• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:41
CET 03:41
KST 11:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Path of Exile Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1895 users

Community Feedback Update 7/29 - Page 3

Forum Index > SC2 General
162 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
July 29 2016 21:05 GMT
#41
On July 30 2016 03:07 SetGuitarsToKill wrote:
Remove Tankivacs would fix so much of the game. You can buff them in some other way but please god they shouldn't be that mobile.

You can give the ravager a heavy nerf to go with it if you must.


they can't remove on of the main features of the lotv, and it will reduce defensive ability of siege tanks which is defensive unit naturally.
Beelzebub1
Profile Joined May 2015
1004 Posts
July 29 2016 21:18 GMT
#42
On July 30 2016 05:13 Sapphire.lux wrote:
I know non pro player feedback mean nothing but

"Siege Tanks being dropped in Siege mode from Medivacs and the problems it causes for TvZ." is something you've been tolled about since beta; it killed mech TvT also.

I always write negative things in this update threads, so i'll make an effort to say something positive.

The game is going in the perfect direction to keep it's status and trend. Blizzard is being super consistent.


+1 This game is never going to survive with David Kim at the head of the team, sad to say but 5 years later we all know it's true, he maintains a 50% balance status quo with no vision for the future of the game, so many things that can be ironed out that don't even get brought up it's a damn shame.
sc2_him
Profile Joined June 2016
2 Posts
July 29 2016 21:24 GMT
#43
It's been a month+ since the last test map.I am not saying patch just a test map. In that period we could have explored at least 2 potential changes to the game even if they weren't implemented we could have iterated over many different solutions with those changes and let the community come up with different solutions. We need test maps every 2-3 weeks,patches are the result of many iterations in testing.I think that it's really bad for the game that blizzard is just willing to test many changes internally leaving the community out of the loop in regards to specific changes and test maps.I hope this approach changes in the coming weeks so we don't feel ignored and that our feedback is getting ignored.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2016-07-29 21:36:14
July 29 2016 21:32 GMT
#44
On July 30 2016 02:34 PinoKotsBeer wrote:
"For example, if something is seen as overpowered but makes for fun games"

Tell us how TvZ/P late game is fun for the terran player?

Late game is fun for Terran because Ultralisks and Immortals can wreck your faces and send you back to the main menu so that you can start your next game more quickly.

Sarcasm aside, I really want to see Terran late-game become viable again. The only way for that to happen is a buff to Siege Tanks and Mech anti-air, and a reversal of the many LotV buffs and nerfs that made TvX feel BS in the first place.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
July 29 2016 22:02 GMT
#45
Not gonna lie, I despised tankivacs at the beginning but I'm kinda use to them now and I have to admit, I get really excited watching players like Byun micro their tanks against Zerg.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
dragoon
Profile Joined December 2010
United States695 Posts
July 29 2016 22:11 GMT
#46
there was a time when i could go to TL forums and people wouldn't shit post about balance.

that time is not now.

now on to something relevant! looking forward to hopefully some tank changes as the ability completely changes ZvT and TvT and not for the better. obviously there would have to be some changes made to ravager/bile but we can cross that bridge when we get there. glad to see them making changes w some fundamental problems with the game (imo)
i love you
404AlphaSquad
Profile Joined October 2011
839 Posts
July 29 2016 23:12 GMT
#47
Nearly a year later: Tankivacs still a problem, like in the Beta. But DK says that they act quickly. Yeah I am glad I stopped playing this game.
aka Kalevi
spydog
Profile Joined July 2010
United States21 Posts
July 29 2016 23:29 GMT
#48
I'm just a noob, but Terran feels like the weakest race at the moment and the only change brought up would be another nerf to Terran units? I'm confused.
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
July 29 2016 23:32 GMT
#49
On July 30 2016 05:31 Mlord wrote:
I'm not sure how david kim and his team can consider doing a balance patch when we have two totally different map pool in korea and foreigner scene, considering the foreigner one is worse for terran than the past one, it seems very dumb to say that korean tvz is still tough for zerg playing on almost the same map since the start of the year, + korean boyz started to use queen more this last week, they are doing better than before
I'm surprised they speak more about TvZ than protoss in term of balance to


zerg is just much more popular race, more crying mouths - more attention, uncle kim rolled up his sleeves.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
July 29 2016 23:37 GMT
#50
On July 30 2016 08:32 SCHWARZENEGGER wrote:
Show nested quote +
On July 30 2016 05:31 Mlord wrote:
I'm not sure how david kim and his team can consider doing a balance patch when we have two totally different map pool in korea and foreigner scene, considering the foreigner one is worse for terran than the past one, it seems very dumb to say that korean tvz is still tough for zerg playing on almost the same map since the start of the year, + korean boyz started to use queen more this last week, they are doing better than before
I'm surprised they speak more about TvZ than protoss in term of balance to


zerg is just much more popular race, more crying mouths - more attention, uncle kim rolled up his sleeves.

Zerg isn't "much more popular" than the other races, it's second behind Terran. Terran players also tend to whine much more than others, just look in any of these community feedback update threads.
ihatevideogames
Profile Joined August 2015
570 Posts
July 29 2016 23:43 GMT
#51
They need to add a lategame capital ship unit for Terran.

Also, what the fuck is a 'Cyclone'?
Charoisaur
Profile Joined August 2014
Germany16021 Posts
July 29 2016 23:50 GMT
#52
Wait what? Ultralisks make for fun games? Why is it then that tvz is a shadow of its former self and every game comes down to a pre-hive allin?
Many of the coolest moments in sc2 happen due to worker harassment
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
July 29 2016 23:52 GMT
#53
On July 30 2016 03:45 CTBM wrote:
Show nested quote +
On July 30 2016 03:33 Heyjoray wrote:
On July 30 2016 03:11 CTBM wrote:
On July 30 2016 03:04 Executer08 wrote:
On July 30 2016 02:34 CTBM wrote:
Only 2 Terran qualified for IEM and only 1 remains because he cheesed 2 games. Yeh guys, seige tanks against zerg are a big problem /s


foreign terrans have always been weaker than korean terrans in relation to the other races. besides, masa played 2 tvps and barely lost 2-3 to showtime, one of the best foreigners there is. uthermal absolutely rekt snute in the 1 "real" game they played using double factory tanks.


Foreign Zergs are currently stronger than Korean zergs atm i'm not sure i see your point.

Post evidence


http://us.battle.net/forums/en/sc2/topic/20747776254

Thanks for linking. Interesting!
Not the first time koreans copy ideas from foreigners, which especially happens early on in expansions. But, and this seems to be the consensus in the replies of your link as well, copying Snute's style doesn't mean that Snute is a better player than Solar. The overall mechanics are probably at a significantly higher level in KR. With the current tournament system we see very few games between foreigners and koreans unfortunately, but I personally doubt that Snute or Nerchio (or Scarlett or Stephano or whoever you think is best) would be able to go far in GSL (let alone qualify), or maintain a 50%+ winrate over many games in pro league.
xTJx
Profile Joined May 2014
Brazil419 Posts
July 29 2016 23:55 GMT
#54
Blizzard running out of cheap excuses. Why the hell would they want to patch slowly, considering the game situation? Waiting for more people to leave SC2? And because of what? A warp prism nerf?

Just say in our faces the truth; the company is no longer interested in investing in the game. They own us at least this much after all this years standing their bullshit.
No prejudices, i hate everyone equally.
Beliskner
Profile Joined August 2015
111 Posts
July 29 2016 23:57 GMT
#55
I'm not sure we need to mess with the drop pick/up mechanic again. It feels like if Zerg plays correctly they can really crush down hard on tanks and while the pickup mechanic is strong it really only allows for an exciting balance. As much hate tankivacs get I really like watching good players micro them.

I think the main problem Zerg has is that Terran can boost from one position to another before the Zerg can really respond/setup.

I think doing something like not allowing medivacs to boost while holding a tank would be better. It might reduce the volatility of TvT and help Zerg stay in a good position against them.
Charoisaur
Profile Joined August 2014
Germany16021 Posts
July 29 2016 23:58 GMT
#56
On July 30 2016 02:36 Beelzebub1 wrote:
I guess I understand the lack of movement since the PL finals are coming up, but I believe there is still alot of issues that seem swept under the rug, since balance is only half of David's job the other half being design I'm wondering when anything of any substance will get brought to the light.

- tankivacs being problematic (I mean obviously) while the tank itself isn't all that great, especially late game vs Zerg and totally worthless vs. Protoss 5 long years later.

- Aerial armies almost unanimously being stronger in any situation to ground armies (leads to defensive turtle games)

- Ultralisks rofl stomping bio but being utterly useless vs Protoss is a weird dynamic for a tier 3 unit

- Liberators cancelling out the amazing skill and micro it takes to use Mutalisks in ZvT is just bad/lazy design

- Liberators being mandatory for Terrans against Protoss doesn't feel very fun or strategic for Terrans

- Mech being worse then it's ever been (Soo many hard counters, Vipers, Immortals, Chargelots, any air unit besides Mutalisks really) creating a serious lack of diversity in Terran play. 5 years later of bio bio bio bio bio bio OP Skyterran bio bio bio bio is not good for viewership.

- The Cyclone being the new retard unit in the game next to the Swarm Host due to having unbalance able gimmick ability instead of just good raw stats. Just make the unit a foot man for mech or something it has zero role or identity in the Terran army.

- All spell casters suck besides the High Templar and Viper, Ghosts and Ravens are unwieldy at best and Infestors are a very very fragile easy to focus down 150 gas sink while the High Templar is a standard unit in every match up.

- Vikings and Banshees being pushed to the way side because the Liberator does both of their jobs better then them (Just like the Adept making Stalkers and Zealots seem like a waste of supply)

I don't know maybe I'm just splitting hairs because I watch and play the game all the time but these all feel like design issues that if rectified would make the game have alot more depth to it.

don't worry those things all make for fun games so it's not a problem.
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany16021 Posts
July 30 2016 00:03 GMT
#57
I can't believe DK can say with a straight face that ultralisks make for fun games who can seriously think this hive-turtle meta is fun?
At next he wants to tell me mass tempests is fun. Just surprised that he didn't enjoy BL/Infestor as much..
Many of the coolest moments in sc2 happen due to worker harassment
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
July 30 2016 00:11 GMT
#58
On July 30 2016 09:03 Charoisaur wrote:
I can't believe DK can say with a straight face that ultralisks make for fun games who can seriously think this hive-turtle meta is fun?
At next he wants to tell me mass tempests is fun. Just surprised that he didn't enjoy BL/Infestor as much..

I think Ultras are fun

I like to see Terran's suffering
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
scoo2r
Profile Joined December 2015
Canada91 Posts
July 30 2016 00:16 GMT
#59
I liked where they were going with putting worker/army count on the UI, then it just vanished from the dialogue. There seems to be a random 'wheel of issues' that gets spun, and who knows which issue is going to pop up next...
Another day, another depot.
Charoisaur
Profile Joined August 2014
Germany16021 Posts
July 30 2016 00:35 GMT
#60
But I don't think tankivacs should be removed anymore.
Of course tvt is worse than before but watching byun or marinelord microing their tanks is really something special.
Also how do you defend ravager allins without tankivacs?
How do you pressure/allin a protoss in the early game without tankivacs?
Removing tankivacs would be a HUGE blow to terran balance and would require massive buffs to compensate.
Many of the coolest moments in sc2 happen due to worker harassment
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 83
Nathanias 69
StarCraft: Brood War
Artosis 826
Shuttle 109
NaDa 27
Noble 23
Hm[arnc] 17
scan(afreeca) 17
Dota 2
monkeys_forever375
NeuroSwarm81
LuMiX1
Counter-Strike
summit1g10754
minikerr50
Heroes of the Storm
Khaldor187
Other Games
JimRising 484
Maynarde200
XaKoH 159
ViBE47
Organizations
Other Games
gamesdonequick1085
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 96
• Mapu14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22270
League of Legends
• Doublelift5663
Other Games
• Scarra1778
Upcoming Events
Replay Cast
6h 19m
Wardi Open
9h 19m
Monday Night Weeklies
14h 19m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.