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Patch 3.7 Preview: Separate MMR Per Race

Forum Index > SC2 General
122 CommentsPost a Reply
1 2 3 4 5 6 7 Next All
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
September 29 2016 17:21 GMT
#1
[image loading]


Link on the original source: http://us.battle.net/sc2/en/blog/20308080/patch-37-preview-separate-mmr-per-race-9-29-2016

If you’ve ever wanted to play on the 1v1 StarCraft II ladder as a different race than you normally would without impacting the ranking of your “main” race, you’ll soon be able to do exactly that. Patch 3.7 brings a highly anticipated feature for StarCraft II multiplayer: separate rankings for each race you play on the ladder!

When we initially set out in developing StarCraft II, we expected a majority of players would want to focus on playing as only one race. However, thanks to the feedback of our players and community leaders, it became clear that many people want to experience the ladder as other races without affecting the rank and MMR of their “main” race. Patch 3.7 will make it possible to do exactly that for all of your ranked 1v1 matches, and we’re extremely excited to get the feature into your hands!

What to Expect

+ Show Spoiler +
When you first login after Patch 3.7 is applied, there will be a new season for which you will need to play five (5) placement matches before being placed for any given race, even if you placed into the ladder with that race during the previous season. This will ensure that players who played as multiple races prior to this patch can receive accurate rankings for each individual race.

As you complete your placement matches, you’ll receive a ranking for each of the race options. This rank is completely unaffected by any games you play as another race option, including ‘Random’. We’ve opted to give the Random race option it’s very own ranking as well, since people can identify with being “a random player” and we wanted to preserve the meaning and value behind choosing this race option.


How it all Works

+ Show Spoiler +
A question we also had to address in implementing this feature was how to determine a good starting-place for each player’s MMR. To do this, we will be starting the MMR of each off-race at the same MMR of your ladder rank, and set each player to have high “uncertainty” (in the past we have referred to this as the “New Player Logic”). This will allow MMR values to shift more drastically for the first several games as each race. Over time, this “uncertainty” value will decrease, causing MMR values to stabilize alongside rankings.

At the end of the season, season rewards will be granted according to the highest rank you achieve across all race options. These rewards will be displayed in your profile the same as they currently are.

Also, if you do not play a ranked game as a specific race for four (4) seasons, your MMR and rank for that race will be reset at the start of the 5th season. This reset already exists on ladder and so normally would not merit being mentioned, however it will now be applied individually to each of the race options, so we wanted to point this out


Grandmaster Ranks

+ Show Spoiler +
In adding separate rankings for each race, we had to determine how we would handle the Grandmaster ranks, and decide whether a player could be in Grandmaster for multiple races simultaneously.

After some consideration, we felt that the best initial direction would be to allow this to occur. The races in StarCraft II are considerably unique in both mechanics and strategy, and so we expect that achieving Grandmaster as more than one race to be a rather appreciable accomplishment. We also intend to increase the Grandmaster activity requirement from 10 games every 3 weeks to 30 games every 3 weeks. Consequently, it will be even more of an achievement to reach Grandmaster with multiple races.

We hope that this decision leads to certain players being well-known for being Grandmaster as multiple races, and that this accomplishment is as rare and impressive as we expect it to be.


Conclusion

We’re looking forward to hearing your thoughts on the addition of separate race rankings! Let us know your reactions and feedback in the comments section below, and look for our replies both here and in our weekly Community Feedback Updates. We’ll continue to monitor how these changes are working out in the game, and look forward to your feedback!

Thanks, and we’ll see you on the ladder!
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eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 29 2016 17:22 GMT
#2
Keep this thread up, it's nicer. Mods can delete the one I posted.
ㅇㅅㅌㅅ
phodacbiet
Profile Joined August 2010
United States1740 Posts
September 29 2016 17:24 GMT
#3
Ah, after 6 years. The technology is finally here.
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
September 29 2016 17:26 GMT
#4
ah, it's all nice and cool I guess
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
geokilla
Profile Joined May 2011
Canada8241 Posts
September 29 2016 17:26 GMT
#5
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.
[PkF] Wire
Profile Joined March 2013
France24211 Posts
Last Edited: 2016-09-29 17:28:52
September 29 2016 17:28 GMT
#6
Couldn't all the things they're implementing now exist 5 years ago ? I'm not saying the game would have been the #1 esport this way, but they were so stubborn and begin to do sensible things only because SC2 is on the verge of dying.

That being said, very nice addition. If my passion regrows one day, I may have fun with Z/T.

On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

my thoughts summed up nicely
graNite
Profile Blog Joined December 2010
Germany4434 Posts
Last Edited: 2016-09-29 17:36:59
September 29 2016 17:31 GMT
#7
If this would have been in the game at day1 of sc2 there would be so many more players playing now...
I really can not imagine that is was this hard to implement.

From the image it looks like random is a seperate race. Is this true? If yes, soes this mean I can get to GM with all four options?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Musicus
Profile Joined August 2011
Germany23576 Posts
September 29 2016 17:33 GMT
#8
Super hyped for this, no need to play offrace on NA anymore .
Maru and Serral are probably top 5.
sc2chronic
Profile Joined May 2012
United States777 Posts
September 29 2016 17:35 GMT
#9
Seriously, so they time these releases when any negative news comes out? Like taking the attention away from the major issues?
terrible, terrible, damage
Elentos
Profile Blog Joined February 2015
55553 Posts
September 29 2016 17:35 GMT
#10
On September 30 2016 02:31 graNite wrote:
If this would have been in the game at day1 of sc2 there would be so many more players playing now...
I really can not imagine that is was this hard to implement.

We're talking about a game client where having lots of people on your friends list negatively impacts the game's performance. Anything is possible.
Every 60 seconds in Africa, a minute passes.
Dingodile
Profile Joined December 2011
4135 Posts
September 29 2016 17:47 GMT
#11
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.
Grubby | ToD | Moon | Lyn | Sky
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 29 2016 17:48 GMT
#12
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

Rumored HD remasters I hope
ㅇㅅㅌㅅ
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
September 29 2016 17:49 GMT
#13
On September 30 2016 02:35 sc2chronic wrote:
Seriously, so they time these releases when any negative news comes out? Like taking the attention away from the major issues?

Yes, that was clearly their masterplan.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
phodacbiet
Profile Joined August 2010
United States1740 Posts
September 29 2016 17:52 GMT
#14
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.


After extensive research, we realized that additional deck slots will not confuse our Hearthstone players. So we will be adding 1 extra deck slot in 2018 when the technology is there. Also, we will be nerfing bunkers. - Blizzcon 2016
Elentos
Profile Blog Joined February 2015
55553 Posts
Last Edited: 2016-09-29 17:55:08
September 29 2016 17:53 GMT
#15
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

I mean if they're ready to patch this in next week or in two weeks, why hold off on it? I doubt this patch is meant for after Blizzcon.

E: It even mentions the start of the new season which is supposed to be in October.
Every 60 seconds in Africa, a minute passes.
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 18:05 GMT
#16
lmao this DOES seem timed to ease the people suffering from the loss of KT in the scene

that being said, finally
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
September 29 2016 18:13 GMT
#17
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

I guess they will announce skinpacks, this idea is fueled by the Blizzcon goodies.
http://www.twitch.tv/pinokotsbeer
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2016-09-29 18:33:42
September 29 2016 18:33 GMT
#18
On September 30 2016 03:05 Little-Chimp wrote:
lmao this DOES seem timed to ease the people suffering from the loss of KT in the scene

that being said, finally

That's how rumors spread, give me one legit link with official confirmation. lmao

Finally, separate mmr will make the game more fun and relaxed for sure
TL+ Member
esReveR
Profile Joined February 2010
United States567 Posts
September 29 2016 18:34 GMT
#19
FINALLY!!! I have been waiting for separate MMRs since it was announced last Blizzcon. Can't wait for patch day!
Skill is relative.
lestye
Profile Blog Joined August 2010
United States4178 Posts
September 29 2016 18:40 GMT
#20
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

Because it was something already announced and probably coming out before Blizzcon?

They'll probably announce new Co-Op stuff/New Mission packs for 2017/Skins this Blizzcon.

On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
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