HotS Balance Update - April 9 - Page 4
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Ramiz1989
12124 Posts
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c0ldfusion
United States8293 Posts
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Solar424
United States4001 Posts
On April 10 2015 05:24 Deathstar wrote: I wish SH locusts costed minerals or something They cost a little bit of your soul | ||
DarkPlasmaBall
United States44052 Posts
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virpi
Germany3598 Posts
Or maybe ultra/queen/viper + support army? I don't get how zerg can be cost-efficient once the toss deathball has been compiled. | ||
Big J
Austria16289 Posts
On April 10 2015 05:28 virpi wrote: So if I understand this all correctly, ZvP lategame goes back to some broodlord stuff? Ultras suck, Mass muta play is not very reliable, lair tech armies with viper support only work timing-based. Or maybe ultra/queen/viper + support army? I don't get how zerg can be cost-efficient once the toss deathball has been compiled. yeah, I think BL/Infestor timings are the way to go. The 1stargate into colossus styles of Protoss are probably really taking a blow with that, because just making 1SG Tempest transitions won't help you at all. But noone should play those anyways with how strong blinkfield midgame is. Still even the heaviest stalker style should eventually need to transition into air against BLs, question is of course if you can make it there as Zerg. | ||
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[Phantom]
Mexico2170 Posts
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Deathstar
9150 Posts
What do we become after we all lose our souls because of SHs | ||
Shield
Bulgaria4824 Posts
On April 10 2015 05:09 Shuffleblade wrote: This is so stupid, I agree with patching the SH but this is just pathetic might as well remove them. You increase the cost(gas), makes them mostly useless and increase their supply? Err, I guess we will never ever see this unit again but for trolls or extreme late game. At least you can still use mutalisks which beat stalkers easily. If you do it before protoss notices tech switch, that's almost gg. | ||
DeadByDawn
United Kingdom476 Posts
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ossavi09
Germany441 Posts
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stuchiu
Fiddler's Green42661 Posts
On April 10 2015 05:41 Big J wrote: yeah, I think BL/Infestor timings are the way to go. The 1stargate into colossus styles of Protoss are probably really taking a blow with that, because just making 1SG Tempest transitions won't help you at all. But noone should play those anyways with how strong blinkfield midgame is. Still even the heaviest stalker style should eventually need to transition into air against BLs, question is of course if you can make it there as Zerg. The real question is how many more 9/10 pools are we gonna see. | ||
Big J
Austria16289 Posts
On April 10 2015 05:51 stuchiu wrote: The real question is how many more 9/10 pools are we gonna see. From you? 0 more. | ||
pieroog
Poland146 Posts
On April 10 2015 05:02 opisska wrote: YOU MANIACS! YOU BLEW IT UP! AH, DAMN YOU! GOD DAMN YOU ALL TO HELL! ![]() gotta love Jay & Silent Bob ![]() So glad this patch went trough! I had high hopes for reducing WM's splash too, but... ![]() | ||
MyrionSC2
Denmark25 Posts
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Roadog
Canada1670 Posts
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Ctesias
4595 Posts
I have no idea how this will play out, but I'm rather excited about it. Slightly worried too, but mostly excited. | ||
CakeSauc3
United States1437 Posts
![]() To clarify: Whether the changes themselves are fair/balanced/good/whatever, change in general is good, and I'm excited to pick up SC2 for a few days/weeks again. Wish they would be like League and change things more often. I love Starcraft, but it gets stale sometimes. | ||
pretender58
Germany713 Posts
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Loccstana
United States833 Posts
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