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New Launch Maps - Legacy of the Void - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
November 10 2015 16:02 GMT
#41
Thank you for the post!
10%
Charoisaur
Profile Joined August 2014
Germany16103 Posts
November 10 2015 16:03 GMT
#42
and a back door into the main

no NO NO blizzard pls, backdoor rocks are bullshit, why do you care so little about a fair playing experience???
Many of the coolest moments in sc2 happen due to worker harassment
andrewlt
Profile Joined August 2009
United States7702 Posts
November 10 2015 16:04 GMT
#43
Prion Terraces? Prions are what cause mad cow disease and CJD. Guess I know the inspiration for that one.
eTcetRa
Profile Joined November 2010
Australia822 Posts
November 10 2015 17:26 GMT
#44
On November 10 2015 22:07 brickrd wrote:
mappers are some of the most ill mannered and entitled people in the community


How enlightening

Thanks NS for posing all the maps, I didnt have the chance to look at them yet!
Retired Mapmaker™
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
Last Edited: 2015-11-10 18:29:25
November 10 2015 18:26 GMT
#45
Just to clarify that everything anyone make with Blizzard map editor or mod editor belongs to blizzard; so there won't ever be any plagiarism problem for them if they use community created content.
I know they didn;t copy any map becauset heir maps are terrible, but if they did it would be ok even without source mention
Tenks
Profile Joined April 2010
United States3104 Posts
November 10 2015 18:50 GMT
#46
The commentary on these maps seems stuck in HotS. LotV plays out way differently.
Wat
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
November 10 2015 18:50 GMT
#47
Too many low level players complaining about the maps instead of learning how to play on them is the problem.
AKA: TelecoM[WHITE] Protoss fighting
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 10 2015 18:55 GMT
#48
On November 11 2015 03:50 Tenks wrote:
The commentary on these maps seems stuck in HotS. LotV plays out way differently.

I didn't really go into that much depth, so I don't see how it could be taken that way. I simply made remarks about the map's broad concepts, which should still apply since SC2 is still broadly the same game.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Tenks
Profile Joined April 2010
United States3104 Posts
November 10 2015 19:04 GMT
#49
On November 11 2015 03:55 NewSunshine wrote:
Show nested quote +
On November 11 2015 03:50 Tenks wrote:
The commentary on these maps seems stuck in HotS. LotV plays out way differently.

I didn't really go into that much depth, so I don't see how it could be taken that way. I simply made remarks about the map's broad concepts, which should still apply since SC2 is still broadly the same game.


Except you routinely hammered Blizzard for putting so many expansions on the maps. In LotV you need more expansions than in HotS. Possibly even the exact number is undefined at the moment instead of HotS where it was setting up the progression from your nat to your third then trying to make the middle interesting. I'd prefer to have dense maps than to be forced to play on gigantic sized maps every game simply because Blizzard wants to offer breathing room between expansions. So right now Blizzard has to throw a bit of shit against the wall to see what exactly sticks in LotV. I'm more excited to play on actual made-for-Legacy maps than having to use HotS maps in Legacy.
Wat
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 10 2015 19:15 GMT
#50
On November 11 2015 04:04 Tenks wrote:
Show nested quote +
On November 11 2015 03:55 NewSunshine wrote:
On November 11 2015 03:50 Tenks wrote:
The commentary on these maps seems stuck in HotS. LotV plays out way differently.

I didn't really go into that much depth, so I don't see how it could be taken that way. I simply made remarks about the map's broad concepts, which should still apply since SC2 is still broadly the same game.


Except you routinely hammered Blizzard for putting so many expansions on the maps. In LotV you need more expansions than in HotS. Possibly even the exact number is undefined at the moment instead of HotS where it was setting up the progression from your nat to your third then trying to make the middle interesting. I'd prefer to have dense maps than to be forced to play on gigantic sized maps every game simply because Blizzard wants to offer breathing room between expansions. So right now Blizzard has to throw a bit of shit against the wall to see what exactly sticks in LotV. I'm more excited to play on actual made-for-Legacy maps than having to use HotS maps in Legacy.

I'm not slamming Blizzard. I'm aware LotV is a different beast, I'm merely acknowledging the differences. And yes, I make these remarks from the perspective of someone moving from HotS to LotV, because that's where every SC2 player is coming from.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
November 10 2015 19:34 GMT
#51
On November 10 2015 23:06 Tiaraju9 wrote:
It's hard to judge maps before the meta settle down. Like, we don't know how blink timings will work in LotV.

Blizzard wants to push map diversity. The community is not mentally prepared for it.


I agree, I am all for Blizz pushing map diversity.
I actually want t congratulate Blizz for having the balls to take risks such as these. Even if the maps are not the best, I admire their determination. Because we all know that there is loads of resistance against new concepts (from new players, from pro players, even from community and map makers).
It's tough so.. cheers, and I hope they can have a positive impact in as many aspects of LotV as possible.

10%
Tenks
Profile Joined April 2010
United States3104 Posts
November 10 2015 19:36 GMT
#52
I'm excited for Scrap Station 2.0. It is the dumbest looking map in the best possible way. But I also loved playing Scrap Station so maybe I've got a screw loose.
Wat
Xenotolerance
Profile Joined November 2012
United States464 Posts
November 10 2015 20:42 GMT
#53
If it was time to throw out a bunch of maps with weird-ass layouts and wack-ass ideas, they should have held a Blizzard-official map jam in the week before release. Topics: greater than 1 gold per player, greater than 7 bases per player. Vote on blizz-selected finalists, top 7 are the new ladder! can you imagine the hype

instead...
www.alonetone.com/xenotolerance
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
November 10 2015 21:40 GMT
#54
[image loading]

Can we rotate Ulrena 90 degrees so I can have my minimap be Sarah Kerrigan (judging by her hair at 12:00) spreading her ass cheeks far and wide while on her knees, waiting for the big dick of Blizzard to penetrate her?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 10 2015 21:55 GMT
#55
You have a good eye
rip passion
loft
Profile Joined July 2009
United States344 Posts
November 10 2015 22:12 GMT
#56
Central Protocol makes my eyes bleed. So much visual clutter lol.. damn
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
November 10 2015 22:24 GMT
#57
On November 10 2015 20:20 OtherWorld wrote:
These maps makes me think you guys are going to play Wings of the Void



well thats the feeling I had when I was looking at the maps ( particularly the crap station layout )

Its like Blizzard wants it to be 2010 again, back when SC2 was popular
The mind is like a parachute, it doesnt work unless its open. - Zappa
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 10 2015 22:28 GMT
#58
On November 11 2015 07:24 Kevin_Sorbo wrote:
Show nested quote +
On November 10 2015 20:20 OtherWorld wrote:
These maps makes me think you guys are going to play Wings of the Void



well thats the feeling I had when I was looking at the maps ( particularly the crap station layout )

Its like Blizzard wants it to be 2010 again, back when SC2 was popular

I know right. It struck me, it's like it's voluntarily scrappy maps
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Elentos
Profile Blog Joined February 2015
55594 Posts
November 10 2015 22:55 GMT
#59
These maps are hilarious. We have a gold island base that's almost (S)crap Station level, a map with a 3rd base gold, a really weird 4-player map that has all spawns enabled for no reason, and Dusk Towers which I haven't played on yet (but looks okay). Seems legit.

Especially Central Protocol. I spawned top right, opponent spawned top left, do you even 3rd base bro?
Every 60 seconds in Africa, a minute passes.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
November 10 2015 23:00 GMT
#60
There are some very unfortunate images that are apparent when rotating Ulrena 90 degrees in either direction.
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