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David Kim's Response on Community Feedback - Page 6

Forum Index > SC2 General
425 CommentsPost a Reply
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chobomaniac
Profile Joined January 2016
2 Posts
January 30 2016 07:46 GMT
#101
I can't believe David Kim still gets to keep his job after over 5 years of fucking up SC2. From brood lord infestor to MSC to swarm host to pylon overcharge, sprinkled in some random shit like oracle speed buff. How can Blizzard keep their trust in someone so utterly incompetent? I am so fucking tired of David Kim's bullshit. It's not like there weren't any constructive criticism, but he is just too egoistic to implement community ideas, often coming up with some contrived ways as balance fixes just so he can lay claim to the idea's ownership. David Kim is to SC2 what Jay Wilson was to D3.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-01-30 07:54:13
January 30 2016 07:53 GMT
#102
I think I've been sitting here for an hour trying to come up with a list of game design decisions in which blizzard either pushed for something completely different than what we wanted, or gave us what we wanted in such a twisted form that it wasn't even what was asked for. But that list is far too long at this point. That's where the frustration comes from.
.45
Profile Joined December 2015
3 Posts
January 30 2016 07:59 GMT
#103
look, david is doing a great job, sc2 is a great game, lets try to be constructive
playa
Profile Blog Joined December 2010
United States1284 Posts
January 30 2016 08:21 GMT
#104
On January 30 2016 16:53 Big J wrote:
I think I've been sitting here for an hour trying to come up with a list of game design decisions in which blizzard either pushed for something completely different than what we wanted, or gave us what we wanted in such a twisted form that it wasn't even what was asked for. But that list is far too long at this point. That's where the frustration comes from.


Confirmation bias. Kim is the man. Don't be fooled, he already knows what's up. I don't know why you guys are making it hard on him to find someone who shares his facts on how the game should be, so he can say "I guess you're not all clueless, after all." Stop bringing Kim shame. Either get on his level or stop providing feedback. Looking for reinforcement, not trashy opinions from plebs. If everyone mattered/weren't ignorant, they'd just do polls. If only we all had the insight of the king of balance/SC knowledge, imagine how good we would be at this game. Guy is too good.
Legobiten
Profile Joined October 2015
71 Posts
January 30 2016 08:23 GMT
#105
The majority of this thread is so dumb. Talking of big ego. You all surpass DK big time in that regard.

Sure I'd like to see some new maps for the coming season. Not because the current ones are unplayable but for the variety. But I won't stop playing and crying like a spoiled child because daddy didn't give me exactly what I wanted.
Changes for the better takes time and I really like that DK and his team doesn't rush this game into the trash can. 'Cause that's what's gonna happen if the team gives in to everything that makes the community a little bit upset.

I think LotV is so much better in every way than WoL and HotS. The amount of epic games I've seen so far blows my mind! It's fucking awesome!! I love to play it, even if I suck wich I did in the previous expansions as well. Give them some credit guys!!

Too many cooks spoil the broth and a camel is a horse designed by committee.
Dumbledore
Profile Joined April 2011
Sweden725 Posts
January 30 2016 08:25 GMT
#106
On prion, give the natural 1 or 2 rich gas geysers. Z and T will continue to take a gold 3rd as first expansion, but toss expand normally for gas.
Have a nice day ;)
Asturas
Profile Blog Joined September 2010
Finland587 Posts
January 30 2016 08:30 GMT
#107
Why would we give a constructive criticism? For 5 years pro gamers and the community has been giving ideas, commentating on the changes, proposing solutions. And the outcome is always exactly the same. Waiting months and months for any real changes. Not only in balance, but concerning bugs and fixes, and new features. I don't care how big and dedicated the team working on SC2 is. Apparently it's too small.

So with another "wait and see", "everything is awesome", "changes in 6 months", "we are observing", people lost their shit. Yes, we are angry.

There was always a lot of angry comments and complaining in threads about balance and proposed changes. But frankly, I have never seen so much frustration as after the last Community Feedback.

And no, I do not want to blame David Kim. Honestly, it looks like Blizzard, in general, is having a big problem with SC2 atm. How to keep the loyal people/customers without really investing anymore in the game.
There are no boundaries, that's the final conclusion.
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
January 30 2016 08:45 GMT
#108
The 3 (or 2) most voted maps should automatically replaced, like every 2-3 months. Fuck interesting aspects when you have to fight the feeling you will lose from the start vs certain races.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Mangooze
Profile Joined December 2010
Netherlands301 Posts
January 30 2016 08:46 GMT
#109
Oh oh. Now even the development team is demotivated.
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2016-01-30 08:59:43
January 30 2016 08:46 GMT
#110
It's as if they don't have confidence in their own game. LotV is awesome! It does not need crazy maps to create great games!

Check out the best 40 games of 2015 and you'll see the best games are played on standard maps. LotV games will be even better than the HotS games on normal maps. Maps can be standard and unique without being crazy and imbalanced btw. Look at Habitation Station.

Also the premise that those crazy maps are more exciting to watch and play on and produce a better experience is just wrong. When I see Prion terrraces loading up, I know exactly what's going to happen, because the map forces the players to play in a specific way. On a standard map I wouldn't know, because the map does not restrict the player in his strategic choices. He could do all kinds of things, the map grants him freedom. Maps like Central Protocol/Lerilak Crest or Prion don't add anything, they just make the games more predictable and take away options, while being imbalanced.

Regardless of all of this, they promised new maps every season and I don't understand how the offseason can not count. If you include the beta, some maps have been in the map pool for a very long time already.

Thank you Dayvie and Blizzard for the open communication, it's really appreciated. I just don't know which feedback made you so stubbornly believe in your current mindset. I think there are bigger problems and no matter how much sc2 is hurting, it will survive another season on these maps. But I can't help but feel disappointed.

You can call me negative or whatever, but I think pointing out issues that can not be ignored, instead of playing along as if everything was fine, is being constructive.


I will leave you with the ever so wise words of TLO from an interview with mystarcraft.de

What do you thing about more unconventional map designs like Ulrena?

Innovative maps are not bad in the first place but you have to be careful. Ulrena, for example, is too extreme because it has such a little rush distance which can make games too one-dimensional. LotV does actually not need these crazy maps to produce interesting games because there are so many possibilities to do cool stuff. If maps get too special it rather limits the player's possibilites than making new styles possible.


http://www.mystarcraft.de/de/interviews/34341-tlo-about-lotv-hsc-and-his-plans-for-2016
Maru and Serral are probably top 5.
Alienship
Profile Joined July 2015
China27 Posts
January 30 2016 09:00 GMT
#111
To DK and the team:
Expecting people to be soft on you is just naive and unrealistic. Taking a position in the design team makes getting shit from people a part of your daily routine. Yes, you should have your mindset prepared for all kinds of harshness and maintain a confident and strong figure to handle that! As a famous sentence in the Chinese scene says: "E-sports does not believe in tears." Whining never does things right.
As someone managing a game with such high expectancy, DK surely lacks the confidence to properly handle negative feedback. As the one leading the team, he should learn to deal with feedback with efficiency and professionalism - knowing whose ideas worth evaluating and doing his work without bringing in personal feelings. That being said, complaining about shitposting in a public response is just unwise.
I have been playing SC2 and following any updates (community/Blizzard) since WoL Beta. To me, DK and his team have missed too many windows to build a strongly connected, dynamic and healthy relationship with the community. Thanks to their endeavors, the current game direction is directionless, and unit design becomes redundant and confusing. The balance grows from something clear yet elegant to an entangling mess. I hope the frequent balance updating comes to an end before it exhausts players and the game itself.
Honestly, David Kim, don't escalate the heated situation at this point of time. Be a good leader and fucking fix the game so that it is wholesome and properly balanced again, before everything is too late. And this is intended not to be a "constructive posting"!
Endymion
Profile Blog Joined November 2009
United States3701 Posts
January 30 2016 09:00 GMT
#112
wow, try going to any other customer and saying "it's not that our team is small, we're actually pretty big! please try to be more constructive!" after 6 years of wayward decisions resulting in a product that is personally more underwhelming than what they started with.. i don't buy into the dev team's omnipotence, and i certainly don't buy into them being smarter than TL on a number of decisions.. DH was thrown out the window without even a beta test.. skins introduced only after the game is at its lowest point..

if the dev team wants respect from the community then do something deserving of respect.. do you really want chat channels? do you really want clans? do you really want automated tournaments? do you really want name changes? do you really want skins? do you really want a functional UMS scene? how about client bug fixes that have been in the game since WOL beta? WC3's client, from 2004, is superior to starcraft2's client in 2016???? really?? and you think i should be more reserved in my criticism? i can go play bw on fish, where my autonomy as a player is respected and there is a proper AH/latency, as well as a ums scene/tourny scene... or i can play the buggy as hell sc2 client where i'm told "this is just the way things are, stop demotivating the dev team." get a grip, look at dota 2/csgo's clients and online features, and tell me with a straight face that SC2's isn't a giant pile of steaming shit that fails to live up to its legacy games from over a decade ago..

i dont even need to go after the balance of sc2, the client itself is enough to dissuade me from ever coming back..
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 30 2016 09:01 GMT
#113
There is something demotivating when a developer team says they are demotivated :D
Progamer"I am the best" - Nerchio , 2017.
Wrath
Profile Blog Joined July 2014
3174 Posts
January 30 2016 09:09 GMT
#114
On January 30 2016 17:21 playa wrote:
Show nested quote +
On January 30 2016 16:53 Big J wrote:
I think I've been sitting here for an hour trying to come up with a list of game design decisions in which blizzard either pushed for something completely different than what we wanted, or gave us what we wanted in such a twisted form that it wasn't even what was asked for. But that list is far too long at this point. That's where the frustration comes from.


Confirmation bias. Kim is the man. Don't be fooled, he already knows what's up. I don't know why you guys are making it hard on him to find someone who shares his facts on how the game should be, so he can say "I guess you're not all clueless, after all." Stop bringing Kim shame. Either get on his level or stop providing feedback. Looking for reinforcement, not trashy opinions from plebs. If everyone mattered/weren't ignorant, they'd just do polls. If only we all had the insight of the king of balance/SC knowledge, imagine how good we would be at this game. Guy is too good.


Can't decide if this is real or being sarcastic....
beheamoth
Profile Joined December 2015
44 Posts
Last Edited: 2016-01-30 09:11:01
January 30 2016 09:09 GMT
#115
well im just going to say it, people who complain about maps in sc2 are just not very good players. i can hear the trigger switches now. Professional runners and other sportsmen DONT complain about where they are competing. THEIR strategy will play to the strengths of all factors including the competition. Im just not sure why everyone complains so much. Of course if there is a clearly broken aspect to the map it should be fixed, and like all other sports broken sections of their play are fixed. ive watched as many live competitve professional games and streams and none of these maps seem broken, in fact as someone who actually watches the game and likes watching the game (thorin) i can see totally different playstyles across all of the maps. Blizzards idea is working, the commumity just wants boring coda, daybreak, cloud kingdom maps all day so what they should do is produce 1 map like those and then change the colours. This is what it sounds like you all want.
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2016-01-30 09:23:32
January 30 2016 09:20 GMT
#116
On January 30 2016 18:09 WrathSCII wrote:
Show nested quote +
On January 30 2016 17:21 playa wrote:
On January 30 2016 16:53 Big J wrote:
I think I've been sitting here for an hour trying to come up with a list of game design decisions in which blizzard either pushed for something completely different than what we wanted, or gave us what we wanted in such a twisted form that it wasn't even what was asked for. But that list is far too long at this point. That's where the frustration comes from.


Confirmation bias. Kim is the man. Don't be fooled, he already knows what's up. I don't know why you guys are making it hard on him to find someone who shares his facts on how the game should be, so he can say "I guess you're not all clueless, after all." Stop bringing Kim shame. Either get on his level or stop providing feedback. Looking for reinforcement, not trashy opinions from plebs. If everyone mattered/weren't ignorant, they'd just do polls. If only we all had the insight of the king of balance/SC knowledge, imagine how good we would be at this game. Guy is too good.


Can't decide if this is real or being sarcastic....


:o How about an example? There was a problem identified: youtu.be

Boom. Solved. No complaints. Sometimes you don't even really need to insert solutions to problems when you're god like. The guy can do no wrong. Whatever he says, I'm buying into 100%.
jackacea
Profile Joined April 2014
66 Posts
January 30 2016 09:22 GMT
#117
Although I dont like any of the current maps I generally really like how the developement team is handling SC2. They are constantly looking to improve, are very transparent when it comes to reasoning for changes and there is an update almost every week. They are oviously as passionate as we are so I dont get why some of you treat them like shit. Why not work together to make this game better instead of insulting the dev team on a weekly basis?
praise kek
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
January 30 2016 09:23 GMT
#118
On January 30 2016 18:09 beheamoth wrote:
well im just going to say it, people who complain about maps in sc2 are just not very good players. i can hear the trigger switches now. Professional runners and other sportsmen DONT complain about where they are competing. THEIR strategy will play to the strengths of all factors including the competition. Im just not sure why everyone complains so much. Of course if there is a clearly broken aspect to the map it should be fixed, and like all other sports broken sections of their play are fixed. ive watched as many live competitve professional games and streams and none of these maps seem broken, in fact as someone who actually watches the game and likes watching the game (thorin) i can see totally different playstyles across all of the maps. Blizzards idea is working, the commumity just wants boring coda, daybreak, cloud kingdom maps all day so what they should do is produce 1 map like those and then change the colours. This is what it sounds like you all want.

You call people whining about maps bad players, and then admit you don't even play the game?
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
January 30 2016 09:26 GMT
#119
On January 30 2016 18:23 ZAiNs wrote:
Show nested quote +
On January 30 2016 18:09 beheamoth wrote:
well im just going to say it, people who complain about maps in sc2 are just not very good players. i can hear the trigger switches now. Professional runners and other sportsmen DONT complain about where they are competing. THEIR strategy will play to the strengths of all factors including the competition. Im just not sure why everyone complains so much. Of course if there is a clearly broken aspect to the map it should be fixed, and like all other sports broken sections of their play are fixed. ive watched as many live competitve professional games and streams and none of these maps seem broken, in fact as someone who actually watches the game and likes watching the game (thorin) i can see totally different playstyles across all of the maps. Blizzards idea is working, the commumity just wants boring coda, daybreak, cloud kingdom maps all day so what they should do is produce 1 map like those and then change the colours. This is what it sounds like you all want.

You call people whining about maps bad players, and then admit you don't even play the game?

Just ignore the trolls mate.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Elentos
Profile Blog Joined February 2015
55555 Posts
Last Edited: 2016-01-30 09:37:15
January 30 2016 09:36 GMT
#120
I want to point out that Ruins of Seras, Lerilak Crest and Orbital Shipyard are approaching their 1-year anniversary on LotV ladder. That's way too long, I'm tired of seeing them. Lerilak isn't even aesthetically nice so that's double bad.
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