• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:23
CEST 03:23
KST 10:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format9[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back4BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Weekly Cups (July 6 - 12): Protoss strike back Co-op Commander Guide: Kerrigan Serral wins HomeStory Cup 29 Is the larve respawn broken?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6693 users

LotV Design Changes announced - Page 24

Forum Index > SC2 General
907 CommentsPost a Reply
Prev 1 22 23 24 25 26 46 Next All
Vanadiel
Profile Joined April 2012
France961 Posts
August 15 2016 20:45 GMT
#461
On August 16 2016 04:55 ROOTFayth wrote:
doesn't make a lot of sense that you would stop BECAUSE of these changes if you played from wings of liberty onwards... expansions were bigger changes than these design changes, you never quit


I am just not interested to play against mech, so indeed I almost stopped at the end of HOTS but with good maps veto I avoided it most of the time, although I left the game when I scouted it. Now these are big chances that push mech play in the game, it pushes me out. ^^
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
August 15 2016 20:48 GMT
#462
I can't wait to slaughter everything with blink dts. More specifically, I can't wait for has and sOs to slaughter everything with blink dts.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 20:52 GMT
#463
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
Last Edited: 2016-08-15 20:56:30
August 15 2016 20:56 GMT
#464
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2016-08-15 21:00:09
August 15 2016 20:58 GMT
#465
The idea of blink DTs is the stuff of nightmares, but with the 2 minute research, it's really not that big a deal. You're not going to see blink dt rushes, it just increases DT survivability in the late game.

On August 16 2016 05:56 Cricketer12 wrote:
Show nested quote +
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts

They're also making Ravens a bit more useful. If DTs are such a big problem, I would probably look at a Raven, especially if the guy invests that much in his DTs.
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2016-08-15 21:02:44
August 15 2016 21:00 GMT
#466
Could you finally use DTs in some sort of army? Like holding them back, then jumping with them in an engagement into the enemy lines?

I dont think they are such a big problem in the beginning mid game: 2 minute research should delay their jumps enough to be prepared with overseer/raven on time. Only if you get caught offguard massive during the midgame, they will be game ending, but thats the same without the jumps. I think this upgrade is a classic "cool to have upgrade but we dont see it often" upgrade
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:03 GMT
#467
On August 16 2016 05:56 Cricketer12 wrote:
Show nested quote +
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts

Well yeah "stationary" detectors are a lot worse vs this, BUT this would be more of a dt buff if the dt could blink from the beginning.
It cannot though. So at the time it can you really, really should have observers/overseers anyway. In the case of terran you might actually want to build ravens now so, so sure in that case it's a bit different.

IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Edowyth
Profile Joined October 2010
United States183 Posts
August 15 2016 21:06 GMT
#468
On August 16 2016 06:00 Clonester wrote:
I think this upgrade is a classic "cool to have upgrade but we dont see it often" upgrade


+3 shields is done ... what am I missing?
"Q. How do I check a valid [e-]mail address? A. You can't, at least, not in real time. Bummer, eh?" /r/programming
Of course, you could just send them a validation email.
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
August 15 2016 21:06 GMT
#469
On August 16 2016 06:03 The_Red_Viper wrote:
Show nested quote +
On August 16 2016 05:56 Cricketer12 wrote:
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts

Well yeah "stationary" detectors are a lot worse vs this, BUT this would be more of a dt buff if the dt could blink from the beginning.
It cannot though. So at the time it can you really, really should have observers/overseers anyway. In the case of terran you might actually want to build ravens now so, so sure in that case it's a bit different.


Again, it may be possible to evade detectors and attack again later. We need to test it out to know for sure.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:08 GMT
#470
On August 16 2016 06:06 Cricketer12 wrote:
Show nested quote +
On August 16 2016 06:03 The_Red_Viper wrote:
On August 16 2016 05:56 Cricketer12 wrote:
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts

Well yeah "stationary" detectors are a lot worse vs this, BUT this would be more of a dt buff if the dt could blink from the beginning.
It cannot though. So at the time it can you really, really should have observers/overseers anyway. In the case of terran you might actually want to build ravens now so, so sure in that case it's a bit different.


Again, it may be possible to evade detectors and attack again later. We need to test it out to know for sure.

If the detector isn't stationary you just follow it can kill it anyway in most cases, no?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
August 15 2016 21:10 GMT
#471
On August 16 2016 06:08 The_Red_Viper wrote:
Show nested quote +
On August 16 2016 06:06 Cricketer12 wrote:
On August 16 2016 06:03 The_Red_Viper wrote:
On August 16 2016 05:56 Cricketer12 wrote:
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?

Evading scans becomes much easier. Therefore it's easier to waste more scans with fewer dts

Well yeah "stationary" detectors are a lot worse vs this, BUT this would be more of a dt buff if the dt could blink from the beginning.
It cannot though. So at the time it can you really, really should have observers/overseers anyway. In the case of terran you might actually want to build ravens now so, so sure in that case it's a bit different.


Again, it may be possible to evade detectors and attack again later. We need to test it out to know for sure.

If the detector isn't stationary you just follow it can kill it anyway in most cases, no?

Right but you can juke it like Ryung's banshee in GSL.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
n3p
Profile Blog Joined July 2016
93 Posts
Last Edited: 2016-08-15 21:13:30
August 15 2016 21:13 GMT
#472
The infestor is back boys! Nothing is more terrifying than the four-festor hit squad.
Edit: Misspelled a word cause dumb.
This is a fucking joke. Fuck you. - RIP IdrA
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:15 GMT
#473
On August 16 2016 06:13 n3p wrote:
The infestor is back boys! Nothing is more terrifying than the four-festor hit squad.
Edit: Misspelled a word cause dumb.

There is absolutely now way the port ability will actually be in the game.
Being able to cast while burrowed maybe, i feel like this should be an upgrade though. In general i feel like upgrades are underused quite a lot.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 15 2016 21:17 GMT
#474
On August 16 2016 05:52 The_Red_Viper wrote:
Am i the only one who doesn't think that blink dts are too bad?
What does it really achieve? It has a "short" teleport on a fairly long cooldown after a pretty long research time.
I really fail to see why this would be incredibly strong. This seems more like a change that would affect gameplay if there wasn't a research for this, but with it?
I just don't see it, can anyone explain?


I mean I can see multiple reasons (effecting Terran more then Zerg).

DT"s can blink up and down a cliff. So even with overlords in position/supply depos you won't be ready for it when they decide to teleport to your main/natural/third/etc.

For Terran this is a bigger deal because imagine scanning a DT and BAM it's out of range thanks to blink. So have to use another one.

I can see this being a major pain in the ass for Terran more so then Zerg cause overseers and all that. I don't think DT's need a buff at all, I would rather dark archons
When I think of something else, something will go here
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:21 GMT
#475
DT"s can blink up and down a cliff. So even with overlords in position/supply depos you won't be ready for it when they decide to teleport to your main/natural/third/etc.


That's actually a good point but at the same time i am also not sure if you really want to use it to get in with ~20 seconds cool down.

Other than that i think it isn't really scary if you have mobile detection already (which you really should at that point tbh). Terrans have to build ravens probably, so there is that.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55586 Posts
August 15 2016 21:27 GMT
#476
On August 16 2016 06:15 The_Red_Viper wrote:
Show nested quote +
On August 16 2016 06:13 n3p wrote:
The infestor is back boys! Nothing is more terrifying than the four-festor hit squad.
Edit: Misspelled a word cause dumb.

There is absolutely now way the port ability will actually be in the game.
Being able to cast while burrowed maybe, i feel like this should be an upgrade though. In general i feel like upgrades are underused quite a lot.

As a Terran I'd much rather deal with teleporting infestors than burrowed fungals
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:33 GMT
#477
On August 16 2016 06:27 Elentos wrote:
Show nested quote +
On August 16 2016 06:15 The_Red_Viper wrote:
On August 16 2016 06:13 n3p wrote:
The infestor is back boys! Nothing is more terrifying than the four-festor hit squad.
Edit: Misspelled a word cause dumb.

There is absolutely now way the port ability will actually be in the game.
Being able to cast while burrowed maybe, i feel like this should be an upgrade though. In general i feel like upgrades are underused quite a lot.

As a Terran I'd much rather deal with teleporting infestors than burrowed fungals


Teleporting gives the infestor basically free "perfect" positioning if you have some sort of vision which is rather easy with zerg (overlords, creep, some lings)
While burrowed movement is similar you still can counter that with detection. I feel the the raven needs maybe some love if the dt and burrow change actually make it though.

On the other hand blizzard seems to like teleportation quite a lot in general (warpins, nydus, bc, now infestor) so who knows.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55586 Posts
August 15 2016 21:45 GMT
#478
On August 16 2016 06:33 The_Red_Viper wrote:
Show nested quote +
On August 16 2016 06:27 Elentos wrote:
On August 16 2016 06:15 The_Red_Viper wrote:
On August 16 2016 06:13 n3p wrote:
The infestor is back boys! Nothing is more terrifying than the four-festor hit squad.
Edit: Misspelled a word cause dumb.

There is absolutely now way the port ability will actually be in the game.
Being able to cast while burrowed maybe, i feel like this should be an upgrade though. In general i feel like upgrades are underused quite a lot.

As a Terran I'd much rather deal with teleporting infestors than burrowed fungals


Teleporting gives the infestor basically free "perfect" positioning if you have some sort of vision which is rather easy with zerg (overlords, creep, some lings)
While burrowed movement is similar you still can counter that with detection. I feel the the raven needs maybe some love if the dt and burrow change actually make it though.

On the other hand blizzard seems to like teleportation quite a lot in general (warpins, nydus, bc, now infestor) so who knows.

Yeah the raven being a terrible unit to make might be why. It's slow, it's expensive, it's easy to snipe, it doesn't synergize well with bio and you need a tech lab on your starport. I mean if mech takes over the world this wouldn't be such a big deal because most mech units laugh at fungal, burrowed or not.

But they might want to look into helping out bio in the lategame somehow. Maybe making ravens useful helps.
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 15 2016 21:52 GMT
#479
Yeah i think the raven is a unit which needs a total redesign tbh. One of the least interesting units in the game, as a spellcaster.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
nichan
Profile Joined December 2010
United States158 Posts
August 15 2016 21:53 GMT
#480
Is the map going live today?
Prev 1 22 23 24 25 26 46 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#90
CranKy Ducklings87
davetesta70
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 94
FoxeR 81
Nina 79
WinterStarcraft7
StarCraft: Brood War
Rain 3739
GuemChi 3015
NaDa 33
Counter-Strike
summit1g12337
tarik_tv3752
taco 103
adren_tv90
minikerr46
Super Smash Bros
hungrybox401
Other Games
Day[9].tv1009
shahzam401
C9.Mang0321
ViBE210
Maynarde149
XaKoH 111
CosmosSc2 18
Temp09
Organizations
Other Games
gamesdonequick2563
BasetradeTV254
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 94
• CranKy Ducklings SOOP17
• Response 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1009
Upcoming Events
The PondCast
8h 37m
Kung Fu Cup
9h 37m
Replay Cast
1d 7h
CrankTV Team League
1d 9h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
2 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
3 days
Dragon vs Hawk
[ Show More ]
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.