Terran is in, I didn't exactly see you winning any premier tournaments when Terran was in a good spot balance wise or anything.

This patch is fantastic, Stalkers shouldn't have been nerfed because they are pointing Protoss in the right direction, powerful and expensive low tier units that benefit from micro, making them weaker wasn't the right thing to do.

The Disruptor seems like the Swarm Host in a different race, a unit that is too complex to gracefully balance and teeters on being overpowered or underpowered, they should just put the Reaver in while the Protoss metagame is still malleable and be done with it.

Zerg probably is a bit too strong vs. Protoss right now but it teeters on a razors edge, Protoss either falls apart to early game aggression, played way too passive and get's out expanded too much to recover, or gets their invincible army and the Zerg looks helpeless, ZvP has some weird dynamics going on at the moment.

Perhaps Hydralisks are too strong vs ground units and could be changed to be more fragile but more potent against air? Say, revert their health back but give them + 1 range vs air units? They just get obliterated so hard by Phoenix/Oracle (I know this has been slightly nerfed), Carriers, even Void Rays in critical mass burn them down but Protoss ground units need to engage Hydralisk armies extremely carefully or they get wrecked, perhaps that dynamic could be tweaked and improved?



so u relize they buffed stalker collosus disruptor chnro boost gave em recall all on 1 patch and they gave terran. nerf on ghost nerf on mine a servos upgrade and a worse raven. and they expect for TvP to be balanced exacltly why?.

why if you make all protoss army stronger and terran army kept the same. why would the match up remain balanced?.
also when exactly was terran good?. terran was good around iem katowice thats been almost a year brother so idk what u saying here.


So, this balance team has clearly seen that Protoss is favoured and are nerfing chrono and disruptors in order to see where we are after that, and based on their responses they are clearly actually listening to community feedback. And you have the audacity to whine and tell them to step down? Grow up dude.


On December 15 2017 10:02 Beelzebub1 wrote:
On December 15 2017 06:45 Major wrote:
who ever runs the balance needs to step down already. so clueless about this game. so nothing changes but make oracle build faster and again useless raven abilitys good job


And here we see the, "High level players opinions on balance is good but they are biased and their opinions aren't gospel." in action ladies and gentleman.


Just gotta love those people that casually play a game but like to spout their opinion about it on a forum trying to disprove the balance concerns of pro players (that are actually trying to make a living out of it). We finally have the chance to get pro players really taking a side about balance matters only to be assaulted by uninformed idiots.

Glad major and scarlett are stating their opinions, and there should be more pro players doing so.


Assaulted? Hahaha! Good one mate.

Major eventually gave proper opinions, his first comment was just whining. If you actually paid attention to what I was saying in my posts, you would see I don't even disagree with his opinion on the balance, but his shitty attitude. The balance team seems to be genuinely trying to work things out, and are communicating openly with us, firing back with "they're clueless, they need to quit" is not helping.

Agreed, they should be stating their opinions, but that doesn't mean that we should bow down and worship them for it, they are humans and should be able to have a reasonable discussion. Just like the balance team is made up of people, and if you present reasonable arguments instead of telling them to quit, they just may be more likely to listen.


Was going to pretty much same this same thing but you beat me to it. If Major would have led off with his explanations and not, "Omfg balance team so bad don't even play their own game they need to quit" is just retarded and will get you flamed no matter who you are, especially a pro player who should be able to chime in with something a bit more productive.

By the way, they should buff Terran by reverting the Marauder changes, that nerf was done at a time when Ultralisks were bad and Terran was too strong, that's no longer the case and bio is suffering, it's time to make the Marauder great again.

ParksonVN
Profile Joined October 2015
Australia370 Posts
December 15 2017 16:31 GMT
#98
Stalkers are ridiculously strong, 3 hits/ marine WHAT??? Can't wait to see Protoss murders Terran in up coming tournaments. We all know top Terran have been struggling so much vs Protoss these days.
BigRedDog
Profile Joined May 2012
461 Posts
December 15 2017 16:34 GMT
#99
The problem with the Raven is that it is either too strong or too weak. The unit is supposed to be specialize and support... But if it is too strong... Like before 4.0 patch, then just mass build them.

Now they make it so weak, it is almost useless.


Haha they should just bring back the science vessel. Not too strong and not too weak.

This is the same with oracle.
Big Red Dog!
ParksonVN
Profile Joined October 2015
Australia370 Posts
December 15 2017 16:41 GMT
#100
On December 15 2017 14:08 Skyro wrote:
Curious so what do the pros think of current PvZ balance? If they agree it is heavily zerg favored, then taking a holistic view wouldn't it make sense to buff T? Multiple nerfs to PvZ would only further the PvZ imbalance, possibly worse than PvT is now.

I'm not going to argue pros opinions on balance, all I can say is that the Stalker is a lot more fun to use and feels like it actually has a defined role now, which is really good in terms of game design. Previously it felt like an expensive unit that hit like a wet noodle and the only time you wanted to build it late game is when you needed emergency AA.

yeah of course you find Stalkers are more fun to use since you can use it against all Terran's opening and try your FANCY micro again poor marines with only 45hp and short firing range, lol.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC Elite Rising Star #16
davetesta51
Liquipedia
PSISTORM Gaming Misc
16:05
FSL Archon Mode Competition
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 206
Nathanias 7
StarCraft: Brood War
Shuttle 502
LaStScan 106
League of Legends
JimRising 381
Counter-Strike
Stewie2K490
Fnx 189
Heroes of the Storm
Khaldor228
Other Games
summit1g7270
FrodaN4021
Grubby3911
tarik_tv3471
fl0m968
shahzam506
ToD182
KnowMe144
XaKoH 123
Trikslyr66
Dewaltoss66
TKL 50
Organizations
Other Games
EGCTV1160
gamesdonequick895
angryscii26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 14
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 34
• FirePhoenix16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22019
League of Legends
• Doublelift5158
Other Games
• Scarra1095
• imaqtpie815
• Shiphtur181
Upcoming Events
BSL Open LAN 2025 - War…
10h 6m
RSL Revival
12h 6m
Classic vs TBD
WardiTV Invitational
13h 6m
Online Event
18h 6m
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
CranKy Ducklings
5 days
[ Show More ]
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.