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Balance Update - Dec 8 - Page 2

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
ihatevideogames
Profile Joined August 2015
570 Posts
December 08 2016 20:17 GMT
#21
Why does the balance team keep trying to force their Cyclone all-ins? The unit is literally useless outside of all-inning or applying early pressure.
onlystar
Profile Joined March 2015
United States971 Posts
December 08 2016 20:21 GMT
#22
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?
MockHamill
Profile Joined March 2010
Sweden1798 Posts
December 08 2016 20:24 GMT
#23
A very good step in the right direction.

The only thing lacking is a Swarm Host price increase. Without it I doubt that mech will be viable in TvZ.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17408 Posts
Last Edited: 2016-12-08 20:56:02
December 08 2016 20:43 GMT
#24
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 locusts for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
December 08 2016 20:49 GMT
#25
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

Show nested quote +
On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Psychobabas
Profile Blog Joined March 2006
2531 Posts
December 08 2016 20:51 GMT
#26
I dont understand the hydra upgrade removal?

Are they suggesting that hydralisks arent used enough or what
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 08 2016 20:53 GMT
#27
On December 09 2016 05:49 Pontius Pirate wrote:
Show nested quote +
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...

Pay2Win swarm hosts are the future of starcraft
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
JimmyJRaynor
Profile Blog Joined April 2010
Canada17408 Posts
Last Edited: 2016-12-08 20:57:05
December 08 2016 20:56 GMT
#28
On December 09 2016 05:49 Pontius Pirate wrote:
Show nested quote +
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...


$5 USD for a package of 10,000 locusts!

marine bullets.. $9.99 for 5,000 marine bullets.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Solar424
Profile Blog Joined June 2013
United States4001 Posts
December 08 2016 21:03 GMT
#29
I guess Blizzard wasn't happy with Zerg being viable vs Skytoss for a week. Looks like the balance whiners win again.
Majick
Profile Joined August 2016
416 Posts
December 08 2016 21:07 GMT
#30
On December 09 2016 05:56 JimmyJRaynor wrote:
Show nested quote +
On December 09 2016 05:49 Pontius Pirate wrote:
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...


$5 USD for a package of 10,000 locusts!

marine bullets.. $9.99 for 5,000 marine bullets.


Can't wait for Reaper Grenade Xmas Bundle!
OnlyZerg
Profile Joined October 2015
5 Posts
December 08 2016 21:08 GMT
#31
I wonder,.. didn´t they say the Hydralisk become the new Zerg core unit? Hydras are so important vs Protoss Airplay and now the fix them back,....
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 08 2016 21:11 GMT
#32
On December 09 2016 06:07 Majick wrote:
Show nested quote +
On December 09 2016 05:56 JimmyJRaynor wrote:
On December 09 2016 05:49 Pontius Pirate wrote:
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...


$5 USD for a package of 10,000 locusts!

marine bullets.. $9.99 for 5,000 marine bullets.


Can't wait for Reaper Grenade Xmas Bundle!

Buy 2 Rax and get the 3rd one Free*

Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Lexender
Profile Joined September 2013
Mexico2656 Posts
December 08 2016 21:19 GMT
#33
On December 09 2016 06:11 SetGuitarsToKill wrote:
Show nested quote +
On December 09 2016 06:07 Majick wrote:
On December 09 2016 05:56 JimmyJRaynor wrote:
On December 09 2016 05:49 Pontius Pirate wrote:
On December 09 2016 05:43 JimmyJRaynor wrote:
please consider experimenting with Swarmhost locusts costing $5 or $10 or maybe 2 for $5 or some kind of mineral cost per locust.

On December 09 2016 05:21 onlystar wrote:
as an outsider ive seen a endless stream of ''balance changes'' from blizzard

im wondering seriously is it going anywhere?

is there an achievement made from past changes?

would it maybe just be better to stop community feedback/suggestions or whatever and request blizzard to make a huge turn around and comeup with something really bold and creative on their own?


all the balance changes in WoL, HotS and year 1 LotV really don't mean much. The game was effectively reset.

I don't think you need the dollar symbol for minerals/vespene, unless you're suggesting in-game microtransactions...


$5 USD for a package of 10,000 locusts!

marine bullets.. $9.99 for 5,000 marine bullets.


Can't wait for Reaper Grenade Xmas Bundle!

Buy 2 Rax and get the 3rd one Free*



Buy bunkers stocks and in a couple of years take your profits and retire.
Beelzebub1
Profile Joined May 2015
1004 Posts
December 08 2016 21:20 GMT
#34
Infestors should have to surface to use Fungal Growth, I mean it only makes sense right for it to make itself vulnerable to use a potent spell?
Yiome
Profile Joined February 2014
China1687 Posts
December 08 2016 21:21 GMT
#35
Golden armada inbound
Too bad did not get time to play with super range hydra before the nerf TT
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
December 08 2016 21:23 GMT
#36
Im glad they are adressing things fast.. however do not even think about mech vs swarm host even a bit.. HotS was horrible in that regard
twitch.tv/pharaphobia
bObA
Profile Joined May 2012
France300 Posts
December 08 2016 21:25 GMT
#37
On December 09 2016 04:18 bakemonoda wrote:
good changes, cyclone can actually defend the base without being super vulnerable now, tanks can potentially get to fire

would still like to see infestor ground fungal removed, feels too strong, neural and infested terran ok to be ground cast


Yea remove ground fungal
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 08 2016 21:28 GMT
#38
Why the immortal change?
"Nerfing Toss can just make them stronger"
Majick
Profile Joined August 2016
416 Posts
December 08 2016 21:30 GMT
#39
On December 09 2016 06:28 royalroadweed wrote:
Why the immortal change?


They explained it here:
http://www.teamliquid.net/forum/starcraft-2/517008-updated-cfu-from-december-2
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2016-12-08 22:01:44
December 08 2016 22:01 GMT
#40
On December 09 2016 06:30 Majick wrote:
Show nested quote +
On December 09 2016 06:28 royalroadweed wrote:
Why the immortal change?


They explained it here:
http://www.teamliquid.net/forum/starcraft-2/517008-updated-cfu-from-december-2


Interesting quote:

This would make it so that the micro is focused more on positioning your units so the shield soaks up as much as possible and vulnerable immortals are rescued.


Funny how it took them so long to realize that "fun" micro is related to unit-movement, not pressing buttons for the sake of it.

Now let's get rid of Forcefields and increase cooldowns of Corrosive Bile and Reaper bombs.
Prev 1 2 3 4 5 6 7 8 Next All
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