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Fezvez's' Co-op guide and hero review - Page 50

Forum Index > SC2 General
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BigRedDog
Profile Joined May 2012
461 Posts
March 19 2017 10:56 GMT
#981
Do you get more exp for each night In Night of The Dead?
Big Red Dog!
fezvez
Profile Blog Joined January 2011
France3021 Posts
March 19 2017 14:04 GMT
#982
I am fairly certain that Night of the Dead always gives you the same amount of XP. But I haven't tried lasting as long as possible. It is my guess that you need to cheat to beat highscores. Abathur's vipers and Vorazun's corsairs come to mind to beat impossibly strong ground troops
DrSeRRoD
Profile Joined October 2010
United States490 Posts
March 19 2017 14:22 GMT
#983
It gives the same XP and at some point, the waves never get tougher. I've watched people quit after 15-20 nights because it was boring and nothing was changing. If you add some mutators, then it can get interesting. I saw Night of the Dead custom mutator with extra walking infested, infested spawn when you kill stuff, and broodlings spawn when you kill stuff, and the only challenge was dealing with the lag. It's definitely not setup for a holdout style of play since it will never get harder, but they could change it in the future.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
March 19 2017 15:11 GMT
#984
Speaking of high-scores, has there been any more news on that?
Earth, Water, Air and Protoss!
DrSeRRoD
Profile Joined October 2010
United States490 Posts
March 19 2017 17:34 GMT
#985
Nope. The only co-op update we've had for the last few months was the release of the Dead of Night map. I thought with the focus leaving story packs like Nova's and moving towards co-op, that we'd see more happening. A new commander every 2-3 months, a new map every 1-2 months, or just something to keep it fresh and moving outside of weekly mutations.
dacSyzygy
Profile Joined April 2015
Germany42 Posts
March 19 2017 18:02 GMT
#986
On March 20 2017 00:11 BaneRiders wrote:
Speaking of high-scores, has there been any more news on that?

Speaking of high-scores, is there a page with "Best Times" for the different missions somewhere out there?
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2017-03-21 01:58:24
March 21 2017 01:58 GMT
#987
On March 20 2017 03:02 dacSyzygy wrote:
Show nested quote +
On March 20 2017 00:11 BaneRiders wrote:
Speaking of high-scores, has there been any more news on that?

Speaking of high-scores, is there a page with "Best Times" for the different missions somewhere out there?

I haven't seen anything like that, but at some point, I remember a guy winning Lock & Load in 2 minutes. He got the 5 points with overlords, and Blizzard fixed it in a couple of weeks.

Basically, I want to say that Blizzard edits their co-op maps, and it's hard to have a valid point of comparison between runs
Rizare
Profile Joined April 2010
Canada592 Posts
March 24 2017 02:50 GMT
#988
After a million years, the coop designer posted an update https://us.battle.net/forums/en/sc2/topic/20753519031

-Nothing wrong with win rate on Dead of Night. Changes will be made if it's too easy
-Considering buffs to Abathur early-game while trying to not affect late-game because of his slow start.
-Looking at Alarak masteries because changes discourage his robo style.
-Question on whether there's a commander who's considered to have a big disadvantage in mutations
-Mention of leaderboards
-Technicalities to deal with for coop replays.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 25 2017 15:45 GMT
#989
Probably off-topic but are the commanders - Nova/Alarak/Stukov/Abathur worth buying?

I'd assume they are since you get to have fun playing with them but I haven't picked them up yet due to not being able to spend much time on SC2 these days.
kiss kiss fall in love
Jared00Ye
Profile Joined April 2010
United States39 Posts
March 25 2017 18:43 GMT
#990
Probably off-topic but are the commanders - Nova/Alarak/Stukov/Abathur worth buying?

I'd assume they are since you get to have fun playing with them but I haven't picked them up yet due to not being able to spend much time on SC2 these days.


It really depends on your budget. If you're earning a steady income, spending $5 to get some fun with new commanders isn't bad at all. If you're a kid with limited allowance I don't know if you will feel worth it. If you decide to get one, I would recommend Stukov as it's the most useful in completing some mutations (esp ones involving black death, firework, etc.).
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2017-03-26 11:56:55
March 26 2017 11:54 GMT
#991
On March 26 2017 00:45 intotheheart wrote:
Probably off-topic but are the commanders - Nova/Alarak/Stukov/Abathur worth buying?

I'd assume they are since you get to have fun playing with them but I haven't picked them up yet due to not being able to spend much time on SC2 these days.


From the OP :

You don't know what hero you want to buy?
Read the short guides, watch a couple of videos. Honestly, all commanders are powerful, so I would pick a commander you like. But if you want to diversify your gameplay experience, I feel that Stukov is the most original commander and my #1 pick. Nova is a close second. Alarak can be seen as a variation on Kerrigan, and Abathur as a variation on Swann, but you may still want to get them because they are among the best characters in terms of banter.

So, in short, if you are tight on money, sticking with the free 7 commanders is fine. You will be able to complete every single mission/mutation. If you want to have fun, then it's a choice between gameplay experience (Stukov/Nova are quite unique) and attachment to the characters (that's on you to decide)
BigRedDog
Profile Joined May 2012
461 Posts
March 26 2017 12:00 GMT
#992
They have a special 20% off if you buy all the commanders (that you don't have).

Commanders are all preference. Everyone is unique so that makes them quite fun. I do love Kerrigan and Nova bc they can do so much damages.
Big Red Dog!
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
Last Edited: 2017-03-26 13:12:47
March 26 2017 13:07 GMT
#993
On March 26 2017 00:45 intotheheart wrote:
Probably off-topic but are the commanders - Nova/Alarak/Stukov/Abathur worth buying?

I'd assume they are since you get to have fun playing with them but I haven't picked them up yet due to not being able to spend much time on SC2 these days.


In terms of fun, I'd get Nova, then Stukov. Alarak and Abathur are pretty one-dimensional. I'm not saying you won't have fun with them, but I think they get old relatively quickly. Alarak only has Ascendant spam, and Abathur is get Brutalisk -> a-move + vipers.

In terms of power, Alarak is probably the only one you'd want for mutations. Nova might be the strongest commander and Abathur can be good, but Ascendants function in a unique way that can make some mutations much easier (e.g. the one that makes enemies stronger when they kill units; the one that makes hybrids nuke when they die).
Rizare
Profile Joined April 2010
Canada592 Posts
Last Edited: 2017-04-05 18:09:40
April 05 2017 18:09 GMT
#994


The 3 most played commanders on brutal from the first 3 months of the year are Raynor, Nova and Karax. I can understand Raynor since he's free to everyone and kinda understand Nova despite being a dlc because of her simpler macro but Karax surprises. I'm not sure if it's because mutations are included in the data or if tower defense with spear of adun makes it simple to anyone to play.
imJealous
Profile Joined July 2010
United States1382 Posts
Last Edited: 2017-04-05 20:10:10
April 05 2017 20:09 GMT
#995
Those don't surprise me at all.

- Raynor is familiar to noobs, and one of the strongest for high skill players due to orbital commands/mules.
- Nova is one of the strongest while also being one of the easiest to play. No intense micro like Alarak's ascendant spam, no intense macro like Raynor's orbital command spam.
- And then there's the thousands and thousands of terrible players who can't actually handle brutal at all so they queue up as Karax and say "I'LL DEFEND, YOU GO OFFENSE!" on maps like rifts or void thrashers.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
April 05 2017 20:31 GMT
#996
I'm a bit surprised by the number of Raynor though. I don't have the feeling that I have played with a lot of Raynors myself, not like Novas and Karaxes in any case. Karax is fairly strong on the defensive missions after all, so that is not too surprising even though I can relate to the slightly salty comment above.
Earth, Water, Air and Protoss!
fezvez
Profile Blog Joined January 2011
France3021 Posts
April 06 2017 08:54 GMT
#997
I am pretty happy with the numbers. The commanders are not completely imbalanced (it could have been 25% Nova)

This however highlights a very important point : people buy DLCs. I think you could get Nova from the campaign, but still, it means people bought some DLC, and that is great to hear
Rehio
Profile Joined March 2011
United States1718 Posts
Last Edited: 2017-04-07 18:07:11
April 06 2017 10:40 GMT
#998
Man, hit level 90 and I've gotten all the character-specific achievements. I don't have anything to strive for in co-op anymore, and it sucks.

Wish I could like.. reset my levels and get some silly .5% bonus to everything's attack or something.
Malhavoc
Profile Joined October 2010
Italy308 Posts
April 06 2017 11:43 GMT
#999
On April 06 2017 19:40 Rehio wrote:
Man, hit level 90 and I've gotten all the character-specific achievements. I don't have anything to strive for in co-op anymore, and it sucks.

Which I could like.. reset my levels and get some silly .5% bonus to everything's attack or something.


You can still try the mutations/coop with no points assigned on the hero's abilities. Certain mutations would surely be more than challenging that way.
fezvez
Profile Blog Joined January 2011
France3021 Posts
April 06 2017 11:59 GMT
#1000
On April 06 2017 19:40 Rehio wrote:
Man, hit level 90 and I've gotten all the character-specific achievements. I don't have anything to strive for in co-op anymore, and it sucks.

Which I could like.. reset my levels and get some silly .5% bonus to everything's attack or something.


Yeah, I totally get this feeling, and Blizzard got the jackpot when they introduced unlimited progression to Diablo 3 and Overwatch. So much that it spilled in Heroes of the Storm.
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