• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:30
CET 02:30
KST 10:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Rollback Netcode in Brood War Sagi.gg Launcher Released BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Stratus: Battle for the sky now on steam Early acc Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10527 users

Call to Action: April 21 Balance Testing - Page 2

Forum Index > SC2 General
104 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
Korakys
Profile Blog Joined November 2014
New Zealand272 Posts
April 26 2016 09:05 GMT
#21
Swarm Host to 4 supply just boggles my mind. I can't even begin to understand why they think this is a good idea. To punish players for accidentally misclicking and building them in the lategame even more, thus increasing the top level skill gap maybe?
Swing away sOs, swing away.
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
April 26 2016 09:09 GMT
#22
This is even more of a buff to SH than what Catz proposed, seems this might actually make quite a big difference. Looking forward to seeing more SH =D The Banshee buff is totally needless, I've been convinced by others that the PC buff might be good but we will see. Thor change I like and Liberator change I have absolutely no clue XD
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
PressureSC2
Profile Joined January 2016
122 Posts
Last Edited: 2016-04-26 11:48:04
April 26 2016 09:23 GMT
#23
Thor change is not good. Needs enough range to hit Tempest and BL otherwise they will be countered hard.

Also do something about Tankvacs already. TvT is way worse then before.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
April 26 2016 09:44 GMT
#24
More range on Thor AA otherwise it's useless.
Head Coach Park: "They should buff tanks!"
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
April 26 2016 09:47 GMT
#25
Also do something about Tankvacs already. TvT is way worse then before.
Head Coach Park: "They should buff tanks!"
Rajveer
Profile Joined April 2016
3 Posts
April 26 2016 10:03 GMT
#26
--- Nuked ---
adnap2
Profile Joined December 2014
France26 Posts
April 26 2016 10:15 GMT
#27
Nerfing libs and still nothing about ultras vipers or tempest late game. The game is gonna be so fun Kappa.

User was warned for this post
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 26 2016 10:25 GMT
#28
Awful changes overall. The PO change also directly counters terran aggression against Protoss, which was already pretty hard in the early and mid game, the Liberator nerf is pretty awful in the context of them also changing the Thor.

Meanwhile the most pressing issues out there like:
Invincible Nydus
Ultralisk Armor
4 Range Tempests

Have yet to be addressed.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
TheWildShooter
Profile Joined September 2011
80 Posts
April 26 2016 10:53 GMT
#29
Photon Cannon change is not that much because it's all about how many shots cannon needs to kill mutas when all protoss have to defend against mutas is cannons. Currently it's 7 shots (because of regeneration), with change it's 5 shots. I would prefer to see +15 vs bio buff so cannon will need 4 shots to kill mutas especially because cannons have slow attack speed (in comparison with spores).
oGsMC <3
Elentos
Profile Blog Joined February 2015
55594 Posts
April 26 2016 10:57 GMT
#30
On April 26 2016 19:25 Destructicon wrote:
Awful changes overall. The PO change also directly counters terran aggression against Protoss

Overcharge isn't getting changed and the cannon buff is only against flying bio units.
Every 60 seconds in Africa, a minute passes.
wjat
Profile Joined August 2015
385 Posts
Last Edited: 2016-04-26 11:04:11
April 26 2016 11:03 GMT
#31
-Revert marauders and armory nerfs instead of buffing banshee.

Thousand of terrans crying of joy all over the internet.



Isualin
Profile Joined March 2011
Germany1903 Posts
April 26 2016 11:06 GMT
#32
I don't understand what they are trying to do with thor and banshee changes.

Thorzain ruined thors with a single TSL win 5 fucking years ago lol
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
Railgan
Profile Joined August 2010
Switzerland1510 Posts
April 26 2016 11:14 GMT
#33
On April 26 2016 19:25 Destructicon wrote:
Awful changes overall. The PO change also directly counters terran aggression against Protoss, which was already pretty hard in the early and mid game, the Liberator nerf is pretty awful in the context of them also changing the Thor.

Meanwhile the most pressing issues out there like:
Invincible Nydus
Ultralisk Armor
4 Range Tempests

Have yet to be addressed.

You sound like Avilo...

Nydus barely sees play.

Both races have answers to Ultralisks ( we see more broodlords these days)

14 Range Tempests still get beaten the same way they were in HotS
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 26 2016 11:31 GMT
#34
On April 26 2016 20:14 Railgan wrote:
Show nested quote +
On April 26 2016 19:25 Destructicon wrote:
Awful changes overall. The PO change also directly counters terran aggression against Protoss, which was already pretty hard in the early and mid game, the Liberator nerf is pretty awful in the context of them also changing the Thor.

Meanwhile the most pressing issues out there like:
Invincible Nydus
Ultralisk Armor
4 Range Tempests

Have yet to be addressed.

You sound like Avilo...

Nydus barely sees play.

Both races have answers to Ultralisks ( we see more broodlords these days)

14 Range Tempests still get beaten the same way they were in HotS


Just because Nydus barely sees play doesn't make it any less broken in its current state. And Terran's answer to Ultralisks is awful and binary in nature, they either have enough ghosts/libs to take care of them, or they get rolled over, there is nothing balanced or fun about it, its a dumb mechanic.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
ejozl
Profile Joined October 2010
Denmark3561 Posts
April 26 2016 11:40 GMT
#35
I'm not gonna lie seeing an actual Call to Action post sparked hope into my brittled heart. I totally lost interest in the discussion, simply because nothing happened.

These changes are so ridiculous I might just like it. I'm totally against from a design stand point having Cannons do extra dmg vs this one single type of unit and also having a unit cost so little, but cost so incredibly much supply.
With that said it feels like they're testing design space and how crazy they can go about it.
150/75 for a Zerg unit costing less than a Cyclone, but can snipe buildings in such a powerful way is soooo bat shit insane. It's basically Roach 2.0, or a reverse Tempest. I think we're gonna see a lot of Zergs throw away these Swarm Hosts and it's gonna look silly, but cannot possibly think that this unit will see no play.
I think the +vs Bio on Cannons will actually be the most crucial vs this new strategem.

Thors are not gonna do what they actually want, but hey maybe Gumiho will fly 6 Thors with speedivacs into and air toss army and demolish it with this new type of damage.

Speed Banshee's roaming everywhere, again seems like a design space testing thing. I think it will be crazy in TvZ, since fast Muta's won't actually be a hard counter, now you just run away from the Overseer and they're Invisible.

Liberator change makes it still painfully annoying in the early game, but it sucks late vs Corruptors. This should be the end to the Hellion/Banshee/Liberator strategem, as the Liberator in itself will not be sufficient in anti air.
Vikings are always better now in TvT and in TvP it will be even worse vs Tempests.
I think the Liberator is still a really weird unit, but it's now sealed down to anti harass unit in the anti air department, so the movespeed of the unit makes a bit more sense.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Avi-Love
Profile Joined November 2003
Denmark423 Posts
April 26 2016 11:42 GMT
#36
Nydus is not broken, which is why it barely sees play, and ultralisks are the only good unit z has in zvt, and they are only good for a very short window of time - zerg is already struggling in zvt, stop being as delusional as avilo.
wishr
Profile Joined February 2012
Russian Federation262 Posts
April 26 2016 12:24 GMT
#37
I should say photon cannon buff would result protosses, especially before masters level, to play turtle style and force them to transition into skytosses. Also, it is not so good way to go because it prevents zergsfrom using drops in deep macrogames. Also it makes terrans struggle with earlygame aggression. I dislike this change.
* Only girls complain about balance! *
seemsgood
Profile Joined January 2016
5527 Posts
April 26 2016 12:34 GMT
#38
Spore should + dmg vs light if speed banshee change goes through.Its pain in the ass even in mirror match up.
Terran has figured out how to stop nydus but protoss is still struggling tho.Not sure we need more time or it needs to address right now.
KT_Elwood
Profile Joined July 2015
Germany1202 Posts
April 26 2016 12:50 GMT
#39
I don't see the point of changing the Thor or the Swarm host. in Competetive 1v1 on low-Skill level (Sub Masters) it is 100% more rewarding for Terran to go into bio + tank in every Matchup. Basicly all units you can make quick and in high numbers.
Lotv: Mass units and Take bases. Same for zerg. the diffrence however is that zerg has multiple ways to play the game, while terran still has to go bio + Tanks into mass liberators...EVERY GAME.

Roach+Revager and Hydra+Lurker offer very cool and "on the fly" transitions into stronger armies.
Combination with Lings and banelings is always an option. And with Viper Broodlord and Ultra there are many "game ending" options. Not to forget the Infestor that can also be combined with most ways to play, same as viper. Either you fungal an army to trap, or you bc an army to engage with melee units, you can also use abduct, fungal and parasitic bomb to fight vs Air.
Zerg is the most complete race atm, you can savely remove the swarmhost from their arsenal all together.

Protoss is kind of similar to both. While massing Gatewayunits is the terran side, but sprinkling in the "personal style" choices in the composition liek Zerg ist totally doable. Addig Phoenix or Templar or immortal or Disruptor orColossi at like, and combining it with an army that is "adapable" on the fly to its needs, even not even te needs , but the personal "comfort zone". If you like having 15 templar arround the map..cool..or having 4 Disruptors with your army as AoE or even pumping Colussus 2x from 2 robos like good old times..or just go for mass adepts with sentries and archons to end games. All it takes is double robo + double stargate and as much gatways you can afford.


Ending again with the Style choices of Terran:
MMM and Tanks. Try to harass with mines and Liberators, but well you can get denied by pylons. GG GREAT GAME.
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
JackONeill
Profile Joined September 2013
861 Posts
April 26 2016 13:18 GMT
#40
- Thor's change won't do anything for mech or bio or thor use in general.
- Photon canon change is a niche change that does the job a phenix should.
- Swarm host : design is still terrible, changing numbers won't change anything.
- Liberator : the AG is the problem, not the AA.
- Banshee : stop trying to make speedbanshees happen.

Again, a balance test map no one asked about. "Integrating community's feedback", for blizz, means spamming test maps with changes no one cares about.

What about tankivac/disruptor/mech viability/8 armor ultra/ghost snipe/liberator AG/adept shade/immortal barrier ? "Naaah, that's what the community is asking about, therefore we'll look into EVERYTHING but that !" - DK
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
ISSL: Premier - Quarterfinals
CranKy Ducklings187
LiquipediaDiscussion
The PiG Daily
06:20
Best Games of SC
MaxPax vs Clem
SHIN vs TBD
herO vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1806
Artosis 543
League of Legends
Doublelift6164
JimRising 1187
Other Games
gofns17959
summit1g9180
Liquid`RaSZi1844
singsing1665
XaKoH 412
C9.Mang0236
Maynarde137
NeuroSwarm65
ViBE37
Organizations
Other Games
gamesdonequick661
BasetradeTV187
Counter-Strike
PGL65
[ Show 15 non-featured ]
StarCraft 2
• EnkiAlexander 53
• davetesta18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4042
• Jankos3247
• Scarra1283
Other Games
• Shiphtur319
Upcoming Events
Replay Cast
21h 30m
Sparkling Tuna Cup
1d 8h
WardiTV Invitational
1d 10h
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
1d 23h
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Invitational
3 days
CranKy Ducklings
5 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
6 days
[ Show More ]
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.