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Patch 3.7 Preview: Separate MMR Per Race

Forum Index > SC2 General
122 CommentsPost a Reply
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PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
September 29 2016 17:21 GMT
#1
[image loading]


Link on the original source: http://us.battle.net/sc2/en/blog/20308080/patch-37-preview-separate-mmr-per-race-9-29-2016

If you’ve ever wanted to play on the 1v1 StarCraft II ladder as a different race than you normally would without impacting the ranking of your “main” race, you’ll soon be able to do exactly that. Patch 3.7 brings a highly anticipated feature for StarCraft II multiplayer: separate rankings for each race you play on the ladder!

When we initially set out in developing StarCraft II, we expected a majority of players would want to focus on playing as only one race. However, thanks to the feedback of our players and community leaders, it became clear that many people want to experience the ladder as other races without affecting the rank and MMR of their “main” race. Patch 3.7 will make it possible to do exactly that for all of your ranked 1v1 matches, and we’re extremely excited to get the feature into your hands!

What to Expect

+ Show Spoiler +
When you first login after Patch 3.7 is applied, there will be a new season for which you will need to play five (5) placement matches before being placed for any given race, even if you placed into the ladder with that race during the previous season. This will ensure that players who played as multiple races prior to this patch can receive accurate rankings for each individual race.

As you complete your placement matches, you’ll receive a ranking for each of the race options. This rank is completely unaffected by any games you play as another race option, including ‘Random’. We’ve opted to give the Random race option it’s very own ranking as well, since people can identify with being “a random player” and we wanted to preserve the meaning and value behind choosing this race option.


How it all Works

+ Show Spoiler +
A question we also had to address in implementing this feature was how to determine a good starting-place for each player’s MMR. To do this, we will be starting the MMR of each off-race at the same MMR of your ladder rank, and set each player to have high “uncertainty” (in the past we have referred to this as the “New Player Logic”). This will allow MMR values to shift more drastically for the first several games as each race. Over time, this “uncertainty” value will decrease, causing MMR values to stabilize alongside rankings.

At the end of the season, season rewards will be granted according to the highest rank you achieve across all race options. These rewards will be displayed in your profile the same as they currently are.

Also, if you do not play a ranked game as a specific race for four (4) seasons, your MMR and rank for that race will be reset at the start of the 5th season. This reset already exists on ladder and so normally would not merit being mentioned, however it will now be applied individually to each of the race options, so we wanted to point this out


Grandmaster Ranks

+ Show Spoiler +
In adding separate rankings for each race, we had to determine how we would handle the Grandmaster ranks, and decide whether a player could be in Grandmaster for multiple races simultaneously.

After some consideration, we felt that the best initial direction would be to allow this to occur. The races in StarCraft II are considerably unique in both mechanics and strategy, and so we expect that achieving Grandmaster as more than one race to be a rather appreciable accomplishment. We also intend to increase the Grandmaster activity requirement from 10 games every 3 weeks to 30 games every 3 weeks. Consequently, it will be even more of an achievement to reach Grandmaster with multiple races.

We hope that this decision leads to certain players being well-known for being Grandmaster as multiple races, and that this accomplishment is as rare and impressive as we expect it to be.


Conclusion

We’re looking forward to hearing your thoughts on the addition of separate race rankings! Let us know your reactions and feedback in the comments section below, and look for our replies both here and in our weekly Community Feedback Updates. We’ll continue to monitor how these changes are working out in the game, and look forward to your feedback!

Thanks, and we’ll see you on the ladder!
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eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 29 2016 17:22 GMT
#2
Keep this thread up, it's nicer. Mods can delete the one I posted.
ㅇㅅㅌㅅ
phodacbiet
Profile Joined August 2010
United States1740 Posts
September 29 2016 17:24 GMT
#3
Ah, after 6 years. The technology is finally here.
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
September 29 2016 17:26 GMT
#4
ah, it's all nice and cool I guess
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
geokilla
Profile Joined May 2011
Canada8240 Posts
September 29 2016 17:26 GMT
#5
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.
[PkF] Wire
Profile Joined March 2013
France24202 Posts
Last Edited: 2016-09-29 17:28:52
September 29 2016 17:28 GMT
#6
Couldn't all the things they're implementing now exist 5 years ago ? I'm not saying the game would have been the #1 esport this way, but they were so stubborn and begin to do sensible things only because SC2 is on the verge of dying.

That being said, very nice addition. If my passion regrows one day, I may have fun with Z/T.

On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

my thoughts summed up nicely
graNite
Profile Blog Joined December 2010
Germany4434 Posts
Last Edited: 2016-09-29 17:36:59
September 29 2016 17:31 GMT
#7
If this would have been in the game at day1 of sc2 there would be so many more players playing now...
I really can not imagine that is was this hard to implement.

From the image it looks like random is a seperate race. Is this true? If yes, soes this mean I can get to GM with all four options?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Musicus
Profile Joined August 2011
Germany23576 Posts
September 29 2016 17:33 GMT
#8
Super hyped for this, no need to play offrace on NA anymore .
Maru and Serral are probably top 5.
sc2chronic
Profile Joined May 2012
United States777 Posts
September 29 2016 17:35 GMT
#9
Seriously, so they time these releases when any negative news comes out? Like taking the attention away from the major issues?
terrible, terrible, damage
Elentos
Profile Blog Joined February 2015
55550 Posts
September 29 2016 17:35 GMT
#10
On September 30 2016 02:31 graNite wrote:
If this would have been in the game at day1 of sc2 there would be so many more players playing now...
I really can not imagine that is was this hard to implement.

We're talking about a game client where having lots of people on your friends list negatively impacts the game's performance. Anything is possible.
Every 60 seconds in Africa, a minute passes.
Dingodile
Profile Joined December 2011
4133 Posts
September 29 2016 17:47 GMT
#11
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.
Grubby | ToD | Moon | Lyn | Sky
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 29 2016 17:48 GMT
#12
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

Rumored HD remasters I hope
ㅇㅅㅌㅅ
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
September 29 2016 17:49 GMT
#13
On September 30 2016 02:35 sc2chronic wrote:
Seriously, so they time these releases when any negative news comes out? Like taking the attention away from the major issues?

Yes, that was clearly their masterplan.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
phodacbiet
Profile Joined August 2010
United States1740 Posts
September 29 2016 17:52 GMT
#14
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.


After extensive research, we realized that additional deck slots will not confuse our Hearthstone players. So we will be adding 1 extra deck slot in 2018 when the technology is there. Also, we will be nerfing bunkers. - Blizzcon 2016
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2016-09-29 17:55:08
September 29 2016 17:53 GMT
#15
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

I mean if they're ready to patch this in next week or in two weeks, why hold off on it? I doubt this patch is meant for after Blizzcon.

E: It even mentions the start of the new season which is supposed to be in October.
Every 60 seconds in Africa, a minute passes.
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 18:05 GMT
#16
lmao this DOES seem timed to ease the people suffering from the loss of KT in the scene

that being said, finally
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
September 29 2016 18:13 GMT
#17
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

I guess they will announce skinpacks, this idea is fueled by the Blizzcon goodies.
http://www.twitch.tv/pinokotsbeer
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2016-09-29 18:33:42
September 29 2016 18:33 GMT
#18
On September 30 2016 03:05 Little-Chimp wrote:
lmao this DOES seem timed to ease the people suffering from the loss of KT in the scene

that being said, finally

That's how rumors spread, give me one legit link with official confirmation. lmao

Finally, separate mmr will make the game more fun and relaxed for sure
TL+ Member
esReveR
Profile Joined February 2010
United States567 Posts
September 29 2016 18:34 GMT
#19
FINALLY!!! I have been waiting for separate MMRs since it was announced last Blizzcon. Can't wait for patch day!
Skill is relative.
lestye
Profile Blog Joined August 2010
United States4163 Posts
September 29 2016 18:40 GMT
#20
On September 30 2016 02:47 Dingodile wrote:
Why are they announcing something like this now and not at Blizzcon? I have the feeling that blizzcon2016 have nothing to announce, literally nothing in all games.

Because it was something already announced and probably coming out before Blizzcon?

They'll probably announce new Co-Op stuff/New Mission packs for 2017/Skins this Blizzcon.

On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
Last Edited: 2016-09-29 18:40:32
September 29 2016 18:40 GMT
#21
On September 30 2016 02:28 [PkF] Wire wrote:
Couldn't all the things they're implementing now exist 5 years ago ?

yes, and they could've also packaged Diablo3 and Overwatch with it. All in 1 game for $60.
Star-Diablo-Watch 2-3.

in 2010 our big release RTS choices were SC2, C&C4, DoW2, and SupComm2. Relative to the available choices of 2010 SC2 was a full value $60 game. These pie-in-the-sky dreamworld scenarios are just polemics.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
The Bottle
Profile Joined July 2010
242 Posts
September 29 2016 18:42 GMT
#22
I love how the example gif they show in the thread has a player that's plat 3 as terran, gold 1 as zerg, diamond 2 as protoss, and masters 1 as random. Which is an impossible scenario. Random is 4 tiers above the highest individual race, lol. Your highest individual race tier should be the upper limit of your random tier. Just a small funny thing I thought I'd nitpick. I'm hyped for this!
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 18:46 GMT
#23
On September 30 2016 03:42 The Bottle wrote:
I love how the example gif they show in the thread has a player that's plat 3 as terran, gold 1 as zerg, diamond 2 as protoss, and masters 1 as random. Which is an impossible scenario. Random is 4 tiers above the highest individual race, lol. Your highest individual race tier should be the upper limit of your random tier. Just a small funny thing I thought I'd nitpick. I'm hyped for this!


dunno dude gold zerg diamond protoss looks realistic to me LOL
BonitiilloO
Profile Joined June 2013
Dominican Republic621 Posts
September 29 2016 19:26 GMT
#24
so what is the useful on this? separate MMR what for? to play offrace? lol i play mi main account with any race.
How may help u?
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 19:53 GMT
#25
On September 30 2016 04:26 SC2BF3Love wrote:
so what is the useful on this? separate MMR what for? to play offrace? lol i play mi main account with any race.


most people don't
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 29 2016 20:01 GMT
#26
I can't believe the technology is finally here :D
Neosteel Enthusiast
Zanzabarr
Profile Joined October 2010
Canada217 Posts
Last Edited: 2016-09-29 20:04:15
September 29 2016 20:03 GMT
#27
On September 30 2016 03:42 The Bottle wrote:
I love how the example gif they show in the thread has a player that's plat 3 as terran, gold 1 as zerg, diamond 2 as protoss, and masters 1 as random. Which is an impossible scenario. Random is 4 tiers above the highest individual race, lol. Your highest individual race tier should be the upper limit of your random tier. Just a small funny thing I thought I'd nitpick. I'm hyped for this!


dunno dude gold zerg diamond protoss looks realistic to me LOL


More like the other way around. Gold Protoss Diamond Zerg. That's the way it is in LOTV, The stats are ridiculous and have been so for a long long time now.

------------>Race Statistics
Beelzebub1
Profile Joined May 2015
1004 Posts
September 29 2016 20:11 GMT
#28
On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
September 29 2016 20:17 GMT
#29
IT'S HAPPENING!!!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
September 29 2016 20:19 GMT
#30
5 comments until "ded gaem", it's like the godwin's law of sc2
vibeo gane,
MLuneth
Profile Joined January 2012
Australia557 Posts
September 29 2016 20:26 GMT
#31
pretty keen to see how high I can get with zerg and how low I'll go with terran
Innovation is a PatchTerran
Cricketer12
Profile Blog Joined May 2012
United States13974 Posts
September 29 2016 20:45 GMT
#32
Would this really have made much difference if it was implemented in 2010?
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Elentos
Profile Blog Joined February 2015
55550 Posts
September 29 2016 20:47 GMT
#33
On September 30 2016 05:26 MLuneth wrote:
pretty keen to see how high I can get with zerg and how low I'll go with terran

I'm pretty interested in seeing how bad my Zerg really is personally!

Hope they give me separate bonus pools per race, too
Every 60 seconds in Africa, a minute passes.
Cricketer12
Profile Blog Joined May 2012
United States13974 Posts
September 29 2016 20:48 GMT
#34
On September 30 2016 05:47 Elentos wrote:
Show nested quote +
On September 30 2016 05:26 MLuneth wrote:
pretty keen to see how high I can get with zerg and how low I'll go with terran

I'm pretty interested in seeing how bad my Zerg really is personally!

Hope they give me separate bonus pools per race, too

MC: "y this matter? I am gm all 3 race"
Kaina + Drones Linkcro Summon Cupsie Yummy Way
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
September 29 2016 20:49 GMT
#35
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz
nojok
Profile Joined May 2011
France15845 Posts
September 29 2016 20:51 GMT
#36
The good old times when you could just create a new account for free to offrace but hey bnet 2 almost caught up with its former version, though we shouldn't call it bnet now iirc.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Anvil666
Profile Joined October 2007
Germany122 Posts
September 29 2016 20:52 GMT
#37
Holy shit the negativity is real. stop it already! The game might not be in its prime anymore but that doesnt mean you have to pour your shit into every new thread.
Am super excited about it, finally i can play Terran!
Elentos
Profile Blog Joined February 2015
55550 Posts
September 29 2016 20:59 GMT
#38
On September 30 2016 05:48 Cricketer12 wrote:
Show nested quote +
On September 30 2016 05:47 Elentos wrote:
On September 30 2016 05:26 MLuneth wrote:
pretty keen to see how high I can get with zerg and how low I'll go with terran

I'm pretty interested in seeing how bad my Zerg really is personally!

Hope they give me separate bonus pools per race, too

MC: "y this matter? I am gm all 3 race"

I wonder if MC is the best Terran on CJ...

No but seriously it's cool this is being implemented. Now I don't endanger my main race MMR when off-racing.
Every 60 seconds in Africa, a minute passes.
lestye
Profile Blog Joined August 2010
United States4163 Posts
September 29 2016 20:59 GMT
#39
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz

That seems incredibly broken for ranked matchmaking.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Adept
Profile Joined December 2009
United States472 Posts
September 29 2016 21:02 GMT
#40
Sweet! :D
"HSC casting is essentially an LR thread read aloud." -ThomasjServo
TL+ Member
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
September 29 2016 21:03 GMT
#41
On September 30 2016 05:59 lestye wrote:
Show nested quote +
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz

That seems incredibly broken for ranked matchmaking.


next up, separate matchup MMR
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 29 2016 21:03 GMT
#42
goddamn finally
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2016-09-29 21:04:16
September 29 2016 21:03 GMT
#43
On September 30 2016 05:59 lestye wrote:
Show nested quote +
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz

That seems incredibly broken for ranked matchmaking.

It's also not a great idea because the races aren't equally divided. On most levels Protoss is the least common race (exceptions being Bronze, Silver & GM) while Terran and Zerg are about even. You will greatly increase your queue times by removing a race, especially when you consider other people might not like playing against your race.
Every 60 seconds in Africa, a minute passes.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2016-09-29 21:07:57
September 29 2016 21:05 GMT
#44
On September 30 2016 03:40 lestye wrote:
Show nested quote +
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.

Because people asked for this for five years and it is trivial to implement, and there is a recent pattern of Blizzard finally giving in to community requests after ignoring them for no reason for years.

I think there must be a reason for this, presumably along the lines of: "oh we can't add improvements to the game because it might confuse precious casuals" but now they feel like just implementing community suggestions is cheap content to produce and there are no casual players left anyway.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Dungeontay
Profile Joined December 2015
126 Posts
September 29 2016 21:12 GMT
#45
6 years later....
still nice to have (now)
finally i can play terran, zerg and adept on one server
Zzz
SinO[Ob]
Profile Joined October 2010
France897 Posts
September 29 2016 21:15 GMT
#46
On September 30 2016 06:12 Dungeontay wrote:
6 years later....
still nice to have (now)
finally i can play terran, zerg and adept on one server


Heres a cookie. You made me laugh! :D
Stephano and Clem enjoyer
lestye
Profile Blog Joined August 2010
United States4163 Posts
September 29 2016 21:20 GMT
#47
On September 30 2016 06:05 Grumbels wrote:
Show nested quote +
On September 30 2016 03:40 lestye wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.

Because people asked for this for five years and it is trivial to implement, and there is a recent pattern of Blizzard finally giving in to community requests after ignoring them for no reason for years.

I think there must be a reason for this, presumably along the lines of: "oh we can't add improvements to the game because it might confuse precious casuals" but now they feel like just implementing community suggestions is cheap content to produce and there are no casual players left anyway.

Trivial? I don't know about that.

Maybe its not trivial ? And maybe the returns of such a feature is not as high as you would think. Unranked matchmaking, which was lauded as incredibly important because the precious casuals can't handle ladder anxiety didn't exactly create the 2nd renaissance of the game.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Rollora
Profile Joined February 2012
2450 Posts
September 29 2016 21:44 GMT
#48
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Almost. Crazy how slowly they are developing. Its hard to watch. Every year since the release I hope "maybe this game will finally get good, maybe it will finally be the game I waited for so long". But it still isn't. Multiplayer against some races is still too frustrating because of the amount of possible bullshit you can play and that a single misclick can cost you the game no matter how much ahead you were before.

So in addition to different MMR per race I would have hoped that even if you play your main race, you have different MMR not only for the race you play but also the race you play against. For instance: Lets assume my main is Terran: My TvZ is great but since cheese is very ez to pull off and sometimes hard to defend, I lose a lot against bullshit-tosses. So I want a different MMR for that. Same for Terran, as basically I don't play TvT, I leave it at the first second cause sometimes even if you won a game the opponent plays ultradefensive and just costs you time, so it frustrates me to win that game in a very slow manner. And many more situations where I would like having a different MMR not for each race but for each matchup.

I know this would be even harder to implement, but there is still hope.
Rollora
Profile Joined February 2012
2450 Posts
September 29 2016 21:48 GMT
#49
On September 30 2016 03:34 esReveR wrote:
FINALLY!!! I have been waiting for separate MMRs since it was announced last Blizzcon. Can't wait for patch day!
F*ck it has already been a year?
I need to get a job at Blizzard. With my working speed I would fit in there perfectly...
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2016-09-29 21:50:02
September 29 2016 21:49 GMT
#50
Does this apply for all expansion or just lotv? because i would love to play HOTS with this. no adepts, liberators, 9 billion armor ultra;'s etc.
http://www.twitch.tv/pinokotsbeer
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-09-29 21:59:00
September 29 2016 21:55 GMT
#51
On September 30 2016 02:26 geokilla wrote:
Show nested quote +
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


Dude, don't complain. The technology just wasn't there yet before.

Someday, maybe we'll be able to play SC2 over a local area network (LAN). It is really cutting edge tech, but imagine tournaments never having to deal with network issues or DDOS attacks. Good things take time though.

On September 30 2016 06:48 Rollora wrote:
Show nested quote +
On September 30 2016 03:34 esReveR wrote:
FINALLY!!! I have been waiting for separate MMRs since it was announced last Blizzcon. Can't wait for patch day!
F*ck it has already been a year?
I need to get a job at Blizzard. With my working speed I would fit in there perfectly...


Two posts on this forum in one day? That is way too much for Blizzard... Davyie can only handle one post per month, and he demands his posts be in his special blue color like his birthday cake and his favorite underwear.

So yeah, I don't think you are qualified.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
September 29 2016 22:01 GMT
#52
Well, people claiming they can get masters/gm with race X, which is not their main, would be able to prove it now.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
September 29 2016 22:07 GMT
#53
On September 30 2016 06:03 Jer99 wrote:
Show nested quote +
On September 30 2016 05:59 lestye wrote:
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz

That seems incredibly broken for ranked matchmaking.


next up, separate matchup MMR


I might be a ghost then.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
September 29 2016 22:10 GMT
#54
Finally. Best patch ever.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2016-09-29 22:30:40
September 29 2016 22:13 GMT
#55
Cannon rushes incoming

as a frequent offracer I'm so hyped for this now I can see on my own server with good latency how far my protoss cannon rushes can carry me, I'm hoping to masters. So I can claim my p is as strong as my t.

It was fun to get to diamond on kr with 50% cannon Rush but im super excited to try it on Na this time I won't quite if I lose a game and do some other strat! Thanks Bliz.
"when life gives Hero lemons he makes carriers" -Artosis
Matte3D
Profile Joined March 2012
Sweden26 Posts
September 29 2016 22:16 GMT
#56
So much negativity in this thread. I am hyped for this :D:D
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 22:21 GMT
#57
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz


lol that's a terrible idea
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
September 29 2016 22:22 GMT
#58
On September 30 2016 06:20 lestye wrote:
Show nested quote +
On September 30 2016 06:05 Grumbels wrote:
On September 30 2016 03:40 lestye wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.

Because people asked for this for five years and it is trivial to implement, and there is a recent pattern of Blizzard finally giving in to community requests after ignoring them for no reason for years.

I think there must be a reason for this, presumably along the lines of: "oh we can't add improvements to the game because it might confuse precious casuals" but now they feel like just implementing community suggestions is cheap content to produce and there are no casual players left anyway.

Trivial? I don't know about that.

Maybe its not trivial ? And maybe the returns of such a feature is not as high as you would think. Unranked matchmaking, which was lauded as incredibly important because the precious casuals can't handle ladder anxiety didn't exactly create the 2nd renaissance of the game.

Nobody says it is super important but it is just nice to have and common sense. And don't tell me that professional programmers can't code a separate mmr per race within like half an hour.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
September 29 2016 22:30 GMT
#59
This sounds great for the Gheeds of the world. I too can see myself cannon rushing more as a result.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2016-09-29 22:32:39
September 29 2016 22:31 GMT
#60
Sorry I acedently quoted myself like a noob.
"when life gives Hero lemons he makes carriers" -Artosis
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
September 29 2016 22:32 GMT
#61
how about separate MMR if i go Bio or if i go Mech?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
September 29 2016 22:37 GMT
#62
On September 30 2016 07:32 JimmyJRaynor wrote:
how about separate MMR if i go Bio or if i go Mech?


You can already do this. Play ranked matches with bio. Play unranked matches with mech. Done.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2016-09-29 22:53:32
September 29 2016 22:52 GMT
#63
On September 30 2016 06:20 lestye wrote:
Show nested quote +
On September 30 2016 06:05 Grumbels wrote:
On September 30 2016 03:40 lestye wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.

Because people asked for this for five years and it is trivial to implement, and there is a recent pattern of Blizzard finally giving in to community requests after ignoring them for no reason for years.

I think there must be a reason for this, presumably along the lines of: "oh we can't add improvements to the game because it might confuse precious casuals" but now they feel like just implementing community suggestions is cheap content to produce and there are no casual players left anyway.

Trivial? I don't know about that.

Maybe its not trivial ? And maybe the returns of such a feature is not as high as you would think. Unranked matchmaking, which was lauded as incredibly important because the precious casuals can't handle ladder anxiety didn't exactly create the 2nd renaissance of the game.


People are just delusional to associate these kinds of features with the decline of the game. The game could have all these features when it launched and we would still end up where we are now. Something like Overwatch could has less features than what it launched with and still be hugely popular. It's about the market for this kind of game. You won't convince mass of people to play traditional RTS in this day and age.
Esprsso
Profile Joined November 2014
Canada9 Posts
Last Edited: 2016-09-29 23:14:56
September 29 2016 23:01 GMT
#64
On September 30 2016 02:35 sc2chronic wrote:
Seriously, so they time these releases when any negative news comes out? Like taking the attention away from the major issues?


Likely planned today regardless.

On September 30 2016 07:52 Wildmoon wrote:
Show nested quote +
On September 30 2016 06:20 lestye wrote:
On September 30 2016 06:05 Grumbels wrote:
On September 30 2016 03:40 lestye wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

I don't see how its too little too late. Are you saying there's going to be no one that's going to find this useful? That couldn't be further from the truth.

Because people asked for this for five years and it is trivial to implement, and there is a recent pattern of Blizzard finally giving in to community requests after ignoring them for no reason for years.

I think there must be a reason for this, presumably along the lines of: "oh we can't add improvements to the game because it might confuse precious casuals" but now they feel like just implementing community suggestions is cheap content to produce and there are no casual players left anyway.

Trivial? I don't know about that.

Maybe its not trivial ? And maybe the returns of such a feature is not as high as you would think. Unranked matchmaking, which was lauded as incredibly important because the precious casuals can't handle ladder anxiety didn't exactly create the 2nd renaissance of the game.


People are just delusional to associate these kinds of features with the decline of the game. The game could have all these features when it launched and we would still end up where we are now. Something like Overwatch could has less features than what it launched with and still be hugely popular. It's about the market for this kind of game. You won't convince mass of people to play traditional RTS in this day and age.


That's a pretty ridiculous statement to make. Have you played Dota 2? That game requires you to have almost encyclopedic knowledge of everything in the game and it's one of the most popular games on the market. The skill floor is ridiculous and it's why people associate Dota 2's learning curve to climbing an extremely steep mountain. Besides, Blizzard already proved that popularity in a genre doesn't dictate how well a game does with Overwatch. Prior to its release people thought Arena brawlers were dead.
Gwavajuice
Profile Joined June 2014
France1810 Posts
Last Edited: 2016-09-29 23:24:34
September 29 2016 23:10 GMT
#65
Okay that's a cool feature, but saying it would have drastically changed the popularity of sc2 if it had been available at release is plain stupid, we laready had unranked games for 4 years, and it only takes a few games to adjust MMR to your real level.

Were people thinking 'OMG I can't try zerg cause my unranked MMR is too high and I will loose the first 5 games'???

If that's the case people seriously to get a grip and stop behaving like 5 years old.

I played all 3 races in WoL (i.e. before unranked was available) each time I switched I got a lot of losses, but guess what? it never mattered cause in the end I always caught up and came back to the roughly the same MMR. I had fun doing so and getting the 3 races at the same level was an achievement that I was proud of. There was absolutely no need for separate MMR, esp when HotS came out and unranked was available.

Separate MMR is just gadget for crybabies that has no influence on the fact people truely like the game or not. My bet is all the people that are saying 'I would have played sc2 more with a separate MMR' are lying to themselves and won't change their opinion about sc2 in the long run.
Dear INno and all the former STX boys.
InfCereal
Profile Joined December 2011
Canada1759 Posts
September 29 2016 23:15 GMT
#66
On September 30 2016 02:28 [PkF] Wire wrote:
Couldn't all the things they're implementing now exist 5 years ago ? I'm not saying the game would have been the #1 esport this way, but they were so stubborn and begin to do sensible things only because SC2 is on the verge of dying.

That being said, very nice addition. If my passion regrows one day, I may have fun with Z/T.

Show nested quote +
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.

my thoughts summed up nicely


I'm pretty excited ._.
Cereal
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 29 2016 23:40 GMT
#67
On September 30 2016 08:10 Gwavajuice wrote:
Okay that's a cool feature, but saying it would have drastically changed the popularity of sc2 if it had been available at release is plain stupid, we laready had unranked games for 4 years, and it only takes a few games to adjust MMR to your real level.

Were people thinking 'OMG I can't try zerg cause my unranked MMR is too high and I will loose the first 5 games'???

If that's the case people seriously to get a grip and stop behaving like 5 years old.

I played all 3 races in WoL (i.e. before unranked was available) each time I switched I got a lot of losses, but guess what? it never mattered cause in the end I always caught up and came back to the roughly the same MMR. I had fun doing so and getting the 3 races at the same level was an achievement that I was proud of. There was absolutely no need for separate MMR, esp when HotS came out and unranked was available.

Separate MMR is just gadget for crybabies that has no influence on the fact people truely like the game or not. My bet is all the people that are saying 'I would have played sc2 more with a separate MMR' are lying to themselves and won't change their opinion about sc2 in the long run.


some peeps dont want to get thrashed 15 games in a row before they play appropriate opponents with an off race, hell some progamers have separate accounts completely for offracing

do you think you sound cool or something? It's a sick feature
lestye
Profile Blog Joined August 2010
United States4163 Posts
September 29 2016 23:43 GMT
#68
I don't think anyone's denying it's a sick feature, I'm certainly going to enjoy it it's just not going to be a significant factor in retaining the mythical casuals in a 1v1 RTS game like people think it will.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
FvRGg
Profile Joined June 2016
68 Posts
September 29 2016 23:57 GMT
#69
So happy & excited! Thankyou!
Esprsso
Profile Joined November 2014
Canada9 Posts
September 29 2016 23:58 GMT
#70
On September 30 2016 08:43 lestye wrote:
I don't think anyone's denying it's a sick feature, I'm certainly going to enjoy it it's just not going to be a significant factor in retaining the mythical casuals in a 1v1 RTS game like people think it will.


No, but it is a highly requested QOL improvement to the game.
Exquisite7
Profile Joined June 2016
34 Posts
September 29 2016 23:59 GMT
#71
On September 30 2016 05:11 Beelzebub1 wrote:
Show nested quote +
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


And I love that no matter what Blizzard does. People still find a way to be unhappy. Yea it is easy to NOW say that this should have been a feature when SC2 first came out. I'm sure you were the first person ever to mention this right? I think as a community we all need to learn how to be less entitled and more thankful that a company is always striving to put in new changes to improve the game whether they fail or succeed. It's not the changes they make will ever have severe impacts on our lives.

Rejoice everyone! This is a cool feature!
kaykoose
Profile Joined February 2014
United States2302 Posts
September 30 2016 00:12 GMT
#72
I'm very excited for this feature. I've been wanting to try out zerg or protoss without wasting my opponents time for years now
Waxangel
Profile Blog Joined September 2002
United States33388 Posts
September 30 2016 00:36 GMT
#73
Love that random has its own MMR ^_^
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Snijjer
Profile Joined September 2011
United States989 Posts
September 30 2016 00:50 GMT
#74
yassssss
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
September 30 2016 01:47 GMT
#75
Hell its about time
Its going to be a glorious day, I feel my luck could change
ShambhalaWar
Profile Joined August 2013
United States930 Posts
Last Edited: 2016-09-30 02:24:47
September 30 2016 02:23 GMT
#76
Great news, very nice job.

Keep it up!

Next please make a build order tester/guide.

You know how much that would help new players understand how to play and optimize builds?
Ozmodeus
Profile Joined April 2011
United States24 Posts
September 30 2016 03:06 GMT
#77
So if we play random. will it allocate to each races % individually?
live and let lie
highsis
Profile Joined August 2011
259 Posts
September 30 2016 03:42 GMT
#78
I remember posting a request of this feature 6 years ago when WOL first came out. As often the case, too late, too little.

I wonder if they will start penalizing those who lose on purpose to drop ranks and massacre bronze gamer like another 6 years later when 10 people are playing SC2.
ProBell
Profile Joined May 2012
Thailand145 Posts
September 30 2016 03:49 GMT
#79
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.



lmao I lol'd out loud.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
September 30 2016 03:55 GMT
#80
On September 30 2016 08:43 lestye wrote:
I don't think anyone's denying it's a sick feature, I'm certainly going to enjoy it it's just not going to be a significant factor in retaining the mythical casuals in a 1v1 RTS game like people think it will.

how many RTS games with a viable multiplayer are not a shark tank?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NMxSardines
Profile Joined February 2012
77 Posts
Last Edited: 2016-09-30 04:50:24
September 30 2016 04:46 GMT
#81
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
September 30 2016 05:07 GMT
#82
i'm just happy they are continuing to pour resources into the game. its great stuff.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
September 30 2016 05:08 GMT
#83
Nextbonjwa's MMR is so impressive. And with 2 races, wow. The dude is going to break out soon I can feel it.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Corvuuss
Profile Blog Joined April 2014
Austria354 Posts
September 30 2016 06:28 GMT
#84
I see, now I am truly going to know that I am a bronze three terran.
The thing I find it amazing is that people would never have said "god why didn't blizzard do something like different mmr years ago?" without there being a post about it coming now.
I am a slave of Golden from now on. Obey a supreme leader of StarCraft 2 or you get banned. I am really glad to be citizen of Democratic republic of Golden.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2016-09-30 07:59:17
September 30 2016 07:55 GMT
#85
On September 30 2016 06:03 Elentos wrote:
Show nested quote +
On September 30 2016 05:59 lestye wrote:
On September 30 2016 05:49 -Archangel- wrote:
Main reason why I stopped playing ladder is that I didn't enjoy ZvZ and had no way to skip that matchup. Wake me up when you are able to choose what races to play again on ladder. zzzzzz

That seems incredibly broken for ranked matchmaking.

It's also not a great idea because the races aren't equally divided. On most levels Protoss is the least common race (exceptions being Bronze, Silver & GM) while Terran and Zerg are about even. You will greatly increase your queue times by removing a race, especially when you consider other people might not like playing against your race.

Between not playing and longer queue I will chose longer queue.

As for fear of breaking ranking, it can be an option in unranked but will use real MMR behind it. And I will be able to fight vs ranked players but I will not gain or lose points no matter the result.

Because now every ZvZ is me either doing quick pool and 6 lings+all drones attack or just quitting within 5s. I lose 3+ minutes per each ZvZ I get and it irritates more and more. After a while I just stopped playing completely due to having sessions where I would get 4-5 ZvZ in a row when I only had 1-2 hours to play sc2.
ejozl
Profile Joined October 2010
Denmark3381 Posts
Last Edited: 2016-09-30 08:17:32
September 30 2016 08:16 GMT
#86
I feel like unranked is not even needed anymore, probably people will still use it for main race, when they feel lazy, but maybe there's too many different MMR's when you include Unranked?
Without Unranked we would get a lot less missmatches.
What does people think about Unranked post this patch?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Charoisaur
Profile Joined August 2014
Germany15958 Posts
September 30 2016 08:21 GMT
#87
On September 30 2016 17:16 ejozl wrote:
I feel like unranked is not even needed anymore, probably people will still use it for main race, when they feel lazy, but maybe there's too many different MMR's when you include Unranked?
Without Unranked we would get a lot less missmatches.
What does people think about Unranked post this patch?

yeah probably not needed anymore except maybe for casuals with "ladder anxiety"
Many of the coolest moments in sc2 happen due to worker harassment
DeFNos
Profile Joined April 2013
Netherlands11 Posts
September 30 2016 08:39 GMT
#88
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


+1

All the negativity... even reddit is more positive.
Deleted User 197942
Profile Joined July 2011
Romania151 Posts
September 30 2016 08:49 GMT
#89
Great news!

Even though I agree this could've been done earlier, it's still good nonetheless.
Turi
Profile Joined November 2011
Germany86 Posts
September 30 2016 08:49 GMT
#90
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.
PPN
Profile Joined August 2011
France248 Posts
September 30 2016 09:09 GMT
#91
Always count on the SC2 community to whine and say something negative about a great much requested addition. I for one will enjoy it instead of blaming everything on Blizzard at every occasion.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
September 30 2016 09:11 GMT
#92
On September 30 2016 17:49 Turi wrote:
Show nested quote +
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.


Is that really a fair comparison? Did anyone think that separate race MMR was a must have on release? I doubt it. I doubt anyone even though of having it at the time. I thought SC2 was, and is still an incredibly fun and complete game, to me this is an extra feature, like gravy on fries
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 30 2016 09:28 GMT
#93
On September 30 2016 18:11 Jer99 wrote:
Show nested quote +
On September 30 2016 17:49 Turi wrote:
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.


Is that really a fair comparison? Did anyone think that separate race MMR was a must have on release? I doubt it. I doubt anyone even though of having it at the time. I thought SC2 was, and is still an incredibly fun and complete game, to me this is an extra feature, like gravy on fries

There were many missing things that people balked at from separate races rankings, to cross region support, to even chat channels.

Is it really helpful to drag all this up and brood on how Blizzard failed? Or how its competitors were able to almost easily capitalize on their mistakes and create titanic competitive games with legions of dissatisfied Starcraft 2 players bolstering their player base?

It doesn't help.

I'm glad it's here, even if it's something that was asked for from the very beginning and they only have added it now in the twilight years. I can complain. I have shown that complaints are in my mind. But I will not focus on them and I will enjoy the opportunity given. Even if it's late.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
graNite
Profile Blog Joined December 2010
Germany4434 Posts
September 30 2016 10:17 GMT
#94
On September 30 2016 18:11 Jer99 wrote:
Show nested quote +
On September 30 2016 17:49 Turi wrote:
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.


Is that really a fair comparison? Did anyone think that separate race MMR was a must have on release?


Would you say the same thing about things that were in SC1 and werent in SC2 at its release? Or other Blizzard games before SC2?

Automated tournaments, chat channels, etc, there were so many things that HAD to be in the game at its release to not be a step back! Maybe MMR seperate per race is not one of these things.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 30 2016 10:39 GMT
#95
bah thats annoying for me. Guess I have to play random now or climb 3 times as slow. Oh well most people that never will use this feature wanted it!
ETisME
Profile Blog Joined April 2011
12390 Posts
September 30 2016 11:00 GMT
#96
I can finally earn my diamond on all races instead of switching regions to practice
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2016-09-30 11:39:44
September 30 2016 11:30 GMT
#97
On September 30 2016 05:11 Beelzebub1 wrote:
Show nested quote +
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
September 30 2016 11:45 GMT
#98
This is so cool, too bad I've completely stopped playing.
Like Tinkerbelle, I leave behind a sparkly residue.
JackONeill
Profile Joined September 2013
861 Posts
Last Edited: 2016-09-30 12:50:20
September 30 2016 12:47 GMT
#99
On September 30 2016 20:30 todespolka wrote:
Show nested quote +
On September 30 2016 05:11 Beelzebub1 wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.


That's a heavy load of BS. Work on everything at the same time? Blizzard is supposed, as a major gaming company, to deliver a complete product. I can excuse that the first release of STALKER was buggy as hell because it was done by a potato developper. I can't excuse it from a company that's been harvesting shitons of cash from WoW and Diablo III (which was also incomplete on release and a total rip off).
LOTV was supposed to have a long beta phase where a whole lot of stuff was promised (solving the issues that were present since WOL). What did we end up with? Adepts everywhere, heavy camp ZvT, liberator abuse, and pro players right clicking units into mineral lines to kill workers all the fucking time. Granted, the next patch looks like it'll solve some amount of problems. But when blizz was to take a look on HOTS photon overcharge, is the LOTV one better in design? Absolutely fucking not, it can even be used offensively. Is the new economy better? Meh, arguably : the 12 workers start is decent, but overall the mins/gaz per base decrease punishes not expanding more than it grants advantages for having more bases than your opponent.
But releasing LOTV in time for christmas was much more important than delivering a game that answered the issues blizz promised it would.

Keeping a somewhat reasonnable and sensible opinion on blizz's attitude towards SC2 is difficult. There is a good amount of blind fanboys so lost in their idolatry that they can't see how much cash they're dumping into mediocre expansions. People that feel like "blizzard are doing what they can" and that they "can't do everything at once". Well maybe, just maybe, for a multi million dollars company, you can expect more than a change every 3 months. Maybe you can expect better design than shooting supply. Overall when discussing with these people, it's understandable that many end up bitter and annoyed.

On the bright side, it's true that since the community summit and the test map, things are moving a little faster and blizz is showing good will recently.
Anvil666
Profile Joined October 2007
Germany122 Posts
September 30 2016 13:08 GMT
#100
On September 30 2016 21:47 JackONeill wrote:
Show nested quote +
On September 30 2016 20:30 todespolka wrote:
On September 30 2016 05:11 Beelzebub1 wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.


That's a heavy load of BS. Work on everything at the same time? Blizzard is supposed, as a major gaming company, to deliver a complete product. I can excuse that the first release of STALKER was buggy as hell because it was done by a potato developper. I can't excuse it from a company that's been harvesting shitons of cash from WoW and Diablo III (which was also incomplete on release and a total rip off).
LOTV was supposed to have a long beta phase where a whole lot of stuff was promised (solving the issues that were present since WOL). What did we end up with? Adepts everywhere, heavy camp ZvT, liberator abuse, and pro players right clicking units into mineral lines to kill workers all the fucking time. Granted, the next patch looks like it'll solve some amount of problems. But when blizz was to take a look on HOTS photon overcharge, is the LOTV one better in design? Absolutely fucking not, it can even be used offensively. Is the new economy better? Meh, arguably : the 12 workers start is decent, but overall the mins/gaz per base decrease punishes not expanding more than it grants advantages for having more bases than your opponent.
But releasing LOTV in time for christmas was much more important than delivering a game that answered the issues blizz promised it would.

Keeping a somewhat reasonnable and sensible opinion on blizz's attitude towards SC2 is difficult. There is a good amount of blind fanboys so lost in their idolatry that they can't see how much cash they're dumping into mediocre expansions. People that feel like "blizzard are doing what they can" and that they "can't do everything at once". Well maybe, just maybe, for a multi million dollars company, you can expect more than a change every 3 months. Maybe you can expect better design than shooting supply. Overall when discussing with these people, it's understandable that many end up bitter and annoyed.

On the bright side, it's true that since the community summit and the test map, things are moving a little faster and blizz is showing good will recently.


Just because they didn't implement everything into the game that you or some other people wanted doesn't mean that blizz has failed at LOTV. It's certainly the best version of the game and with the new patch it's getting even better.
They might not have had LAN support and they didn't react quite fast enough on swarm hosts, but this negativity we're seeing here is just fucking ridiculous. You have to bear in mind that a lot of people - community people, content creators, the company itself - are putting in a ton of effort into starcraft. When they're met with this constant toxicty it's no wonder to me that they decide to leave.
This has been said a million times before, but it's so true: If people really hate the game and the developers so much, just leave for christ's sake. There's tons of alternatives out there.


AbouSV
Profile Joined October 2014
Germany1278 Posts
Last Edited: 2016-09-30 13:19:01
September 30 2016 13:17 GMT
#101
On September 30 2016 21:47 JackONeill wrote:
Show nested quote +
On September 30 2016 20:30 todespolka wrote:
On September 30 2016 05:11 Beelzebub1 wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.


That's a heavy load of BS. Work on everything at the same time? Blizzard is supposed, as a major gaming company, to deliver a complete product. I can excuse that the first release of STALKER was buggy as hell because it was done by a potato developper. I can't excuse it from a company that's been harvesting shitons of cash from WoW and Diablo III (which was also incomplete on release and a total rip off).
LOTV was supposed to have a long beta phase where a whole lot of stuff was promised (solving the issues that were present since WOL). What did we end up with? Adepts everywhere, heavy camp ZvT, liberator abuse, and pro players right clicking units into mineral lines to kill workers all the fucking time. Granted, the next patch looks like it'll solve some amount of problems. But when blizz was to take a look on HOTS photon overcharge, is the LOTV one better in design? Absolutely fucking not, it can even be used offensively. Is the new economy better? Meh, arguably : the 12 workers start is decent, but overall the mins/gaz per base decrease punishes not expanding more than it grants advantages for having more bases than your opponent.
But releasing LOTV in time for christmas was much more important than delivering a game that answered the issues blizz promised it would.

Keeping a somewhat reasonnable and sensible opinion on blizz's attitude towards SC2 is difficult. There is a good amount of blind fanboys so lost in their idolatry that they can't see how much cash they're dumping into mediocre expansions. People that feel like "blizzard are doing what they can" and that they "can't do everything at once". Well maybe, just maybe, for a multi million dollars company, you can expect more than a change every 3 months. Maybe you can expect better design than shooting supply. Overall when discussing with these people, it's understandable that many end up bitter and annoyed.

On the bright side, it's true that since the community summit and the test map, things are moving a little faster and blizz is showing good will recently.


I feel like you are missing the whole point.
It's not that Blizzard should not do a 'finished' product.
It's just that what you (not only you personally, but way too many people posting here) consider as a 'finished' product, has to include the work of ten time more people working for five time longer (just throwing number at random, I see you coming).

So yes, you should ask 'more', because unfortunately, the world works in a way that people not asking more are usually given less. But you cannot ask for everything. As has been stated over and over again in every thread like this one, 'just doing [this or that]' does not exist in a big company/for a big project.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
September 30 2016 13:18 GMT
#102
Finally!
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
JackONeill
Profile Joined September 2013
861 Posts
Last Edited: 2016-09-30 13:32:21
September 30 2016 13:24 GMT
#103
On September 30 2016 22:17 AbouSV wrote:
Show nested quote +
On September 30 2016 21:47 JackONeill wrote:
On September 30 2016 20:30 todespolka wrote:
On September 30 2016 05:11 Beelzebub1 wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.


That's a heavy load of BS. Work on everything at the same time? Blizzard is supposed, as a major gaming company, to deliver a complete product. I can excuse that the first release of STALKER was buggy as hell because it was done by a potato developper. I can't excuse it from a company that's been harvesting shitons of cash from WoW and Diablo III (which was also incomplete on release and a total rip off).
LOTV was supposed to have a long beta phase where a whole lot of stuff was promised (solving the issues that were present since WOL). What did we end up with? Adepts everywhere, heavy camp ZvT, liberator abuse, and pro players right clicking units into mineral lines to kill workers all the fucking time. Granted, the next patch looks like it'll solve some amount of problems. But when blizz was to take a look on HOTS photon overcharge, is the LOTV one better in design? Absolutely fucking not, it can even be used offensively. Is the new economy better? Meh, arguably : the 12 workers start is decent, but overall the mins/gaz per base decrease punishes not expanding more than it grants advantages for having more bases than your opponent.
But releasing LOTV in time for christmas was much more important than delivering a game that answered the issues blizz promised it would.

Keeping a somewhat reasonnable and sensible opinion on blizz's attitude towards SC2 is difficult. There is a good amount of blind fanboys so lost in their idolatry that they can't see how much cash they're dumping into mediocre expansions. People that feel like "blizzard are doing what they can" and that they "can't do everything at once". Well maybe, just maybe, for a multi million dollars company, you can expect more than a change every 3 months. Maybe you can expect better design than shooting supply. Overall when discussing with these people, it's understandable that many end up bitter and annoyed.

On the bright side, it's true that since the community summit and the test map, things are moving a little faster and blizz is showing good will recently.


I feel like you are missing the whole point.
It's not that Blizzard should not do a 'finished' product.
It's just that what you (not only you personally, but way too many people posting here) consider as a 'finished' product, has to include the work of ten time more people working for five time longer (just throwing number at random, I see you coming).

So yes, you should ask 'more', because unfortunately, the world works in a way that people not asking more are usually given less. But you cannot ask for everything. As has been stated over and over again in every thread like this one, 'just doing [this or that]' does not exist in a big company/for a big project.


My very point was that they shouldn't have released the game in november 2015 in time for christmas after a somewhat short beta AFTER promising that LOTV would have a long beta phase where the game would be experimented upon. In the end, very mild changes and very little was solved. The game's release was rushed, most certainly for commercial reasons.
No wonder that people are getting annoyed that things that should have been in the original LOTV release are coming now in a random manner. Especially since, in all honnesty, it really felt like blizzard abandonned the game in the time separating the community summit and the release. When you get a rushed release that lacks a good amount of stuff which was promised, and that blizzard then procedes to go on a hiatus where nothing was done, of course people get annoyed.

On a personal note i feel very disappointed in blizzard's latest titles. Diablo III was very light content-wise, and the inital release felt like a rip off. HOTS and LOTV felt like adding band aids after band aids on a open wound. From what i've heard the warcraft movie was terrible too.
One thing that has to be considered is that blizzard games are overpriced. This isn't necessarly a bad thing if the blizzard seal of quality garrantied the game was going to be very rich and with lots of content. However this seems to be less and less the case (overwatch is 40€ for a multiplayer only game, that would be kind of outrageous if that came from another developper)
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-09-30 13:34:54
September 30 2016 13:25 GMT
#104
On September 30 2016 21:47 JackONeill wrote:
Show nested quote +
On September 30 2016 20:30 todespolka wrote:
On September 30 2016 05:11 Beelzebub1 wrote:
On September 30 2016 02:26 geokilla wrote:
On September 30 2016 02:24 phodacbiet wrote:
Ah, after 6 years. The technology is finally here.

Too little too late.


I love that they are putting them in but I can't really deny this, these just all strike me as features that should have been in the game from the get go when it was in it's prime, now that SC2 is kind of like actually dying it all just seems like a moot point. At worst it looks like blizzard is finally realizing that the games popularity is rapidly dwindling and now they are scrambling to bring people back.

It will start with replacing David Kim with someone more competent, plain and simple. Even the new patch is just going to create massive amounts of new balance issues that will take many patches to iron out and all we'll get is a neutered watered down version of the original thing.


These comments can only come from people who have no idea how the world works. You cant work on everything at once. That should be clear to anyone! The developement of hots and lotv was the priority and you should be able to understand why.

When it comes to features, you can always say these and that should be in the game from the start. There are maybe 100 more features which you could improve and/or implement. Can you implement them all at once? Hell no! How would that work?

Maybe it works in your fantasy. Maybe they should hire you! You would do such a better job!


I stopped visiting sc2 forums because of these whiners, complainers, haters and short minded guys. Sc2 forums are hell! I am sure i am not alone. This will happen until only negative people are left.


That's a heavy load of BS. Work on everything at the same time? Blizzard is supposed, as a major gaming company, to deliver a complete product.


Could've stopped reading after this sentence.

It's great that this feature is finally here as this will make the game more convenient for many, but it is in no way required for the game to be good, or in any way, shape or form the reason that SC2 is in a bad state. So why are you getting so riled up over this?
Edpayasugo
Profile Joined April 2013
United Kingdom2215 Posts
September 30 2016 14:29 GMT
#105
This is awesome
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
ioncreature
Profile Joined February 2016
18 Posts
September 30 2016 14:29 GMT
#106
Is it means that unranked have separate MMR too?
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
Last Edited: 2016-09-30 15:52:40
September 30 2016 15:27 GMT
#107
On September 30 2016 18:28 Probe1 wrote:
Show nested quote +
On September 30 2016 18:11 Jer99 wrote:
On September 30 2016 17:49 Turi wrote:
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.


Is that really a fair comparison? Did anyone think that separate race MMR was a must have on release? I doubt it. I doubt anyone even though of having it at the time. I thought SC2 was, and is still an incredibly fun and complete game, to me this is an extra feature, like gravy on fries

There were many missing things that people balked at from separate races rankings, to cross region support, to even chat channels.

there are a bazillion ways to congregate and communicate via text.

consumers had several choices in 2010 for RTS games. the only game with a lengthy multiplayer beta test that included balance patches during thte beta was SC2. therefore, competitive players flocked towards SC2.

SC2 offered plenty of things no other RTS offered in 2010 and was a more complete product than C&C4, DoW2, or SupComm2. Its no surprise the combined player bases for these games is a fraction of SC2.

Blizzard's biggest rival for RTS marketshare at the time was the C&C franchise. SC2 was better than C&C4 in every respect.

what were you doing at 11:59 on July 26th 2010? you probably know what i was doing.

Here, let me trash another game the way you are trashing SC2. Diablo3 has competitive seasons and Borderlands2 does not. Borderlands1 fans created point based scavenger hunts using excel spreadsheets and screamed for some kind of point based competitive mode. Therefore, Borderlands2 is an incomplete product. umm ya.

you can criticize any game as being incomplete 6 years later claiming it was never worth the money.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Ransomstarcraft
Profile Joined September 2016
75 Posts
September 30 2016 17:51 GMT
#108
Wow, whiners gonna whine on this thread. This is a good move. Looking forward to trying it out.
Ransomstarcraft
Profile Joined September 2016
75 Posts
September 30 2016 17:55 GMT
#109
On October 01 2016 00:27 JimmyJRaynor wrote:
Show nested quote +
On September 30 2016 18:28 Probe1 wrote:
On September 30 2016 18:11 Jer99 wrote:
On September 30 2016 17:49 Turi wrote:
On September 30 2016 13:46 NMxSardines wrote:
I am annoyed that after some point any good news coming from Blizzard in relation to Starcraft 2 must always be received with a fuckton of passive aggression from fans. What's the goal of it? What does wallowing over fantastical (and often unrealistic) visions of 'what Starcraft 2 could've been' accomplish?

All it does is sour a good moment.

Who the hell wants to read aimless negativity on every single Blizzard post about Starcraft?


If you buy a house that is missing a interior wall between bedroom and living room, do you also greet your contractor with cake when he comes 5 years later to put the wall in?
I mean, complaining that he did nothing for five years would be souring a good moment.

Just because blizzard does what it should have done from the start and promised to do over a year ago, does not mean I will praise them for it, even when I am still happy to get it.


Is that really a fair comparison? Did anyone think that separate race MMR was a must have on release? I doubt it. I doubt anyone even though of having it at the time. I thought SC2 was, and is still an incredibly fun and complete game, to me this is an extra feature, like gravy on fries

There were many missing things that people balked at from separate races rankings, to cross region support, to even chat channels.

there are a bazillion ways to congregate and communicate via text.

consumers had several choices in 2010 for RTS games. the only game with a lengthy multiplayer beta test that included balance patches during thte beta was SC2. therefore, competitive players flocked towards SC2.

SC2 offered plenty of things no other RTS offered in 2010 and was a more complete product than C&C4, DoW2, or SupComm2. Its no surprise the combined player bases for these games is a fraction of SC2.

Blizzard's biggest rival for RTS marketshare at the time was the C&C franchise. SC2 was better than C&C4 in every respect.

what were you doing at 11:59 on July 26th 2010? you probably know what i was doing.

Here, let me trash another game the way you are trashing SC2. Diablo3 has competitive seasons and Borderlands2 does not. Borderlands1 fans created point based scavenger hunts using excel spreadsheets and screamed for some kind of point based competitive mode. Therefore, Borderlands2 is an incomplete product. umm ya.

you can criticize any game as being incomplete 6 years later claiming it was never worth the money.


This is the most well-thought-out post I've seen on this thread.
digmouse
Profile Blog Joined November 2010
China6329 Posts
September 30 2016 18:35 GMT
#110
Compared to what we saw in the RTS genre, hell let's say about half of the industry, we are really lucky enough that the developer of the game we play actually gives it a damn.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Ransomstarcraft
Profile Joined September 2016
75 Posts
September 30 2016 18:38 GMT
#111
On October 01 2016 03:35 digmouse wrote:
Compared to what we saw in the RTS genre, hell let's say about half of the industry, we are really lucky enough that the developer of the game we play actually gives it a damn.


I agree. I'm disappointed there are so few hardcore RTS players out there. It's like bull-riding, a punishing hobby for sure.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16706 Posts
Last Edited: 2016-09-30 20:05:22
September 30 2016 20:01 GMT
#112
On September 30 2016 21:47 JackONeill wrote: I can't excuse it from a company that's been harvesting shitons of cash from WoW and Diablo III (which was also incomplete on release and a total rip off).


Blizzard was 100% transparent about what is and is not in the game upon release. They continue to be 100% transparent about D3. Part of transparency means you'll see features that come close to implementation, but do not make it. Creating software is ugly business when you peel back the curtain. Features get dropped all the time. New stuff gets added last minute. Consumers are seeing more and more of this as companies choose to be more transparent about their development processes. Only in the dreamworld of an infant does every need, want, and desire get instantly met with little effort. As the infant grows into a child and things occasionally don't go their way that 3 year old will often rage into a screaming fit of anger. Some chronological adults continue to process their life events through the eyes of a child. So we occasionally see rage posts about how horrible Blizzard is. When, in fact, the parent Blizzard is giving the child more fun than they could ever conceive.

the majority of D3's 30+ million in sales occurred more than 7.5 months after the game's initial release. the vast majority of the people buying the game knew exactly what they were getting. D3's long term success and active player base more than 4 years after initial release are objective proof of its quality.
Here is what the makers of Torchlight 2 have to say about D3: "Let’s admit it, Diablo 3 is killing it right now. Diablo 3 is a really fun game. "
http://ca.ign.com/articles/2015/08/31/pax-2015-torchlight-3-isnt-happening-because-dev-is-burnt-out

there are other aRPGs and RTS games out there. you are not obligated to play Blizzard's stuff. However, Blizzard's ability to engage customer on a long term basis provides objective proof of their quality product.

The parent//child paradigm between Blizzard and some of its customers is both amusing and troubling at the same time.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 30 2016 20:26 GMT
#113
so the banner is rank 1 GM as random but only diamond as zerg and plat as terran?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 30 2016 20:38 GMT
#114
On October 01 2016 05:26 Shellshock wrote:
so the banner is rank 1 GM as random but only diamond as zerg and plat as terran?

He tells the opponents the wrong race, easiest GM ever
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
stevethemacguy
Profile Joined September 2008
United States137 Posts
October 01 2016 20:36 GMT
#115
This is fantastic! I considered buying another copy of the game so I could play off-race without mucking-up my primary MMR, but now I won't have to do that. Haven't had much time for SC lately, but this is definitely exciting news, so maybe I'll start playing again.
"What we do in life, echoes in eternity" -maximus decimus meridius
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
October 26 2016 16:51 GMT
#116
Sooo, what is you experience with off-race MMR ladder? I don't quite get why off-race should have the same MMR even initially as the main... shouldn't all off-race start from the lowest level?
Earth, Water, Air and Protoss!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-10-26 17:01:10
October 26 2016 17:00 GMT
#117
On October 27 2016 01:51 BaneRiders wrote:
Sooo, what is you experience with off-race MMR ladder? I don't quite get why off-race should have the same MMR even initially as the main... shouldn't all off-race start from the lowest level?


Determining what's the main race and what the off races are initially is problematic though. Like what do you do if someone has played 70 games as Protoss with a 60% win-rate, 100 games as Terran with a 50% win-rate, and 10 games as Zerg with a 80% win-rate? What counts as their main race?

Either way by next season everything should be fine.
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2016-10-26 17:05:22
October 26 2016 17:02 GMT
#118
On October 27 2016 02:00 ZigguratOfUr wrote:
Show nested quote +
On October 27 2016 01:51 BaneRiders wrote:
Sooo, what is you experience with off-race MMR ladder? I don't quite get why off-race should have the same MMR even initially as the main... shouldn't all off-race start from the lowest level?


Determining what's the main race and what the off races are initially is problematic though. Like what do you do if someone has played 70 games as Protoss with a 60% win-rate, 100 games as Terran with a 50% win-rate, and 10 games as Zerg with a 80% win-rate? What counts as their main race?

Either way by next season everything should be fine.


edit : nvm can't read

I'm still waiting to see if they're gonna change those tier boundaries, having everyone in master kinda ruins the point of trying to reach it, as i myself got boosted in there.
Now i don't know if i should risk losing 200 MMR in 3 games and then see them change master 3 requirements to 4800 or something
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
bulya
Profile Joined February 2016
Israel386 Posts
October 26 2016 17:06 GMT
#119
I played enough terran so that my MMR is way lower then my main (zerg), and now I can see improvement as well (got a few leagues higher with terran now).
It placed me with protoss in the same league as my main, but I won more than half of the games, so I guess it had no choice.
The question is were my opponents offracing as well, or were these wins just the same as my Zerg and Terran wins,

I like the new MMR per race system, I can improve each race. I was using the unranked MMR to offrace with protoss , but it didn't allow me offracing with terran, so now I can do that as well. And what considers the MMR, then its just about playing enough games (no matter if it starts from scratch or as my main one).
The system doesn't really know which race is my main one, so starting from scratch for offrace means starting from scratch for my main race as well.

I am pleased
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
October 26 2016 17:20 GMT
#120
On October 27 2016 02:00 ZigguratOfUr wrote:
Show nested quote +
On October 27 2016 01:51 BaneRiders wrote:
Sooo, what is you experience with off-race MMR ladder? I don't quite get why off-race should have the same MMR even initially as the main... shouldn't all off-race start from the lowest level?


Determining what's the main race and what the off races are initially is problematic though. Like what do you do if someone has played 70 games as Protoss with a 60% win-rate, 100 games as Terran with a 50% win-rate, and 10 games as Zerg with a 80% win-rate? What counts as their main race?

Either way by next season everything should be fine.


I thought that the first race you place would be considered your main, simple as that. Maybe this is not the case?
Earth, Water, Air and Protoss!
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
October 26 2016 17:23 GMT
#121
On October 27 2016 02:06 bulya wrote:
I played enough terran so that my MMR is way lower then my main (zerg), and now I can see improvement as well (got a few leagues higher with terran now).
It placed me with protoss in the same league as my main, but I won more than half of the games, so I guess it had no choice.
The question is were my opponents offracing as well, or were these wins just the same as my Zerg and Terran wins,

I like the new MMR per race system, I can improve each race. I was using the unranked MMR to offrace with protoss , but it didn't allow me offracing with terran, so now I can do that as well. And what considers the MMR, then its just about playing enough games (no matter if it starts from scratch or as my main one).
The system doesn't really know which race is my main one, so starting from scratch for offrace means starting from scratch for my main race as well.

I am pleased


Where did you get placed with your main and where did you get placed with terran? ...and where are you now with terran?

I have the same headache I suppose. My terran is terrible, surely bronze, and I fear I will have to play placement matches vs plats, since that is what I just did with my zerg...
Earth, Water, Air and Protoss!
bulya
Profile Joined February 2016
Israel386 Posts
October 26 2016 17:42 GMT
#122
On October 27 2016 02:23 BaneRiders wrote:
Show nested quote +
On October 27 2016 02:06 bulya wrote:
I played enough terran so that my MMR is way lower then my main (zerg), and now I can see improvement as well (got a few leagues higher with terran now).
It placed me with protoss in the same league as my main, but I won more than half of the games, so I guess it had no choice.
The question is were my opponents offracing as well, or were these wins just the same as my Zerg and Terran wins,

I like the new MMR per race system, I can improve each race. I was using the unranked MMR to offrace with protoss , but it didn't allow me offracing with terran, so now I can do that as well. And what considers the MMR, then its just about playing enough games (no matter if it starts from scratch or as my main one).
The system doesn't really know which race is my main one, so starting from scratch for offrace means starting from scratch for my main race as well.

I am pleased


Where did you get placed with your main and where did you get placed with terran? ...and where are you now with terran?

I have the same headache I suppose. My terran is terrible, surely bronze, and I fear I will have to play placement matches vs plats, since that is what I just did with my zerg...


With my main I'm Diamond 2, I was placed first as Diamond 3 but now I'm back to Diamond 2.

With Terran it put me on Plat 2 even though I lost all 5 placement matches (I expected to get worse opponents with my 4th and 5th placement matches), I continued losing completing an 8 lose streak, and then things got even (have gold MMR meanwhile, after reaching Silver 1). I tried some weird stuff as well and re-adjusting to the gold league mind set took a few games, but pure macro wins hard there. I guess I'll get Plat MMR by the end of the season, as I quite already adjusted to the terran macro, so it isn't that hard anymore.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
October 26 2016 17:47 GMT
#123
On October 27 2016 02:42 bulya wrote:
Show nested quote +
On October 27 2016 02:23 BaneRiders wrote:
On October 27 2016 02:06 bulya wrote:
I played enough terran so that my MMR is way lower then my main (zerg), and now I can see improvement as well (got a few leagues higher with terran now).
It placed me with protoss in the same league as my main, but I won more than half of the games, so I guess it had no choice.
The question is were my opponents offracing as well, or were these wins just the same as my Zerg and Terran wins,

I like the new MMR per race system, I can improve each race. I was using the unranked MMR to offrace with protoss , but it didn't allow me offracing with terran, so now I can do that as well. And what considers the MMR, then its just about playing enough games (no matter if it starts from scratch or as my main one).
The system doesn't really know which race is my main one, so starting from scratch for offrace means starting from scratch for my main race as well.

I am pleased


Where did you get placed with your main and where did you get placed with terran? ...and where are you now with terran?

I have the same headache I suppose. My terran is terrible, surely bronze, and I fear I will have to play placement matches vs plats, since that is what I just did with my zerg...


With my main I'm Diamond 2, I was placed first as Diamond 3 but now I'm back to Diamond 2.

With Terran it put me on Plat 2 even though I lost all 5 placement matches (I expected to get worse opponents with my 4th and 5th placement matches), I continued losing completing an 8 lose streak, and then things got even (have gold MMR meanwhile, after reaching Silver 1). I tried some weird stuff as well and re-adjusting to the gold league mind set took a few games, but pure macro wins hard there. I guess I'll get Plat MMR by the end of the season, as I quite already adjusted to the terran macro, so it isn't that hard anymore.


Alright, thanks for the info and congratz on improving!
Earth, Water, Air and Protoss!
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