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Double Harvesting Team Liquid Open - Page 5

Forum Index > SC2 General
216 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
ShambhalaWar
Profile Joined August 2013
United States930 Posts
May 03 2015 01:49 GMT
#81
Well done!

Changes to the economy are my favorite changes to the game.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
May 03 2015 01:53 GMT
#82
On May 03 2015 04:19 SC2John wrote:
Show nested quote +
On May 02 2015 21:08 xtorn wrote:
On May 02 2015 15:17 SC2John wrote:
On May 02 2015 14:50 ZenithM wrote:
Damn, TL sure is stubborn, I can't say I dislike that :D. This will probably just be played exactly like HotS though, I don't have much hope of it being a real eye-opener.


It means that we've found a model we're very comfortable with that serves as an alternate to the LotV model. We're not looking necessarily to "showmatch" the mod the or show how it's revolutionary, but rather to give the mod a chance to be playtested on a large scale via a community contest. In addition, the games will provide lots of valuable replay data that will help convince Blizzard that this is a legitimate direction to go towards (since you know, they like numbers so much :p).


are they actually considering this mod and taking a look at it? if i knew for sure that people at blizzard are interested in this mod and examining the suggested change, id sponsor some showmatches with the mod; at least for the way zerg plays this is is an important change that opens possibilities, so making the game better is worth investing in


Blizzard will most likely never implement a mod into the game, and to be honest, DH is a hack job of us trying to make this work in the editor. Blizzard would have better tools to tweak the game and eliminate double harvesting. That said, Blizzard is working on a timer for LotV to make sure that it releases on time, and they can't afford to test out multiple economic models and get game data (or they feel like they can't). So for us to put together a tournament to collect that data as well as spending more time perfecting the system we have (DH10 -> DH9), we have a much higher chance of catching Blizzard's attention and convincing them to try something like this out in LotV. They may not implement the same exact system as we have, but we want to show that this is a healthier direction than the half patch model.


AWESOME JOB! I love the commitment.

And I also think (as stated above) changes to the economy are the most important.

We have been doing unit buffs for the entire life of sc2... and it hasn't done the job. While they are necessary, clearly they aren't enough.
zerge
Profile Joined December 2012
Germany162 Posts
May 03 2015 07:49 GMT
#83
On May 02 2015 21:37 Cazimirbzh wrote:
Show nested quote +
On May 02 2015 19:41 zerge wrote:
Hi,
since this is for research purposes rather than entertainment i would be happy to see a more informative overlay for the streamed games. For example this one: New SC2 UI mod: Standard Enchanced. It's the same that snute uses and it displays the total resources collected during the game.


more informative can be good, but the GUI you linked is f****** ugly^^
I think, for a tournament stream, nothing should be in the top of your GUI. In my opinion, to have all the intel on the bottom allows for a more immersive experience during the matches.



Well if someone can find a better looking one with the same features, feel free to post it. The Overlay from the last showmatches was really bad for that purpose. You couldn't even see production and income at the same time not to mention total resources gathered.
I think the point of this tournament is to gather information, so the viewer experience comes second for once, i hope.

xtorn
Profile Blog Joined December 2013
4067 Posts
May 03 2015 08:09 GMT
#84
On May 03 2015 04:19 SC2John wrote:
Show nested quote +
On May 02 2015 21:08 xtorn wrote:
On May 02 2015 15:17 SC2John wrote:
On May 02 2015 14:50 ZenithM wrote:
Damn, TL sure is stubborn, I can't say I dislike that :D. This will probably just be played exactly like HotS though, I don't have much hope of it being a real eye-opener.


It means that we've found a model we're very comfortable with that serves as an alternate to the LotV model. We're not looking necessarily to "showmatch" the mod the or show how it's revolutionary, but rather to give the mod a chance to be playtested on a large scale via a community contest. In addition, the games will provide lots of valuable replay data that will help convince Blizzard that this is a legitimate direction to go towards (since you know, they like numbers so much :p).


are they actually considering this mod and taking a look at it? if i knew for sure that people at blizzard are interested in this mod and examining the suggested change, id sponsor some showmatches with the mod; at least for the way zerg plays this is is an important change that opens possibilities, so making the game better is worth investing in


Blizzard will most likely never implement a mod into the game, and to be honest, DH is a hack job of us trying to make this work in the editor. Blizzard would have better tools to tweak the game and eliminate double harvesting. That said, Blizzard is working on a timer for LotV to make sure that it releases on time, and they can't afford to test out multiple economic models and get game data (or they feel like they can't). So for us to put together a tournament to collect that data as well as spending more time perfecting the system we have (DH10 -> DH9), we have a much higher chance of catching Blizzard's attention and convincing them to try something like this out in LotV. They may not implement the same exact system as we have, but we want to show that this is a healthier direction than the half patch model.


thank you very much for the explanation!
<3 things - Life | Kane | Innovation | Scarlett | Solar | MMA
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
May 03 2015 09:43 GMT
#85
You should have a bigger REGISTER HERE button.

Most people don't have the patience to look or read stuff. The only registration link is embedded into the text of a paragraph.
Dirtyharry
Profile Blog Joined August 2012
Germany171 Posts
May 03 2015 14:49 GMT
#86
On May 03 2015 18:43 LaLuSh wrote:
You should have a bigger REGISTER HERE button.

Most people don't have the patience to look or read stuff. The only registration link is embedded into the text of a paragraph.

lol this is true.
I was in Ravenholm
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-05-03 15:11:01
May 03 2015 15:05 GMT
#87
--- Nuked ---
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
May 03 2015 16:38 GMT
#88
Oh FML thank you Barrin
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 03 2015 18:44 GMT
#89
You are right LaLush I will make a bigger button

BIG BUTTONS ALL AROUND
@RealHeyoka | ESL / DreamHack StarCraft Lead
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 03 2015 18:52 GMT
#90
I think I fixed the registration stuff? Tournament starts Monday, May 04 6:00pm GMT (GMT+00:00) post if I've still messed it up I'll be gone later D:
@RealHeyoka | ESL / DreamHack StarCraft Lead
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 03 2015 19:31 GMT
#91
--- Nuked ---
Rukis
Profile Joined April 2009
United States252 Posts
May 03 2015 22:29 GMT
#92
Are these maps the LE versions or Blizzard symbol'd ones?
Flash was the Genius, Nada was the true god.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 04 2015 12:41 GMT
#93
--- Nuked ---
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
May 04 2015 12:49 GMT
#94
What's up with the lack of pro players?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
May 04 2015 14:26 GMT
#95
On May 04 2015 21:49 OtherWorld wrote:
What's up with the lack of pro players?


NA server
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 04 2015 14:55 GMT
#96
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 04 2015 16:02 GMT
#97
--- Nuked ---
BlackLilium
Profile Joined April 2011
Poland426 Posts
Last Edited: 2015-05-04 16:34:32
May 04 2015 16:34 GMT
#98
Wish I was a better player... and had time to play... I would definitely participate in my own mod...
but I just cannot

but really looking forward to the matches and results!
[MOD]Economy - Hot Mineral Harvesting
Musicus
Profile Joined August 2011
Germany23580 Posts
May 04 2015 16:35 GMT
#99
Come on, sign up guys!!! Every level helps!
Maru and Serral are probably top 5.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 04 2015 17:07 GMT
#100
Any streams for this?
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