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Regardless of the situation, we will still action upon "dead game" comments. As this is a sensitive issue for SC2 fans, please do not come into this thread and talk about SC2 players switching over to BW. This thread is also not about bashing Blizzard, David Kim, or the WCS system. |
On October 18 2016 23:49 fLyiNgDroNe wrote: why does everyone say "its over"? How is proleague/kespa teams so vital for the rest of the scene?
What's the rest of the scene ?
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On October 18 2016 23:58 Thax wrote:Show nested quote +On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote:On October 18 2016 22:46 BreAKerTV wrote:On October 18 2016 22:36 RealityIsKing wrote:On October 18 2016 22:25 JimmyJRaynor wrote:On October 18 2016 22:15 KeksX wrote: It should be about how RTS can survive between giants like League Of Legends and Overwatch.
RTS will "survive"... it will continue its decline. the state of technology gives consumers choices that make RTS a narrow niche. the precise state of technology from 1994 to ~2002 made RTS a mainstream genre. technology got better giving mainstream players more choices and that mainstream moved on to MOBAs, TF2, Overwatch, etc. what is going on is bad for people who are trying to make money off of SC2. For people who fire up the client and play Co-Op, Competitive multiplayer and 3player versus 3 AI games this has little impact. On October 18 2016 22:23 Thax wrote: If you're looking for people to blame for this, blame Life and his cohorts. That matchfixing scandal was toxic for the attraction of sponsors. the state of technology gave mainstream consumers more choices. RTS got choiced out of the market with more team oriented games. the mainstream market found low latency 10 player games more and more viable the last 20 years. Every year internet connectivity gets better making team games more and more viable. Life was looking for 1 last big payday in a declining scene. To be honest BW was doing fine on OGN with PL studio being filled and viewership constantly in the millions. Its entirely Blizzard's fault for not appealing to the millions of BW fans. Instead Blizzard want to appease the "western fans", which viewership at its height was only in the 500K. AWFUL decision making by Blizzard. Very well said. Do you guys think Mike Morhaime is feeling remorseful with a yearly salary that is nearly 10 million USD? This is information you guys can Google search. It just feels like Blizzard is only looking to make themselves money. They charge tournament organizers for broadcasting licenses without a tear to be shed, I know 20 people that lost their jobs in 2015 as a direct result of Blizzard's new policies. Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. Yea, if you just want to get a bunch of amateurs together for a bit of fun sure. You can do a SC2 tournament any time you want too, like that. Just depends on how you want to monetize it.
No, this is complete bullshit. Nothing stops me from throwing a football tournament for any prize money I have available at any moment. Yeah, I won't get any "pro" players, if they are signed with an association that restricts them, but that's their free decision to sign or not to sign. If I buy a peace of land, let grass grow on it, draw some lines, buy a ball and get 22 people willing to kick it, I can monetize it to no end. I am not saying that it is very practical, but it is possible.
This is not true for SC2 - or any game for that matter - because our stupid laws say that the creator of the game "owns" it beyond simple physical possession of a working copy and can limit what I will do and will not do with it and it is exactly what Blizzard does.
In principle, I wouldn't really blame them too much though, they are just working to their presumed benefit within the boundaries of the IP laws - it's the laws that are heavily outdated and desperately need to be changed. On the other hand, I think that their presumption of benefit is wrong or at least short-sighted in this case, so I agree with some of the previous posters that they shouldn't be charging for tournaments.
However, I want it to be really clear that the FIFA analogy is really, really bad.
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On October 19 2016 00:14 opisska wrote:Show nested quote +On October 18 2016 23:58 Thax wrote:On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote:On October 18 2016 22:46 BreAKerTV wrote:On October 18 2016 22:36 RealityIsKing wrote:On October 18 2016 22:25 JimmyJRaynor wrote: [quote] RTS will "survive"... it will continue its decline. the state of technology gives consumers choices that make RTS a narrow niche. the precise state of technology from 1994 to ~2002 made RTS a mainstream genre. technology got better giving mainstream players more choices and that mainstream moved on to MOBAs, TF2, Overwatch, etc.
what is going on is bad for people who are trying to make money off of SC2. For people who fire up the client and play Co-Op, Competitive multiplayer and 3player versus 3 AI games this has little impact.
[quote] the state of technology gave mainstream consumers more choices. RTS got choiced out of the market with more team oriented games. the mainstream market found low latency 10 player games more and more viable the last 20 years. Every year internet connectivity gets better making team games more and more viable.
Life was looking for 1 last big payday in a declining scene. To be honest BW was doing fine on OGN with PL studio being filled and viewership constantly in the millions. Its entirely Blizzard's fault for not appealing to the millions of BW fans. Instead Blizzard want to appease the "western fans", which viewership at its height was only in the 500K. AWFUL decision making by Blizzard. Very well said. Do you guys think Mike Morhaime is feeling remorseful with a yearly salary that is nearly 10 million USD? This is information you guys can Google search. It just feels like Blizzard is only looking to make themselves money. They charge tournament organizers for broadcasting licenses without a tear to be shed, I know 20 people that lost their jobs in 2015 as a direct result of Blizzard's new policies. Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. Yea, if you just want to get a bunch of amateurs together for a bit of fun sure. You can do a SC2 tournament any time you want too, like that. Just depends on how you want to monetize it. No, this is complete bullshit. Nothing stops me from throwing a football tournament for any prize money I have available at any moment. Yeah, I won't get any "pro" players, if they are signed with an association that restricts them, but that's their free decision to sign or not to sign. If I buy a peace of land, let grass grow on it, draw some lines, buy a ball and get 22 people willing to kick it, I can monetize it to no end. I am not saying that it is very practical, but it is possible.
Are you for real? Are you actually comparing buying land to owning a computer? Because thats all it takes to create an SC2 tournament.
You're blowing this argument way out of proportion. Go look at the tourneys subforum and check all the tournaments there. Then go and look at the amount of football tournaments that aren't owned or supported by a corp.
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On October 19 2016 00:16 KeksX wrote:Show nested quote +On October 19 2016 00:14 opisska wrote:On October 18 2016 23:58 Thax wrote:On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote:On October 18 2016 22:46 BreAKerTV wrote:On October 18 2016 22:36 RealityIsKing wrote: [quote]
To be honest BW was doing fine on OGN with PL studio being filled and viewership constantly in the millions.
Its entirely Blizzard's fault for not appealing to the millions of BW fans.
Instead Blizzard want to appease the "western fans", which viewership at its height was only in the 500K.
AWFUL decision making by Blizzard. Very well said. Do you guys think Mike Morhaime is feeling remorseful with a yearly salary that is nearly 10 million USD? This is information you guys can Google search. It just feels like Blizzard is only looking to make themselves money. They charge tournament organizers for broadcasting licenses without a tear to be shed, I know 20 people that lost their jobs in 2015 as a direct result of Blizzard's new policies. Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. Yea, if you just want to get a bunch of amateurs together for a bit of fun sure. You can do a SC2 tournament any time you want too, like that. Just depends on how you want to monetize it. No, this is complete bullshit. Nothing stops me from throwing a football tournament for any prize money I have available at any moment. Yeah, I won't get any "pro" players, if they are signed with an association that restricts them, but that's their free decision to sign or not to sign. If I buy a peace of land, let grass grow on it, draw some lines, buy a ball and get 22 people willing to kick it, I can monetize it to no end. I am not saying that it is very practical, but it is possible. Are you for real? Are you actually comparing buying land with owning a computer? Because thats all it takes to create an SC2 tournament.
Yeah, sure. I believe you have a computer, so why don't you run Proleague for 2017?
Blizzard is not asking for any fees regarding tournaments that you can run from your laptop. The problem is with larger events with large prizepools, venues and production. There the difference between setting up a SC2 tourney and a football one is much smaller than you imagine.
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So sad, but not surprising. Will miss proleague and the teams.
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On October 19 2016 00:21 opisska wrote:Show nested quote +On October 19 2016 00:16 KeksX wrote:On October 19 2016 00:14 opisska wrote:On October 18 2016 23:58 Thax wrote:On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote:On October 18 2016 22:46 BreAKerTV wrote: [quote] Very well said. Do you guys think Mike Morhaime is feeling remorseful with a yearly salary that is nearly 10 million USD? This is information you guys can Google search. It just feels like Blizzard is only looking to make themselves money.
They charge tournament organizers for broadcasting licenses without a tear to be shed, I know 20 people that lost their jobs in 2015 as a direct result of Blizzard's new policies. Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. Yea, if you just want to get a bunch of amateurs together for a bit of fun sure. You can do a SC2 tournament any time you want too, like that. Just depends on how you want to monetize it. No, this is complete bullshit. Nothing stops me from throwing a football tournament for any prize money I have available at any moment. Yeah, I won't get any "pro" players, if they are signed with an association that restricts them, but that's their free decision to sign or not to sign. If I buy a peace of land, let grass grow on it, draw some lines, buy a ball and get 22 people willing to kick it, I can monetize it to no end. I am not saying that it is very practical, but it is possible. Are you for real? Are you actually comparing buying land with owning a computer? Because thats all it takes to create an SC2 tournament. Yeah, sure. I believe you have a computer, so why don't you run Proleague for 2017?
Do you honestly think that Blizzard is the main reason for no Proleague in 2017?
Blizzard is not asking for any fees regarding tournaments that you can run from your laptop. The problem is with larger events with large prizepools, venues and production. There the difference between setting up a SC2 tourney and a football one is much smaller than you imagine.
Blizzard wants to have money based on streaming income and prizepool size. Everything else is completely up to the tournament and specific deals between the organising company and Blizzard. Whereas, as you already mentioned, organizations in "real sports" do a lot more than that.
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On October 19 2016 00:27 KeksX wrote:Show nested quote +On October 19 2016 00:21 opisska wrote:On October 19 2016 00:16 KeksX wrote:On October 19 2016 00:14 opisska wrote:On October 18 2016 23:58 Thax wrote:On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote: [quote] Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. Yea, if you just want to get a bunch of amateurs together for a bit of fun sure. You can do a SC2 tournament any time you want too, like that. Just depends on how you want to monetize it. No, this is complete bullshit. Nothing stops me from throwing a football tournament for any prize money I have available at any moment. Yeah, I won't get any "pro" players, if they are signed with an association that restricts them, but that's their free decision to sign or not to sign. If I buy a peace of land, let grass grow on it, draw some lines, buy a ball and get 22 people willing to kick it, I can monetize it to no end. I am not saying that it is very practical, but it is possible. Are you for real? Are you actually comparing buying land with owning a computer? Because thats all it takes to create an SC2 tournament. Yeah, sure. I believe you have a computer, so why don't you run Proleague for 2017? Do you honestly think that Blizzard is the main reason for no Proleague in 2017? Show nested quote + Blizzard is not asking for any fees regarding tournaments that you can run from your laptop. The problem is with larger events with large prizepools, venues and production. There the difference between setting up a SC2 tourney and a football one is much smaller than you imagine.
Blizzard wants to have money based on streaming income and prizepool size. Everything else is completely up to the tournament and specific deals between the organising company and Blizzard. Whereas, as you already mentioned, organizations in "real sports" do a lot more than that.
Pretty sure without Blizzard's heavy handed involvement, there would still be BW Proleague in 2017. Karma
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On October 18 2016 23:50 Gwavajuice wrote:Show nested quote +On October 18 2016 23:34 opisska wrote:On October 18 2016 23:33 Thax wrote:On October 18 2016 23:20 ProMeTheus112 wrote:On October 18 2016 23:13 BreAKerTV wrote:On October 18 2016 22:55 FueledUpAndReadyToGo wrote:On October 18 2016 22:46 BreAKerTV wrote:On October 18 2016 22:36 RealityIsKing wrote:On October 18 2016 22:25 JimmyJRaynor wrote:On October 18 2016 22:15 KeksX wrote: It should be about how RTS can survive between giants like League Of Legends and Overwatch.
RTS will "survive"... it will continue its decline. the state of technology gives consumers choices that make RTS a narrow niche. the precise state of technology from 1994 to ~2002 made RTS a mainstream genre. technology got better giving mainstream players more choices and that mainstream moved on to MOBAs, TF2, Overwatch, etc. what is going on is bad for people who are trying to make money off of SC2. For people who fire up the client and play Co-Op, Competitive multiplayer and 3player versus 3 AI games this has little impact. On October 18 2016 22:23 Thax wrote: If you're looking for people to blame for this, blame Life and his cohorts. That matchfixing scandal was toxic for the attraction of sponsors. the state of technology gave mainstream consumers more choices. RTS got choiced out of the market with more team oriented games. the mainstream market found low latency 10 player games more and more viable the last 20 years. Every year internet connectivity gets better making team games more and more viable. Life was looking for 1 last big payday in a declining scene. To be honest BW was doing fine on OGN with PL studio being filled and viewership constantly in the millions. Its entirely Blizzard's fault for not appealing to the millions of BW fans. Instead Blizzard want to appease the "western fans", which viewership at its height was only in the 500K. AWFUL decision making by Blizzard. Very well said. Do you guys think Mike Morhaime is feeling remorseful with a yearly salary that is nearly 10 million USD? This is information you guys can Google search. It just feels like Blizzard is only looking to make themselves money. They charge tournament organizers for broadcasting licenses without a tear to be shed, I know 20 people that lost their jobs in 2015 as a direct result of Blizzard's new policies. Please don't bash Mike Morhaime... his passion for Starcraft is huge and perhaps one of the reasons Blizzard is still putting large amounts of money into SC2. Do you think he regularly goes to watch Starcraft in Korea because he's a money grabber? Um, well, yes. Blizzard now charges tournament organizers tens of thousands of dollars for what is, effectively speaking, free advertising of their game as a platform of competition. I don't care how nicely they ask tournament organizers this question, I personally find it is a disgusting prerogative to charge fees that could be equal to 1 month's labor fees for 15 staff (at a conservative rate). I personally want Blizzard to stop using the term "e-Sports" to advertise their games if they are going to charge tournament organizers for licenses when they can already make money from micro-transactions. Spalding isn't going to charge ESPN for using a basketball of their brand in a college ball game. Exactly. Imo, company "property" should never go further than like, checking every computer that runs the game in a publicly broadcast competition has a copy of the game bought for it or something... it doesn't even need to do that! definitely don't require people to have a separate account key tied to a freaking server... and then declare all user content property of the company.. lol what people make with the game is up to them they are free to do it and then free to show it or whatever with it, its theirs, replays, maps, matches, tourneys.. lan/offline modes, etc, what has been lost to this greed and I wish we recover note: I have nothing against company organizing tourneys themselves, however preventing others from running tourneys for free is theft and an attack on community Tell that to FIFA. Since when does FIFA own the "rights" to football? I can go and make a football tourney any time I want. with your friends in your backyard yes, np. If you want to play with actual clubs (even if amateur) play on real football field, want the player have a real insurance during the event or have a real referee, then you have to get to your local soccer league, which is dependant on the regional league, which is dependant of your national league, which is dependant on your continental league, which obeys to FIFA.
Strange then because all I need here is to contact the manager of the other amateur team, rent a field or having my own , pay the amateur (licensed) referees and thats all, you can see the soccer fields filled it up every sunday with amateur teams, and not a single one ask a permission from FIFA.
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Did not follow SC2 lately. But with Proleague which was obviously one of the SC2 pillars missing, RIP SC2?
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On October 19 2016 00:35 Ler wrote: Did not follow SC2 lately. But with Proleague which was obviously one of the SC2 pillars missing, RIP SC2? Individual leagues will stay for the next year at least
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As awful as this is, this brings new opportunities, for a someone to step up and create a new tournament to fill up this great emptiness. This could very well be the demise of SC2, or the harsh change it needed for a greater era. Only time will tell. Such a great game and legacy doesn't dies with teams disbanding and a prestigious tournament coming to and end, it ends when people stop caring.
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Sad but not surprised.
Guys, if we continue to follow the scene, SC2 in Korea will always have a place. Sure, it won't be as big as we are to used having it; however, it will still stick around.
I won't say that it's going to last forever because of the lack of rookies. If any case, let's make the most of every Korean SC2 moment!
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On October 19 2016 00:39 aQuaSC wrote:Show nested quote +On October 19 2016 00:35 Ler wrote: Did not follow SC2 lately. But with Proleague which was obviously one of the SC2 pillars missing, RIP SC2? Individual leagues will stay for the next year at least Sorry, didnt read the whole thread. Are there any sources for this claim?
e: GSL should be ok i heard
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What sucks the most out of this is that the foreign scene has never gripped me like the PL level of play does.
Don't get me wrong, Nerchio/Snute/Harstem/Marinelord are all fantastic players but idk, I don't feel like I can just watch them forever.
I know this is probably frowned upon, but 9K games later, 5 Master league promotions, and a shit load of practice time sunk in, I think that Starcraft 2 might actually be a dead game now for whatever reasons besides MOBA's stealing the lime light.
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On October 19 2016 00:47 Beelzebub1 wrote: What sucks the most out of this is that the foreign scene has never gripped me like the PL level of play does.
Don't get me wrong, Nerchio/Snute/Harstem/Marinelord are all fantastic players but idk, I don't feel like I can just watch them forever.
I know this is probably frowned upon, but 9K games later, 5 Master league promotions, and a shit load of practice time sunk in, I think that Starcraft 2 might actually be a dead game now for whatever reasons besides MOBA's stealing the lime light.
Overwatch isn't a MOBA though
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On October 18 2016 20:52 petro1987 wrote:Show nested quote +On October 18 2016 20:41 ProMeTheus112 wrote:On October 18 2016 20:07 letian wrote:On October 18 2016 19:48 Glioburd wrote:On October 18 2016 19:43 letian wrote:It appears SC2 Proleague is coming to an end. The league ran from 2005-2016. Why did you include BW Proleague and call it a "league"? Because it was a league. On October 18 2016 19:43 letian wrote: This is not correct since BW PL ended long ago and has nothing to do with SC2 PL. The common point between BW PL and SC2 PL is : the proleague. Should we include other sport leagues as well, because they are leagues? The common point between SC2 PL and SMITE league is: the proleague. Clearly, both games share the same universe and progamers to some extend but that's it. No, this looks like an attempt to drag BW into this and I don't like it, because SC2 was the reason why BW PL ended. true, with the attempt of storytelling that SC2 was itself just "Starcraft", the same thing, and all should move on forcibly with lawsuit + pouring money on a game nobody knew what it was really worth ;; never mentioning BW as also still being Starcraft, the present and future of Starcraft was now SC2, and BW the past. A corporate attack (by activision) on a community, fanbase, professional scene and should I say RTS game design for its own 100% self centered profit. Not to mention Dustin Browder (many people seem to forget about him now) actually saying: "If you like BW, go play BW!" whenever anyone tried to point a design issue. I guess forcing Korea to transition to SC2 wasn't a great idea afterall, right? It didn't even make sense considering the playerbase of both games. Has SC2 ever reached 1% in those game metrics sites? It's just a shame this happened and now we have no proleague anymore. Yet, I see people here blaming everything else, but the game design. The zealous apologists should really take a time to reflect if blindly defending every poor design decision in the game was a good idea. It was clear from the beginning, but we all tried to be polite and positive, now here you have it, 90% of all talented pro players returned to BW and continue their work on what's left of the game. BW PL scene was destroyed and now we have only old veterans who will play it for how long, 2-3 years more? Without PL and proper tournament there won't be new players and no future. I consider SC2 a big failure, failure which was foreseen by many long ago to prove them right only today, the worst thing is that before collapsing itself, everything was done to first bury its direct competitor, all for profit and you can think whatever you want but this is not right, this is evil in its pure form. The irony is that both games could happily coexist if not for sick corporate ambition to make more money out of Starcraft legacy.
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what the fuck am i supposed to do now ?
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On October 19 2016 00:50 Cashling wrote: what the fuck am i supposed to do now ?
Support OlimoLeague!
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On October 19 2016 00:47 gingerfluffmuff wrote:Show nested quote +On October 19 2016 00:39 aQuaSC wrote:On October 19 2016 00:35 Ler wrote: Did not follow SC2 lately. But with Proleague which was obviously one of the SC2 pillars missing, RIP SC2? Individual leagues will stay for the next year at least Sorry, didnt read the whole thread. Are there any sources for this claim? e: GSL should be ok i heard There is something about it in the KeSPA announcement here: https://www.facebook.com/proleague.sc2/posts/537156699817362
Put it into google translate, the translation that comes out is too atrocious to post here
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Proleague and KESPA teams going down? Sad day for any SC2 fan.
Sadly Blizzard missed so many good opportunities in the past. If they would have taken over more ideas from successfull eSports Games like Dota 2 (Ingame cosmetic items, ingame guides, etc). This kind of stuff bring in a constant cash flow.
Gameplay wise LotV is the best SC2, but it's gameplay is 5-6 years too late. Same as the battle.net features such as chat rooms, seperated MMR, automated tourneys (were even in WC3). All was way too late.
Well, let's not give up the hope and see what the future will bring.
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