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A Change to the Oracle - Page 3

Forum Index > SC2 General
191 CommentsPost a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Clear World
Profile Joined April 2015
125 Posts
Last Edited: 2016-03-13 19:13:21
March 13 2016 19:12 GMT
#41
On March 14 2016 04:07 stuchiu wrote:
Show nested quote +
On March 14 2016 04:04 Clear World wrote:
On March 14 2016 03:56 stuchiu wrote:
On March 14 2016 02:48 TwiggyWan wrote:
The change would probably be good but visually the unit does not look armored at all...


Tell me why a CC cant land on a burrowed ling hten.


Just because there exist some situations in which gameplay interaction has to go aganist visual presenation, that doesn't mean visual presentation should be something ignore just for 'balance' sake.

Visual presentation is desired to quickly clue in the players to what is happeneing or what this unit. Just imagine making Parasitic Bomb look like guardian shield (a bubble sphere). It would be confusing on why it is even dealing damage anyone. Or what about, make the Thor a light unit. If the point of the tag is for balance sake, why bother giving a name that implies a certain apperence.


why is a hellbat healable by a medivac and a hellion not?


I'm just going to repeat this again in bold: Just because there exist some situations in which gameplay interaction has to go aganist visual presenation, that doesn't mean visual presentation should be something ignore just for 'balance' sake.

This is what I'm saying. This doesn't mean I support everything that is already in the game. You can keep putting up examples, but that doesn't change anything.

But to answer you new question. Hellbat looks similar to a Barrack unit, while the Hellion clearly looks like a vechical. And this is the opposite example compare to the CC landing on a burrowed ling.
:p <-- this is my sarcasm face
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2016-03-13 19:13:04
March 13 2016 19:12 GMT
#42
Another fun fix would be if Guardian Shield made Probes immune to damage :D
This change is great and I hope the design team agrees with the players on this one. Hoping for input from KR players and ShoWTimE/Lilbow next time
Team Liquid
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 13 2016 19:12 GMT
#43
On March 14 2016 02:48 thePunGun wrote:
Show nested quote +
I thought about possible changes to improve this match-up, and I believe this is the best “next step” that also wouldn't affect the non-mirror match-ups.

As much as I wanna believe this, it can't be that easy. Every change comes with a price and just saying there is none won't make it true...

1. Will take it less hits from viking.
2. Will take more hits from thor.
3. The two above are irrelevant as thors are a myth in pvt and vikings by made very rarely.
4. That is all.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
March 13 2016 19:12 GMT
#44
Great post, hope Blizzard follows this up! =D
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
March 13 2016 19:13 GMT
#45
On March 14 2016 04:12 Liquid`Snute wrote:
Another fun fix would be if Guardian Shield made Probes immune to damage :D
This change is great and I hope the design team agrees with the players on this one. Hoping for input from KR players and ShoWTimE next time

You have the scariest balance changes in mind.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
March 13 2016 19:14 GMT
#46
On March 14 2016 04:13 HellHound wrote:
Show nested quote +
On March 14 2016 04:12 Liquid`Snute wrote:
Another fun fix would be if Guardian Shield made Probes immune to damage :D
This change is great and I hope the design team agrees with the players on this one. Hoping for input from KR players and ShoWTimE next time

You have the scariest balance changes in mind.

nothing wrong about having to kill the sentry first :s
Team Liquid
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-03-13 19:16:17
March 13 2016 19:14 GMT
#47
On March 14 2016 04:12 Clear World wrote:
Show nested quote +
On March 14 2016 04:07 stuchiu wrote:
On March 14 2016 04:04 Clear World wrote:
On March 14 2016 03:56 stuchiu wrote:
On March 14 2016 02:48 TwiggyWan wrote:
The change would probably be good but visually the unit does not look armored at all...


Tell me why a CC cant land on a burrowed ling hten.


Just because there exist some situations in which gameplay interaction has to go aganist visual presenation, that doesn't mean visual presentation should be something ignore just for 'balance' sake.

Visual presentation is desired to quickly clue in the players to what is happeneing or what this unit. Just imagine making Parasitic Bomb look like guardian shield (a bubble sphere). It would be confusing on why it is even dealing damage anyone. Or what about, make the Thor a light unit. If the point of the tag is for balance sake, why bother giving a name that implies a certain apperence.


why is a hellbat healable by a medivac and a hellion not?


I'm just going to repeat this again in bold: Just because there exist some situations in which gameplay interaction has to go aganist visual presenation, that doesn't mean visual presentation should be something ignore just for 'balance' sake.

This is what I'm saying. This doesn't mean I support everything that is already in the game. You can keep putting up examples, but that doesn't change anything.

But to answer you new question. Hellbat looks similar to a Barrack unit, while the Hellion clearly looks like a vechical. And this is the opposite example compare to the CC landing on a burrowed ling.


it looks more like a thor than a bio unit to me.

The oracle doesn't even look like it would be a light unit to me either.
Moderator
Musicus
Profile Joined August 2011
Germany23577 Posts
March 13 2016 19:15 GMT
#48
On March 14 2016 04:13 HellHound wrote:
Show nested quote +
On March 14 2016 04:12 Liquid`Snute wrote:
Another fun fix would be if Guardian Shield made Probes immune to damage :D
This change is great and I hope the design team agrees with the players on this one. Hoping for input from KR players and ShoWTimE next time

You have the scariest balance changes in mind.


Seriously, Snute thinks so different, he always suggests crazy changes that seem really fun. Would love him on the design team.
Maru and Serral are probably top 5.
Elentos
Profile Blog Joined February 2015
55573 Posts
March 13 2016 19:17 GMT
#49
On March 14 2016 04:12 HellHound wrote:
Show nested quote +
On March 14 2016 02:48 thePunGun wrote:
I thought about possible changes to improve this match-up, and I believe this is the best “next step” that also wouldn't affect the non-mirror match-ups.

As much as I wanna believe this, it can't be that easy. Every change comes with a price and just saying there is none won't make it true...

1. Will take it less hits from viking.
2. Will take more hits from thor.
3. The two above are irrelevant as thors are a myth in pvt and vikings by made very rarely.
4. That is all.

You don't make vikings to kill oracles but you need them late game to kill tempests where you also might see some oracles. Of course, vikings killing oracles is more of an accident than anything else.

On March 14 2016 04:12 Liquid`Snute wrote:
Hoping for input from KR players and ShoWTimE/Lilbow next time

I mean honestly, I doubt the highest level Korean players find phoenix wars overly problematic and defending oracles without phoenixes overly hard.

Also this nerf is going to lead to more opportunities for casters to make lame ball puns about disruptor bowling, isn't it?
Every 60 seconds in Africa, a minute passes.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-03-13 19:18:50
March 13 2016 19:18 GMT
#50
Do Protoss players like playing phoenix wars?

One of the concepts behind the deisgn/balance that Blizzard have stated is making the game more fun to play on all levels.
Moderator
Clear World
Profile Joined April 2015
125 Posts
March 13 2016 19:19 GMT
#51
[image loading]

[image loading]

You're seriously going to tell me that these two images don't share decent similar to each other. Because the Maraduar looks just as much of a mech unit in comparison to the hellbat.
:p <-- this is my sarcasm face
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-03-13 19:21:03
March 13 2016 19:20 GMT
#52
I also think Marauders should be able to be repaired by scvs visually.
Moderator
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
March 13 2016 19:20 GMT
#53
Ok enough of the stupid hellbat/hellion discussion, talk about the topic at hand please.
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Nathanias
Profile Blog Joined April 2010
United States290 Posts
March 13 2016 19:21 GMT
#54
On March 14 2016 04:19 Clear World wrote:
[image loading]

[image loading]

You're seriously going to tell me that these two images don't share decent similar to each other. Because the Maraduar looks just as much of a mech unit in comparison to the hellbat.


The look vs status has already been bastardized heavily in SC2. Ravager/Queen aren't armored and ghost isn't light.

If hellbats were armored, those marine hellbat pushes off 1.5 bases would be borderline unstoppable since hellbats can 1v1 roaches without any support. I don't think making the oracle armored would suddenly confuse everyone as to why it doesn't have a anti-deer grill on the front of it to show how big and bad it is
CommentatorNever give up, Never surrender
Clear World
Profile Joined April 2015
125 Posts
March 13 2016 19:23 GMT
#55
I don't think making the oracle armored would suddenly confuse everyone as to why it doesn't have a anti-deer grill on the front of it to show how big and bad it is


It definitly wouldn't. It's long past the time in which tags actually meant how they visually looked.
:p <-- this is my sarcasm face
zizerg
Profile Joined March 2010
Kyrgyzstan16 Posts
Last Edited: 2016-03-13 19:35:46
March 13 2016 19:23 GMT
#56
You need to add one more option to vote. I don't care because i'm zerg.

Protoss need some mechanic to stop phenixes like fungle does or red archone ability in bw. It will be micro involved. But it will affect to other match ups...

Actualy protoss have this mechanic - feedback. It one-shot phenix with full energy. But yes, it is hard to use it especialy on pro level.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2016-03-13 19:25:24
March 13 2016 19:23 GMT
#57
If people are confused about a tag change just put an anti-deer grill on the front and be done with it :D

You need to add one more option to vote. I don't care because i'm zerg.


With zerg outnumbering protoss, that could be the #1 option on every poll. In the long term, more people would quit protoss & reroll to zerg so you'd have to play more zvz's - something that you probably care about
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
March 13 2016 19:23 GMT
#58
Simple yet effective change, no reason not to go through.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
March 13 2016 19:24 GMT
#59
On March 14 2016 04:23 zizerg wrote:
You need to add one more option to vote. I don't care because i'm zerg.


You can just abstain
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
ejozl
Profile Joined October 2010
Denmark3491 Posts
Last Edited: 2016-03-13 19:27:16
March 13 2016 19:25 GMT
#60
On March 14 2016 04:14 Liquid`Snute wrote:
Show nested quote +
On March 14 2016 04:13 HellHound wrote:
On March 14 2016 04:12 Liquid`Snute wrote:
Another fun fix would be if Guardian Shield made Probes immune to damage :D
This change is great and I hope the design team agrees with the players on this one. Hoping for input from KR players and ShoWTimE next time

You have the scariest balance changes in mind.

nothing wrong about having to kill the sentry first :s

WC3 Spirit Link on the units underneath the Guardian Shield. They share 50% of the damage taken, mb the Sentry itself could be excluded from this Link

Edit: They could also share only their Shields.

But SC2 doesn't need more death balls.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
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