• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:28
CET 20:28
KST 04:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
The top three worst maps of all time Foreign Brood War BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays BW General Discussion
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1517 users

Call to Action: February 23 Balance Testing

Forum Index > SC2 General
261 CommentsPost a Reply
1 2 3 4 5 12 13 14 Next All
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
February 24 2016 05:58 GMT
#1
New map with changes uploaded. Copy/paste-ing info.

Original post - http://us.battle.net/sc2/en/blog/20047566/call-to-action-february-23-balance-testing-2-23-2016
------------------------------------
We’ve just published a new Balance test map titled Dusk Towers (3.1.3 Balance v1.0), which was created to explore some potential changes we’re investigating for Legacy of the Void. These include the following:

      Ravager’s Corrosive Bile
      Damage changed from 60 to 45 damage (+15 vs bio)
      Siege Tank
      Damage increased from 35 (+15 vs armored) to 40 (+20 vs armored)
      Liberator
      Casting range of Defender Mode reduced from 5 to 4
      Medivac
      No longer can lift Siege Tanks that are in Siege Mode

We encourage you to head on into the Balance Test Map to test these changes out! To do so, simply click this link if you have StarCraft II installed. To find it manually instead, enter Multiplayer and navigate to Custom. The Balance Test Map will be at the top of the list under ‘Top Played.’

We’ve also updated the Extension Mod for balance testing, so that you can play around with these changes on a variety of maps. Those of you who are interested in trying out the Extension Mod can do the following to get started:

  1. Navigate to Browse Maps on the Custom Games menu
  2. Select a map and click the Create with Mod button in the lower right corner
  3. Choose to sort by Blizzard Mods from the dropdown list at the top of the screen
  4. Select the “Balance Test Mod” Extension from the list and then hit Create Game

If you're interested in the StarCraft II Balance Team's reasoning behind these potential changes, you can check out Senior Designer David Kim's Community Feedback Update.


We’d like to remind you that feedback based on playtesting is the most helpful information you can share with us at this time. We kindly ask that you spend some time playing games on the test map before offering your thoughts on the changes listed above. We look forward to hearing your feedback and please remember that none of these changes are final.
Facebook Twitter Reddit
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
bObA
Profile Joined May 2012
France300 Posts
Last Edited: 2016-02-24 07:06:21
February 24 2016 07:03 GMT
#2
Remove siege tank pick up is not good imo. Very interesting games with that option.
And certainly not the good way to buff mech. For buffing mech they should combine air and ground attack back and buff thors because they suck too much.
But will see.

And I guess that's the end of Liberator's harass
ProBell
Profile Joined May 2012
Thailand145 Posts
February 24 2016 07:08 GMT
#3
My computer broke a month before Legacy released and haven't played the game since, and my computer gets here tomorrow...first thing I planned on doing was install sc2 and play my main race terran, really excited to try the medivac tank micro vs all races...and THIS happens? Serious?

Not sure if blizzard saw how intense the TvT was alive vs ty @ proleague last night, without tankivac, might as well play heart of the swarm version? This was one of the very few GOOD changes from Hots, please dont take it away!
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
February 24 2016 07:10 GMT
#4
I feel my passion coming back strongly with this changes
Head Coach Park: "They should buff tanks!"
HyralGambit
Profile Joined February 2014
2439 Posts
February 24 2016 07:10 GMT
#5
On February 24 2016 16:03 bObA wrote:
Remove siege tank pick up is not good imo. Very interesting games with that option.
And certainly not the good way to buff mech. For buffing mech they should combine air and ground attack back and buff thors because they suck too much.
But will see.

And I guess that's the end of Liberator's harass

How do you know that will be the end of Liberator harass?

Games without "get out of jail free" card Siege Tanks are even more interesting:

Passion overcomes corporate stupidity: https://www.youtube.com/watch?v=jX9hbbA-WP4#t=4h2m
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 24 2016 07:18 GMT
#6
So Queens and Stalkers and Marines are going to outrange the Liberator?

Or is it the range to centre of the circle, so it has 4 range + the radius of the circle?
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37047 Posts
February 24 2016 07:21 GMT
#7
I'm going to be completely honest here and say that I think tankivacs should stay in the game. The concept was highly criticized at first but I think enough time has passed that players have learned to adapt to it and furthermore, utilize the strategy to its most optimal level. Just look at aLive vs TY during yesterday's afreeca vs KT match. That match was so invigorating and exciting. I think keeping tankivacs will make for much more action packed games in the long run.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
usopsama
Profile Joined April 2008
6502 Posts
Last Edited: 2016-02-24 07:24:54
February 24 2016 07:23 GMT
#8
Great to see the pick-up ability finally removed in this balance test map. I can't wait for these changes to become fully implemented.
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
February 24 2016 07:25 GMT
#9
On February 24 2016 16:03 bObA wrote:
Remove siege tank pick up is not good imo. Very interesting games with that option.
And certainly not the good way to buff mech. For buffing mech they should combine air and ground attack back and buff thors because they suck too much.
But will see.

And I guess that's the end of Liberator's harass


No, I always hated merging upgrades the most, made it so easy to just play turtle mech.

I doubt blizzard can make mech viable and fun in sc2 anyway.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 24 2016 07:26 GMT
#10
I can't wait to see tankivacs gone. It was annoying in TvZ even if it wasn't particularly OP but it made TvT absolutely atrocious to watch. It will be nice to have positioning mean something again in the matchup -_-
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
digmouse
Profile Blog Joined November 2010
China6330 Posts
February 24 2016 07:27 GMT
#11
On February 24 2016 16:21 Seeker wrote:
I'm going to be completely honest here and say that I think tankivacs should stay in the game. The concept was highly criticized at first but I think enough time has passed that players have learned to adapt to it and furthermore, utilize the strategy to its most optimal level. Just look at aLive vs TY during yesterday's afreeca vs KT match. That match was so invigorating and exciting. I think keeping tankivacs will make for much more action packed games in the long run.

Keep it as a late game upgrade I guess? Requires armory and a hefty cost.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Sissors
Profile Joined March 2012
1395 Posts
February 24 2016 07:47 GMT
#12
On February 24 2016 16:26 KrazyTrumpet wrote:
I can't wait to see tankivacs gone. It was annoying in TvZ even if it wasn't particularly OP but it made TvT absolutely atrocious to watch. It will be nice to have positioning mean something again in the matchup -_-

I think it is comparable to PvP disruptor wars. Sure initially it looked like something new and interesting. But now it just means everyones tanks are flying all the time and actually taking care of position is pretty much irrelevant (unless you count not dropping your siege tanks on top of his army as positioning).

Also Liberator range reduction is good imo, or it should have been modified on every single map, since there simply also were a bunch of spots which were abusive with the liberators.
Ctesias
Profile Joined December 2012
4595 Posts
February 24 2016 07:47 GMT
#13
What worries me with these proposed changes is how Terran will fare. A small buff to tank damage hardly compensates for the major nerfs.
Flash | Mvp
Kettchup
Profile Joined October 2010
United States1911 Posts
February 24 2016 07:53 GMT
#14
Siege tank medivac micro is one of the coolest things to watch in LotV. Would be a terrible decision to remove that, just find another way to balance it.
NyxNax
Profile Joined March 2014
United States227 Posts
Last Edited: 2016-02-24 07:57:46
February 24 2016 07:56 GMT
#15
On February 24 2016 16:08 ProBell wrote:
My computer broke a month before Legacy released and haven't played the game since, and my computer gets here tomorrow...first thing I planned on doing was install sc2 and play my main race terran, really excited to try the medivac tank micro vs all races...and THIS happens? Serious?

Not sure if blizzard saw how intense the TvT was alive vs ty @ proleague last night, without tankivac, might as well play heart of the swarm version? This was one of the very few GOOD changes from Hots, please dont take it away!



Holy crap that was an Amazing game! if you havent seen it you should check out the VOD; Here's the link + Show Spoiler +


Honestly though, im on the fence about the tankivac, I just don't know one way or the other. I can see good aspects from both sides and kinda stumped as to which route is better.

I really really wish Ultralisk armor tweak was on this balance map...
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2016-02-24 07:57:23
February 24 2016 07:56 GMT
#16
On February 24 2016 16:47 Sissors wrote:
Show nested quote +
On February 24 2016 16:26 KrazyTrumpet wrote:
I can't wait to see tankivacs gone. It was annoying in TvZ even if it wasn't particularly OP but it made TvT absolutely atrocious to watch. It will be nice to have positioning mean something again in the matchup -_-

I think it is comparable to PvP disruptor wars. Sure initially it looked like something new and interesting. But now it just means everyones tanks are flying all the time and actually taking care of position is pretty much irrelevant (unless you count not dropping your siege tanks on top of his army as positioning).

Also Liberator range reduction is good imo, or it should have been modified on every single map, since there simply also were a bunch of spots which were abusive with the liberators.


Yeah, don't even get me started on how obnoxious Disruptor PvP is...

On February 24 2016 16:47 Ctesias wrote:
What worries me with these proposed changes is how Terran will fare. A small buff to tank damage hardly compensates for the major nerfs.


It's not a "small" buff, though. And specifically the damage buff helps tanks be better vs units like Marauders that were a particular threat to them.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
PressureSC2
Profile Joined January 2016
122 Posts
February 24 2016 10:36 GMT
#17
Would be happy to see tankivac gone.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 24 2016 10:38 GMT
#18
On February 24 2016 16:56 KrazyTrumpet wrote:
Show nested quote +
On February 24 2016 16:47 Sissors wrote:
On February 24 2016 16:26 KrazyTrumpet wrote:
I can't wait to see tankivacs gone. It was annoying in TvZ even if it wasn't particularly OP but it made TvT absolutely atrocious to watch. It will be nice to have positioning mean something again in the matchup -_-

I think it is comparable to PvP disruptor wars. Sure initially it looked like something new and interesting. But now it just means everyones tanks are flying all the time and actually taking care of position is pretty much irrelevant (unless you count not dropping your siege tanks on top of his army as positioning).

Also Liberator range reduction is good imo, or it should have been modified on every single map, since there simply also were a bunch of spots which were abusive with the liberators.


Yeah, don't even get me started on how obnoxious Disruptor PvP is...

Show nested quote +
On February 24 2016 16:47 Ctesias wrote:
What worries me with these proposed changes is how Terran will fare. A small buff to tank damage hardly compensates for the major nerfs.


It's not a "small" buff, though. And specifically the damage buff helps tanks be better vs units like Marauders that were a particular threat to them.


Marauders are nerfed quite hard in LoTV and it is not TvT we worry about with Balance
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
TedBurtle
Profile Blog Joined April 2014
Belarus201 Posts
February 24 2016 10:38 GMT
#19
what about Lurker bug?
Unbeatable Protoss
Elentos
Profile Blog Joined February 2015
55560 Posts
February 24 2016 10:39 GMT
#20
On February 24 2016 16:26 KrazyTrumpet wrote:
I can't wait to see tankivacs gone. It was annoying in TvZ even if it wasn't particularly OP but it made TvT absolutely atrocious to watch. It will be nice to have positioning mean something again in the matchup -_-

When neither player goes mech it'll just end up being the same shit, just with unsieged tanks. Boosting a doom drop into your opponent's main was the move in late HotS bio vs bio TvT. That was way more atrocious to watch and play imo.
Every 60 seconds in Africa, a minute passes.
1 2 3 4 5 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 416
JuggernautJason213
White-Ra 154
ProTech139
BRAT_OK 114
SteadfastSC 81
MindelVK 40
DisKSc2 25
IndyStarCraft 0
StarCraft: Brood War
Jaedong 409
Shuttle 292
Dewaltoss 153
Hyun 65
iFU.spx 11
Dota 2
Gorgc5023
qojqva4874
Dendi1212
Counter-Strike
fl0m6160
byalli724
Heroes of the Storm
Liquid`Hasu381
Khaldor257
Other Games
B2W.Neo947
Grubby592
mouzStarbuck241
ArmadaUGS194
Mew2King88
XaKoH 81
Livibee75
Organizations
Other Games
EGCTV2499
gamesdonequick987
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• HeavenSC 40
• davetesta29
• Reevou 4
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 40
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV433
• Ler108
• Noizen56
Other Games
• imaqtpie1252
• Shiphtur256
Upcoming Events
BSL 21
32m
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
13h 32m
Wardi Open
16h 32m
StarCraft2.fi
20h 32m
Monday Night Weeklies
21h 32m
Replay Cast
1d 4h
WardiTV 2025
1d 16h
StarCraft2.fi
1d 20h
PiGosaur Monday
2 days
StarCraft2.fi
2 days
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
WardiTV 2025
3 days
StarCraft2.fi
3 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
RSL Revival
5 days
IPSL
5 days
Sziky vs JDConan
RSL Revival
6 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
6 days
IPSL
6 days
Tarson vs DragOn
Liquipedia Results

Completed

Proleague 2025-12-04
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
Kuram Kup
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.