• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:43
CEST 12:43
KST 19:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!34Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion Best Games Kespa era [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3801 users

Ladder Revamp - Page 18

Forum Index > SC2 General
373 CommentsPost a Reply
Prev 1 16 17 18 19 Next All
sleepingdog
Profile Joined August 2008
Austria6145 Posts
July 18 2016 09:48 GMT
#341
I really have to resist the urge to just post "too little, too late".

The screwed up ladder-system is - in my opinion - one of the main reasons why the SC2-community has deteriorated as it did. The Warcraft 3 system was much better. And the Hearthstone system IS currently much better. It is both easier to understand, unforgiving in its own way (you can lose ranks rather quickly if you're on a bad streak) but also motivating to push for "legend".

I never got the concept of random divisions that say nothing about your skill or the skill of the people that you are ranked with. Division rank has always been completely irrelevant. They should have reworked this in early days of WoL.
"You see....YOU SEE..." © 2010 Sen
paralleluniverse
Profile Joined July 2010
4065 Posts
July 18 2016 14:19 GMT
#342
On July 16 2016 01:16 Excalibur_Z wrote:
So before promotion the MMR gap between actual and provisional was 583, and after it was 584. There's probably some rounding there which means it actually stayed the same. On SEA, my actual-provisional gap was 513 (3740-3227). Maybe the gap stays at 2 standard deviations? It would make more sense to me if it gradually converged toward your actual MMR, but expressing confidence in stdev terms also seems reasonable (if a bit more jarring for the player).

Yes. I just checked by screenshots, the gap between provisional MMR and true MMR is always 583 and 584 for me, so I think you're correct about how it's working. Still, it should converge.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17747 Posts
Last Edited: 2016-07-18 15:18:24
July 18 2016 15:16 GMT
#343
i always thought all the "window dressing" around the Ladder had no impact on my fun level. Therefore, i believed this whole Ladder revamp thing would have no effect on me. I always thought that as long as i get a steady stream of similarly matched opponents when pressing the "Find Match" button that that is all i really needed.

i was wrong. the game is more fun with this new ladder system. i'm in Diamond tier 2 and in the top 8 i play as Random. Protoss is my worst race. I matched up against the guy who is #1 in my Diamond Tier2 division. he plays Zerg. I'm 0-2 against this guy. I drew Protoss. he fast expanded.. and i 4-gated him and won.

the new ladder system gave more meaning and context to the game. i never thought i'd be the type of guy to fall for this Ladder Season window dressing crap.

i'd like to grudgingly congratulate David Kim and the Blizzard team for improving the ladder.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 18 2016 17:18 GMT
#344
On July 19 2016 00:16 JimmyJRaynor wrote:
i always thought all the "window dressing" around the Ladder had no impact on my fun level. Therefore, i believed this whole Ladder revamp thing would have no effect on me. I always thought that as long as i get a steady stream of similarly matched opponents when pressing the "Find Match" button that that is all i really needed.

i was wrong. the game is more fun with this new ladder system. i'm in Diamond tier 2 and in the top 8 i play as Random. Protoss is my worst race. I matched up against the guy who is #1 in my Diamond Tier2 division. he plays Zerg. I'm 0-2 against this guy. I drew Protoss. he fast expanded.. and i 4-gated him and won.

the new ladder system gave more meaning and context to the game. i never thought i'd be the type of guy to fall for this Ladder Season window dressing crap.

i'd like to grudgingly congratulate David Kim and the Blizzard team for improving the ladder.


Yes the ladder revamp turned out better then I thought. It is great that such a small change can improve the enjoyment so much.

Now I just hope the will change Tempest supply to 6.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2016-07-18 17:51:36
July 18 2016 17:51 GMT
#345
I realy like the new update for me it brought back a sense of progression to the game. Once I hit masters back in wol things slowed down for me somewhat. I've never been good enough to reach gm so I've just floated around in masters. Now with the new tier system I can shoot to reach masters 1. I have a goal agian.😃
"when life gives Hero lemons he makes carriers" -Artosis
JackONeill
Profile Joined September 2013
861 Posts
July 18 2016 18:34 GMT
#346
The leagues are confusing. But now, compared to before, you can just ignore it and focus and the MMR which is the thing that really matters.

However i think that the MMR gains and losses are a little wacky. With 5000 MMR i played guys with like 5300 MMR and still lost like 15 MMR points, even if the guy obviously was much stronger than i was
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2016-07-18 19:39:05
July 18 2016 19:38 GMT
#347
If you play someone with exactly the same MMR as you, how many MMR points do you get when you win?
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
Last Edited: 2016-07-18 19:41:58
July 18 2016 19:41 GMT
#348
Seems to be +20/-20 if both players are stable.

Don't take that as gospel though, if others have different results please post them.
Moderator
pundurs
Profile Joined August 2014
Latvia38 Posts
July 19 2016 07:47 GMT
#349
If you play opponents who're playing unranked - their MMR can have crazy shifts. I don't know if it's a bug, or intentional or what else. Friend was doing a bronze 3 to masters 1 stream and some pretty wonky numbers came up.

[image loading]
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
July 19 2016 16:22 GMT
#350
But was that unranked, or was it the last placement match? Those provisional values change a lot.
Moderator
pundurs
Profile Joined August 2014
Latvia38 Posts
Last Edited: 2016-07-19 16:31:21
July 19 2016 16:30 GMT
#351
I have another screenshot of him in silver where he definitely didn't have provisional MMR anymore.

Umm, against other opponents who played ranked, even while provisional MMR was still active, the changes were normal (in the twenties, thirties range), but victories against players who played unranked showed the drastic change for them as pictured above.
Little-Chimp
Profile Joined February 2008
Canada949 Posts
July 19 2016 16:30 GMT
#352
Any word on a date for separate MMR per race, and if it will be for ranked as well as unranked?
paralleluniverse
Profile Joined July 2010
4065 Posts
July 19 2016 16:33 GMT
#353
Someone who is online during the upcoming GM update should look into what happens when more than 10 players from Contender are in the top 200 MMR. Do more than 10 promotions into GM happen, or do only the top 10 get promoted even if other should be too?
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
Last Edited: 2016-07-19 17:15:37
July 19 2016 17:13 GMT
#354
On July 20 2016 01:30 pundurs wrote:
I have another screenshot of him in silver where he definitely didn't have provisional MMR anymore.

Umm, against other opponents who played ranked, even while provisional MMR was still active, the changes were normal (in the twenties, thirties range), but victories against players who played unranked showed the drastic change for them as pictured above.


That's very interesting. Thanks! I really like following Bronze to Master journeys since it helps to get a good idea of the speed of progression.

On July 20 2016 01:33 paralleluniverse wrote:
Someone who is online during the upcoming GM update should look into what happens when more than 10 players from Contender are in the top 200 MMR. Do more than 10 promotions into GM happen, or do only the top 10 get promoted even if other should be too?


My prediction is that a max of 10 GMs get demoted and then replaced by Contenders, meaning after that 3-hour window there could still be that #11 Contender with higher MMR than the #190 GM.
Moderator
pundurs
Profile Joined August 2014
Latvia38 Posts
July 19 2016 17:32 GMT
#355
On July 20 2016 02:13 Excalibur_Z wrote:
That's very interesting. Thanks! I really like following Bronze to Master journeys since it helps to get a good idea of the speed of progression.


It took an absurd amount of games. The score was like 140-11 and ~23 hours. Here's the VOD if you wanna skim over it.
LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
Last Edited: 2016-07-19 17:51:54
July 19 2016 17:51 GMT
#356
You see this if the opponent is doing placements (presumably not their last placement):

[image loading]

I haven't figured out how random team games work yet. Does it take a straight average of the team?
Think fast. Click faster.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
July 19 2016 19:32 GMT
#357
the bonus pool is spent really weirdly now, anyone understands ?
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
July 20 2016 00:54 GMT
#358
On July 20 2016 02:51 LordOfDabu wrote:
You see this if the opponent is doing placements (presumably not their last placement):

[image loading]

I haven't figured out how random team games work yet. Does it take a straight average of the team?


Yeah their final placement shows their new MMR and the MMR change for that game. I've been watching the VOD off and on today and for that -450 game, it was that player's second game of the season (which means it had to be unranked or else he would have seen a screenshot like the above). Really weird, because the math is probably right for a provisional state, but the fact that a 2499 was matched with a 3600 is crazy to me (that has to translate to 100% win probability).

For Random Teams, the matching uses your team's average against the enemy team's average (so 3000+3500 vs 3100+3400) but the rating change is applied individually against the other team's average (so for you it would be 3000 vs 3250 and for your teammate it would be 3500 vs 3250).
Moderator
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
July 20 2016 07:19 GMT
#359
On July 20 2016 02:32 pundurs wrote:
Show nested quote +
On July 20 2016 02:13 Excalibur_Z wrote:
That's very interesting. Thanks! I really like following Bronze to Master journeys since it helps to get a good idea of the speed of progression.


It took an absurd amount of games. The score was like 140-11 and ~23 hours. Here's the VOD if you wanna skim over it.


I took the liberty of going through the match history in its entirety here: https://docs.google.com/spreadsheets/d/1w-6sDS3POljVJNhXa_3Cq2kKE7_db-zQqMMSk1fPWAE/edit?usp=sharing

As we can see here, the closer the MMR values of both players, the closer the rating change for that game gets to 21-23. The outliers from games with unranked opponents also show an MMR gain of 46 (for 1101 and 835 rating difference games), which must be the maximum (the minimum being 0).

There's probably a lot more to be gleaned from this dataset, such as learning the relative trends of system confidence (you can see in the second chart that the rating difference gradually closes).

This is pretty fun and cool stuff. Thanks again for sharing!
Moderator
pundurs
Profile Joined August 2014
Latvia38 Posts
July 20 2016 07:46 GMT
#360
Very interesting data to look at. Thanks for putting in the insane work laying it out!
Prev 1 16 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #148
CranKy Ducklings104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko149
MindelVK 37
StarCraft: Brood War
Horang2 3259
Jaedong 988
Hyuk 543
BeSt 538
Pusan 499
firebathero 457
Soma 218
Zeus 188
Leta 156
Barracks 151
[ Show more ]
Rush 136
EffOrt 126
Last 98
Mong 96
PianO 80
ZerO 61
Free 46
ToSsGirL 46
Sharp 30
HiyA 30
Bale 24
hero 23
sorry 22
[sc1f]eonzerg 21
ZergMaN 18
NotJumperer 17
Sacsri 13
Sexy 12
Noble 7
Dota 2
The International35599
singsing3544
Fuzer 460
KheZu231
XcaliburYe88
League of Legends
JimRising 393
Counter-Strike
byalli1330
zeus300
edward84
kRYSTAL_58
Other Games
summit1g6960
ToD107
Mew2King58
Trikslyr19
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick570
StarCraft: Brood War
UltimateBattle 16
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH290
• StrangeGG 79
• LUISG 31
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1699
League of Legends
• Jankos1595
Upcoming Events
PiG Sty Festival
1h 17m
herO vs Krystianer
Solar vs Cure
IPSL
5h 17m
Sparkling Tuna Cup
23h 17m
PiG Sty Festival
1d 1h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 5h
OSC
1d 13h
Afreeca Starleague
1d 23h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
[ Show More ]
PiGosaur Cup
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.