• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:36
CEST 16:36
KST 23:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1806 users

HomeStory Cup XIV likely to be last 'big one' - Page 3

Forum Index > SC2 General
110 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 17 2016 01:25 GMT
#41
On November 17 2016 10:15 BronzeKnee wrote:
Show nested quote +
On November 17 2016 09:18 opisska wrote:
On November 17 2016 08:46 BronzeKnee wrote:
On November 17 2016 08:41 Probe1 wrote:
We need to work together and put aside all the petty race balance bullshit. We need to talk about how the game has failed to captivate players and how to improve it. The time remaining for a reverse course is small but it is possible.


I agree. But I'll take it one step further, we need to talk about how the design team that has designed SC2 has failed to captivate players and demand a new one. They've had chance after chance to build off the solid foundation that was WOL (yes it had many problems, but it was a solid foundation) and they designed the game in such a way that even the Korean Professionals said the game was to hard.

And then Blizzard roundly dismissed their advice.

We need change.


Do you really want to play it this way? You people who downplay SC2 for years and insist that it should be completely different and Blizzard does it all wrong, you are helping things?! That is borderline insane. I am not sure what hurts SC2 more than all this endless negativity. Can we really expect anyone to read hundreds of pages of "David Kim doesn't know what he's doing" and "look at all these design flaws of SC2" to enthusiastically jump into the game?

SC2 is awesome and it is a result of an incredible amount of workhours of professionals. I have zero faith that any of the "keyboard game design warriors" could ever produce anything even remotely comparable. They have zero infrastructure, mostly zero real experience and just a heap of conflicting opinions. But they have apparently enough time to poison the world for the rest of us.


Well you're falling into the logical fallacy of authority and assuming I have no real experience when I have loads of game design experience, and I didn't downplay SC2 for years, I loved it for years and then tried to help change the direction when it went off course, but I'm going to ignore all of that for a second because it is all baseless assumptions.

So I pose to you this:

When Blizzard does something that significant amount of the community disagrees with it, then 6 months later Blizzard reverts to what the community originally asked, is that evidence that Blizzard is doing a good job or a bad one?

You can tell me how many ideas of mine they implemented months or years later:

http://us.battle.net/forums/en/sc2/topic/2416114960
http://www.teamliquid.net/forum/starcraft-2-hots/378373-how-to-make-mech-and-stargate-play-viable

As I stated, the design team has an inability to weed out bad ideas from good ones. This was the team that spent money and months of valuable time developing and testing the Warhound. That idea never should have left a designers head, it was horrendous in terms game design, indefensible.

Yet they are the professionals? By definition yes, because they are getting paid.

And I love Starcraft, that is why I take the time to criticize it.

And yes, I absolutely want to play it this way. We get a new design team or perhaps a community made mod lead by people who understand Starcraft 2, and maybe it has a chance. Or we can watch it sink.


Spitballing ideas on forums doesn't count as game design experience.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2016-11-17 01:58:39
November 17 2016 01:30 GMT
#42
https://www.diplomunion.com/index.php?forums/coth/


Bronze you are a f*cking genius you know that. Also the game has gotten to the hilarious point where I want unit and hero kill leaderboards.


That's my RTS experience. Maybe you should play it, it's fun, and then you can stop questioning me, who you don't know.

Judge ideas, not people.

I've followed game design for years, and I've designed several board games and competitive exercise games (some are quite complex) that are currently used in hospitals and therapeutic settings to help autistic children and troubled youths. That is my job.



Anyway, that is enough about me and my involvement in this thread, I'm done here so people can go back to the issues at hand. My apologies for helping to derail this thread.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2016-11-17 02:50:46
November 17 2016 02:49 GMT
#43
On November 17 2016 10:14 Plexa wrote:
Show nested quote +
On November 17 2016 09:18 opisska wrote:
On November 17 2016 08:46 BronzeKnee wrote:
On November 17 2016 08:41 Probe1 wrote:
We need to work together and put aside all the petty race balance bullshit. We need to talk about how the game has failed to captivate players and how to improve it. The time remaining for a reverse course is small but it is possible.


I agree. But I'll take it one step further, we need to talk about how the design team that has designed SC2 has failed to captivate players and demand a new one. They've had chance after chance to build off the solid foundation that was WOL (yes it had many problems, but it was a solid foundation) and they designed the game in such a way that even the Korean Professionals said the game was to hard.

And then Blizzard roundly dismissed their advice.

We need change.


Do you really want to play it this way? You people who downplay SC2 for years and insist that it should be completely different and Blizzard does it all wrong, you are helping things?! That is borderline insane. I am not sure what hurts SC2 more than all this endless negativity. Can we really expect anyone to read hundreds of pages of "David Kim doesn't know what he's doing" and "look at all these design flaws of SC2" to enthusiastically jump into the game?

SC2 is awesome and it is a result of an incredible amount of workhours of professionals. I have zero faith that any of the "keyboard game design warriors" could ever produce anything even remotely comparable. They have zero infrastructure, mostly zero real experience and just a heap of conflicting opinions. But they have apparently enough time to poison the world for the rest of us.
Wow an opisska post that I actually agree with. What is the world coming to.

Why? Maybe you can write it differently. I read "Everythings fine and this is the best SC2 has ever been".
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
loginn
Profile Blog Joined January 2011
France815 Posts
November 17 2016 02:55 GMT
#44
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Hexe
Profile Joined August 2014
United States332 Posts
November 17 2016 03:02 GMT
#45
On November 17 2016 11:55 loginn wrote:
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies

i wouldnt mind giving a community based tourney a few bucks to add to the pot
scoo2r
Profile Joined December 2015
Canada91 Posts
November 17 2016 03:06 GMT
#46
Thanks for the memories Take, I'll watch whatever kind of SC2 content you decide to put on even if lower budget.
Another day, another depot.
sa1Ko
Profile Joined July 2015
Argentina99 Posts
November 17 2016 03:32 GMT
#47
i will watch until Uthermal wins it all !!! ^_^
Kaz1
Profile Joined April 2015
35 Posts
November 17 2016 03:54 GMT
#48
Thanks for all the time, effort, and money that you have put towards your events over the years. Big or small, they have all been great fun to watch. As several others have said, even though it is a lil sad to have to scale down, it will not tamper the fun of it.
TheDougler
Profile Joined April 2010
Canada8307 Posts
November 17 2016 04:39 GMT
#49
HSC doesn't need to be big I think. Though the big ones have been fricking great.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
cha0
Profile Joined March 2010
Canada510 Posts
November 17 2016 05:47 GMT
#50
On November 17 2016 11:55 loginn wrote:
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies


That's why you aren't/wouldn't be a billionaire
sharkie
Profile Blog Joined April 2012
Austria18631 Posts
November 17 2016 06:07 GMT
#51
On November 17 2016 14:47 cha0 wrote:
Show nested quote +
On November 17 2016 11:55 loginn wrote:
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies


That's why you aren't/wouldn't be a billionaire


Ehh billionaires spend money on far less profitable things than starcraft tournaments and still dont get poor.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 17 2016 06:20 GMT
#52
On November 17 2016 15:07 sharkie wrote:
Show nested quote +
On November 17 2016 14:47 cha0 wrote:
On November 17 2016 11:55 loginn wrote:
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies


That's why you aren't/wouldn't be a billionaire


Ehh billionaires spend money on far less profitable things than starcraft tournaments and still dont get poor.

The point is that you typically don't get rich by making bad business decisions
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
207aicila
Profile Joined January 2015
1237 Posts
Last Edited: 2016-11-17 06:37:35
November 17 2016 06:33 GMT
#53
On November 17 2016 10:14 Plexa wrote:
Show nested quote +
On November 17 2016 09:18 opisska wrote:
On November 17 2016 08:46 BronzeKnee wrote:
On November 17 2016 08:41 Probe1 wrote:
We need to work together and put aside all the petty race balance bullshit. We need to talk about how the game has failed to captivate players and how to improve it. The time remaining for a reverse course is small but it is possible.


I agree. But I'll take it one step further, we need to talk about how the design team that has designed SC2 has failed to captivate players and demand a new one. They've had chance after chance to build off the solid foundation that was WOL (yes it had many problems, but it was a solid foundation) and they designed the game in such a way that even the Korean Professionals said the game was to hard.

And then Blizzard roundly dismissed their advice.

We need change.


Do you really want to play it this way? You people who downplay SC2 for years and insist that it should be completely different and Blizzard does it all wrong, you are helping things?! That is borderline insane. I am not sure what hurts SC2 more than all this endless negativity. Can we really expect anyone to read hundreds of pages of "David Kim doesn't know what he's doing" and "look at all these design flaws of SC2" to enthusiastically jump into the game?

SC2 is awesome and it is a result of an incredible amount of workhours of professionals. I have zero faith that any of the "keyboard game design warriors" could ever produce anything even remotely comparable. They have zero infrastructure, mostly zero real experience and just a heap of conflicting opinions. But they have apparently enough time to poison the world for the rest of us.
Wow an opisska post that I actually agree with. What is the world coming to.


Staff agreeing with a post that basically projects the assumption that everyone who criticizes the game hates it and never loved it? What is the world coming to indeed.

Newsflash kids, if we hated it so much we wouldn't stick around for 6 years despite Blizzard pissing in our faces for most of that time.

Oh wait it's Plexa that explains everything lol.

On-Topic: Bit of a shame, HSC has always been one of the coolest, most entertaining tournament series out there. I'll keep tuning in to any new ones that TaKe's crew will put on in the future, even if they're gonna be downscaled or whatever. It was always about the atmosphere anyway. And when there won't be any anymore, I'll cherish the memories.

That said, crowdfunding might be worth looking into.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16062 Posts
November 17 2016 06:54 GMT
#54
On November 17 2016 09:18 opisska wrote:
Show nested quote +
On November 17 2016 08:46 BronzeKnee wrote:
On November 17 2016 08:41 Probe1 wrote:
We need to work together and put aside all the petty race balance bullshit. We need to talk about how the game has failed to captivate players and how to improve it. The time remaining for a reverse course is small but it is possible.


I agree. But I'll take it one step further, we need to talk about how the design team that has designed SC2 has failed to captivate players and demand a new one. They've had chance after chance to build off the solid foundation that was WOL (yes it had many problems, but it was a solid foundation) and they designed the game in such a way that even the Korean Professionals said the game was to hard.

And then Blizzard roundly dismissed their advice.

We need change.


Do you really want to play it this way? You people who downplay SC2 for years and insist that it should be completely different and Blizzard does it all wrong, you are helping things?! That is borderline insane. I am not sure what hurts SC2 more than all this endless negativity. Can we really expect anyone to read hundreds of pages of "David Kim doesn't know what he's doing" and "look at all these design flaws of SC2" to enthusiastically jump into the game?

SC2 is awesome and it is a result of an incredible amount of workhours of professionals. I have zero faith that any of the "keyboard game design warriors" could ever produce anything even remotely comparable. They have zero infrastructure, mostly zero real experience and just a heap of conflicting opinions. But they have apparently enough time to poison the world for the rest of us.


Well said.



@bronzeknee
The community doesn't have just 1 opinion.
the community consists of thousands of people who all have a different opinion.
maybe you think that sc2 is flawed and has game design issues. Then there are others who agree with you but have a completely different vision of how the game should be.
and then there are the ones who think sc2 is in a good state (which is apparently a "wrong" opinion to have in your mind)
What I want to say is that there's no way to make everyone happy.
That you have suggested things that got implemented later doesn't mean anything, by the millions of things that the community suggests it's very probable that some of these things eventually make it into the game but that doesn't make you a better game designer than blizard.
I can guarantee you, if you were in charge of the balance/design team the community wouldn't be any happier than it is right now.
Many of the coolest moments in sc2 happen due to worker harassment
Deleted User 315717
Profile Joined August 2013
7 Posts
November 17 2016 07:23 GMT
#55
Time for a TakeTV portrait pack? Blizzard never really released any numbers about the WCS one, but I'm sure plenty of people will buy it just to support Take & Co.
papaz
Profile Joined December 2009
Sweden4149 Posts
November 17 2016 07:25 GMT
#56
On November 17 2016 16:23 Svetopolk wrote:
Time for a TakeTV portrait pack? Blizzard never really released any numbers about the WCS one, but I'm sure plenty of people will buy it just to support Take & Co.


This is a good idea. Also they could get more exposure when Blizzard releases "Watch" in the client.
AbouSV
Profile Joined October 2014
Germany1278 Posts
Last Edited: 2016-11-17 08:00:53
November 17 2016 07:59 GMT
#57
Damn, just when I would be able to go, I may miss the shot.
I hope there will still be some HSC with enough people for me to have time to grab a couple places.
Great run to Take and all the other working on it. Much encouraging pashun!


But since we have yet again come to this, I also agree with Opisska.
On November 17 2016 10:15 BronzeKnee wrote:
Show nested quote +
On November 17 2016 09:18 opisska wrote:
On November 17 2016 08:46 BronzeKnee wrote:
On November 17 2016 08:41 Probe1 wrote:
We need to work together and put aside all the petty race balance bullshit. We need to talk about how the game has failed to captivate players and how to improve it. The time remaining for a reverse course is small but it is possible.


I agree. But I'll take it one step further, we need to talk about how the design team that has designed SC2 has failed to captivate players and demand a new one. They've had chance after chance to build off the solid foundation that was WOL (yes it had many problems, but it was a solid foundation) and they designed the game in such a way that even the Korean Professionals said the game was to hard.

And then Blizzard roundly dismissed their advice.

We need change.


Do you really want to play it this way? You people who downplay SC2 for years and insist that it should be completely different and Blizzard does it all wrong, you are helping things?! That is borderline insane. I am not sure what hurts SC2 more than all this endless negativity. Can we really expect anyone to read hundreds of pages of "David Kim doesn't know what he's doing" and "look at all these design flaws of SC2" to enthusiastically jump into the game?

SC2 is awesome and it is a result of an incredible amount of workhours of professionals. I have zero faith that any of the "keyboard game design warriors" could ever produce anything even remotely comparable. They have zero infrastructure, mostly zero real experience and just a heap of conflicting opinions. But they have apparently enough time to poison the world for the rest of us.


Well you're falling into the logical fallacy of authority and assuming I have no real experience when I have loads of game design experience, and I didn't downplay SC2 for years, I loved it for years and then tried to help change the direction when it went off course, but I'm going to ignore all of that for a second because it is all baseless assumptions.

So I pose to you this:

When Blizzard does something that significant amount of the community disagrees with it, then 6 months later Blizzard reverts to what the community originally asked, is that evidence that Blizzard is doing a good job or a bad one?

You can tell me how many ideas of mine they implemented months or years later:

http://us.battle.net/forums/en/sc2/topic/2416114960
http://www.teamliquid.net/forum/starcraft-2-hots/378373-how-to-make-mech-and-stargate-play-viable

As I stated, the design team has an inability to weed out bad ideas from good ones. This was the team that spent money and months of valuable time developing and testing the Warhound. That idea never should have left a designers head, it was horrendous in terms game design, indefensible. Or perhaps you'd like to defend it? Results matter, in games, in business, in life. And this design team is failing.

Yet they are the professionals? By definition yes, but only because they are getting paid, and being paid to do something is the definition of a professional.

And I love Starcraft, that is why I take the time to criticize it. Unfortunately, people like me are not the reason people aren't playing SC2 as much anymore, and pretending that negativity is the reason for the decline is ridiculous. I think the fact the game now violates so many game design principles is very much related to the decline of SC2. It doesn't have to be this way, the game can be fun again.

And yes, I absolutely want to play it this way. We get a new design team or perhaps a community made mod lead by people who understand Starcraft 2, and maybe it has a chance. Or we can watch it sink.


For every community proposition that was adopted 'too late' by Blizzard, you can find at least 5 with as much praise that is excessively bad.
It's just a game of numbers. The community is just so much larger than the dev/design/PR/whatever team, and so eager with their keyboard that you will necessary find some good ideas. But flash news: you can't make the game perfect for everyone anyway.

This just feel like:
'I love you honey, just as I have for our 30 year together. But can you run faster and be richer? I mean, it's obviously better, you must be blind not to see it. It will only make me love you more.'
Yiome
Profile Joined February 2014
China1687 Posts
November 17 2016 08:19 GMT
#58
HSC started small and I see no problem returns to more or less its original state.
A Blizzard sponsor would be awesome but with WCS2017 still undecided maybe it is more important for their esport team to nail a good agreement with GSL/SSL and IEM/ESL/DH
sharkie
Profile Blog Joined April 2012
Austria18631 Posts
November 17 2016 08:20 GMT
#59
On November 17 2016 15:20 The_Red_Viper wrote:
Show nested quote +
On November 17 2016 15:07 sharkie wrote:
On November 17 2016 14:47 cha0 wrote:
On November 17 2016 11:55 loginn wrote:
Sometimes I really wish I was a billionaire so that I could support all these tournaments. I'd be giving prize money like candies


That's why you aren't/wouldn't be a billionaire


Ehh billionaires spend money on far less profitable things than starcraft tournaments and still dont get poor.

The point is that you typically don't get rich by making bad business decisions


Yeah that's what I hear all the time but I don't know anyone who hasn't ever made bad business decisions. They just got extraordinarily lucky that one time and ride that wave ever since imo.
prabuty
Profile Joined October 2016
Poland26 Posts
November 17 2016 08:23 GMT
#60
On November 17 2016 10:30 BronzeKnee wrote:
https://www.diplomunion.com/index.php?forums/coth/

Show nested quote +

Bronze you are a f*cking genius you know that. Also the game has gotten to the hilarious point where I want unit and hero kill leaderboards.


That's my RTS experience. Maybe you should play it, it's fun, and then you can stop questioning me, who you don't know.

Judge ideas, not people.

I've followed game design for years, and I've designed several board games and competitive exercise games (some are quite complex) that are currently used in hospitals and therapeutic settings to help autistic children and troubled youths. That is my job.

https://www.youtube.com/watch?v=GUq0qFc3pNM&

Anyway, that is enough about me and my involvement in this thread, I'm done here so people can go back to the issues at hand. My apologies for helping to derail this thread.


This 12-player Coming of the Horde map is so much fun. One needs to play it with good team members to fully realize how fun a multiplayer RTS game can be compared with how much frustration SC2 is capable of offering to casual 1v1 players having no countless hours to learn how to defend one cheese after another
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Playoffs Day 4
Clem vs SHINLIVE!
MaxPax vs TBD
WardiTV1514
IntoTheiNu 609
TKL 525
Ryung 520
IndyStarCraft 292
Rex146
3DClanTV 97
EnkiAlexander 34
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 525
Ryung 520
IndyStarCraft 292
Rex 146
Railgan 122
StarCraft: Brood War
Britney 42858
Calm 4370
Horang2 1767
EffOrt 1210
Mini 842
Light 622
firebathero 433
ggaemo 318
actioN 286
ZerO 242
[ Show more ]
Last 118
Hyun 70
Sharp 58
Shinee 51
Sexy 40
NotJumperer 34
Killer 32
HiyA 30
Shine 19
Sacsri 18
IntoTheRainbow 16
Hm[arnc] 12
Rock 11
Terrorterran 11
SilentControl 10
GoRush 9
Dota 2
Gorgc6766
qojqva460
BananaSlamJamma124
Counter-Strike
byalli1256
edward172
allub0
Super Smash Bros
Mew2King87
Heroes of the Storm
Khaldor743
Liquid`Hasu336
Other Games
singsing2124
B2W.Neo1395
Beastyqt557
XBOCT216
XaKoH 155
RotterdaM100
QueenE92
ZerO(Twitch)26
KnowMe25
Organizations
Dota 2
PGL Dota 2 - Main Stream21455
StarCraft: Brood War
Kim Chul Min (afreeca) 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1376
League of Legends
• Nemesis2541
• Jankos2172
Other Games
• WagamamaTV78
Upcoming Events
Ladder Legends
24m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
4h 24m
CranKy Ducklings
9h 24m
Replay Cast
18h 24m
Wardi Open
19h 24m
Afreeca Starleague
19h 24m
Soma vs hero
Monday Night Weeklies
1d 1h
Replay Cast
1d 9h
Replay Cast
1d 18h
Afreeca Starleague
1d 19h
Leta vs YSC
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.